i think the whole "Vanguard path" ability was disabled in PvP, meaning both +40% HP bonus and -10% dmg debuff is out of order. Regardless, it's nothing to opportunate against Dreadnought path, which has same HP but +20% extra dmg from "Revenge" scale, and +30% extra dmg from "Swing of executioner" feat, and +50% extra dmg…
- Yo guys, i bought those new BiS rings and i have a huge ammount of stats, now i have an advantage in PvP! - Yo boi, i bought an Shadowclad enchantment and i hamster up your advantage at all :p
All your gear you use in PvP is aquired through PvE, that is wrong if the rings are too? ToMM is a big challenge and BiS rings are worthy reward for beating that.
That is why i compared Shadowclad, or however it is called in English, with Negotiation. Those are a perfect fit to compare, as both enchantments used to be survivability-defined. As i suggested, to make it proportionately powerful compared to each other, DR from Shadowclad must be reduced x4 times and probably, but i'm…
It is about Sigil's synergy with OP Shadowed Armor Enchantment, which makes you almost unkillable. Also, Sigil has AOE healing effect and can be abused by a couple of players, as those will use their Sigils one after another, and get perma-heal to everyone in range. I can't even imagine how much powerful the Sigil was…
Yes. I am the Guardian Fighter. Enemy may drain 10% of my shield per attack, using a sign of stamina drain. BUT i don't care, because he can drain 90% of my shield per attack, using crit.damage.