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Concerns regarding artifact-drops

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  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited November 2014
    wenche78 wrote: »
    And to answer above - players ARE leaving. I know of 3 so far in just the few weeks i been seriously looking into this.

    Yeah, sure but so what. Serious question, what does it actually matter? People will leave for all kinds of reasons, what makes this one so important? I sincerly doubt the game will be devoid of players as a result.

    Personally I can't stand the RNG nature of Neverwinter and am looking forward to the next action MMO I can find, have been for ages. I'm still able to find fun in Neverwinter which is why I still play. My attitude shifted many months ago from wanting to earn gear to realising I'm better off just saving AD and buying since I have a full time job and don't have the time to farm.

    Good luck though, I would be a positive thing if you're able to get something to change with the RNG.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited November 2014
    The drop rate on belts was abysmal in Module 4. That's why they upped it in Module 5.

    Now, as you can see on the AH, lots and lots of belts are dropping. Belts are 1/10 to 1/20 of the cost that they were just a week ago.

    There's just no empirical evidence, apart from the fact that you and some friends haven't gotten a belt to drop that suggests anything is wrong with the RNG in this game.

    Can you can present some actual data, other than vague suggestions that you "talked to people"?
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  • wolhaiksong332wolhaiksong332 Member, Neverwinter Beta Users Posts: 107
    edited November 2014
    Contrary to your data I got no valuable drops in Mod 4, but in mod 5 I have already recieved two belt drops from WoD:45 and saw another belt drop in SoT.
  • shanmastahshanmastah Member Posts: 20 Arc User
    edited November 2014
    Just droppin my personal data about drops.

    I bought some zen here and there, maybe around 2000-3000 in total, playing since release.

    From what i remember i never got any good loot when i was "farming" (joining big group farming same event, or repeating to get something).

    I DID get loot randomly when i wasn`t focused on that. Like, i helped someone else with one IWD HE and got gloves. Or randomly joined beholder fight when i was just doing dailies and got main hand.

    Also i just went and joined one HE in WoD while doing other daily quests, and got imperial cloack. I was like "wat" but yeah, it mostly happens to me when i`m not trying to get something.

    Might be luck, might be not. But i think that, instead of tokens, they should increase your loot chance by small .% with every try, that resets with the good drop.
    It just feels much more rewarding if you`ll get it as loot, instead of "Yeah, i worked for that 2 hours every day this month and i finally got awesome stuff via tokens. Same stuff that rest just found on the ground triple more times or bought with ZEN."
  • zankardzankard Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2014
    In the past mod I was almost convinced that indeed some of us are "Wi-Flagged". There is no more frustrating thing thatn farming all day for something and never getting it, while you keep seeing the same people getting loots over and over, and not even farm half of what you have. I guess we can blame RNG and our bad lucks, but some certain people seem to be luckier than others, on a consistant basis. I'm not sure if that's just pure luck, but it definitely happens. I remember my endlesss grinds in Valindra for that **** artifact (which was very sweet at its time because.. power) and I've seen guildies that had no clue about said dungeon, go in there once, drop the arti, then win the roll too. It's beyond frustrating, my 3200+ valindra seals were sitting there mocking me. But RNG is far from fair, and like you said some of us are still struggling to max our gear while others just got lucky couple times and got all their things to legendary. Mod 4 I haven't got ANY belts at all, and I've also been farming like crazy. At least I got several dragon gems while they were still expensive, so I made some money. Yesterday, for the very first time, I got my first belt drop. Which sucks, because they are dirt cheap now, but at least now I know my account isn't bugged somehow. In the end, I guess RNG is RNG, and while others win belts and cloaks you might just win the <font color="orange">HAMSTER</font> loot rolls and so it evens out for you. I don't still think there is some kind of bug, but gating ALL serious end game content behind RNG is a lousy way to go, and creates all this sort of bad feelings for the unlucky players, that sometimes have farmed 5 or 10 times more than the lucky ones. I still won't forget how many hours I wasted in VT, and how many hours I waste in eLoL and eSoT only to get ZERO results, while others just play twice a week and already have several drops and are making fun of us as if we're doing something wrong! I guess my point is, perhaps instead of looking into RNG as if it's bugged, look at it as if it's NOT the right way to go for so much end game loot. Keep it to few niche things, but not absolutely every end game thing. Still looking for a pair of black ice bracers btw, oh have I farmed that <font color="orange">HAMSTER</font> alot too....
  • alexgabriel23alexgabriel23 Member, Neverwinter Beta Users Posts: 276
    edited November 2014
    i play this game since beta i dont farm much either , i didnt see more then 2 belts and 3 books since i play and i won just a belt cuz all of them were from boss drop , never got anything from box or encounters
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited November 2014
    and one of my guildies have now his lucky day. lath eye and belt. strange...
  • jondbxjondbx Member Posts: 179 Arc User
    edited November 2014
    ironzerg79 wrote: »
    Again, speculation is speculation. One only has to look at the AH to see that the drop rate on Legendary necks and belts is SUBSTANTIALLY higher than in Module 4.

    So the overall drop rate is higher.

    Conspiracy theories on some unknown variable existing that dictates a person's luck are just that. Conspiracy theories.

    I could care less what the drop rate is since I'm still not getting any drops.

    Their buggy code is to blame. I too see the same folks over and over getting 2-3 cloaks a day. I know they aren't lying as I see them up on the AH.

    I do the same # of HE's as them and never get a drop.

    At the end of the day, their methodology is broken as it gives different people a completely different game experience. Those who get 2-3 drops a day have fun, those who get no drops ever, don't have fun. Each failure to get a cloak or belt should increase your chance such that you are guaranteed to get one after farming x encounters.
  • mrmauveforummrmauveforum Member Posts: 127 Arc User
    edited December 2014
    jondbx wrote: »
    Each failure to get a cloak or belt should increase your chance such that you are guaranteed to get one after farming x encounters.

    Actually, this mod, that's in the game. Each dragon is 5-15 Dragon Coins, Dragon Coins can be used to buy Linu's Favor, and Linu's Favor can be used to buy cloaks.

    Then again, that's 2250 dragons on average to get a cloak, so it'll take a while...
  • bernatkbernatk Member, NW M9 Playtest Posts: 115 Arc User
    edited December 2014
    shanmastah wrote: »
    I bought some zen here and there, maybe around 2000-3000 in total,

    I don't think $20 will get you out of trouble with RNG.

    My experience with Cryptic in STO was this: the great divide is at lifetime subscribers. Those with lifer can unpack a ship with only 3-4 lockboxes opened. I have opened like 400 boxes, no ships. I'm F2P.

    I suspect in NW it's the packs. You have pack you get artis, no pack no artis. On my 5 free accounts never got anything meaningful.
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  • drinnthdrinnth Member Posts: 227 Arc User
    edited December 2014
    You can buy Linu's Favor with Dragon Coins? If so which vendor would that be?

    It's a daily quest you can receive once Tiamat is here. You can trade Dragon Coins, Dragon Horde Coffers, or the Purple Horde Treasure you can make via the Dragon Campaign once you have defeated Tiamat 5 times and done the final task. Ironzerg has a ton of posts listing it let me see if I can find it. Here's Ironzerg's Post
    ironzerg79 wrote: »
    When Tiamat goes Live, you'll be able to donate to the treasure hoard to earn Linu's Favor.

    MXBq6oz.jpg

    For now, just keep stocking up on treasures to throw in there. The quest IS repeatable.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited December 2014
    It's pretty obvious that Cryptic WANTS you to get Artifact drops. When they drop (at green level) they're not any better than the epics you're already wearing BUT they act as a time and money sink for you to chase via refinement.

    If anything, they would WANT people who are mostly "F2P" to get one, so they then might feel the desire to spend money on the game to upgrade the Artifact, or keep playing long enough to grind it out.

    There's no conspiracy here.
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  • drinnthdrinnth Member Posts: 227 Arc User
    edited December 2014
    Well, they do want artifacts to drop, but I do not think they want them to drop for the "masses". They would want unused or unwanted artifacts to go on the AH so player would be encouraged to buy AD with Zen. For that to work, there has to be ppl who do not get artifact drops. The RNG and the drop rates and the drop percentages gate this.

    If Cryptic wanted everyone to get an artifact drop, the drop percentages and gating for artifacts would be much higher. Not only that, they would let you choose from the list so you would get the one you wanted and start buying RP to feed it.

    With token system, you can get one eventually, via time and effort gates. So yes, everyone will have one or what they want eventually. At least in the case of offhands and cloaks. Belts you will either have to get "lucky" or buy one after the market crashes as it has been lately since all these "lucky" ppl are selling off their unwanted belt artifacts.
  • z33n4z33n4 Member Posts: 27 Arc User
    edited December 2014
    jondbx wrote: »
    *snip*
    Each failure to get a cloak or belt should increase your chance such that you are guaranteed to get one after farming x encounters.
    Yes, this would solve everything! :cool:
  • hundetrenerenhundetreneren Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 35
    edited December 2014
    ironzerg79 wrote: »
    It's pretty obvious that Cryptic WANTS you to get Artifact drops. When they drop (at green level) they're not any better than the epics you're already wearing BUT they act as a time and money sink for you to chase via refinement.

    If anything, they would WANT people who are mostly "F2P" to get one, so they then might feel the desire to spend money on the game to upgrade the Artifact, or keep playing long enough to grind it out.

    There's no conspiracy here.

    Scuse me... have you acctually read this whole tread? Are you aware that the blizzful drops you so stubbornly say everyone get (but really isnt) is non-existing?
    Some people do not get drops. How can you not have understood this by now, I wonder. Sure, I see you point, if people get drops, they make it legendary. BUT- if you add in that :
    Some ppl dont get drops = they gotta buy on AH = need to spend money on zen/zenexchange.
    Meaning again = some ppl feed the population (via AH) with loot so the poor buggers who never get anything to sell gotta buy it.
    You gotta see this by now, this tread is filled with people who has the same game-experience as me: We do not get any rewards, week after week after week, after month, after month.. Do you have empathy enough to understand what the game-experience then become? Can you try to put yourself into that situation? I dont think anyone of the lucky dudes can, instead they seems happy with it. And why shouldnt they? This way they get filthy rich without lifing more then half a finger, ofc they dont want this to and, no sharing with others, nono! Really? Cryptic talk about "this great community" Its not a community, its obviously a community split in two.
    I asked a guy today who has more AD than he know what to do with from a endless stream of loot. I asked: what would you do if you were one of those who never get drops?
    His answer: I would grind more.
    Either he belive that he is the only one on the server who grind, or he is completely oblivious to his suroundings. It should not be nessesary to say by now: Those who dont get drops arent lazy people that dont grind. Usually, like myself, its the oposite. We grind MORE cause we do not get anything, and we try and try and try.
    Meaning = grinding 24/7 does not help certain accounts. Like myself. I have more or less given up, yet i wander around in WoD with a completely numb brain from the constant dissapointments, and so do quite a few of my friends who are in the same boat as me.
    Just today I got a PM from a friend with the words: I will give it until release of Tiamat, if the same non-existing loot is continuing, i am starting another mmo.
    He also explained what mmo he was referring too, so he is quite ready for a new path, but because its not relevant i wont utter the name of the mmmo here.
    Needless to day; I have the same thought. I give it until Tiamat. If the drops never come with any books, any artifact - any anything, i will move on. 1 year I have played, non-stop, basically 10-12 hours a day, and I had hoped to stay for a long time, since i enjoy this game. problem is; i am fed up with all the work for absolutely nothing, and all the links of other peoples drops are seriosuly starting to make me feel hate. I know its not the players fault, its the developers, but still... its hard not too when some of this people say; you "just" need to grind more.
    Grind more... Sure, i will move into my mothers home and make her bring me food, feed me, then bring me a potty to do my business in so i dont miss a single second of grinding.
    Oh wait.. no that wont help, cause..the system is bugged. Nevermind, then.

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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited December 2014
    Well...when running skirmishes and doing HE's I find I don't have much luck, but that is fine, I have above average luck in dungeons, where I win 65% of all epic drops and I see things like lanterns of revelation dropping on the 1st boss in epic karru frequently. The bad luck on heroic encounters is made up for by the good luck in dungeons and so I am over all fine with it.
  • nyetdiemnyetdiem Member Posts: 32
    edited December 2014
    After running my main for a few months & having a lack of success at drops or lockboxes, I started an alt. That alt has been my main farming alt as it tends to get quite a few drops. I'm up to five characters & so far I can say that one alt has a significant amount of luck in comparison to my other characters.

    Evidence - My main has had one epic companion from a lockbox & nothing else worth mentioning (artifacts, mounts, etc). Roughly 60 boxes opened. About 1 companion or unique item from CTA's/other events after about 45 runs. Received one boon book out of roughly 100 SoT's & 100 LoL's. Generally 1 epic item & 2 coffers out of every two WoD dragon runs.

    My farming alt has had 3 artifacts & around 10 ancient mulhorand items from about 60 lockboxes. Receives 2 or more companions/unique items per CTA/other event after about 45 runs. Has received no unique items from around 100 SoT's & 25 LoL's. Generally 3 epics & 4 coffers from each WoD dragon run.

    Other alts haven't been tested this extensively, but they don't tend to do any better than my main. Which is not bad, I'm certainly not saying that I have horrible luck at all. It does seem as though the characters tend to have a weighted RNG.

    It may have something to do with class as well. My main is a GF. My farming alt is a GWF. My other alts are HR/SW/TR. That's the best I can give from my experience. Hope this helps :)
  • darthpotaterdarthpotater Member, NW M9 Playtest Posts: 1,259 Arc User
    edited December 2014
    A friend is sure that this has to be something with the character / account creation date. Oldest chars get less loot.

    This could have sense, we allways talk about how new players will feel, and this can be an artifitial help (Is very discouraging to think about this but makes sense in a marketing perspective)
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  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited December 2014
    account, chars creation date? depends about what time we talk. if i play since december-january i am too old have drops?
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited December 2014
    vinceent1 wrote: »
    account, chars creation date? depends about what time we talk. if i play since december-january i am too old have drops?

    It's pure speculation. Things like it, seeding, are not unheard of, but a developer would never publicly admit to something like that. My oldest, and first character was created like first day of open beta. He's seen the most drops so I wouldnt put too much merit in it. It most likey is RNG as RNG can be, just RNG is RNG so sometimes people end up on opposite sides of something like a bell curve.

    My 2nd most recent HR, has opened as many lockboxes as my original character and has seen 1 grand prize. Oldest character, GWF, saw maybe 3-4.
    We can pretend.
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  • hundetrenerenhundetreneren Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 35
    edited December 2014
    My account is 1 year old. I have CW and DC as shared mains, its the same non existing drops with both, and i heal AND dmg on DC, and i take dmg, cause im standing close to the dragon/encounters.
    I have also run with TR, gwf and GF.
    No loot on any of them.
  • lostdaywalker565lostdaywalker565 Member Posts: 5 Arc User
    edited December 2014
    If it was real RNG (or as close as we can approximate,) The results would be somewhat even across the board on average. Some a little higher, some a little lower.

    Started in the beginning of July. No belts, no Artifacts, no books from ToD and I've killed hundreds. Had to buy the gem from the AH just to get my main hand. Nothing from WoD except lots of blues, and 6 cheap purples. I was over a hundred when I stopped counting. At least one or two Great successes each time.

    I have only ever seen one epic rare drop, that was one of the boon books from a boss a few days ago. Everyone rolled 80's and 90's. I rolled an 11.

    Some people have a problem with trying to decide which belts to use for there main, and which ones to give to alts, and which ones to sell.

    Grinding is part of gaming. By doing it, you always get closer to your goal. More grinding is not the answer. With the way it is now, you can grind for another twelve months, and still never see it. Maybe by then I'll have enough coffers to get one.
  • herbe420herbe420 Member, Neverwinter Beta Users Posts: 35
    edited December 2014
    I feel your pain, I'm playing from first day of live, survived true all kid of heavy
    exploits, bugs, lags and no drops. I'm a grinder and farmer by (preper) I do so many
    HEs and SoTs, E LoL, dragons, dailies it would make your head spin but ZERO luck.
    I experienced different feedback from ppl not getting loot and ppl getting all the loot.
    Like some ppl that get all the loot and now only go online for the new content (because they have
    <font color="orange">HAMSTER</font> load of AD an legendary and ppl getting no loot and rather still try or just log for new content.
    Me personally gonna give it sometime till I see how Tiamat will play out.
  • bronto111bronto111 Member Posts: 110 Arc User
    edited December 2014
    Im the same playing nearly 2 years and not one single belt drop in mod 4 or mod 5,and yet i repeatedly get crappy purple items for "great success".
    The problem is that with the introduction of artifact gear (which starts as green uncommon quality)purple items are no longer the desired prize for doing well,everyone wants green or rarer blue artifact equipement.
    it seems to me that the server has never been changed to set artifact equipment as a higher quality drop than purple ,so you do extremely well the server "rewards" you a purple item,while the average and sucky players that do poorly get a green item (which includes artifacts in that list).
    My Proof such as it is:Epic lair of loastmouth final boss i got one shotted almost as soon as my party was in and spent the entire time watching from outside while my 4 teammates finished the boss,for their effort they got <font color="orange">HAMSTER</font> blue and purple items in the chest...for my trouble as a consolation prise i got from the chest the horn of blasting artifact(green quality),
    Anouther occasion in wispering caverns dragon i died 3 times barely got any hits in before dying and basically just barely ran back before the dragon died,for my complete lack of effect vs dragon i was rewarded Rod of atos artifact(green quality)while others there at the time all got blue or a few with purple <font color="orange">HAMSTER</font>.

    Now i know thats not much to go on but lets face it i get purple items allllll the time,never ever do i get a single green item let alone a green artifact belt.
    I believe the system needs to change in any event/quest etc that has a posiblity to drop artifacts,instead of a single loot roll ,upon acheiving great success there should first be a roll (1 chance in 10x D10?) and winning that roll rewards an artifact only,but losing that roll then goes to normal loot roll to determine quality of reward but excludes artifacts,in this way there would then be a reasonable chance of getting artifact instead of purple <font color="orange">HAMSTER</font>,
    and if you do get blue or purple <font color="orange">HAMSTER</font> at least you know that you lost the artifact loot roll.
    Also i believe that the chance to get a particular artifact (say a belt in ELol) should decrease each time a player gets one,while players that dont get one should increase until they get one ,then continue decreasing,in this way it would deter the players that are online all day every day from grinding the quests/dungeons etc causing massive lag to everyone else and hogging all the artifact drops.

    lets face it if theres a 1/100 chance to get a belt in ELol the player that does it 100 times a day will get the belts while those like myself that work and only have a few hours to play each day will miss out.Becuase the all day player grinding it has already received the daily quota of drops.
  • thelirondthelirond Member Posts: 5 Arc User
    edited December 2014
    jondbx wrote: »
    I could care less what the drop rate is since I'm still not getting any drops.

    Their buggy code is to blame. I too see the same folks over and over getting 2-3 cloaks a day. I know they aren't lying as I see them up on the AH.

    I do the same # of HE's as them and never get a drop.

    At the end of the day, their methodology is broken as it gives different people a completely different game experience. Those who get 2-3 drops a day have fun, those who get no drops ever, don't have fun. Each failure to get a cloak or belt should increase your chance such that you are guaranteed to get one after farming x encounters.

    This would go a long way helping out the situation. I typically run with the same groups and there are a few who are consistently lucky with the drops from day to day and week to week.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited December 2014
    They have made this game braindead and skill-less. No challenging content. No rewarding content.

    Drops are based mostly on RNG and that will infuriate a lot of players as well as make players think: "Why would I even invest in this game when they do not reward progression or skill?"

    Well of Dragons is a big zergfest and running around in mounts. The Tiamat fight is a complete joke and yet another zergfest.
  • hundetrenerenhundetreneren Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 35
    edited December 2014
    bronto111 wrote: »
    Im the same playing nearly 2 years and not one single belt drop in mod 4 or mod 5,and yet i repeatedly get crappy purple items for "great success".
    The problem is that with the introduction of artifact gear (which starts as green uncommon quality)purple items are no longer the desired prize for doing well,everyone wants green or rarer blue artifact equipement.
    it seems to me that the server has never been changed to set artifact equipment as a higher quality drop than purple ,so you do extremely well the server "rewards" you a purple item,while the average and sucky players that do poorly get a green item (which includes artifacts in that list).
    My Proof such as it is:Epic lair of loastmouth final boss i got one shotted almost as soon as my party was in and spent the entire time watching from outside while my 4 teammates finished the boss,for their effort they got <font color="orange">HAMSTER</font> blue and purple items in the chest...for my trouble as a consolation prise i got from the chest the horn of blasting artifact(green quality),
    Anouther occasion in wispering caverns dragon i died 3 times barely got any hits in before dying and basically just barely ran back before the dragon died,for my complete lack of effect vs dragon i was rewarded Rod of atos artifact(green quality)while others there at the time all got blue or a few with purple <font color="orange">HAMSTER</font>.

    Now i know thats not much to go on but lets face it i get purple items allllll the time,never ever do i get a single green item let alone a green artifact belt.
    I believe the system needs to change in any event/quest etc that has a posiblity to drop artifacts,instead of a single loot roll ,upon acheiving great success there should first be a roll (1 chance in 10x D10?) and winning that roll rewards an artifact only,but losing that roll then goes to normal loot roll to determine quality of reward but excludes artifacts,in this way there would then be a reasonable chance of getting artifact instead of purple <font color="orange">HAMSTER</font>,
    and if you do get blue or purple <font color="orange">HAMSTER</font> at least you know that you lost the artifact loot roll.
    Also i believe that the chance to get a particular artifact (say a belt in ELol) should decrease each time a player gets one,while players that dont get one should increase until they get one ,then continue decreasing,in this way it would deter the players that are online all day every day from grinding the quests/dungeons etc causing massive lag to everyone else and hogging all the artifact drops.

    lets face it if theres a 1/100 chance to get a belt in ELol the player that does it 100 times a day will get the belts while those like myself that work and only have a few hours to play each day will miss out.Becuase the all day player grinding it has already received the daily quota of drops.

    Its interesting theory, altho there are things that make me doubt it. Many of the guys i know that get drops constantly are completely maxed out gearwise. (and why not, cryptic has rewarded them with all they desire) They talk about great successes - altho they say that they get drops either way, great success or not. I have gotten detailed info about "i just poked it a bit" and i hear about great success.
    Personally I got 22k CW and I do quite a lot of dmg. Altho great success or not vary, dragons is so zerg that if you get agro from the small annoying dragons around it and cant mount, the next dragon will be close to dead before you reach it - meaning a lot of varies in success and amount of nuke i get to do.
    Concerning encounters its the same, it varies, depending how long I get to hit stuff.
    It all result in the same: no loot.
    I also got a DC with 20k gs - also a lot of dmg + healing, but still the same here, big variables in nuking.

    When it comes to eLoL and eSot its maybe a bit different. My CW is always top dps (close at least, depending if there is a imba SW with me in the party ^^ ), altho it has happened at times that I have been unlucky with dodge and looked at the spectacle from outside.
    - Unfortunately I cant remember if the group has been able to finish the dragon or if i always had to kill him again, so I cant say for sure.

    But what i CAN say is that my DC, wich I run with almost the same amount of times (we are now talking about before the DC got boost, so the dmg was low, and I often do little healing with my party and instead forus on debuff and buff = not much action from my part that is being registrered.
    Now Im often top dps with my dc + I heal in elol with dc, same result.
    All this examples has all given the same result. No Lootzor. I can add that I ahve poked a few dragons with my newbie, low GS alts too to check, and they are horrible gearwise. Same result.
    I can add that the hundreds of dragon i have taken in zones for dailies has also had different outcomes, most of the time great success, but it has happened that I have died ect. And then again we can take the DC as example - not much dps from that one (before this mod hit)
    SO if we add all this up, both the story about myself and the blessed-from-cryptic - friends i got, Im not sure it add up. I think it can be a coincidence. Ofc I dont know, but thats my thought.
    All i know is- im **** frustrated - and also a tad frustrated that the Dev`s are pretending that this thread dont exists and look the other way. There shall be no answer, nop.
  • vinceent1vinceent1 Member, NW M9 Playtest Posts: 1,264 Arc User
    edited December 2014
    guys on the other hand, there is almost none pricey loot in game anymore a will not be in next many weeks i presume. so we can cool down :-)
  • herbe420herbe420 Member, Neverwinter Beta Users Posts: 35
    edited December 2014
    That is not the point of these post's, for it has happened before and will continue to happen.
    So do we just wait till lucky ones get all they want then get super rich with selling items and
    then after prices go down we should buy them of AH, dont believe that for sure is mot my idea
    of enjoying a game.
    Peace out
  • herbe420herbe420 Member, Neverwinter Beta Users Posts: 35
    edited December 2014
    O and yeah I would like to use this opportunity to invite a team of devs to run 100 runs of ELOL with me to witnes my testimonies regarding dumb RNG.
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