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CW feedback

dnn259dnn259 Member, Neverwinter Beta Users Posts: 27 Arc User
edited August 2014 in PvE Discussion
I think I might take a break until mod 5 due to the fact that CWs are so ridiculously broken now. Basically if the CW lands his first CC, you're pretty much dead unless you have no CC break or that new artifact. Yep, I'm talking about a whole 5-6 seconds of Crowd Control here, I'm a 14k GS with 20% tenacity and 26k HP Whisperknife TR (yes, I do have a CC break called Vengeance Pursuit but guess what? It sucks, just compare it with other CC break skills and you will understand) and I normally die at the 4th or 5th second if the CW is well-geared. Heavily geared GWFs used to do that but not anymore and they're melee. I'm just so frustrated right now.
Also, take a look at the leaderboard and you'll see. Either most kills or most wins, CWs are accounted for 3/5 in the first 10 pages (should be even more if more pages are taking into consideration). There are 20 players in the "most kill" first page, and 12 of them are CWs. 8 other players are from 6 other classes. Was it like this before module 4? No.
So yea, I hope I made my point. This is my first Cryptic/PWE game, anyway. I didn't know what to expect but I guess I do, now.

P/s: A guildmate CW just told me that CW's freezing is no longer broken with damages anymore. I guess that's why.
Post edited by dnn259 on
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Comments

  • pantamimepantamime Member Posts: 0 Arc User
    edited August 2014
    They are in a weird spot right now and have only been like this for a week. A fix to some of what was making them melt people so quick hit live today. They still need some things tweaked and settled down a tad though.

    If you do take a break from the game just check back for the patch updates every so often. They will add fixes to things in between modules. And Mod 5 might not come out until the end of the year.

    I understand your frustration as other classes have been stupid OP in PvP before. There seems to always be at least one class that just stands out as OP in every module.

    Some people will tell you to get more HP, and High deflect and just basically build defensively. And that is good advice. But the issue is that some things still need to be tweaked to bring CWs down a bit and the game will be one step closer to being balanced.
    [SIGPIC][/SIGPIC]
    PVPer rocking it Solo queue style since the dawn of Neverwinter
  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    edited August 2014
    OP broken or not , u will still get controled to death by any cw even if we come back to module 3 ,
    since you are a poor wisperknife with only 26k hp who count on a daily to escape control lol !

    This is the big problem in this game , weak players duel against players that outgear them then come here to cry !
  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    edited August 2014
    pantamime wrote: »
    But the issue is that some things still need to be tweaked to bring CWs down a bit and the game will be one step closer to being balanced.

    Yes , dear devs plz fix us (cws) so we can pvp in peace and see if everyone will be happy or jump to cry about another class !
  • edited August 2014
    This content has been removed.
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited August 2014
    Will it make you feel better if I say I'm almost leaving because the class I loved the most to play (CW) completely changed its playstyle to something absolutely pathetic and unfun?
    (´・ ω ・`)
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited August 2014
    dnn259 wrote: »
    I'm a 14k GS with 20% tenacity and 26k HP Whisperknife TR

    This is your issue right there.

    - no ITC
    - bad spec
    - extremely low HP

    Try MI permastealth with about 35-40K HP+ and your results will improve dramatically.
  • query523query523 Member Posts: 1,515 Arc User
    edited August 2014
    Sssshhh let them fix it after I finish the PVP campaign. In 0 tenacity T1 gear.....
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited August 2014
    pantamime wrote: »
    Some people will tell you to get more HP, and High deflect and just basically build defensively.

    I don't know what is going on, but have you noticed how everything is dying so fast now, regardless of defensive stats? My GF has 40k HP, 47% DR, 26% deflec and 20% Tenacity and he can barely tank a node anymore. Not just CWs, but ranged HRs can easily drive me off of a node. 3 - 4 hits from them and I am in serious trouble. After last night I started missing the days of holding off a Mod 3 GWF in a prolonged melee scrap. Now, everything just melts. I can wreck things in a rotation, CWs still melt me after the patch, HRs can snipe you to death in 3 - 4 hits, I don't know what is going on. Fights last 10 seconds.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited August 2014
    CWs assailing force was just get fixed in latest patch!
  • pando83pando83 Member Posts: 2,564 Arc User
    edited August 2014
    kozi001 wrote: »
    CWs assailing force was just get fixed in latest patch!

    Storm spell is still there and cws are still melting people with ray of frost.
  • voltomeyvoltomey Member Posts: 1,052 Bounty Hunter
    edited August 2014
    kozi001 wrote: »
    CWs assailing force was just get fixed in latest patch!

    Thats not even the problem its Storm spell class feat it procs way to much and dose a insane amount of dmg.
    Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
    [SIGPIC][/SIGPIC]
  • charononuscharononus Member Posts: 5,715 Arc User
    edited August 2014
    kozi001 wrote: »
    CWs assailing force was just get fixed in latest patch!

    Yeah umm this was a case of them nerfing the wrong thing like anyone that actually plays a cw could have told them. Assailant wasn't what was insta melting people. So now Assailant is worse, with no change in the situation because you guys ask for nerfs and rage without understanding what is actually going on and the dev's listen to your ignorant rage for some odd reason.
  • mat44444mat44444 Member Posts: 116 Arc User
    edited August 2014
    So how does a TR get 40K HP's then?

    Thanks for answering in advance
  • rotatorkufrotatorkuf Member Posts: 537 Arc User
    edited August 2014
    charononus wrote: »
    Yeah umm this was a case of them nerfing the wrong thing like anyone that actually plays a cw could have told them. Assailant wasn't what was insta melting people. So now Assailant is worse, with no change in the situation because you guys ask for nerfs and rage without understanding what is actually going on and the dev's listen to your ignorant rage for some odd reason.

    i don't think they do, the devs listen to ignorance, they're just ignorant themselves

    they just don't test ****

    it's becoming really frustrating

    there is no indication that these devs play pvp, or play it well, or test pvp
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited August 2014
    mat44444 wrote: »
    So how does a TR get 40K HP's then?

    Thanks for answering in advance

    High CON roll - almost always gonna be a Halfling with ~20 CON -, Radiants in defensive slots, jewellery that gives HP and that new artifact belt that gives +1/+2/+3/+4 CON as you level it. Then the campfire buff and the various potions and elixirs that raise your ability scores by +1. I saw an HR with 47k HP last night.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • abecassisabecassis Member Posts: 255 Bounty Hunter
    edited August 2014
    go PvP specc maybe and you wont have such problems...
    Dr. Phil
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited August 2014
    abecassis wrote: »
    go PvP specc maybe and you wont have such problems...

    True in the OP's case, but PVP-specced players are reporting the same thing.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • mugiwaracmugiwarac Member, Neverwinter Beta Users Posts: 1 Arc User
    edited August 2014
    there is nothing op about cw, learn to play!
    King Goponov - GWF
    Eleanor - CW (retired after Assailing nerf)

    - Brazil PvP Fraternité -
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    mugiwarac wrote: »
    there is nothing op about cw, learn to play!
    Deary me. There are still people operating with this level of self-delusion?
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • mat44444mat44444 Member Posts: 116 Arc User
    edited August 2014
    Well - I am a relative new coming and have been playing a TR - so no idea how they were before they whittled down to size and before the latest introductions I was really enjoying the game. Now I am pretty much not, any aspect that has pvp in it is just plain annoying to boring. In normal play CW throwing things all other the place and then moaning that no one else can do damage. In pvp lots of silly puppets roaming madly around everywhere and then for player like me who are pretty average (and most of us are) - immobilised and dead in three or four seconds by a CW. Frankly you can tell simply by the time waiting now to Q how people feel - and I suspect unless the balance is redressed people will vote with their feet and money

    A shame but it is going to happen

    Have a happy game all
  • bvirabvira Member, NW M9 Playtest Posts: 385 Arc User
    edited August 2014
    WK is not viable in PVP, if you get caught once you're pretty much screwed. There is no way you could hold a node against 2+ people effectively like MI does.
  • mxtimemxtime Member Posts: 316 Bounty Hunter
    edited August 2014
    mat44444 wrote: »
    Well - I am a relative new coming and have been playing a TR - so no idea how they were before they whittled down to size and before the latest introductions I was really enjoying the game. Now I am pretty much not, any aspect that has pvp in it is just plain annoying to boring. In normal play CW throwing things all other the place and then moaning that no one else can do damage. In pvp lots of silly puppets roaming madly around everywhere and then for player like me who are pretty average (and most of us are) - immobilised and dead in three or four seconds by a CW. Frankly you can tell simply by the time waiting now to Q how people feel - and I suspect unless the balance is redressed people will vote with their feet and money

    A shame but it is going to happen

    Have a happy game all

    yup q times says it all
    no one wants to pvp

    getting one shot by cw is what ruins it for most people and same time u cant do nothing
    its way worse then tr before the nerf they had 20k hp glass cannon builds
    after first atack tr was dead
    cw has sustained high burst dmg
    its crazy

    eather tone down dmg or survival
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited August 2014
    mugiwarac wrote: »
    there is nothing op about cw, learn to play!

    I think it's you who needs to learn to play.

    Being a 17.3 gs gf with 47k hp, 46% dr, 21% tenacity and full pvp spec but dieing in 5 seconds from a pve cw is just pathetic. Also most cw control powers go through gf shield so once they use icey rays that's it I'm dead, I can't move they freeze me, lift then kill me. Also cw shield is making them more like tanks, even a full rotation sometimes only just breaks through shield so by time your powers are back so is there shield.

    Cw in mod 3 was terrible, I never lost to one so I am glad they got a buff and I want a challenge from them but atm they are just too strong, being a "tank class" and dieing that fast to a control class makes no sense.


    I hope Cw gets fixed, till very strong in pvp but just not able to have so much dmg, the only class that comes close is hr but they have to get in close to deal that much.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • benja32gonsalesbenja32gonsales Member Posts: 236 Bounty Hunter
    edited August 2014
    There's no hope for this game, it's a bug fest, they make more changes ("balance") and it results in more inbalance and more bugs, I think we have 2 or 3 Devs on this game who don't PvP nor PvE, it's ridiculous.
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited August 2014
    There's no hope for this game, it's a bug fest, they make more changes ("balance") and it results in more inbalance and more bugs, I think we have 2 or 3 Devs on this game who don't PvP nor PvE, it's ridiculous.

    Devs should recruit some pvp players for ideas, now I'm talking good pvp players who know about all classes and want balance so the game could finally start heading somewhere for pvp because the devs don't seem to know much about pvp.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited August 2014
    crixus8000 wrote: »
    Devs should recruit some pvp players for ideas, now I'm talking good pvp players who know about all classes and want balance so the game could finally start heading somewhere for pvp because the devs don't seem to know much about pvp.

    PvP and PvE need to be handled differently. The status quo of general nerfs hits very hard in PvE.
    The right to command is earned through duty, the privilege of rank is service.


  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited August 2014
    crixus8000 wrote: »
    Devs should recruit some pvp players for ideas, now I'm talking good pvp players who know about all classes and want balance so the game could finally start heading somewhere for pvp because the devs don't seem to know much about pvp.

    I heard from Akromatik in a podcast that the Devs PVP amongst themselves almost everyday. Not sure how much that's worth, but there you go.
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited August 2014
    rabbinicus wrote: »
    PvP and PvE need to be handled differently. The status quo of general nerfs hits very hard in PvE.

    Yes I understand this but it isn't hard to make all classes balanced for both....the devs just do it wrong, they take away cw aoe and give them best single dmg in the game lol. They make a cw and hr more tanky than most other chars.

    My 12k gs new hr can beat gwf players up to 19k gs.....that is not balance.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited August 2014
    This screenshot is taken from RU server. You can see a Spell Storm hit for 12k, deflected + some DR + Knight's Valor from allied GF. The passive that may hit for 12k many times in a row in a quick succession.

    6790eb883a85c99aad599ff4baa2f3ca.jpg
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited August 2014
    crixus8000 wrote: »
    Also cw shield is making them more like tanks

    Even if it reduced 30% of all damage it wouldn't mitigate damage as GWFs and GFs do. Shield is very far for being a "tank power".

    The OPness of CWs is totally unrelated to the Shield; what you see right now is a useless power now being able to do something.
    (´・ ω ・`)
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