I made a mistake. It was 16 str 16 dex 12 chr, and 10int (+2 for a total of 12int) that is where the disconnect was.
You can go with that set up, but you'll be down 2% Recharge Speed meaning you'll need more Recovery to make 2% Recharge Speed and because Recovery has a diminishing return it's harder to reach a single % of Recharge if that makes any sense lol. However those stats are based off on creating the final project with "Battlefield Scavenger" which required a huge amount of Recharge Speed (30%), with the new gear "Battlefield Skulker" you only need 24.5% Recharge Speed so it's now possible to achieve Perma-Stealth with that armor set and INT base.
Now with the heavy changes with ability score, feats, and Armor Set. I would actually Roll a Wood Elf (a lot of people who are following this are going hate me for this but I'd like to say that Changes are always being made to Improve the Build, to adapt to the Updates and Changes within the game. BUT If you rolled a human and are follow this, the Build will still be effective and good, it's just that I think a Wood Elf might (may or not) have a slight advantage but this hasn't been tested and will be tested by myself).
I'll be rolling a Wood Elf with this stats
Reason being is because the rogue is an Executioner that relies on Critical Severity but also has Perma-Stealth capabilities, with the Bonus Ability Score your putting it in DEX and INT. At level 60 you'll have 26 DEX which is +16% Critical Strike Chance and Racial Bonus of +1% Critical Strike. Compared to the Old Stat Choice of human, you'll have 6% More Critical Strike Chance (However will need more Recovery to make up for the 2% Recharge Speed Lost additionally you will not have 3 Extra Feat points which might make Humans still the better choice. So Wood Elf vs Human, it's really hard to decide but I will test it)
jzlim5888Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 17Arc User
edited July 2013
its pretty simple that the clear difference between the two race;
additional 3% cric chance vs 9% at-will dmg from feats.
OR
4% cric chance (comparing 15DEX and 20DEX) from losing 2% bonus damage from str(15-13). don't forget the feats too.
and 1 con in human. that's 2% max hit points.
its easy to know which is better.
0
inexgravMember, Neverwinter Beta UsersPosts: 0Arc User
You can go with that set up, but you'll be down 2% Recharge Speed meaning you'll need more Recovery to make 2% Recharge Speed and because Recovery has a diminishing return it's harder to reach a single % of Recharge if that makes any sense lol. However those stats are based off on creating the final project with "Battlefield Scavenger" which required a huge amount of Recharge Speed (30%), with the new gear "Battlefield Skulker" you only need 24.5% Recharge Speed so it's now possible to achieve Perma-Stealth with that armor set and INT base.
Now with the heavy changes with ability score, feats, and Armor Set. I would actually Roll a Wood Elf (a lot of people who are following this are going hate me for this but I'd like to say that Changes are always being made to Improve the Build, to adapt to the Updates and Changes within the game. BUT If you rolled a human and are follow this, the Build will still be effective and good, it's just that I think a Wood Elf might (may or not) have a slight advantage but this hasn't been tested and will be tested by myself).
I'll be rolling a Wood Elf with this stats
Reason being is because the rogue is an Executioner that relies on Critical Severity but also has Perma-Stealth capabilities, with the Bonus Ability Score your putting it in DEX and INT. At level 60 you'll have 26 DEX which is +16% Critical Strike Chance and Racial Bonus of +1% Critical Strike. Compared to the Old Stat Choice of human, you'll have 6% More Critical Strike Chance (However will need more Recovery to make up for the 2% Recharge Speed Lost additionally you will not have 3 Extra Feat points which might make Humans still the better choice. So Wood Elf vs Human, it's really hard to decide but I will test it)
Yeah I hate you...
I started as an elf and stopped it at 35 to get human.
As an elf I started with 15/17/14 str/dex/int
Should I keep lvling my elf?
no need, you'll crit more with an Elf and Humans will hit a tad bit harder because of the extra % damage. But since you'll be specing into executioner which relies on Crit and Crit Severity, it's not bad as well
I've read a couple places that the tenebrous enchants and the vorpal enchants dont work well together. have you found this to be the case?
naw, not really, Tene helps to dismount enemies, also even though its been nerfed it still helps your initial burst dps. Vorpal is great because of Executioner Feat tree
I heard plague fire has been nerfed, I never used it so I'm not sure if it would be any good for this type of build. 4m for greater tene, **** that expensive lol, on my shard they usually go for 1.5m average but anyways, their not 100% needed, you can use Azure to help your Crit chance
You already spaced in executor as a human so should I just follow your human being build?
And how u got 4% more crit?
1% from race buff+2% from 2 more Dex = 3%, did I miss smth?
You already spaced in executor as a human so should I just follow your human being build?
And how u got 4% more crit?
1% from race buff+2% from 2 more Dex = 3%, did I miss smth?
Yeah, just follow the human build, it will still work (you just wont get 3 extra feats so don't take Scoundrel Training because 5/5 Cunning Sneak is far more important).
For my elf I think I rolled 18+2 Dex and 10+2 INT. However this set up requires more Recovery to make up for the lost of 2% Recharge Speed (It's just a testing build). With your choice on stats, it's probably safer since you know you'll have enough Recharge Speed because your base INT is 14
In regards to ItC and Path of the Blade, their not really a threat in my honest opinion and here is why:
When dealing with a Rogue that has ItC, all you really have to do is pay attention to their character. If they turn all black and misty like, you know ItC has been activated so all you really have to do is wait it out in stealth until it goes away, definitely not a threat if you pay attention to the fight.
Path of the Blade is a bit of trouble but not a threat, once again if you see it activated which is easy to see (See rogues arms goes up, it's about to activate) or if you don't see it activated it's fine because you'll see knives pop up or a red circle, all you have to do is fall back until it goes away. I'd like to also point out that your CoS will have a larger range so you can still DPS the rogue down and still be far away from the Path of the Blade so it wont hit you. What I like to do is drop a Decoy on the field so that it eats up all of the Path of the Blade damage which will only fuel your daily power.
Yeah, ItC is quite easy to counter.
And nice counter to the Path of the Blade.
IMHO, this well documented build is great only if you are able to master the CD management. For me, I am suck at it and thus, I went for high DPS with Armor Penetration path. Thus I died a lots in PvP.
Because this build is executioner it has the potential to be top tier for pve as well.
I modified it some to include the best pve encounters that you skipped over, and the buff for duelist flurry (at the expense of the non critical damage buff. I think it is worth it as you should have about 44% crit so its barely a buff. 12(ish)% of the time your non crits gain 20% dmg or 15% crit severity in pve or when using DF).
This is only useful for those who want to pve with this toon. And at a competitive level. Also a side note, I would suggest you build your stone up with arm pen to 25% and the rest either crit or power.
Link http://nwcalc.com/tr?b=p9v:4zigs:6rcv,13m0505:60000:6u000:b0zz1&h=0
Not to derail or take any credit, I just wanted to use this toon to make ad as well and I hate being beat by others in dps charts.
* soft-cap in PVP = ~15% Damage Resist on TRs, other classes have more defence+AC, so depending on what you fight more often, you may want to go more ArP.
Fans Glory to the Gladiators,
Gods Glory to the Heroes.
Currently working on "Perma-Stealth: The Movie" will definitely have a bunch of fights with all classes 1v2, 1v3, 1v4, 1v5. I'm actually running out of space on my hard drive/external hard drive so I have to make it in small clips then combined all the parts into one full movie.
remorselordMember, NW M9 PlaytestPosts: 102Arc User
edited July 2013
Any patches coming that could possibly screw up this build in any way? This build seems to be the most viable option I've seen so far, but as some have said there are plenty of rogues using this exact build which could cause for some skill nerfs. I am not 60 yet, but just wondering if a nerf is coming...
* soft-cap in PVP = ~15% Damage Resist on TRs, other classes have more defence+AC, so depending on what you fight more often, you may want to go more ArP.
That was exactly what I wanted to know!
I have not bought anything yet, I'm just searching because I want to make the best use of my AD.
You helped a lot! Thanks
Can you show us your base stats? I want to know what numbers you get with your gear.
Sorry if you already posted that, i have read all pages, and i dont remember seeing it anywhere.
Thanks for the guide!
Sorry for my bad english, it is not my native language!
I think you need to update the Ability Roll score part of your guide on the first page? Didn't you change from 15 str 15 dex 14 int to something else? I thought I read recently that you start with less int now?
Comments
Can you explain the reasoning on this for a new player? Why the 11 Con, why the 13 Cha?
I started my character with 16 Dex 16 Str 12(+2) INT and 12 Cha. Is there a reason your version is better?
Not sure how you got 16 Dex, 16 STR, and 12 INT. If you did then that's good. My rolls were based off this http://neverwinter.gamepedia.com/Ability_Score_Rolling which didn't give me a 16/16/12 option
I made a mistake. It was 16 str 16 dex 12 chr, and 10int (+2 for a total of 12int) that is where the disconnect was.
You can go with that set up, but you'll be down 2% Recharge Speed meaning you'll need more Recovery to make 2% Recharge Speed and because Recovery has a diminishing return it's harder to reach a single % of Recharge if that makes any sense lol. However those stats are based off on creating the final project with "Battlefield Scavenger" which required a huge amount of Recharge Speed (30%), with the new gear "Battlefield Skulker" you only need 24.5% Recharge Speed so it's now possible to achieve Perma-Stealth with that armor set and INT base.
Now with the heavy changes with ability score, feats, and Armor Set. I would actually Roll a Wood Elf (a lot of people who are following this are going hate me for this but I'd like to say that Changes are always being made to Improve the Build, to adapt to the Updates and Changes within the game. BUT If you rolled a human and are follow this, the Build will still be effective and good, it's just that I think a Wood Elf might (may or not) have a slight advantage but this hasn't been tested and will be tested by myself).
I'll be rolling a Wood Elf with this stats
additional 3% cric chance vs 9% at-will dmg from feats.
OR
4% cric chance (comparing 15DEX and 20DEX) from losing 2% bonus damage from str(15-13). don't forget the feats too.
and 1 con in human. that's 2% max hit points.
its easy to know which is better.
can you show us new gear ?
New gear is on the 1st Page of the thread, I didn't roll a Wood Elf for testing because I'm too busy making "Perma-Stealth: The Movie"
Yeah I hate you...
I started as an elf and stopped it at 35 to get human.
As an elf I started with 15/17/14 str/dex/int
Should I keep lvling my elf?
It means you'll be specializing into Executioner feat tree. The Executioner tree has a lot of Crit and Crit Severity
naw, not really, Tene helps to dismount enemies, also even though its been nerfed it still helps your initial burst dps. Vorpal is great because of Executioner Feat tree
and greater tene price 4m+
4x slot 16m, amazing price.
tene ench %100 it necessary for this build ?
And how u got 4% more crit?
1% from race buff+2% from 2 more Dex = 3%, did I miss smth?
Yeah, just follow the human build, it will still work (you just wont get 3 extra feats so don't take Scoundrel Training because 5/5 Cunning Sneak is far more important).
For my elf I think I rolled 18+2 Dex and 10+2 INT. However this set up requires more Recovery to make up for the lost of 2% Recharge Speed (It's just a testing build). With your choice on stats, it's probably safer since you know you'll have enough Recharge Speed because your base INT is 14
Yeah, ItC is quite easy to counter.
And nice counter to the Path of the Blade.
IMHO, this well documented build is great only if you are able to master the CD management. For me, I am suck at it and thus, I went for high DPS with Armor Penetration path. Thus I died a lots in PvP.
Ebony (Whisperknife)
I modified it some to include the best pve encounters that you skipped over, and the buff for duelist flurry (at the expense of the non critical damage buff. I think it is worth it as you should have about 44% crit so its barely a buff. 12(ish)% of the time your non crits gain 20% dmg or 15% crit severity in pve or when using DF).
This is only useful for those who want to pve with this toon. And at a competitive level. Also a side note, I would suggest you build your stone up with arm pen to 25% and the rest either crit or power.
Link
http://nwcalc.com/tr?b=p9v:4zigs:6rcv,13m0505:60000:6u000:b0zz1&h=0
Not to derail or take any credit, I just wanted to use this toon to make ad as well and I hate being beat by others in dps charts.
Pps. Not human so the +3 feats aren't in there.
Whats best for the perma-stealth build, after getting skulker set + 1680 recovery?
372 Crit vs 600 Power
ArP (if not soft-capped*) =>= Crit
ArP offers consistent damage, Crit offers more burst, but slightly lower sustained in most cases.
Depending on your Vorpal Enchant, it may be worth going for 3.5k-4k Crit (in case of Greater/Perfect).
As for Power, dump stat once you've maxed out ArP/Crit/(Recovery), see math here:
http://nw-forum.perfectworld.com/showthread.php?295232-Banelorne-s-Stealth-Based-Executioner-TR-Build&p=4924491#post4924491
* soft-cap in PVP = ~15% Damage Resist on TRs, other classes have more defence+AC, so depending on what you fight more often, you may want to go more ArP.
Gods Glory to the Heroes.
TR:Anirul Corrino@Fimconte
GF:Irulan Corrino@Fimconte
Currently working on "Perma-Stealth: The Movie" will definitely have a bunch of fights with all classes 1v2, 1v3, 1v4, 1v5. I'm actually running out of space on my hard drive/external hard drive so I have to make it in small clips then combined all the parts into one full movie.
Here is Perma-Stealth: The Movie (Part 0.5)
Fight with a GF on second fight scene http://www.youtube.com/watch?v=HxiaQnEN53I
Video Review: http://www.twitch.tv/zovya/c/2671017
That was exactly what I wanted to know!
I have not bought anything yet, I'm just searching because I want to make the best use of my AD.
You helped a lot! Thanks
@x3lade
Can you show us your base stats? I want to know what numbers you get with your gear.
Sorry if you already posted that, i have read all pages, and i dont remember seeing it anywhere.
Thanks for the guide!
Sorry for my bad english, it is not my native language!
I think you need to update the Ability Roll score part of your guide on the first page? Didn't you change from 15 str 15 dex 14 int to something else? I thought I read recently that you start with less int now?