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Remove Graveyard Camping from Gauntlgrym

thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
edited July 2013 in General Discussion (PC)
Graveyard camping in Gauntlygrym needs to be removed. This is ruining the experience for players and allowing for faster than normal Grym Coin gathering.
Post edited by thetruezesban on
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Comments

  • sneakyervinsneakyervin Member Posts: 101
    edited July 2013
    If people manage to camp below your GY in GG it's your own problem really. There are two ways to run out, seperated by a wall. If they have enough to camp the GY they most likely wont have enough people at the nodes, suicide rush into/through them so some get past, that way those that get past can take nodes, giving the campers something else to worry about.

    It's a PvP area, camping below a GY is a viable tactic. No matter where they place the GY, some teams will camp whatever bottleneck lies closest to a spawnpoint because it's the smart thing to do if you have the upper hand.

    Exploiting and getting ontop of the spawn area is another thing, that should be fixed if it's possible to get up there. But I assume you are talking about GY base camping.
  • thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    If people manage to camp below your GY in GG it's your own problem really. There are two ways to run out, seperated by a wall. If they have enough to camp the GY they most likely wont have enough people at the nodes, suicide rush into/through them so some get past, that way those that get past can take nodes, giving the campers something else to worry about.

    It's a PvP area, camping below a GY is a viable tactic. No matter where they place the GY, some teams will camp whatever bottleneck lies closest to a spawnpoint because it's the smart thing to do if you have the upper hand.

    Exploiting and getting ontop of the spawn area is another thing, that should be fixed if it's possible to get up there. But I assume you are talking about GY base camping.

    An incorrect assumption to make. I'm speaking precisely of the exploit you detail in your last paragraph. =)
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    The only time I got spawn camped we spawned and killed the few knuckleheads trying to spawn camp...
    But certainly spawn camping shouldn't be possible to begin with. I doubt you will have to wait long to see the security beef up. :p
  • thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    The only time I got spawn camped we spawned and killed the few knuckleheads trying to spawn camp...
    But certainly spawn camping shouldn't be possible to begin with. I doubt you will have to wait long to see the security beef up. :p

    Try having a whole guild sitting on you and dropping Shards, Arcane Singularities, GWF AoE swings, Smoke Bombs, Paths of Blades, Front Line Surges, and everything else AoE right on the spawn timers for 5 minutes straight without a single person being able to make it out once they get sent in.

    Also watch as the few *not* in your GY then 5 cap and win whilst your whole side is locked down from spawning.

    That's what's happening.
  • pelomixapelomixa Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited July 2013
    The only time I got spawn camped we spawned and killed the few knuckleheads trying to spawn camp...
    But certainly spawn camping shouldn't be possible to begin with. I doubt you will have to wait long to see the security beef up. :p



    From your mouth to the developers ears.
  • zurkhonzurkhon Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 390 Bounty Hunter
    edited July 2013
    pelomixa wrote: »
    From your mouth to the developers ears.

    Good luck they are probably wearing headphones! :P
    "Beware the engineers of society, I say, who would make everyone in all the world equal. Opportunity should be equal, must be equal, but achievement must remain individual."

    - Drizzt Do'Urden
    ― R.A. Salvatore
  • mardeab83mardeab83 Member Posts: 71
    edited July 2013
    The only time I got spawn camped we spawned and killed the few knuckleheads trying to spawn camp...
    But certainly spawn camping shouldn't be possible to begin with. I doubt you will have to wait long to see the security beef up. :p

    so thats the only time you have been camped... how many times have you camped?
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    mardeab83 wrote: »
    so thats the only time you have been camped... how many times have you camped?

    Gauntelgrym? None.

    Domination? I think you'd be hard pressed to find somebody who hasn't spawn camped at least once. Not something I often did but after getting spawn camped a few times in a row anybody would be relieved to get the chance to be the spanker rather than the spankee.

    However that's a different matter. There's no reason why there shouldn't be some regulations of Domination Matchmaking. Impossible and Effortless matches only occur because the matchmaking system fails to match teams based on GS and number of pug and premade members. Even now that there are walls I end up dancing in my spawn point or beneath the enemy spawn point more often than I care to...
    And that's not fun for anybody.


    However the difference is that GG Spawn Camping is actually a tactical maneuver which supplies a hefty advantage while Domination Spawn Camping only occurs, honestly, after matchmaking failed to supply a fair and challenging fight for both teams.
  • etherealjetherealj Member Posts: 1,091 Bounty Hunter
    edited July 2013
    The only time I got spawn camped we spawned and killed the few knuckleheads trying to spawn camp...
    But certainly spawn camping shouldn't be possible to begin with. I doubt you will have to wait long to see the security beef up. :p

    Cryptic should be renamed Molasses.
    Use the <removed exploit lead-in> to interact with the auction vendor.
  • notmuchleftnotmuchleft Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    However the difference is that GG Spawn Camping is actually a tactical maneuver which supplies a hefty advantage while Domination Spawn Camping only occurs, honestly, after matchmaking failed to supply a fair and challenging fight for both teams.

    Wow, Cryptic actually designed GG with spawn camping in mind? Really? I mean, you didn't actually say that in words I know, but it is a 'tactical maneuver' as a result of intentional or unintentional design, and is therefore considered a valid part of GG.

    How is that at all good game design?
    Only two things in this life are infinite. The universe and human stupidity, and I'm not so sure about the former. ~ Albert Einstein
  • granville7482granville7482 Member Posts: 191 Arc User
    edited July 2013
    Gauntelgrym? None.

    Domination? I think you'd be hard pressed to find somebody who hasn't spawn camped at least once. Not something I often did but after getting spawn camped a few times in a row anybody would be relieved to get the chance to be the spanker rather than the spankee.

    However that's a different matter. There's no reason why there shouldn't be some regulations of Domination Matchmaking. Impossible and Effortless matches only occur because the matchmaking system fails to match teams based on GS and number of pug and premade members. Even now that there are walls I end up dancing in my spawn point or beneath the enemy spawn point more often than I care to...
    And that's not fun for anybody.


    However the difference is that GG Spawn Camping is actually a tactical maneuver which supplies a hefty advantage while Domination Spawn Camping only occurs, honestly, after matchmaking failed to supply a fair and challenging fight for both teams.


    I see you haven't had the full Gauntlgrym spawn camping experience quite yet then, community moderator.....
  • granville7482granville7482 Member Posts: 191 Arc User
    edited July 2013
    What's kind of amusing is the very day where I discovered I could no longer use Lunging Strike to enter an enemy spawn point in domination and deliver my tea to five men, one at a time....

    ...I discover I can -walk- right up to the spawn in Gauntlgrym with two CW's and and open trade to deliver the Purple Epic bag to twenty men at a time with cleave. =/

    And so the Epic Teabag was born =/
  • thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    SNIP!


    However the difference is that GG Spawn Camping is actually a tactical maneuver which supplies a hefty advantage while Domination Spawn Camping only occurs, honestly, after matchmaking failed to supply a fair and challenging fight for both teams.

    This is the first time I've ever seen "grief play" referred to as a "tactical maneuver." Orwell would be proud.

    In other news "murder" is now "tactical blood reallocation" and insanity is now "playing Gauntlgrym PvP." Absurd.

    If this is working as intended then I'll be "tactically maneuvering" myself elsewhere, where there's still legitimate game design occurring.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    ....I didn't say it was intended...

    Wow jump on me because I have a decent vocabulary. I shudder to ponder the repercussions that would transpire if I didn't attempt to reduce my more verbose and archaic phrases which I employ in more befitting environments.

    Spawn Camping is Griefing. Spawn Camping is not intended.

    But as it stands now it supplies and advantage. It may not be a kind thing to do...but if it works...well...that's tactical. History is full of cold tactics. That doesn't make them morally right but it's very much the within the word's definition.
  • thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    ....I didn't say it was intended...

    Wow jump on me because I have a decent vocabulary. I shudder to muse if I didn't attempt to reduce my more verbose and archaic phrases which I employ in more befitting environments.

    Spawn Camping is Griefing. Spawn Camping is not intended.

    But as it stands now it supplies and advantage. It may not be a kind thing to do...but if it works...well...that's tactical. History is full of cold tactics. That doesn't make them morally right but it's very much the within the word's definition.

    The difference is here you're representing a company and a product by posting under your official account. And if you structure your language in such as way as to appear to condone such acts you also appear to extend those condolences by way of the company and its products to its consumers.

    It's a matter of responsibly conveying the stance of the company. Just look at the other thread that had to be *redacted* because another mod came out *in favor* of the spawn camping that's happening -

    http://nw-forum.perfectworld.com/showthread.php?381092-Spawn-Camping-in-Gauntlgrym-is-allowed

    That sort of skullduggery is exactly why so many posters on this forum do not trust you mods!

    This is grief play, it's running rampant, and it needs to be stopped. I don't have a direct line to the developers, or I'd just tell them myself. This is the best channel I have. But I'd hazard a guess that you guys have a better channel than we do. That's why we come here to post about these issues, and the only way we can trust that this issue is being treated as grief play and that something will, eventually, be done about it, is if you all get together and represent that clearly when posting on the forums.

    As it stands there are far too many people out there right now that actually think this is ok, and that the *mods* even support it!
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    I can't tell you what will be. I can only tell you what is.

    As such...griefing is bad...
    Griefing will be fixed by the developers...
    But spawn camping is not a punishable offense.

    Plain and simple. I am not endorsing it. I am merely telling you what it is.
  • thetruezesbanthetruezesban Banned Users, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited July 2013
    I can't tell you what will be. I can only tell you what is.

    As such...griefing is bad...
    Griefing will be fixed by the developers...
    But spawn camping is not a punishable offense.

    Plain and simple. I am not endorsing it. I am merely telling you what it is.

    Thank you for being so clear. I appreciate the candor and the mutual respect. I'm sure moderating forums is very stressful, since you're exposed to some of the worst of human negativity all day, every day.

    I'm still wondering, do the developers know that this is happening, and how bad the extent is? Or rather, has it been reported to them if that's the best that can be done?
  • kevinf08kevinf08 Member Posts: 432 Bounty Hunter
    edited July 2013
    I'm still wondering, do the developers know that this is happening, and how bad the extent is? Or rather, has it been reported to them if that's the best that can be done?

    I know this question isn't directed to me in particular, but I can nearly guarantee you the developers are aware it's happening.

    They are probably working on a proper solution and making sure that solution actually works, if they learnt anything from their 2 failed attempts to prevent spawn camping in domination.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    They are aware of the spawn camping in Gauntelgrym and a few other unintended play errors such as escaping the spawn area before the match begins.

    I don't know what actions they will take but they are aware. I highly doubt they will let it remain as it is but I can't say anything more than that.



    And this goes for things above and beyond Gauntelgrym. Anything that "vanishes" from the forums just goes to a more secret location. If somebody posts an exploit the first place it gets sent is to the CM's who then hand it to the Developers.

    There's little that goes on the forums which the developers don't see. The devs read the forums daily. The CM's read the forums more than I do and pass on a ton of feedback their way. And of course the Community Moderators have a close relationship with the CM's and it's quite often we'll send them certain threads to read or look over plus our own venting (which does include spawn camping) goes a long way.

    Generally there's a lot of behind the scenes work going on. It may take time for the players to see it but it does get done.
  • derpaderpistderpaderpist Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    But spawn camping is fun , why remove it :(
    " We live in an age of the cheaply made, disposable, high priced junk. " - theunwarshed
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    If people manage to camp below your GY in GG it's your own problem really. There are two ways to run out, seperated by a wall. If they have enough to camp the GY they most likely wont have enough people at the nodes, suicide rush into/through them so some get past, that way those that get past can take nodes, giving the campers something else to worry about.

    It's a PvP area, camping below a GY is a viable tactic. No matter where they place the GY, some teams will camp whatever bottleneck lies closest to a spawnpoint because it's the smart thing to do if you have the upper hand.

    Exploiting and getting ontop of the spawn area is another thing, that should be fixed if it's possible to get up there. But I assume you are talking about GY base camping.

    Wrong answer, Sportsfans! They aren't camping below the spawn point, they are camping the fire. If 4-5 fairly well geared players who know the exploit manage to get to your fire, you are basically done.
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    ....I didn't say it was intended...


    Spawn Camping is Griefing. Spawn Camping is not intended.

    But as it stands now it supplies and advantage. It may not be a kind thing to do...but if it works...well...that's tactical. History is full of cold tactics. That doesn't make them morally right but it's very much the within the word's definition.


    Hmm. It's griefing. It's not intended. And it supplies a tactical advantage. Kinda sounds like an exploit, no? Yet you've been quoted more than once saying that it is not an actionable offense. Why not? This "tactic" is essentially ruining Gaunt PvP for anyone unfortunate enough to queue up with well coordinated, well geared groups who practice it. No one on their side can outpoint them, and anyone who dies at any point in the match on the opposing side ends up in an instagib loop for the entiriety of the match.

    Not intended + supplies tactical advantage = exploit.
  • aandrethegiantaandrethegiant Member Posts: 3,369 Arc User
    edited July 2013
    The difference is here you're representing a company and a product by posting under your official account. And if you structure your language in such as way as to appear to condone such acts you also appear to extend those condolences by way of the company and its products to its consumers.

    It's a matter of responsibly conveying the stance of the company. Just look at the other thread that had to be *redacted* because another mod came out *in favor* of the spawn camping that's happening -

    http://nw-forum.perfectworld.com/showthread.php?381092-Spawn-Camping-in-Gauntlgrym-is-allowed

    That sort of skullduggery is exactly why so many posters on this forum do not trust you mods!

    This is grief play, it's running rampant, and it needs to be stopped. I don't have a direct line to the developers, or I'd just tell them myself. This is the best channel I have. But I'd hazard a guess that you guys have a better channel than we do. That's why we come here to post about these issues, and the only way we can trust that this issue is being treated as grief play and that something will, eventually, be done about it, is if you all get together and represent that clearly when posting on the forums.

    As it stands there are far too many people out there right now that actually think this is ok, and that the *mods* even support it!

    Let me clear something up for you thetruezesban (and manholio). You have been here since April 2013 (and manholio since May 2013 respectively). Well many cryptic millenniums ago back in April 2012 there probably wasn't a person on these forums, that had a doubt where I fell on issues related to cheating and foul play. And little has changed, I promise you. I can tell you without a shadow of a doubt, that you can take your pre-conceived notions of the Cryptic moderator team, roll em up real good... into a nice little round ball... and store it to your nearest circular file (that's the smelly trash can behind ya.) Let me clear things up further for ya.

    There are no moderators on our team, that support or even condone cheating in Neverwinter. This includes the dirty game of spawn camping. What was said is it is not a "bannable offense". Currently. However, noone here supports this cheap and pathetic tactic. Instead of trying to police every single pvp group, it may be far more efficient to code it out and make changes so this cannot happen as easily or at all. This is how I personally am recommending they fix it.

    Unfortunately in this free to play world of gaming, it's not difficult to see some either blatantly cheating or execute and promote bad sportsmanship for all to see. The blame should never fall on the development or moderator community. Blame those who cheat. Report it. As long as you follow our Rules of Conduct you can tell us how ticked off you are about it. But never, ever, for a day, hour or second think that we are going to support directly, or indirectly, foul play of any kind in Neverwinter. Just don't say it. Because anyone that's been here longer than you knows full well how serious we take cheating.

    Enjoy your game of Neverwinter Thetruezesba & Manholio.

    Aandre

    TYRS PALADIUM - A Premier Neverwinter Online Guild
    No Drama. Camaraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
    Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | NEVERWINTER GUILD LEADERS: Join the Fellowship!
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    Not accusing any mod of promoting cheating, but, like truezesban, I do think that the mod quoted should be a little more careful with his words. The link posted above quotes him as saying that spawn camping is not an exploit or a bannable offense. The spawn campers are in turn using that quote as a justification and a defense. I doubt that was his intent, but that's how it shook out.

    On top of all that, it seems a little off to me for a forum mod to speak as if he/she has the authority to determine what is and isn't allowed ingame. You guys aren't GM's, right? Seems to me it would have been more kosher for this mod to have said "hey, I checked with some GM's/Devs and they say that spawn camping isn't an exploit or a bannable offense." Splitting hairs maybe, but you guys aren't GMs and shouldn't try to come off as such.

    Thanks for the reply, Aandre. It is much appreciated to know that at least one mod shares the same thoughts and opinions regarding the "dirty game" of spawn camping.
  • aandrethegiantaandrethegiant Member Posts: 3,369 Arc User
    edited July 2013
    manholio wrote: »
    Not accusing any mod of promoting cheating, but, like truezesban, I do think that the mod quoted should be a little more careful with his words. The link posted above quotes him as saying that spawn camping is not an exploit or a bannable offense. The spawn campers are in turn using that quote as a justification and a defense. I doubt that was his intent, but that's how it shook out.

    On top of all that, it seems a little off to me for a forum mod to speak as if he/she has the authority to determine what is and isn't allowed in-game. You guys aren't GM's, right? Seems to me it would have been more kosher for this mod to have said "hey, I checked with some GM's/Devs and they say that spawn camping isn't an exploit or a bannable offense." Splitting hairs maybe, but you guys aren't GMs and shouldn't try to come off as such.

    Thanks for the reply, Aandre. It is much appreciated to know that at least one mod shares the same thoughts and opinions regarding the "dirty game" of spawn camping.

    Its not one mod its all mods, including Ambi. You read it sideways. Read it again. He never says he does it or supports it. He said it was a tactic, which it is. He says it was morally wrong, which it is. He says its not bannable, which it isn't. He says its not an exploit... its not. Problem with that word exploit is its like Pay to Win. Ask 10 peeps if a game is Pay to Win you get 10 different answers. Same with exploit.

    They aren't going to hire an NFL ref to sit in on every pvp map/dungeon and call fouls. With a never ending supply of cheaters/wise guys that thinks it fun to get an unfair advantage for their entertainment and profit, at the expense of another teams time money and play experience, the only solution in my book is to recode the system so it can't happen.

    TYRS PALADIUM - A Premier Neverwinter Online Guild
    No Drama. Camaraderie. TEAM Focus. That's the TYRS way. If that's your style, come join us!
    Research our Guild here: Read our official Recruitment thread | Sign up here: Tyrs Guild Website! | NEVERWINTER GUILD LEADERS: Join the Fellowship!
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    Its not one mod its all mods, including Ambi. You read it sideways. Read it again. He never says he does it or supports it. He said it was a tactic, which it is. He says it was morally wrong, which it is. He says its not bannable, which it isn't. He says its not an exploit... its not. Problem with that word exploit is its like Pay to Win. Ask 10 peeps if a game is Pay to Win you get 10 different answers. Same with exploit.

    They aren't going to hire an NFL ref to sit in on every pvp map/dungeon and call fouls. With a never ending supply of cheaters/wise guys that thinks it fun to get an unfair advantage for their entertainment and profit, at the expense of another teams time money and play experience, the only solution in my book is to recode the system so it can't happen.

    His words were used as a defense by those who do it. I understand that it can be taken different ways and is open to interpretation.

    I do believe it is an exploit when you look at the manner in which it is being used. Gaunt PvP is a competition that includes greater rewards for the winner. If you are unlucky enough to be in a queue with a group using this "tactic" (which is clearly not intended) no one else in that instance can compete. I also understand that this is my opinion and that your mileage will vary among other players.

    Here's to hoping that Cryptic/PWE closes the spawn points as was initially intended.
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    edited July 2013
    manholio wrote: »
    His words were used as a defense by those who do it. I understand that it can be taken different ways and is open to interpretation.

    I do believe it is an exploit when you look at the manner in which it is being used. Gaunt PvP is a competition that includes greater rewards for the winner. If you are unlucky enough to be in a queue with a group using this "tactic" (which is clearly not intended) no one else in that instance can compete. I also understand that this is my opinion and that your mileage will vary among other players.

    Here's to hoping that Cryptic/PWE closes the spawn points as was initially intended.

    Exploiting in my definition (which is the definition most game companies use) is to use an error in programming in order to gain an unfair advantage. Well terrain issues can be errors but it's not in this case because players are using intended game mechanics in order to access the spawn points. There's a wall so players are not intended to gain access to the spawn point but players can use existing intended game mechanics in order to access the spawn points with moderate difficulty (jumping).

    That's a major oversight on Cryptic's end but it is not an exploit. If it was then you would also have to ban all of the players for jumping up walls in order to reach scrying stones because it is the exact same mechanics.

    An example of an exploit would be the auction house exploit which duplicated Astral Diamonds by bidding a negative value of Astral Diamonds.

    Basically if you are using intended game mechanics in an unintended way it is not an exploit. I hope this clarifies the difference.

    In either event the only thing I defend is the right for players to post on the forums as long as they do not break the forum or in game rules. As stated spawn camping is not a violation of the rules and as such any post which insults users for spawn camping is, by definition, a rule breaking post as a Trolling/Flaming post.

    I don't condone it...but they aren't violating the rules and as such no action will be taken against them but rather action will be taken against those who refuse to refrain from insulting players and guilds who spawn camp. Plain and simple.

    Here is the book. Insulting other users won't be tolerated no matter how much you feel they deserve it. :)
  • devlinnedevlinne Member Posts: 0 Arc User
    edited July 2013
    Instead of joining in the pointless debate of grief versus tactics....i will put it plainly in another way where the devs SHOULD fix it.

    1) The texture directly outside the spawn areas of gauntylgrym allows players to climb up and jump+shift into CAMPFIRE SPAWN AREA.

    2) The texture INSIDE gauntylgrym campfire spawn area allows players to leave the spawn area before timer counts down for the actual match to start.

    FIX IT.
    The end.
    PITY,REGRET, AND MERCY are just EXCUSES for the strong not to kill the weak!
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    . . . . . Anyone, anywhere, who has ever known me - online or not, knows that I would never condone exploiting or cheating or even anything remotely illegal (I obey the laws of the land that I set foot in, tk, td, tw, tks). While I don't view Spawn Camping as cheating, it is a dirty trick that I do not like and would not participate in. To me, exploiting is finding a loophole in game mechanics and using those mechanics to cheat - while Spawn Camping is taking advantage of tactics left in the game by the developers of said game.

    . . . . . The way I see spawn camping in MMOs and other PvP games is; If the developers did not want Spawn Camping, they would put in mechanics to prevent it. In such a case, where mechanics are in place to stop spawn camping and then spawn camping continues, I would then consider it exploiting.
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited July 2013
    That's a major oversight on Cryptic's end but it is not an exploit. If it was then you would also have to ban all of the players for jumping up walls in order to reach scrying stones because it is the exact same mechanics.

    Really bad example, methinks, as reaching a scrying stone doesn't effect anyone else's game or game experience. On top of that, you can clearly tell that the Devs purposefully placed the scrying stones in places that are hard to reach. I believe that was intended.

    PvP is a team competition. Gaining an unfair advantage over the rest of your competition by exploiting an unintended hole in the mechanics is an exploit by your own definition.

    I guess we'll just have to agree to disagree.
This discussion has been closed.