deft strike needs a target, thus doesnt work against an invisible
Are you sure about this? I have targeted stealthed trs with cos and i have been hit by gfs charge attack, while stealthed, and not anywhere near melee range. I figured deft strike would work the same way, if you are lucky and manage to hover your crosshair over a stealthed tr you can target it.
ah ok, so just a terminology thing since for me that aint a snare but a slow
Yeah, sorry, old habit. It's a slowing effect on the opponent and a speed increase for the TR on every crit. It's in the first tier of the saboteur feat, so very easily obtainable. And with the high crit-rate of most TR builds....it's too accessible IMHO.
Are you sure about this? I have targeted stealthed trs with cos and i have been hit by gfs charge attack, while stealthed, and not anywhere near melee range. I figured deft strike would work the same way, if you are lucky and manage to hover your crosshair over a stealthed tr you can target it.
But that's not invisible
That's actually the whole deal with this CoS/Stealth thing... melee stealth isn't invisible/untargetable, it's just a bit harder to get targeted. It also depends on what effects you have on you. You can be seen in stealth from quite a long range, considering ranged attacks just keep on hitting long beyond their max range once initiated.
Now, if CoS were to make stealth something like that...I'd say it would balance it better.
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borgued3Member, Neverwinter Knight of the Feywild UsersPosts: 150Bounty Hunter
Can't see the point of rogue having ranged ability which does so massive amounts of damage. Srsly, we can get the enemy down to 10-20% just by spamming this ability, then finish him with w/e move you want. There is no point in that. Every time I've seen rogue killing someone in 1v1, its just either start with spamming CoS, when he's out of charges, Lashing Blade. (Or start with Lashing Blade and vice versa) Every 1v1 rogue duels turns into massive dagger throwing contest, the on who crits more, wins. Nerf this and give us some love on melee at-will skill, it's just ridiculous to watch rogue turn into ranged class.
tl;dr Cloud of Steel is way too powerful.
lets see....no
the ability would be op if it had no charges, but since you can only toss 12 and then suck your thumb waiting for recharge (unless you wanna get risky) than i would say it is good, but not gamebreaker.
Also, dunno if you tried yet, but there is this little thing called...what was the name again? Ah yes, DODGE, that you can accomplish with shift+ W/A/S/D or double tap either, and every dodge = 2 or 3 knifes lost (rogues usually dont have the self control to toss only a few and wait for you to burn dodges, they will spam the heck of it while you are at range thus will spend some charges on missing attempts).
So, let's get this straight, if we lower the damage to this attack to the point of pointless, then what? We should do what? Chase after the CW who constantly Control you? Who then dodges when you get close?
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borgued3Member, Neverwinter Knight of the Feywild UsersPosts: 150Bounty Hunter
So, let's get this straight, if we lower the damage to this attack to the point of pointless, then what? We should do what? Chase after the CW who constantly Control you? Who then dodges when you get close?
dodges? Oh my naive friend.... he will love to have you around, because even if you shove lashing blade right up his buttcheeks all the way to the hilt, he will see you clearly and then guess what? he will go darth vader on you, then shoot you down with missiles, then chill strike your sorry butt for daring to come into his field of vision, then darth vader again, and shoot some more missiles just to make sure you understood your mistake.
Staying away and invisible shooting daggers is the ONLY way we got to deal with wizzards without becoming their puppets (not criticizing your post, just making my point as to why we absolutelly must have some range).
So if something becomes popular, the obvious choice is nerf it. How the hell does that make sense. Oh wait, they did that with cleric since that was one of the only viable option for clerics, of course.
this is pretty much an argument between the subtlety tree and the other 2 tree's the one that stays stealth longer wins cause he can throw daggers longer before you can see him.
What about the other encounters does the rogue just stand there doing nothing because his COS is out. God lol
If they are permanent invi rogues, who are specced for CoS, they rarely have any big hit encounters. And even if they do have lash strike or dazing strike, it is so easy to dodge them since those have really slow animations. Furthermore, it is not easy for them to get in range to use those skills without stealth.
What about the other encounters does the rogue just stand there doing nothing because his COS is out. God lol
considering that you are doing nothing but stupidly standing around and getting killed over and over without doing something against it...yes, the rogue wont use any encounters and just waits for the charges to refill...
If they are permanent invi rogues, who are specced for CoS, they rarely have any big hit encounters. And even if they do have lash strike or dazing strike, it is so easy to dodge them since those have really slow animations. Furthermore, it is not easy for them to get in range to use those skills without stealth.
considering that you are doing nothing but stupidly standing around and getting killed over and over without doing something against it...yes, the rogue wont use any encounters and just waits for the charges to refill...
This guy, who appears to be a CW, goes everywhere in the forum and cries fool for nerf CoS and perm stealth build. This type of players will just cry for nerf on everything killing them since they do not want to learn to adapt.
This guy, who appears to be a CW, goes everywhere in the forum and cries fool for nerf CoS and perm stealth build. This type of players will just cry for nerf on everything killing them since they do not want to learn to adapt.
actually, im a TR and not crying for a nerf at all, but hey, why actually read posts instead of just randomly skmiming into threads and posting nonsense
actually, im a TR and not crying for a nerf at all, but hey, why actually read posts instead of just randomly skmiming into threads and posting nonsense
Sorry, I quoted wrong one. I mean the guy above you.
Comments
ah ok, so just a terminology thing since for me that aint a snare but a slow
Are you sure about this? I have targeted stealthed trs with cos and i have been hit by gfs charge attack, while stealthed, and not anywhere near melee range. I figured deft strike would work the same way, if you are lucky and manage to hover your crosshair over a stealthed tr you can target it.
Yeah, sorry, old habit. It's a slowing effect on the opponent and a speed increase for the TR on every crit. It's in the first tier of the saboteur feat, so very easily obtainable. And with the high crit-rate of most TR builds....it's too accessible IMHO.
But that's not invisible
That's actually the whole deal with this CoS/Stealth thing... melee stealth isn't invisible/untargetable, it's just a bit harder to get targeted. It also depends on what effects you have on you. You can be seen in stealth from quite a long range, considering ranged attacks just keep on hitting long beyond their max range once initiated.
Now, if CoS were to make stealth something like that...I'd say it would balance it better.
lets see....no
the ability would be op if it had no charges, but since you can only toss 12 and then suck your thumb waiting for recharge (unless you wanna get risky) than i would say it is good, but not gamebreaker.
Also, dunno if you tried yet, but there is this little thing called...what was the name again? Ah yes, DODGE, that you can accomplish with shift+ W/A/S/D or double tap either, and every dodge = 2 or 3 knifes lost (rogues usually dont have the self control to toss only a few and wait for you to burn dodges, they will spam the heck of it while you are at range thus will spend some charges on missing attempts).
dodges? Oh my naive friend.... he will love to have you around, because even if you shove lashing blade right up his buttcheeks all the way to the hilt, he will see you clearly and then guess what? he will go darth vader on you, then shoot you down with missiles, then chill strike your sorry butt for daring to come into his field of vision, then darth vader again, and shoot some more missiles just to make sure you understood your mistake.
Staying away and invisible shooting daggers is the ONLY way we got to deal with wizzards without becoming their puppets (not criticizing your post, just making my point as to why we absolutelly must have some range).
[SIGPIC][/SIGPIC]
Campaign: The Battle of Neverwinter - NWS-DOQXFA4ZD
Prologue: A not so simple plan - NW-DCJG75B9D
What about the other encounters does the rogue just stand there doing nothing because his COS is out. God lol
considering that you are doing nothing but stupidly standing around and getting killed over and over without doing something against it...yes, the rogue wont use any encounters and just waits for the charges to refill...
Are you dumb. Your first line and your last line.
you mean like you guys?
actually, im a TR and not crying for a nerf at all, but hey, why actually read posts instead of just randomly skmiming into threads and posting nonsense