Please leave your launchers open and let it continue patching (even if it's going slow). We're investigating on why it is slower than normal.
That's why there's so much stress on the patching server. Because so many people are used to fixing their slow download speed by exiting restarting. With 300 people doing that simultaneously and repeatedly it's causing a bottleneck
Got in no problem, but already found a bug. On the new "History" tab on the character panel, it not only appears to have wiped out what I had already put in for a bio for one toon, but when I logged on another character on the same account, it replaced his bio with the one I had just typed for the previous character. Not a huge deal, and mostly just cosmetic, but still...
Will /danceseductive for ZEN. :cool:
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derresshMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
A world to defend
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
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torulv1Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 12Arc User
edited June 2013
error 14 : connection to the server was lost.... seen that a few times now
Yeah, this launcher update thing is pretty screwy. Couldn't they release the patches as single file downloads somewhere that you could download with a download manager like DownThemAll?
Would be way easier than <font color="orange">HAMSTER</font> around with a launcher...
It took me the better part of an hour to finish, and I have a pretty wide pipeline. My internet bandwidth ain't bad either. (Didja see what I did there?)
Looks like everyone is done with finals.. I wish they would go on vacation now...so much for easy patching..finally speeding up...Your mother is calling...!!!
It took me the better part of an hour to finish, and I have a pretty wide pipeline. My internet bandwidth ain't bad either. (Didja see what I did there?)
*ponders if the internet bandwith goes via the pipeline, or the otherway around... (seen and noted)
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werealchemistMember, Neverwinter Beta UsersPosts: 0Arc User
was up to 53% then connection lost, then went back to 1%
doo be doo bee doooo
It went back to 1% because it knows that the first 53% is already done so it doesn't tell you that the first 53% has been patched so it's 1% of the remaining 47% (so if it stays up, every % would be near doubled so its gone about 2%)
Comments
lol that is funny
That's why there's so much stress on the patching server. Because so many people are used to fixing their slow download speed by exiting restarting. With 300 people doing that simultaneously and repeatedly it's causing a bottleneck
Fishcake 16k Conqueror GF
Will /danceseductive for ZEN. :cool:
It does. If you look at the total left to download, it's just the remaining amount that you didn't get to before it closed.
EDIT: Stupid patcher crashed again.
patching improving!!! thank you!!!
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
Google "boot.ini fiasco trinity" if you are curious just how bad things can sometimes get...
doo be doo bee doooo
Would be way easier than <font color="orange">HAMSTER</font> around with a launcher...
when you were at 53% it said a number left....now at 1% you should have way less
dont worry took me a while to figure out too
Will /danceseductive for ZEN. :cool:
https://soundcloud.com/nathankilgore/i-wanna-see-you2
Otter ~~~~ on Beholder
Whoever made the comment of this is like dialup all over again was right.
I remember by USR 14.4k external. But remembering it and wanting to relive the experience are two different things!
*ponders if the internet bandwith goes via the pipeline, or the otherway around... (seen and noted)
It went back to 1% because it knows that the first 53% is already done so it doesn't tell you that the first 53% has been patched so it's 1% of the remaining 47% (so if it stays up, every % would be near doubled so its gone about 2%)