Hey
Neverwinter fans,
We're going to perform maintenance on all shards starting tomorrow morning,
6/13, at 7 A.M. PDT (Pacific) (
When is it in your time zone?) to apply our newest patch from Preview onto live servers.
The estimated downtime is 90 minutes, but that may be extended if we experience any issues during maintenance.
Patch notes are located here. There are various changes that are different from our original "Balance and Gameplay" update patch notes.
We'll work to get you in game as quickly as possible once maintenance begins!
Cheers,
Pin
7 AM UPDATE: Maintenance has now begun.
7:30 AM UPDATE: Maintenance is going along smoothly.
7:52 AM UPDATE: Maintenance may be extended 30 more minutes.
8:30 AM UPDATE: ETA to completion is around 30 minutes from now. We'll update you if that changes.
9:15 AM UPDATE: Maintenance is complete!
12:30 PM UPDATE: We've deployed a new version of the launcher to solve the slow patching issues. Please restart your launcher to update it! Please also note that patching will resume where it left off, even if the launcher shows a zero percentage when it's restarted. Thank you!
Comments
| NeverWinter Meme's | Kevrlet's Guide to Gauntlgrym |
Huzzah for threat mitigation changes!
Hahahha, yer......
| NeverWinter Meme's | Kevrlet's Guide to Gauntlgrym |
I'd like to know this as well. If my characters are being nerfed into the ground I'd at least like to be able to respec to try to dampen the pain a bit:(.
Yes, it will. You can open up your Powers window, via a button in the lower left to reset them.
What Class Are You?
Unfortunately I think I'll be running my GF first, so I will feel the pinata pain lol. Though, I'll hop on my DC after to get aggro relief!
...in reply to a poster above, forgot to quote.
No, Gauntlgrym will not be available until June 20, 2013, when we go live.
It will be for both.
You're a fool. Rogues were buffed in this latest patch, stop your mindless whining.
Not sure how the bleed ticking more slowly and no longer keeping a snapshot of damage meaning you can't hold 20-40k bleed ticks indefinitely is a buff.
With AS stacking gone, AS duration nerfed, healers unable to cleanse res sickness and our only real single target damage dealer nerfed there's going to be a reckoning tomorrow when Joe Mcpug tries to waltz into CN. I'm not sure what the res sickness timer is(1-2mins?) but people are going to have to not suck from now on.
Multiple Personas, only 'One' me
"Why should one devolve themselves to try and entertain those of a lesser mindset around them?"
If you mean the fact that the encounter skills will benefit more from power stat then we will see how much will it change
Im just curious why no change for the GF in pvp, cus he seems to have A HUGE DMG and perma KD untill ure dead -.-
Yet i see no1 actually saying anything about it. Any1 can explain why ? Cus i don't understand
Don't mind that guy. He's a horrible CW that can't spam Singularity, nor throw any mobs off ledges. I called him out 1 time in CN and he ragequit because I said he was bad. Then I promptly ignored him, so now he has to act like a toolbag on the forums too. He must've been raging so hard when he couldn't respond to me.