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What classes would you like to see in Neverwinter?

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  • cheychey Member Posts: 0 Arc User
    edited May 2013
    class that need to be added :

    - ranger with some good stun skills
    - necro with skill to resurect dead mob or player to help fighting for a short period of time, and the normal necro skill like in all mmo to summon minion's mobs.
    - paladin heal/buff
    - warlock Fire dmg and this MUSt be the real DD (damage dealer) / Nuke of the game
  • penpenstarpenpenstar Member Posts: 0 Arc User
    edited May 2013
    a sorcerer, pure nuker, minimal control whatsoever but evil damage
  • aislingiaislingi Member Posts: 140 Bounty Hunter
    edited May 2013
    Paladin
    Bard
    Warlock
    Avenger
    Ardent
    Psion
    Swordmage
    Invoker
    Sorcerer (Dragon Blooded)
    I wanna go back to being weird. I like being weird. Weird's all I got, oh, and my sweet style. -Maurice Moss, The IT Crowd
  • mistriosumistriosu Member Posts: 279 Bounty Hunter
    edited May 2013
    just adding again that I optimistically want a Hexblade Warlock (I'm a programmer, don't tell me it's too ****ing hard!)
  • lexthegreatlexthegreat Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    Warlock, Bard, Ranger, and Paladin.

    I would also love to have a Dwarven Defender, but I doubt they will put in such a niche class.
  • mistriosumistriosu Member Posts: 279 Bounty Hunter
    edited May 2013
    Warlock, Bard, Ranger, and Paladin.

    I would also love to have a Dwarven Defender, but I doubt they will put in such a niche class.

    Personally I'd like to see it as a generic class option "Berserker" or something, with Dwarves getting a unique trait for it
  • shanxtadeushanxtadeu Member Posts: 51
    edited May 2013
    Swordmageeeeee!!!!!!!!!!!!!!
  • redlanceredlance Member, Neverwinter Beta Users Posts: 95
    edited May 2013
    Just give a multiclass system
  • mistriosumistriosu Member Posts: 279 Bounty Hunter
    edited May 2013
    redlance wrote: »
    Just give a multiclass system

    This is an AND, not an OR. D&D has over 30 classes AND multiclassing. That's a huge thing to ask, but if PWE can pull it off with Neverwinter, this game will be an immense hit.
  • majeurevismajeurevis Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I was just reading http://dandwiki.com/wiki/4e_Classes and think that the Demonologist, Glyphologist, and Explorer classes look awesome.

    I think we're missing a martial ranged class, a summoning class, and a trapper class. I'm not saying the ones I mentioned above fit those roles, I just liked them.
    Artificer.jpg

    Member of the Bring Gith and Artificers to Neverwinter Party.
  • fauust01fauust01 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Cabalist and Psion
    [SIGPIC][/SIGPIC]
  • kalizaarkalizaar Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    In no particular order:

    1. Bard
    2. Runepriest
    3. Swordmage
    4. Artificer
    5. Warlord
    6. Psion
    7. Invoker
    8. All the rest too.. lol
  • chuckwolfchuckwolf Member Posts: 634 Arc User
    edited May 2013
    I'll take a Monk please.
    @Powerblast in game
  • kronmyrkronmyr Member, Neverwinter Beta Users Posts: 3
    edited May 2013
    I'm curious as to how an Avenger could be done. In 4E, they are basically "Rogues Using Big Weapons"...

    * No Armor, but tanky.

    * Extreme accuracy, but mediocre damage.

    * Sustained DPS, low burst DPS.

    * Divinity support.

    ...

    It sounds like a cloth wearing Great Weapon Fighter, honestly.

    Just theory-crafting:

    - Add TAB ability "Oath of Enmity" that improves your accuracy greatly against a single target, but nearly guarantees a miss against other targets. Possibly add some sort of extra damage when the target moves away from the Avenger to simulate their "Censure" powers.

    - Give Encounters Powers that teleport to a target (similar to Deft Strike), and others that teleport you and the target away from the party. This is iconic of the Avenger, who focuses a squishy and relocates them away from their allies.

    - Give Dailies that act as zones/auras...many Avenger Dailies are designed to further isolate the Oathed target, and clear away minions who may disrupt the Oath.

    - They could use GWF weaponry, or possibly focus on a new two-handed weapon like spears and polearms.
  • kikoodutroa8kikoodutroa8 Member Posts: 2 Arc User
    edited May 2013
    I'd rather have them fix the current classes and balance before adding anything.
  • todesfaelletodesfaelle Member Posts: 1,370 Arc User
    edited May 2013
    I'd like to see the Wyvern Lord. Being able to fly in this game would be really awesome. :D And the elemental swordsman. Would be great to see a sword mage type of character.
  • allukard1allukard1 Member, Neverwinter Beta Users Posts: 35
    edited May 2013
    Swordmage ofc i so want to see this class ingame :)
  • bladesterbladester Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Two-Weapon Ranger or another dual sword class like the Tempest Fighter or whatever it is called.

    I am not a huge fan of playing stealthy mechanic classes nor do I like using daggers when I know there is an option to use two swords in D&D and most D&D video games. IF they let the Trickster Rogue use two swords I would probably make due but that does not make that much sense for the class.

    Until such a time that one of the dual sword classes or options happen, even though I really want to play this game, I refuse to get too deep into it.
  • flibbitigibitflibbitigibit Member Posts: 7 Arc User
    edited May 2013
    I personally hate 4e D&D, so I am gonna go with my staple from 3.5 and say Hex-Blade. Some sort of melee tanky caster that focuses on debuffing.
  • flibbitigibitflibbitigibit Member Posts: 7 Arc User
    edited May 2013
    I guess after going through my 4e books I'd have to put my vote down for Sword Mage or Battlemind.

    I really would like to see a Psion: manipulator of some sort, but that would simply break the game they have in place.
  • flibbitigibitflibbitigibit Member Posts: 7 Arc User
    edited May 2013
    mistriosu wrote: »
    just adding again that I optimistically want a Hexblade Warlock (I'm a programmer, don't tell me it's too ****ing hard!)

    I too am a programmer and, with the game setup as is, it's too ****ing hard!
  • danzlyradanzlyra Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 43
    edited May 2013
    Seeker Ranger. Primarily a controller, can lean into striker and hunter as secondary.
  • bracer2bracer2 Member, Neverwinter Beta Users Posts: 566 Bounty Hunter
    edited May 2013
    I would like to see Guardian Fighter and Great Weapon Fighter added to the game.
  • ausdoerrtausdoerrt Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    scififan78 wrote: »
    I would like to see Paladin and Ranger.

    Ditto. Perhaps Avenger more than Paladin, but still.

    Also, Swordmage would be my next preferred class.
  • pzzdachupzzdachu Member Posts: 398 Arc User
    edited May 2013
    I was assisted by an elf with a Bow yesterday. But No Ranger in the Class list :(
    Allow me to introduce myself, I am P'zzd Achu.
  • enderlin50enderlin50 Member Posts: 993 Arc User
    edited May 2013
    Pursuing Avenger
    Avenging Paladin
    Thaneborn Barbarian
    Quick Battlemind
    Blackguard
    Master of the Starry Night Warlock
    [SIGPIC][/SIGPIC]
  • sikkirixxsikkirixx Member Posts: 4 Arc User
    edited May 2013
    elessym wrote: »
    After the ones we know are being worked about, I think we need Paladins for sure. Then Bards.

    A bit late to this thread, but i had to lol at this... reminded me of my FFXI days... perhaps we could get a Red Mage in??;)

    As for class preference, i'd have to go with a Bow based class. Be it Ranger, Hunter, or what have you. This game would rock with a ranger type that uses short swords/daggers/knives as well as bows, imo..
  • phoenixrte69phoenixrte69 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    For the love of god, gimmy an Eladrin Swordmage... o.O
  • noniussnoniuss Member Posts: 43
    edited May 2013
    I would love to see a shape-shifting (just cause i want to run around as a gigantic bad-*** spider) class and a conjuring (spawns that steals aggro anyone?) class. Oh, and a gigantic robot that shoots rockets out of its ar** aswell, ktnxbai :P
  • piconsipiconsi Member Posts: 25 Arc User
    edited May 2013
    I would like to see some no dps classes, we already have 3 dps!! Only 1 healer and 1 "Tank".

    - Paladin (Healer Tank)
    - Druid (Healer Buffer/Debuffer)
    - Bard (Control Buffer/Debuffer)
    - Monk (Tank)


    And at least 1 more paragon class option for every one!
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