gun11011Member, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 8Arc User
edited February 2013
Yes! I will be checking it out. It is why Neverwinter is the most anticipated MMO of 2013.
0
arcadess86Member, Neverwinter Beta Users, SilverstarsPosts: 14Arc User
edited February 2013
I will try my hand at the foundry, i enjoyed making your own maps and campaigns in nwn, I'm also looking forward to try other people's Content they create in the Foundry.
0
tarniqueMember, Neverwinter Beta UsersPosts: 3Arc User
edited February 2013
Oh yeah, i'm itching to have a play with the foundry. I am a part of a small cross-game guild known as dreadbane, and we recently got back into nwn2. The main reason we got back into it was due to myself and another of the team creating content with the content creator. We all had a hankering for some D&D, but are all too far away from each other to have a decent Pen and paper game going. So NWN2 gave us heroes the chance to band together in a D&D scene once more. We are all pretty excited about getting to play the next installment, long live Neverwinter!
im lookin forward to this feature, trying out what people of made and also seeing people try something i have made. i can see me playing alot of hours on just this feature
Oh heck yeah! To both questions! The Foundry is the kind of thing that has the potential to keep a game fresh for many years AND provides the one thing that is crucial to D&D: the ability to tell your own story!
0
neurologics3Member, Neverwinter Beta UsersPosts: 2Arc User
edited February 2013
Of course. I'd love to play Foundry content and make some myself. The ability to make your own levels seems quite fascinating, as well as being able to play what others have created, as well.
0
chinzogeeMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
edited February 2013
Definitely! Can't wait to see what creative minds can come up with. I myself will be creating a lot of content, as well. As an avid old school D&D fan (I am 40!) I can hardly wait!
0
naeuuinMember, Neverwinter Beta UsersPosts: 9Arc User
edited February 2013
Absolutely, that is one of the major draws that brings me here. the content the players will make will be absolutely great. I plan on making some of own content. I can surely see clans or guilds using it as a test to accept applicants.
0
demonknight33Member, Neverwinter Beta UsersPosts: 0Arc User
edited February 2013
I will definitely be playing foundry content, and will probably try my hand at creating foundry content at some point in time.
0
epacoMember, Neverwinter Beta UsersPosts: 1Arc User
edited February 2013
Absolutely!
Eager to see what the minds of other players come up with.
0
gksmithlcwMember, Neverwinter Beta UsersPosts: 1Arc User
Will you try content made by other players? Will you create new adventures yourself?
To the first question, most definitely. The fun of D&D is in the DM and the module. One of my absolute favorite games of all time was Neverwinter Nights and I spent much of my time in NWN playing on persistent world servers with DMs and other players.
As to the second question, I would certainly like to. I've DMed in many tabletop games as well as in NWN and NWN2 so I'm certainly looking forward to exploring the tools and seeing what kind of time I can devote to such things.
0
poriahMember, Neverwinter Beta UsersPosts: 20Arc User
edited February 2013
Heck yes I'm gonna try other player content! Along with that I'm going to create stuff based off Lore I created for my guild for guild events, etc
The Bird of Hermes is my name. Eating my wings to make me tame.
I really enjoy these contest, if this is the stuff already happening before launch, I sure hope stuff like this continues in game.
Foundry
I am really really pumped about the foundry. I want to test, and want to play it. I even want to eat it and sleep with it! I want to know so much more about it!
Can we?
-Put interactive NPCs in middle of dungeon(not monsters)?
-Make two different paths with two different ends for more replay value?
-Make group content that requires say only a cleric can open a door?
-Put enemies on patrols?
-Have a main boss at the end?
-You have people change to werewolves at say 50% health?
-As a guild, still run a duneon if its waiting to be approved?
I have tons and tons of question!
So what better way then to actually jump in and test it myself. I can hardly wait for this feature even though I'm a very patient Dw.. man. I can't wait for guild nights in our own dungeons. I mean this just tickles me to death. I see many of adventures in our future I raise my ale and salute you FOUNDRY!!!
BWHAHAHAHAAHA DUNGEONS FULL OF DRUNKEN DWARVES!
0
mclaunMember, Neverwinter Beta UsersPosts: 10Arc User
edited February 2013
Of course. When the First Neverwinter nights was release it was awesome to log into random player generated worlds to play. I'm guessing foundry has the same flavor.
0
mushizoMember, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 0Arc User
edited February 2013
Not only am I going to play Foundry content, i am also going to be making Foundry content... In fact, I'm so hyped about this that I had to go and buy ZEN in Star Trek Online to unlock the Foundry option there so i could try it out!
And I have to say im really impressed! I managed to make a short multi-step mission that involved talking to a lady and avoiding her temper (i was playing with the multi-dialogue options), finding a valuable object for her (okay, all you had to do was click a plant to find "it"... but still :P ) then return it to her and she promises to meet you in her quarters... once you're in there you have to drink a glass of "something", then proceed to the next room to meet here, but upon arrival you are greeted with an ambush by klingons (one of which was named Bad Klingy Guy... you gotta have a bad guy reference, i saw it in a neverwinter foundry dev video )
and finally when you've survived the ambush, you get to meet the woman who is animated to blow a kiss and the mission is over...
Simple? yes very much so, but still way more advanced than the cookie cutter standard kill 10 guys or get me 5 goat's horn quests we see in some other games!
I am looking forward to this feature in Neverwinter sooo much!
I certainly plan to. I played a lot of player created content in the Neverwinter Nights and Neverwinter Nights 2 games, so I am sure there will be loads of creative players to make foundry content.
0
galindrothMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 15Arc User
edited February 2013
I will definatly be trying foundry content especially since it ties in so seemlessly to areas with other quests, hopefully somewhere down the line i would like to try and create something with it if i can think of something cool to do
0
seeingsMember, Neverwinter Beta UsersPosts: 0Arc User
edited February 2013
I will definitely try peoples creations. Creating my own contents I'm not so sure about, but we will see.
0
ruviwynMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited February 2013
I will be trying content by others until I get more comfortable in the game, then I may try to create a few myself. The few that I had time to try during beta were pretty good, think they will only get better the closer to launch.
Comments
twitter @Zeoste
Eager to see what the minds of other players come up with.
To the first question, most definitely. The fun of D&D is in the DM and the module. One of my absolute favorite games of all time was Neverwinter Nights and I spent much of my time in NWN playing on persistent world servers with DMs and other players.
As to the second question, I would certainly like to. I've DMed in many tabletop games as well as in NWN and NWN2 so I'm certainly looking forward to exploring the tools and seeing what kind of time I can devote to such things.
Foundry
I am really really pumped about the foundry. I want to test, and want to play it. I even want to eat it and sleep with it! I want to know so much more about it!
Can we?
-Put interactive NPCs in middle of dungeon(not monsters)?
-Make two different paths with two different ends for more replay value?
-Make group content that requires say only a cleric can open a door?
-Put enemies on patrols?
-Have a main boss at the end?
-You have people change to werewolves at say 50% health?
-As a guild, still run a duneon if its waiting to be approved?
I have tons and tons of question!
So what better way then to actually jump in and test it myself. I can hardly wait for this feature even though I'm a very patient Dw.. man. I can't wait for guild nights in our own dungeons. I mean this just tickles me to death. I see many of adventures in our future I raise my ale and salute you FOUNDRY!!!
BWHAHAHAHAAHA DUNGEONS FULL OF DRUNKEN DWARVES!
And I have to say im really impressed! I managed to make a short multi-step mission that involved talking to a lady and avoiding her temper (i was playing with the multi-dialogue options), finding a valuable object for her (okay, all you had to do was click a plant to find "it"... but still :P ) then return it to her and she promises to meet you in her quarters... once you're in there you have to drink a glass of "something", then proceed to the next room to meet here, but upon arrival you are greeted with an ambush by klingons (one of which was named Bad Klingy Guy... you gotta have a bad guy reference, i saw it in a neverwinter foundry dev video )
and finally when you've survived the ambush, you get to meet the woman who is animated to blow a kiss and the mission is over...
Simple? yes very much so, but still way more advanced than the cookie cutter standard kill 10 guys or get me 5 goat's horn quests we see in some other games!
I am looking forward to this feature in Neverwinter sooo much!
Yes, I will of course try content made by other players.
I shall bribe you with these treats I made.
It's a Peanutbutter Cup Brownie.
I plan on playing alot of user content as well as creating my own!