I am going to test out the gamplay and see if the selling points would be enough to go out and get other people to join. 'Check out this new MMO' doesnt cut it anymore for a lot of older gamers so I need something more than 'This demo looks cool'.
I'll be trying out the Control Wizard, Two-Hand Fighter, and Trickster Rogue. If NDA lift allows, I'll be streaming it. If it allows, I am going to edit the video and throw up a commentary on youbtube and topmarksgaming.org. If it doesnt, I won't be doing that.
If the level cap (15) is gone for the BWE I will also be spending at least a solid day in Foundry.
I would spend time first getting a feel for each of the classes by looking at their abilities and customization options and playing a few levels with each, except maybe the Guardian Fighter as I've never enjoyed tanking. As I play each class I'd try to explore as much content as I can, doing different quests if possible, as well as one or two played only through Foundry quests to see how that compares.
Once I feel I've gotten enough of a feel for each class to have more of an idea what I'll want to play at launch, I'll start to focus on creating quests in the Foundry. I've already got a number of ideas I'd like to try to create, and will likely come up with more as I see what options are available. I also want to see how customizable I can make content to help prepare for future quests/stories, as the Foundry will likely be where I spend the most time post-launch.
I will simply be getting to know the game mechanics. Especially since I am used to playing traditional MMOs where you mouse-click the actions bars, and it seems this game is like Tera where you have to use the keyboard keys for attacks.
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castagyreMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 4Arc User
edited February 2013
Just, like, you know; chill out and stuff, man.
Remembering Hanlon's Razor can save one a lot on aspirines.
I plan to test out several of the classes, as well as core mechanics like dungeoning, crafting, foundry etc. To look for bugs as well as see how fun the game is to encourage friends to play. The targetting is different than other mmos I am used to so getting used to it will be a plus. I do not want to level too much in the game, as I want to be able to explore the game proper with friends once it goes live. Mainly just want to have a good understanding of the base game so i can answer our groups questions.
Should the NDA allow it I will spend my entire time in game streaming to Twitch and You Tube. I will likely follow this up with a review of the game for MMOsite. I also enjoy theory crafting so I will spend a great deal of time discussing the skill sets, class mechanics and reviewing the process to build characters in unique solid ways.
All in all I will have a HAMSTER tone of fun and share with as many people as possible
Cheers
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terror2003Member, Neverwinter Beta UsersPosts: 4Arc User
edited February 2013
Cannot wait to be able to max out my cleric!
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boar122Member, Neverwinter Beta UsersPosts: 0Arc User
edited February 2013
I plan on hoping i get into beta since i still haven't recieved a key:`(
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tariboiMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 28Arc User
edited February 2013
I plan to see little bit of everything test all the playable characters explore the dungeons and get high level as possible
I plan on exploring the possibilities of the foundry system. Looking forward to that! I also plan to investigate on the customization potential for character builds (whether the choices are shallow or in-depth), since these two are my largest concerns (much like quite a bit of people here), and submitting bug reports along the way.
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desyumiMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 5Arc User
edited February 2013
I enjoy just walking around and looking at everything and interacting with NPCs. Hopefully there won't be the same generic conversation from NPCs.
My plans for the beta weekends are to play with a friend, and just enjoy the environments, climbing up and down hills, or just roaming the big plains and meadows while we slay mobs and encounter new places. We will be grouped all time, and we will be playing slow just to be able to find weird things, or beautiful things for that matter, on our way to the higher levels.
Every glitch and bug will be tested/recreated two to three times, if possible, so we know it is a bug/glitch and then reported by both of us to the teams. And when that's done we try to find other bugs to report on our journey, this generally getw the little pesky buggers to a minimum.
My plans are to simply explore as much of the area as I can. Also going to spend a long time on character customization if they have alot of options.
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wraithsxMember, Neverwinter Beta Users, SilverstarsPosts: 14Arc User
edited February 2013
For the beta weekend, I'm going to try to test a little bit of everything to begin with, get a feel for the game and what it has to offer. Once, I've tested the waters, so to speak. I plan on clearing as much content and dungeons as possible with my friends. The beta weekend can't come soon enough.
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robert076Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 23Arc User
edited February 2013
I plan to explore the entire world.. Maybe do a nude marathon run! Then I plan on casting Magic Missle...at the darkness.
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zaphtasticMember, Neverwinter Beta Users, Neverwinter Guardian Users, SilverstarsPosts: 0Arc User
edited February 2013
My focus would be the Foundry. It's THE reason I'm interested in this game, user-generated content is great! I'm very interested to see how it compares to the Mission Architect, which I have a lot of experience with.
That said, I'd probably look at the gameplay too, and how well it flows -- especially if playing on an US server from Europe (international guild).
tullieMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited February 2013
If given the chance to test during beta weekend I plan to extensively play with the foundry and see what kind of content I can create. I love DMing and hopefully I can come up with some good content for my fellow gamers. I also want to play around with character customization and of course try to find as many bugs/exploits/etc as I can.
I will use /wave at every player in will encounter ingame!
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toteztotxMember, Neverwinter Beta UsersPosts: 0Arc User
edited February 2013
my plan is to try out the control wizard and see all the havoc I can cause while making new friends that i can play with in beta and when game is released. All while looking for anything that could be changed and fixed to post on the forums.
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duckalowMember, Neverwinter Beta UsersPosts: 6Arc User
edited February 2013
I intend on going around and wrecking enemies with a Great Weapon Fighter. I look forward to exploring the combat and dungeon aspects of the game during the Beta, along with just general exploration.
My plan is to try everything the game has to offer and then brag to my friends about it! Heck I'll even post it on my Facebook & Twitter accounts.
[SIGPIC][/SIGPIC]
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enchanseaMember, Neverwinter Beta UsersPosts: 5Arc User
edited February 2013
I would love to explore the many options of NW, including character customization, and the foundry if possible. I also just love running around and taking in the sights. And I will probably brag to my friends and family about getting into NW beta LOL.
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bubbabinskyMember, Moonstars, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 161Community Moderator
edited February 2013
My goal is to meet new gamers and create a party to quest with
Play all of the things. Like most beta tests though, I'll be playing classes I won't be playing when the game goes live
Have fun, give feedback, kick-HAMSTER, take names
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amarosa2001Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 15Arc User
edited February 2013
If I get a chance to play in Beta weekend I plan on breaking the stereotypical mode. This girl aint no healer but a warrior. I love the challenge of being the tank and keeping all the agro of the mobs on me. I shout at them "HERE I AM COME AND FIGHT ME!". My armor and shield help protect me as I keep them all focused upon me. I obviously plan on trying out the guardian fighter although the two-handed warrior entices me as well. I wouldn't mind unleashing death upon the creatures in my sight. I've been playing RPG's for years as well as D&D always playing a warrior. This kitty has some claws and she is ready to lash out! I have played in raids in other MMO's where I was the tank. I want to test out the tanking abilities in this game and see how well it works. I also think you need a girls perspective on the game. I see you plan on having some decent character customizations that are important to a woman. Also some social aspect to the game as well so I want to investigate this moonstone mask. I'm already familiar with Neverwinter from playing Neverwinter Nights and I'm familiar to 4th edition rules as I tank for my party. Now I would like to see how this game will implement one of my favorite roles to play.
I'm going to try all the different classes that are currently out and expierence as much of the content as I can, and give any feedback that could possibly help the game for when it is released.
Comments
I'll be trying out the Control Wizard, Two-Hand Fighter, and Trickster Rogue. If NDA lift allows, I'll be streaming it. If it allows, I am going to edit the video and throw up a commentary on youbtube and topmarksgaming.org. If it doesnt, I won't be doing that.
If the level cap (15) is gone for the BWE I will also be spending at least a solid day in Foundry.
Once I feel I've gotten enough of a feel for each class to have more of an idea what I'll want to play at launch, I'll start to focus on creating quests in the Foundry. I've already got a number of ideas I'd like to try to create, and will likely come up with more as I see what options are available. I also want to see how customizable I can make content to help prepare for future quests/stories, as the Foundry will likely be where I spend the most time post-launch.
All in all I will have a HAMSTER tone of fun and share with as many people as possible
Cheers
Every glitch and bug will be tested/recreated two to three times, if possible, so we know it is a bug/glitch and then reported by both of us to the teams. And when that's done we try to find other bugs to report on our journey, this generally getw the little pesky buggers to a minimum.
Cheerios
Anyway, bless neverwinter!
That said, I'd probably look at the gameplay too, and how well it flows -- especially if playing on an US server from Europe (international guild).
Getting good content to players in the Foundry - challenges and solutions
Handle: @zaphtastic
Have fun, give feedback, kick-HAMSTER, take names