I would heartily enjoy seeing Tabaxi as a playable race in Neverwinter. If Star Trek Online can give us Caitians/Ferasans as playable races with tails, tiger people can work, too. Though my favourite choice, unlikely as it would be, would be kitsune.
Werewolf should be a playable character! Since the greywolves are a tribe it would kinda make them a race. Halloween is coming it would be a great addition! Go to my thread and let your howls be heard for the greywolf tribe werewolf! And if not for them I would love to see the Aarakocra a playable race!! We need a race that can fly!
Each with it's own attribute bonuses and an ability that reflects their elemental heritage.
So Earth Genasi, for example, could have a +2 con and a choice of +2 to str or wis, and then an ability that gives them some knock resistance.
Again, just an example.
Aasimar seem overdue, but at the same time, Tieflings were almost always shown as being much more visually distinct from their human cousins and then they were in 4E from the launch.
When you add in that they sold a pack that would allow players to have a halo, they do not seem likely.
The new Roadmap graphic posted tonight says the next race will be the Aasimar, before the end of the year.
As a prelude to M20, or a weird last minute add to the phase out of M19?
Yeah, I was surprised to see that.
I am interested in seeing what their visual 'trademark' will be.
I am also wondering if they will be a true premium (like Dragonborn), a 'freemium' (Githyanki), or an actual free race.
... And now we know that. An unlock for some sort of campaign or storyline progress.
Can't say that I am a fan of that.
I won't be allowed to make an Aasimar Wizard or whatever until some completely different character achieves some progress point in a campaign/adventure? How do they justify that in a story sense?
At least add a pay option for people to unlock it. Players that want to roll one immediately could do so and the game (potentially) makes a little money out of it. For those that want to wait, that option would be there, too.
Edit #2: Okay, good. Looks like people can basically buy the Aasimar if they want to.
Not at all a fan of how they are presenting this new campaign, though.
Regardless of race, as long as it is on par with existing races it should be free, or perhaps unlockable. If I need to pay for a package, then that race is implied to have huge advantages over other existing races and thus it becomes the new meta for suitable class builds.
While I like many of the choices given, the problem is that some of those choices really would not make sense in terms of "fitting in"...Even Drow have a horrid reputation...look how hard characters like Drizzt had to work just to prove himself. (or even Deekin for that matter). Races to really consider:
Aasimar fit as we already have Tiefling Gnome and their Deep Gnome cousins Yuan Ti Grey Orc Genasi
Break Dwarves to differing varieties (Gold, Shield etc...)
Note these have history with Neverwinter from earlier games
Things to avoid with characters....Wings....The problem with wings is when doing group content those flying angels/planetars block the view of other players making it more difficult to follow.
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arcanjo86Member, NW M9 PlaytestPosts: 1,093Arc User
at least tabaxi would make sense in the setting.. warforged, shifter and changeling? come on!!!
lair of mad mage last boss model can serve as inspiration for warforged race, warforged- +2 con, +2 str or +2dex, +5% defense, +5% control resistance, -5% incoming healing(its a construct),+ x% damage agains constructs ring new bis in pvp xD
Kenku Ability Scores: +2 DEX, and either +2 INT or +2 CHA Cunning Opportunism: +3% CA and +3% AP gain Safety in Numbers: +1% deflect for each nearby party member
I want to be a crafty sneaky bird creature! But without all the pride and drama of Aarakocra, let alone the unwieldy wings that would block everyone's view and clip through things and prevent armour appearances from working properly. Kenku is loveable, already in the game, and plausible (i.e. not uncommon) in a Faerun context.
Since we have Drow (two versions of them even), we should be able to play as Duergar as well. Either as a separate race or by allowing dwarves to have gray skin.
Love to see a Tabaxi for sure, as they are more unique and original that many other Races! We once had a Dev comment on it in 2018, yet then never saw anything from that point --though they never promised anything, just they would look into it.
I would heartily enjoy seeing Tabaxi as a playable race in Neverwinter. If Star Trek Online can give us Caitians/Ferasans as playable races with tails, Cheeta people can work, too. Though my favourite choice, unlikely as it would be, would be kitsune.
Comments
Guess a Frog race would be suitable for them.
And it's really four races, so bonus.
Each with it's own attribute bonuses and an ability that reflects their elemental heritage.
So Earth Genasi, for example, could have a +2 con and a choice of +2 to str or wis, and then an ability that gives them some knock resistance.
Again, just an example.
Aasimar seem overdue, but at the same time, Tieflings were almost always shown as being much more visually distinct from their human cousins and then they were in 4E from the launch.
When you add in that they sold a pack that would allow players to have a halo, they do not seem likely.
As a prelude to M20, or a weird last minute add to the phase out of M19?
I am interested in seeing what their visual 'trademark' will be.
I am also wondering if they will be a true premium (like Dragonborn), a 'freemium' (Githyanki), or an actual free race.
... And now we know that. An unlock for some sort of campaign or storyline progress.
Can't say that I am a fan of that.
I won't be allowed to make an Aasimar Wizard or whatever until some completely different character achieves some progress point in a campaign/adventure? How do they justify that in a story sense?
At least add a pay option for people to unlock it. Players that want to roll one immediately could do so and the game (potentially) makes a little money out of it.
For those that want to wait, that option would be there, too.
Edit #2: Okay, good. Looks like people can basically buy the Aasimar if they want to.
Not at all a fan of how they are presenting this new campaign, though.
While I like many of the choices given, the problem is that some of those choices really would not make sense in terms of "fitting in"...Even Drow have a horrid reputation...look how hard characters like Drizzt had to work just to prove himself. (or even Deekin for that matter).
Races to really consider:
Aasimar fit as we already have Tiefling
Gnome and their Deep Gnome cousins
Yuan Ti
Grey Orc
Genasi
Break Dwarves to differing varieties (Gold, Shield etc...)
Note these have history with Neverwinter from earlier games
Things to avoid with characters....Wings....The problem with wings is when doing group content those flying angels/planetars block the view of other players making it more difficult to follow.
Ability Scores: +2 DEX, and either +2 INT or +2 CHA
Cunning Opportunism: +3% CA and +3% AP gain
Safety in Numbers: +1% deflect for each nearby party member
I want to be a crafty sneaky bird creature! But without all the pride and drama of Aarakocra, let alone the unwieldy wings that would block everyone's view and clip through things and prevent armour appearances from working properly. Kenku is loveable, already in the game, and plausible (i.e. not uncommon) in a Faerun context.
https://forgottenrealms.fandom.com/wiki/Tabaxi
"Tabaxi with solid spots were sometimes called leopard-folk and tabaxi with rosette spots were called jaguar-folk.[7]"
Love to see a Tabaxi for sure, as they are more unique and original that many other Races! We once had a Dev comment on it in 2018, yet then never saw anything from that point --though they never promised anything, just they would look into it. Still we've yet to see them, even though they are around the Jungles of Chult & also several other area's as well as they are traveller's...