Well so I had a go at Hell Pit after being completely incapable of lasting a round last time it was live.
Weird, 64k Barbarian with nowhere near BiS had almost no difficulty this time with Day 1. Last time this toon couldnt survive round 1 of day 1...
Only thing which has really changed is using a Mythic Mystagogue with 100% companion bolster. In round 4 I stood around and let the Mystagogue take all the combat.
Verdict: Either it has been really nerfed, or my toon is somehow way more balanced than last time. My observation is the spawn rate of mobs is lower than last time and this is the 1st Hell Pit where I could just stand and fight and clear mobs fast enough NOT to get overwhelmed.
Oh I had Demons which I think are weaker than the Devils.
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Basically, one does not even need to 'play'. I ran in circle for 10 minutes (2min x 5). My companion took some aggro. The one or two mob who followed me for the circle did not dent my HP much. When my companion eventually be knocked down (that took a long while), I just hit a few and then continue circling.
No need for health potion, artifact, daily power. Not even the bonus shield/boot/heart/....
Round 5 was even easier. I ran the circle for the whole 2 minutes non stop.
They have both devil and Demon at the same time.
The content is scaled. I wonder if it scale differently now.
This of course makes it MUCH easier for anyone above 60K or even above 40K.
But problem is this needs to be doable by 18K people with HAMSTER stats at least in the first week. So end game geared 75K+ players with 90% stats will of course find it extremely easy.
Think the only solution would be to scale the enemies to each persons IL, instead of scaling our IL, but that would be a first in NW.
@plasticbat Bonus buffs have always lasted for 1 min or exactly half the time of one round.
Guild Leader
Neverwinter SOLO Alliance
That is sort of how scaling worked when the game came out.
One thing I have noticed is that in previous versions there was a lot of being thrown around like a rag doll. Havent had that at all in this latest version.
Guild Leader
Neverwinter SOLO Alliance
In whole fight, the enemies( demon/devil/fiend) mange to hit only 6k damage. That's was their best hit.
My at awill hit at least 12k ( lowest hit). No HP potions where used( HP never drop bellow 70%). No arteacts, no mount combat power where needed.
Also 90% of fight time where just to use eldrith blast (warlock's at will). The combat companion killing all these enemies in arena easily.
I spoke with other players from friendlist and alliance where I am part. Some even did corner AFK, and companions where killing all enemies. So if even AFK player clearing Hell pit.
For now this is just 10 min aft event. Not a hell pit..
In previous Hell pit event time, enemies where at least trying kill you. Now it's just immitattion.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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Round 1: stand in the corner. Let the mob hit. The companion seems to get certain aggro. The bonus was a skeleton. I did not bother to pick it up. When the clock was almost expired, my HP was low. I went out to clean it up.
Round 2: stand in the corner. Let the mob hit. The companion got less aggro. The bonus was shield. With 45 seconds left, HP was less than 50% and seems to going down faster. I pop the shield. When the clock expired, the companion could not clean up. I went out to clean up.
Round 3: stand in the corner. Let the mob hit. The companion had more trouble. The bonus was heart. The mob hit me harder. Pop the heart. Wait until clock expired. Clean it up.
Round 4: stand in the corner. Let the mob hit. The companion hardly got aggro. Did not damage enough. The bonus was skeleton. Number of enemies was more and thicker. HP went down quicker. Pop the skeleton. Drink a potion. Starting fighting. Start running as usual. Clean them up when the clock expired.
Extra bonus of this round watching the enemy hitting me: all these years, I did not notice Succubus was blowing kisses during their attack until now.
Round 5: this round are boss type and the red circles can really hurt. I figured I could not last for all the red circles. Hence, I did not stand. I ran as usual. The bonus was boot. I pop a daily, "Avalanche of Steel". Run around. After one minute mark, I pop boot. When AP filled up, I pop another daily. The dailies finished the Hell Pit.
Much more of a tangible threat, used the occasional power up [the heart heal up] and one health potion.
Still not too much of a problem, but certainly I would say twice as much incoming damage than the demons.
Pretty easy tbh see post above ^^
Guild Leader
Neverwinter SOLO Alliance
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
Also, you can use whatever toon you want for this, but if you want a specific toon to get tokens of challenge or tokens of achievement then you have to use that specific toon when those options come up during the event.
I personally only use tokens of participation for the companion or mount tokens as that is still what I need the most and it does not matter which toon gets the tokens to purchase that.
I used the semi-afk mode and watched my companion fighting the mobs.
Nearly died when the comp got nuked and I was surrounded by demons though.
Pretty much week one is the same difficulty each day.
Oh and I know its supposed to get harder in week 2 - I have run every Hellpit apart from one over the past few years.
Planned strategy: running in circle.
Round 1: Got boot. Did not use it. Running in circle. Pop a health potion when HP is low enough. Kill occasionally. No problem to finish it.
Round 2: This round is shield. After one minute mark. pop 'Avalanche of Steel'. Pop boot and took Shield. Avalanche of Steel to the end.
Round 3: This round is shield. After one minute mark. Pop shield and took shield. Stand still until the end to clean it up.
Round 4: This round is boot. After one minute mark. Pop shield and took boot. Stand still until the end to clean it up.
Round 5: This round is boot. Pop 'Avalanche of Steel'. Pop boot and took boot. After one minute mark, pop 2nd boot. Avalanche of Steel to the end. This round only pop 'Avalanche of Steel' to finish. No at will and no encounter.
4 health potions used in the whole thing.
But it´s supposed to be doable by 18k, 30k, 40k chars. Even if they are some of the weaker classes or builds. Or can only use weaker companions. It will require more resources used for them. Or even tries. And even more as it gets harder. They may not be able to get the reward for the bonus round. Etc.
This is an event for everyone, one of only a few appointment events per year, and to be able to do it, to get its rewards, is most crucial for the have-nots. To get those tokens for Mythic companions (bolster, companion powers), to level up companions and mounts. Especially since they can´t get help from higher-ups in this solo arena fight.
So I don´t think it´s too weak. If you feel it´s no challenge to you, there´s plenty of content in this game that is.
I don´t consider running in circles to survive some timer fun. Neither with nor without popping health potions. I also don´t afk these rounds - I just kill as quickly as possible (bonus refinement). I also don´t care about the posing here with daily details of how easy it was for you fighting with your hands tied behind your back.