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Hell Pit Difficulty/Discussion

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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    Nake Blademaster run today. No gear except the weapon set (Mirage). No enchantment and no artifacts. Still has companion, mount and insignia (too much trouble to put them back). Item level 32k.

    Planned strategy: seek and destroy

    Round 1: This round is shield. No problem killing everything. Keep the shield. Pop health potion when HP is low. See both devil and demon. Most are demon.

    Round 2: This round is Heart. Keep killing. At one minute mark, pop shield and take heart. Keep killing. Most are demon.

    Round 3: This round is skeleton. Don't bother to pick it up. Keep killing and take health potion when HP is low. Most are demon.

    Round 4: This round is shield. Keep killing. At one minute, pop heart and take shield. Most are demon.

    Round 5: This round is boot. See both demon and devil. Most are demon. At 1:15 mark, pop heart (HP was low) and take boot. At one minute mark, Pop 'Avalanche of Steel'. Pop boot. Then, Pop 'Avalanche of Steel' to the end (of round 5).

    4 HP potions were used at this point.

    I forgot there is round 6 and did not prepare for it (I would have kept boot).

    Round 6: I saw both demon and devil and most are demon. This round is the first real challenge for the event this time. The game did not announce the drop of the bonus. Hence, I thought there was no drop and did not look for it. Too many red color on the screen. I did not run and just fight (but avoid red zone). Pop HP potion when needed. Eventually, I spotted the heart. Pop the heart and fought till the end. There were intense moments though. I would have used artifact to ease the intensity a lot (in normal situation) but I took off the artifacts.

    5 additional HP potions were used for this round.

    There was no "progress" increased (started at 37% and ended at 37%) and no drop for the whole fight.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    edited October 2022
    My strategy:
    From entrance take left and go to the crack in the wall there. You can jump up and stand a little bit above floor.
    Fire some AE spells if the mobs get too close, but mostly let my Mystagogue kill.
    Don't bother with the items that pop.
    Quaff a heal potion if necessary.. but mostly not needed. Mystagogue is clearing the floor with impressive efficiency.
    Try to not fall asleep :)
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    Nake Blademaster run today. No gear except the weapon set (Mirage). No enchantment and no artifacts. Still has companion, mount and insignia (too much trouble to put them back). Item level 32k.

    Planned strategy: running in circle.

    Round 1: Got boot. Did not use it. Running in circle. Pop a health potion when HP is low enough. Kill occasionally. No problem to finish it.

    Round 2: This round is shield. After one minute mark. pop 'Avalanche of Steel'. Pop boot and took Shield. Avalanche of Steel to the end.

    Round 3: This round is shield. After one minute mark. Pop shield and took shield. Stand still until the end to clean it up.

    Round 4: This round is boot. After one minute mark. Pop shield and took boot. Stand still until the end to clean it up.

    Round 5: This round is boot. Pop 'Avalanche of Steel'. Pop boot and took boot. After one minute mark, pop 2nd boot. Avalanche of Steel to the end. This round only pop 'Avalanche of Steel' to finish. No at will and no encounter.


    4 health potions used in the whole thing.

    Could you post if you get Devils or Demons please - I think it makes quite difference in their damage output :)
    I am not sure about this question. Both shows up. If it is about the 5th round, it was devil yesterday because I remember there were horses. I saw Demon and Devil in the 5th rounds. Both are the indifferent to me.
    Hmm that shouldnt be the case from my experience you get either the word DEMON above the actual mob name or DEVIL. I have only ever had either DEMON or DEVIL in each Hellpit encounter. So each round should only have either DEVILs or DEMONs. I may be wrong but thats how it appears to me...

    Day whatever, DEMONs - spent 1st 2 rounds reading a book, oddly enough round 4 almost had me worried... but nope pretty easy
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022

    Nake Blademaster run today. No gear except the weapon set (Mirage). No enchantment and no artifacts. Still has companion, mount and insignia (too much trouble to put them back). Item level 32k.

    Planned strategy: running in circle.

    Round 1: Got boot. Did not use it. Running in circle. Pop a health potion when HP is low enough. Kill occasionally. No problem to finish it.

    Round 2: This round is shield. After one minute mark. pop 'Avalanche of Steel'. Pop boot and took Shield. Avalanche of Steel to the end.

    Round 3: This round is shield. After one minute mark. Pop shield and took shield. Stand still until the end to clean it up.

    Round 4: This round is boot. After one minute mark. Pop shield and took boot. Stand still until the end to clean it up.

    Round 5: This round is boot. Pop 'Avalanche of Steel'. Pop boot and took boot. After one minute mark, pop 2nd boot. Avalanche of Steel to the end. This round only pop 'Avalanche of Steel' to finish. No at will and no encounter.


    4 health potions used in the whole thing.

    Could you post if you get Devils or Demons please - I think it makes quite difference in their damage output :)
    I am not sure about this question. Both shows up. If it is about the 5th round, it was devil yesterday because I remember there were horses. I saw Demon and Devil in the 5th rounds. Both are the indifferent to me.
    Hmm that shouldnt be the case from my experience you get either the word DEMON above the actual mob name or DEVIL. I have only ever had either DEMON or DEVIL in each Hellpit encounter. So each round should only have either DEVILs or DEMONs. I may be wrong but thats how it appears to me...

    Day whatever, DEMONs - spent 1st 2 rounds reading a book, oddly enough round 4 almost had me worried... but nope pretty easy
    In the past, yes. However, in the current one, something was changed. There was also other 'complained' about having demon and devil together because they are enemies and should not work together.

    I tired to get the screen capture this morning but I kept losing the opportunities.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    Nake Blademaster run today. No gear except the weapon set (Mirage). No enchantment and no artifacts. Still has companion, mount and insignia (too much trouble to put them back). Item level 32k.

    Planned strategy: running in circle.

    Round 1: Got boot. Did not use it. Running in circle. Pop a health potion when HP is low enough. Kill occasionally. No problem to finish it.

    Round 2: This round is shield. After one minute mark. pop 'Avalanche of Steel'. Pop boot and took Shield. Avalanche of Steel to the end.

    Round 3: This round is shield. After one minute mark. Pop shield and took shield. Stand still until the end to clean it up.

    Round 4: This round is boot. After one minute mark. Pop shield and took boot. Stand still until the end to clean it up.

    Round 5: This round is boot. Pop 'Avalanche of Steel'. Pop boot and took boot. After one minute mark, pop 2nd boot. Avalanche of Steel to the end. This round only pop 'Avalanche of Steel' to finish. No at will and no encounter.


    4 health potions used in the whole thing.

    Could you post if you get Devils or Demons please - I think it makes quite difference in their damage output :)
    I am not sure about this question. Both shows up. If it is about the 5th round, it was devil yesterday because I remember there were horses. I saw Demon and Devil in the 5th rounds. Both are the indifferent to me.
    Hmm that shouldnt be the case from my experience you get either the word DEMON above the actual mob name or DEVIL. I have only ever had either DEMON or DEVIL in each Hellpit encounter. So each round should only have either DEVILs or DEMONs. I may be wrong but thats how it appears to me...

    Day whatever, DEMONs - spent 1st 2 rounds reading a book, oddly enough round 4 almost had me worried... but nope pretty easy
    In the past, yes. However, in the current one, something was changed. There was also other 'complained' about having demon and devil together because they are enemies and should not work together.

    I tired to get the screen capture this morning but I kept losing the opportunities.
    Ahh thanks for this I hadnt noticed any mixing of Devils and Demons :)
  • melotai#0794 melotai Member Posts: 281 Arc User
    I paid attention on my last run, got devils and noticed that they do actually get more powerful each round, at least the pip thing on their health bar increased by one each round. Also, the item thing was the skull three times in a row so I had to do some dodging and extra damaging type stuff near the end for some of the rounds.


    And as always I ensure that I have a heart or shield item to use for the last round.


    Used my mythic owlbear cub augment companion because why change anything when you do not have to.


    I tried the running around bit and took enough damage to decide against doing that.


    Tried the standing on the wall thing and took enough damage that I would probably be using at least one potion per round without the aid of the item thingy.


    I decided to stick with my method until something changes because so far it requires zero potions per round and all I do is stand in the middle, activate my path of blades and throw daggers at the ranged enemies. For a TR that is enough to keep your health at or near maximum and if I am able to use an item thingy in a round then no worries.

    If it matters then IL is about 68K but I know it does not because that is how I did it last time as well and I was only in the 50K range back then.


    My presumption based on what I have read is that those two methods obviously work way better with an active companion.

    When it is devils, I rarely take enough damage to go below 90%

    When it is demons I actively go after the the Glabrezu and Zythars as their attacks cause significant damage and my HP bar goes down rather quickly if I do nothing.

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User


    If it matters then IL is about 68K but I know it does not because that is how I did it last time as well and I was only in the 50K range back then.

    This time, 68K item level would be scaled down to 60K. Below 40K would be scaled up to 40K.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    Today, full gear Blademaster, 68k.

    Planned strategy: observation and screen capture (prepare to die for a proper screen shot to capture both demon and devil)

    Round 1 to 3: stand still somewhere. Observe the enemies. Hit, kill, drink potion if needed. They are all devil.
    Round 4: give up screen capture because it is all devil. I conclude there is no demon mixed within devil but devil could mix in demon in 'demon' round. May be I played mostly demon in week 1. This round has horses. I don't recall there were horses in round 4 in week 1. It does not matter. Hit, kill, drink potion if needed.
    Round 5: same as round 4 if not somehow easier (just personal feeling).
    Round 6: similar.

    I assume devil is easier than demon. On the other hand, I played different Barbarian spec in different tries. e.g. I played demon yesterday but it was a nake blademaster and that could be the reason why it was harder.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • pitshadepitshade Member Posts: 5,665 Arc User
    IMO Hezrou, Glabrezu and Nalfeshnee are harder than the tougher devils. The two strongest devils are both pretty poor designs. Shocktroops and Pit Fiends are very slow to attack and easy to avoid. The pit fiend always seems underpowered unless it's boss strength like Garyx. Narzugon are mostly annoying for the CC. The bigger demons have CC and at the same time strong, faster attacks.
    "We have always been at war with Dread Vault" ~ Little Brother
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    Week 2 Day 1 [i think]

    DEVILS - I didnt see any DEMONS but I could be wrong...

    Devils definitely hit harder than Demons.

    Rounds 1 to 5 were odd, some were a bit frantic but others were fairly easy.

    Kept the Healemup Heart for Round 6 but all in all doable.

    I actually had to play properly thoguh and avoid red splats and think a bit at times.

    Quite an enjoyable 10 minutes.
  • tyrlaan#5615 tyrlaan Member Posts: 36 Arc User
    I have yet to use a heal pot or one of the special powers (Heart/Shield/Boot/Skull). Not even a daily.

    Day 9, finished on all 9 classes (with their AoE dps builds, Dragonfire trinket, Heart of the Red Dragon artifact, Eclipsed Armament mount power plus Mythic Dedicated Squire who also tanks half the mobs by threat generated with healing and Redemption equip power to self-heal). No running in circles, just plain AoEing the waves, killing as quickly as possible to reduce incoming damage (especially from those ranged mobs). At round 4+ (i.e. with 4-dot-mobs) my hp might actually drop to below 80% for a second. Never below 50%. That´s with dodging the red and CC of course. AoE damage that keeps ticking while dodging/moving is king. So much for strategy.

    Pretty sure newer players struggle more because they don´t have the AoE dps and mob spawn can quickly start to overwhelm them if they can´t kill them fast enough, especially all the scattered ranged mobs which will constantly hammer them even if on the move. They might also lack the move speed, the self-healing, damage mitigation and hp to avoid or live through some knockdown or stun. And they should by all means be able to get their daily tokens.

    Next weeks will be more of a challenge as I will run the quest on lower IL (45-50k) alts (but still with all the account-claimed stuff above though the companion will not be upgraded) to fill up odd tokens on alts to be able to spend them. I wish tokens were account-wide or we could move tokens with the shared bank.
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    Week 2 Day 2 Demons - not a single Devil from my observations.

    They certainly hit a bit harder today. No real worries, saved 2 shields for the bonus round so I could relax completely.

    From memory Week 2 in the past was tougher than Week 3 [?]

    Used one healing potion in Round 4 as things went a bit crazy for 20 seconds or so.

    This is probably about the right balance for the challenge, you have to know when to run, when to stand and fight, ceretainly on a non-optimum non-BiS toon without BiS companions etc. My Mystagogue enjoyed Rounds 1-3 though, and I enjoyed watching him :)

    I wonder how lower IL toons are coping?

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    (10th/21) Today, full gear Blademaster, 68k -> no gear (55k) -> no gear, no enchantment, no artifact (32k).

    Planned strategy: observation and screen capture (prepare to die for a proper screen shot to capture both demon and devil) but ....

    Round 1: Hoping it is demon, get ready to die so that I can take screen shot. It was devil. Hit, kill, drink potion if needed.

    Changed strategy: naked Blademaster; seek and destroy

    Round 2: Take off gear in the intermission (not fast enough to take away enchantment and artifact too), 55k. Nothing special. Hit, kill, drink, potion if needed.
    Round 3: take off enchantment and artifact in the intermission, 32k. Nothing special. Hit, kill, drink, potion if needed.
    Round 4-6: Nothing special.

    Total HP potion used: 7

    Another observation: It seems the bonus disappears in one minute mark now (if you don't pick it up).
    Devil is a lot easier. Not harder. My majority of runs in week 1 were demon.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    Another observation: It seems the bonus disappears in one minute mark now (if you don't pick it up).
    Devil is a lot easier. Not harder. My majority of runs in week 1 were demon.

    Interesting - in Week 1 [for me] Demons were waaaaayyyyy easier for my toon. Week 2 initially I woudl say Demons were easier, not sop sure now.

    ALSO the powerup/bonus didnt disappear for me at the 1 min mark IF i had a powerup equipped but not used. So I used two shields in the bonus round
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022


    ALSO the powerup/bonus didnt disappear for me at the 1 min mark IF i had a powerup equipped but not used. So I used two shields in the bonus round

    In that case, may be there was a glitch. I was carrying heart. Then, I saw a shield. After one minute mark, I pop heart. Then, I could not find the shield. No, I did not observe the shield varnishing in mid air. I only know it was there and then it was not there later.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    pitshade said:

    IMO Hezrou, Glabrezu and Nalfeshnee are harder than the tougher devils. The two strongest devils are both pretty poor designs. Shocktroops and Pit Fiends are very slow to attack and easy to avoid. The pit fiend always seems underpowered unless it's boss strength like Garyx. Narzugon are mostly annoying for the CC. The bigger demons have CC and at the same time strong, faster attacks.

    Hezrou also have the annoying tendency to invite more to the party.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • callumf#9018 callumf Member Posts: 1,710 Arc User


    ALSO the powerup/bonus didnt disappear for me at the 1 min mark IF i had a powerup equipped but not used. So I used two shields in the bonus round

    In that case, may be there was a glitch. I was carrying heart. Then, I saw a shield. After one minute mark, I pop heart. Then, I could not find the shield. No, I did not observe the shield varnishing in mid air. I only know it was there and then it was not there later.
    Yep - the heart power up disappeared today for me also.

    Demons are tougher this week than Devils, it was more hectic than yesterday, used a couple of health pots, used the boot to get the Dailies running. All together quite a fun event. Just about the right level of difficulty - Rounds 1 to 3 were pretty easy, Round 4+ were more of a challenge.
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User


    ALSO the powerup/bonus didnt disappear for me at the 1 min mark IF i had a powerup equipped but not used. So I used two shields in the bonus round

    In that case, may be there was a glitch. I was carrying heart. Then, I saw a shield. After one minute mark, I pop heart. Then, I could not find the shield. No, I did not observe the shield varnishing in mid air. I only know it was there and then it was not there later.
    Yep - the heart power up disappeared today for me also.

    Demons are tougher this week than Devils, it was more hectic than yesterday, used a couple of health pots, used the boot to get the Dailies running. All together quite a fun event. Just about the right level of difficulty - Rounds 1 to 3 were pretty easy, Round 4+ were more of a challenge.
    It is a little bit harder now, but my Mystagogue is still doing most of the killing with me watching. He just dies a little bit more so I need to lob a extra few AEs when he loses aggro to death. Still easy and sleep inducing :)
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    (11th/21) Today, full gear Sentinel, 70k.

    Planned strategy: observation and screen capture

    Round 1: demon. Good but I did not see any 'devil'. Disappointed. Just kill everything. Aggro build. Hence, just keep fighting. This is the 3rd or 4th times I play Sentinel. Power up is skeleton.

    Round 2: similar. Wait! I am Sentinel. I forgot I can block. Power up is skeleton. Useless, I picked it up anyway.

    Round 3: similar . Power up is Shield. Wait, there is devil. Wait! They are titled as Demon. Since when Succubi and Incubi joined demon? Well, that is the reason I saw devil within demon.
    Screen capture. Copy and paste. That means my character was idle for seconds being hit by mob. I am glad using Sentinel.





    Round 4: Power is shield. This time, I watched the shield vanished in mid air at around 1:05 mark. It was also round 4.

    Round 5: Power is shield. At one minute mark, I pop Shield. Wait! This is not shield. This is skeleton. SIgh! Because of the screen capture, I did not pick up shield in round 3. I thought I did. Ok! Pick up shield.

    Round 6: Power is heart. Pop shield and later pop heart.

    Overall, it was easy for Sentinel. It took a long while to kill stuff though. Since I am a noob as a Sentinel, I still used 7 health potion.
    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • pitshadepitshade Member Posts: 5,665 Arc User
    Succubi and Incubi are just Fiends in 5th edition D&D. Previous editions had classified them as Demons until 4th Edition which made them Devils instead. In this game, they can spawn as either faction in Vallenhas but only as Devil faction in Avernus Wastes.
    "We have always been at war with Dread Vault" ~ Little Brother
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    pitshade said:

    Succubi and Incubi are just Fiends in 5th edition D&D. Previous editions had classified them as Demons until 4th Edition which made them Devils instead. In this game, they can spawn as either faction in Vallenhas but only as Devil faction in Avernus Wastes.

    That would be my misunderstanding and confusion. Thank you for clarifying it.
    Yeah, I did not pay much attention about them in Vallenhas. For me, they were just some faceless monster. For Avernus, the quests led me to look for them in the 'right' place and needed to spot them fast before others took them out.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • tyrlaan#5615 tyrlaan Member Posts: 36 Arc User
    edited October 2022
    I´ve definitely had more of a challenge with 48k alts (the IL is mostly from reclaimed stuff = bolster, enchantments, seals gear). Maybe the lower hp and damage from IL, maybe the lack of that 5% fiends boon (or many boons in general). I try to keep a heart or shield for that last round now.

    Regarding demons vs. devils (I´ve only had one or the other for all rounds), I found while demons seem to hit harder and have more hp/absorb (both slightly) , they are all pretty much melee (even zythars will eventually close into melee range if hit by the many DoTs I use like Path of Blades, curses, Dragonfire) so they die quicker to AoEs and are easier to AoE CC.

    Devils have more ranged mobs (convokers, cambions in their various versions) which stay at range and much more red to dodge. Can´t run from their damage as easily and it sometimes was a close call if ran over by the horse.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited October 2022
    (12th/21) Today, full gear Sentinel, 70k.

    Planned strategy: Sentinel training

    Round 1: It is demon. Power up is skeleton. Did not pick up. Mainly stand still and hold the block until exhausted. Then, fight. Then, block. No problem except slow to finish off. 0 HP potion used.

    Round 2: Power up is boot. Pick up boot. Similar to round 1. 0 HP potion used.

    Round 3: Power up is boot. Mob warmed up and started to hit harder. Same strategy. Block first until exhausted. Then, fight. Cast 'Battle high'. Pop boot. Pick up boot. Keep fighting. Cast 'Battle high' when AP is filled. No problem. 0 HP potion used.

    Round 4: Power up is boot. Mob seems to be even stronger. Cast 'Battle high'. Go to pick up boot. Keep fighting. Wait! The boot is still out there. Pick up boot. Keep fighting. What happens? The boot is still there. Pick up boot. Ok! The boot is gone. Keep fighting. Red everywhere. Cannot kill mob fast enough. Take one potion. Keep fighting to finish it.

    Then, I remember ..... I did not pop boot when I concentrated on fighting. :)
    And, the round 4 boot probably disappeared on its own again.

    Round 5: Power is boot again. Mob seems to be calmer than round 4. It is like round 3 to me. Cast 'Battle high'. Pop boot. Pick up boot. Block and fight. 0 HP potion used.

    Round 6: Power is heart. This is a mess. A lot of red. I can't kill stuff fast enough. Can't run like Blademaster. Cast 'Battle high'. Pop boot. Pick up heart. Block and fight. Cast 'Battle high' when AP is filled. Pop heart later. Can't out run the red. Anyway, it was finished slowly and used 1 HP potion.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • melotai#0794 melotai Member Posts: 281 Arc User
    Today was shield and heart day for me, luckily it was as I would not have survived the second round without it.

    It was demons and I let myself get surrounded so I could not dodge out of the red but since I had the shield going, just so I could pick up the other shield, I just stood there and waited for my smoke bomb to come off of cool down and once the CC effects stopped affecting me I went nuts with my daily and encounters. Was actually a satisfying round.

    round six was boring, had a shield to start and got a shield to pick up used both because at that point I want boring.

    I am now making a conscious effort to use my daily, artifact and mount powers but it is difficult because I want to make sure it is worthwhile to use them and I have to stop using my encounters for a bit which reduces healing and increases damage taken because you are now trying to keep the mob(s) around long enough to make use of those powers.

    Oddly enough, sometimes I take too much damage to make use of my artifact because of the long cast time.

    Still at zero for healing potion usage for this event this time around.
  • melotai#0794 melotai Member Posts: 281 Arc User
    day 13

    was an easy one today for first 3 rounds, had to move around for the 4th and the 5th and 6th required a lot more movement.
    did not get to fool around with the items today started off with heart and then all skulls and one boot to round five.

    got another heart in round six though.

    Also, I have noticed after 13 days that my toon has not changed into a chicken even once in the event because of my mirage set.
    I only paid attention this time because I was farming campaign currency with my ranger and he turned into a chicken.

  • callumf#9018 callumf Member Posts: 1,710 Arc User
    Last 2 days havent been too hard tbh.

    Also has the bonus round always been only 1 minute?

    Used a health stone one day simply due to my companion dying and leaving me with a shed load of mobs to clear.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    (13th/21) Continue Sentinel training. Full gear. Demon. Try out artifact, mount power to see their effectiveness in this build. Nothing special. No potion used.

    Will add: Ring of the Condemned +5, Ring of the Overwhelmed +5 and aggro set for tomorrow to see what will happen. I will ring around to see the effectiveness of the rings.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User

    Also has the bonus round always been only 1 minute?

    Yes, it has always been shorter.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • rikitakirikitaki Member Posts: 926 Arc User
    greywynd said:

    Also has the bonus round always been only 1 minute?

    Yes, it has always been shorter.
    Wrong. It is - and always has been 2mins. However, the count down starts when the book appears, not when you accept the quest, so you technically can enter when you are already in the "clear up the mobs" phase. (a bug reported many times since the Hell Pit was introduced, so probably a feature as nobody bothered to do anything about it)
  • callumf#9018 callumf Member Posts: 1,710 Arc User
    Day whatever.

    Relatively easy, used a couple of health stones, tried to work out why certain powerups dissapear and some dont. It seems to be something like:

    If you have a shield to use and a heart pops then the heart disappears at about 1:06 mins left.

    Not to say that is a fact, but sometimes powerups disappear sometimes they dont.

    Anecdotally I havent seen either shield and skull disappear.
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