Places like Chult, I can only accept 3 out of the 4 repeatable. The mission given by Wulf Rygor "Missing Scouts" doesn't count. Worse yet, I have two quests that I am almost positive are not passable. If they are passable I would love to hear from someone who didn't waste hours sitting in a zone to get them done.
I did the Epic Heroic on SKT without an issue, but all the other HE's don't seem to count in Bryn Shander.
I did the three HE's on Curse of IWD without any problem, but Epic HE's don't seem to count. I tried both PvE and PvP Epics and got no credit.
Normally I would post this in bugs, but I hope someone will tell me a trick or gimmick I am missing. As of Monday 3 new quests drop from Sybella in PE, and all 8 of my characters are stuck with these 2 incomplete. I know they don't need to be done right away, but with 8 characters, I should not have to wait around 2 or 3 hours each for some Epic and then not get credit.
Thanks for your support!
Comments
IWD epics are the Remorhaz in the Pass and the Black Ice Beholder in the Valley.
Thomas @mimicking#6533 please for the love of all that is holy, set the timers shorter or at least include the other encounters to count in the area. Today many players did "Raid the Raiders!" in the Pass and one of them commented, I guess that wasn't epic enough to count. I know that is a major and not an epic, so maybe a descriptive list is in order?
Chult quests count in Omu, Soshenstar count except for Bariri. Weeklies seem to count for Omu but not Soshenstar. Found quests in Omu count. Patrols for Soshenstar count (haven't tested 100% weeklies and found quests or Omu patrols)
SKT Defending the Dale doesn't count nor any quest in Lonelywood. Most found quests outside of LW count but Wandering Frost Giant in Brynn doesn't. Somi seems to randomly advance the counter. Campaign Intro quests count, for the most part.
River District counts Demiplanes and Dig sites as quests. The weekly counts. The daily does not but if you take the objective to retrieve an object from a vault that does count. Objective to kill mobs doesn not count. Riverside Rumble counts but Stencil Cypher does not.
Dread Ring counts the dailies and weekly AFAIK. Phantasmal Fortress counts with a Knox quest but Dread Spire does not (Conqueror challenge is the same in this)
Sharandar counts the mini zone quests and Reservoir but not Battle For... or the daily lairs.
IWD is still buggy. Black Ice Beholder does not work for all--you can complete it and not get credit for the quest. But it does work sometimes (or so I hear--didn't work for me).
And no, @highlyunstable is correct--although the silly quest keeps telling you to go to Caer Konig for the HEs, I have never seen an HE in the town either.
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Glad I saw your post now though. I hope they can address this. Can't finish my legacy quests for the day without it.
Quixaltic Guild Leader
GH20, pm for inv
1, 2, 3, 5, 4, 6 [or something similar]
The pattern would start every fifteen minutes or so, so we got together and jumped to the zone either next to have the Yester spawn, or the one after, and wait.
The community was calling spawn instances so people could line themselves up for the BHE in Barovia. It was all very lovely and everyone was working together as a team to help everyone complete the Quest.
Fabulous all round
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As far as Maze Engine, the repeat option is your friend. I have settled on Strange Concoctions, Araj Tower, Mutual Arrangements and Epilogue as the fastest 4. Then I do Ballad for the final one.
IWD Conqueror can be done on zone, but Need For Mead and Biggrins will take care of the lions share of mobs.
Icewind Dale is not so simple, I spent 1 hour talking to a person in the Valley about how they have been waiting for an hour also. After being there for 80 minutes the Black Ice Beholder popped up next to me. We killed it and I got the quest completed. I figured maybe 2½ to 3 hours wait between spawns. Nope, I got on 2 hours later, as an alternate and waited with another player who said they were there for almost the two hours and not going to give up. I waited and it was a no show after more than an hour more of waiting. The other player was reading a book and all I demolished was a bag of chips. Over 3 hours in the same instance, and not a peep, I left and the other player stayed reading their book. I played elsewhere and when I got back 1 hour later the same player was still there waiting. They waited more than 4 hours doing nothing but waiting for this quest, this is insane! Unless they have this random, I am guessing it might be cycled and just depends on how much gets done in the area to repeat the cycle.
It would be nice if the developers could either change the quest requirements or have the epics show up a bit more often.
ATTN: @callumf#9018 @nachodx22
The only reason the BHE spawns in numerical order 1,2,3,etc.. the instances are called into existence and the timer starts. There is no changing instance in Icewind Dale because of PvP area.
Thanks
M.K.
On another note, maybe a timer like the dragon HE's would help.
Quixaltic Guild Leader
GH20, pm for inv
Just offer alternative completion path.
Have a "do this" OR "this" so you can do the legacy. So rather than do 3xHE(3x suggested players) and 1xBHE (10x suggested players) have it offer a alternative path 3xHE(3player) and one of 1xHE(10player) OR 2xHE(5player) OR 3xHE(3player).
So in effect: 1. do 6xHE (3player) OR 2. do 3xHE (3player) +2xHE (5player) OR 3. (as it is currently) 3xHE(3player) +1xHE(10player).
There are enough HE (5player) ones to be done, that you wouldn't have to wait hours and hours per character for a BHE(10 player).
Could get even more creative later on: Do X HE + kill X mobs in zone (say 50% of what you needed for the straight out kill ones). Or X HE + X quests ( perhaps 50% of what was needed for the straight out quest # ones)
Anyway, they could do in the existing structure, a "option completion path" without having to scrap what they got already in existence and rework what they have currently later.
Just an idea Devs.
The last thing we need is more to do in these areas. We just need more spawns and not seemingly random spawns.
I'm loath to suggest a world spawn timer clock, they used to have timers for all kinds of group content like gauntlegrym or bonus rewards for doing this or that dungeon within this or that 30 minutes or hour. They sucked! Never failed, that I or friends would log on, see something we would want to do ticking down, we would rush rush to get in and it was completed. Or the dungeon bonus was on when we started but we would miss killing final boss and loot chest by 5:02 missing out on the bonus.
The timer clocks was one of the reasons gauntlegrym pvp was such a major fail, it would feed one side or the other more players allowing them to dominate for weeks and weeks on end, people just gave up, figuring it wasn't worth a hour or more of their time when the other side owned it. That was what was so wrong in WoW with contested PVPVE, the server populations were always one or the other faction twice as many players, owning whole sections of the map, not allowing for change of hands and quest completions.
You know what would happen with a beholder or remorhaz clock, everyone would rush to get there in time and it would be killed already, further pissing people off. If the point is to get people to go back to old zones and breath more life into old content, the BHE thing is killing the intent. People are already ignoring the more annoying aspects, if it isn't addressed soon they will just pass on it altogether.
With that said I have had my time with a few issues with these quest.
Like doing river district and not sure what quest completes it because well omm quest does not state what to do to complete it so I had to play a bit of guessing games just to see what did.
I would enjoy it a bit if I did not have to take guesses oh maybe the weekly portal works nope okay maybe dig sites yep good maybe this and that its just ya dont like it.
There for I pass on wasting my time on this for such bad rewards dont see the point.
For the most part, I like the Legacy quest system--but it needs to be patched--and soon. I was in IWD over the past several days helping out my guild, and I saw ChillTooth pop frequently, but never Black Ice Beholder. What the Hamster???? Wouldn't it be nice if all the epics would count????
@mimicking#6533 --could we please get an update on when the fixes will be implemented?
I would upgrade the amount of currency given by about 20% or something to make it even sweeter with Mod 17 coming up some time...