lol at this recent stream of "content creator" jive. they deserve no more special treatment than anyone else. it's all a load of self important tripe imo. narcissism=content creator..
I appreciate those who do testing and create guides, (recently Rainers guide to mod 16 really has been indispensable for instance) those people are awesome. but this steady stream of opinion on youtube as some kind of omg stop the presses thing, everyone stop and listen you don't need to think any further!!!! is laughable at best. those people are welcome to their opinion and it's fine to express it. but those opinions are no more or less valuable than anyone elses opinion expressed here or reddit or facebook or elsewhere.
I agree. And when they start bad mouthing the game and/or the devs, and then in the same video, ask the devs why they don't listen to them, I find that especially laughable. It should be obvious why the devs don't even bother watching certain people, when all those people do anymore is bash on the game, the players, or staff.
Whatever you want to tell yourself bud. bottom line game is dead, and dying more each day, its pathetic to see some of the comments against content creators, nobody asked for special treatment, we fought to make it a better game, not to get money.. we voice our opinions as you voice yours.. there is no self interest here bsides the better ment of the game.. but the sad truth is that will not come to pass. You know it, i know it.. evryone knows it..plus i didnt expect anything else from you, since you know, you're under the devs wing i will congtinue to trash it.. and so many others will too.. nothing you cna do about it..
Wait , maybe there is something you can do? you know fix the game? 75% or more of the community hates the mod. yet your judgements are clouded, blinded.
you clearly dont play the game.. like gamepedia doesnt ofcourse they dont watch ( even though believe you me , they do ), the truth hurts, dont make me post all the reasons the game went down the drain..
Greta idea, lets support the devs, that ruined the game, ruined progression, i guess most of the community is crazy in pointing out the hundreds of mistakes and flaws..
get off the high horse and speak some truths.. stop defending a lost cause..
i gladly will take the face of the guy you hate , as long as i keep speaking the truth, you will keep hating on us..
Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
lol at this recent stream of "content creator" jive. they deserve no more special treatment than anyone else. it's all a load of self important tripe imo. narcissism=content creator..
I appreciate those who do testing and create guides, (recently Rainers guide to mod 16 really has been indispensable for instance) those people are awesome. but this steady stream of opinion on youtube as some kind of omg stop the presses thing, everyone stop and listen you don't need to think any further!!!! is laughable at best. those people are welcome to their opinion and it's fine to express it. but those opinions are no more or less valuable than anyone elses opinion expressed here or reddit or facebook or elsewhere.
I agree. And when they start bad mouthing the game and/or the devs, and then in the same video, ask the devs why they don't listen to them, I find that especially laughable. It should be obvious why the devs don't even bother watching certain people, when all those people do anymore is bash on the game, the players, or staff.
Oh or maye we should praise the devs for all the bugs, and issues that have never been fixed.. right? that my friend, is what is laughable.
11
dread4moorMember, NW M9 PlaytestPosts: 1,154Arc User
edited May 2019
> @nitocris83 said: > Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
Therefore, you know we are expecting announcements of solutions, not platitudes.
...Also, please stream yourself playing CR, ToNG, mSP and LvL80 toon in low level quests. That's the only way your "where we want it" statement will ever be considered anything but an insult.
Thank you.
I am Took.
"Full plate and packing steel" in NW since 2013.
Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
I hear what you're saying but I have to ask. are you going to be addressing the scaling issues we're seeing
#scalingisforlizards
but seriously, if hte whole stream is about scaling... it should be a short stream, because the only real solution here is to basically get rid of scaling or scale it WAY back...more or less to where it is on live for consoles.... or to make everything level 80.. it should be simple to get across a solution.
right? otherwise... it's just a load of excuses as to why the problem isn't being fixed..
I admit it... I'm a whale. Or rather, I USED to be. I recognize that Cryptic is a business and Neverwinter is one of the products that it's trying to sell. The purpose of the business is to make profit. I get that, so I have no issue helping to keep the Devs and power bill paid. The lights stay on and folks only get to play for free because some players make real world purchases in the Zen market. TBH, there's nothing in the Zen store really worth buying, so pay to win isn't an issue. But there's really not a lot there to entice folks to spend cash either. But that's a separate issue.
That said, I feel betrayed. I've been a Paladin main since the beginning and I've heavily invested in it. I bought a total of five tigers from the Zen store over the last year (main and alts) among many other items... and now Cryptic has pulled a bait-and-switch by NERFing them into the ground along with all the other companions. These are not the products that we purchased! VIP is barely worth it anymore either. Add to all of this the fact that you've absolutely WRECKED my class along with the general game-play. I can no longer solo content and am really struggling with making a build that's viable. Half of the feats are worthless and the rest effect useless encounters that no one uses. The scaling is an issue, yes, but it's only one fraction of what's wrong with the game now. I'm more than a little jaded and you've taught me to never trust you. The game isn't fun anymore, so I've closed my wallet. I have a strong suspicion that I'm not the only whale that's beached itself... can you blame me? The company just harpooned us!
I have a strong suspicion that THIS is the reason for the post and the Q&A. There's a mass exodus and the coffer is drying up. It makes me seriously question your motives. The players have been trying to tell you from closed beta that this thing isn't right. It's not that you've not heard us... you've deliberately ignored us. It seems that you're STILL intending to to ignore us too. I've seen the post that says the Q&A will only be addressing scaling issues. So you don't really want to listen to anything other than what fits your script. How about some REAL dialogue? Sorry for the salt and I really mean no disrespect, but the trust has been broken and it's going to take a lot more than words to earn it back.
i know about scaling is the biggest problem, but here is what devs really overlooked most of all when they add newer gears, runes, enchants and other stuffs except Crafting.
yes, they missed crafting and became obsolete, and mostly ignore content of all.
just my opinion, it was overlooked, and seem those devs dont have wide view of focus, they seem to have narrow tunnel vision and worked on while ignoring what was needed and they considered not priority.
so my suggestion to redo crafting quest and keep items specific for characters and companions. we have 6-7 types of crafter professions. what we do when we get new armors and gears from lootings and rewards, made the craft so useless.
see, that is the problem. solution would be, crafting for companion gears, use crafting to upgrading artifacts, make some upgrades on jewelries, and cleans up the mess they made in Mod 15 and redo the mastercraft.
what i have seen devs doing, they split up focus on one thing and then other stuffs when it would had done it long time ago, divided attentions are the lack of quality and not looking at long term project or seeing big picture, and bad plannings and bad decisions made, and these hurt players.
big question, why do we have crafting like this we have now? it seem abandoned when they should left old profession alone and keep as original and redo "leadership" profession, but instead they turn into "gatherers", workshop was really wrong type of "cash-sink", they already nerf potions with longer cooldowns, still hurting since mod 6. Health regen was the first thing took out on Mod 6, the most hated and now repeated with Mod 16, and now the newly hated. they make players die faster and call it as "good for game" but not good for morales of players.
David Letterman's Top 10 things about Mod 16 scaling
10. Fountain of youth... Making endgamers and casuals feel like fresh helpless noobs. 9. Not running old dungeons has freed up my time to play the new campaign. 8. Enchantments? I don't need no stink'n enchantments. 7. Tanks have never been so polite. "Be my guest, feel free to go first". 6. Healing Potions, now enriched with vitamin C. 5. Legendary insignia free zones! 4. Content, now like cheese. New content is soft, gets harder with age. 3. Yards everywhere haven't looked this good since mod 6. 2. Random mobs giggling "Pinata party" as you stroll into combat. 1. It's united the player base.
- I feel good in Master expeditions. The only content that is right in this moment. There is progress here. Teamplay, tank, healings, etc. I want the whole game like this.
- I feel bad in scaled content. Nothing works. Is like a time travel. We like challenge. But we like rewards also. Long runs in old dungeons that we have mastered 1000 times, to get a peridot? A big NO. And alevieate scaling in normal content.
- Is very important to make progress. To feel that progress. To have goals that make you stronger, and feel that strong in old content. If you invest in items like end game enchants you should feel that power.
- Is important to have character customization. I want that feat choices give you different game stiles. Like companions or items. I want FOR THE LOVE OF GOD customizable initial stats. And not stats like INT in paladins needed to make dmg.
- Bugs. Is acceptable to have bugs. Its unnaceptable to have game crashes 100% in some dungeons like CR and push that to live.
- Interesting QoL sells. Giving that you cant sell power because of scaling and you shot your feet with the changes making every item worthless, sell QoL things, like bag spaces, Bank slots (yes more slots, much more), items to make something BtC to BtA, etc.
There are other things, but those are my bigger concerns.
Yep, weapon enchants in particular are abysmal. The cost of mats to go from rank 13 to rank 14 is insane, and for what? An extra 1%-2% damage? It's so insignificant you won't even feel the increase. If I didn't see it first hand I'd think it was a joke. The initial weapon dmg%/magnitude ticks definitely need to be raised on flaming, bile, plaguefire, etc. That's why 99% of dps are back to rocking vorpal because the others just don't cut it.
Here is something you can give to @mimicking#6533 If you you really must persist with the scaling make it as such: 1% per level reduced. 80-70 = 10% reduction in stats, 80-60 = 20% reduction in stats. The current reductions are just way too overboard.
Varric the Cursed Dwarven cursed to be Tiefling CW Original Serenity Mostly Retired DC Tokarek Bearded Dwarven OP Tankadin JuiceHead Goofy Human GWF Member of H3llzWarriors and Limitless.
Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
Will be working, but I'll check the recorded version after work.
I like the new zone - I've managed to pull 2 characters through so far - but the dungeons issue (scaling) needs to be addressed asap. I'm not really feeling motivated to bring any more through the new content at this point because once they finish the Undermountain campaign, there is very little else to do.
Besides the 700+ days of VIP (and keys) to work through - what's keeping me in the game at this point is waiting on new classes (and maybe races) to experiment with.
"I agree. And when they start bad mouthing the game and/or the devs, and then in the same video, ask the devs why they don't listen to them, I find that especially laughable. It should be obvious why the devs don't even bother watching certain people, when all those people do anymore is bash on the game, the players, or staff."
Wow, that is really pathetic from any kind of professional point of view. By that line of reasoning players shouldn't listen to creatyve either since all she does is scoff and write contemptuously about anyone that doesn't hold the same opinions. There are innumerable excuses one can make for not communicating.
However if a company is interested in improving their product, the only way to do that is listening to your customers. This includes negative feedback and listening to those who don't sugar coat every sentence. This is especially true of a virtual fantasy product whose sole avenue of success is in the increasing the fun had by the playerbase.
I admit it... I'm a whale. Or rather, I USED to be. I recognize that Cryptic is a business and Neverwinter is one of the products that it's trying to sell. The purpose of the business is to make profit. I get that, so I have no issue helping to keep the Devs and power bill paid. The lights stay on and folks only get to play for free because some players make real world purchases in the Zen market. TBH, there's nothing in the Zen store really worth buying, so pay to win isn't an issue. But there's really not a lot there to entice folks to spend cash either. But that's a separate issue.
That said, I feel betrayed. I've been a Paladin main since the beginning and I've heavily invested in it. I bought a total of five tigers from the Zen store over the last year (main and alts) among many other items... and now Cryptic has pulled a bait-and-switch by NERFing them into the ground along with all the other companions. These are not the products that we purchased! VIP is barely worth it anymore either. Add to all of this the fact that you've absolutely WRECKED my class along with the general game-play. I can no longer solo content and am really struggling with making a build that's viable. Half of the feats are worthless and the rest effect useless encounters that no one uses. The scaling is an issue, yes, but it's only one fraction of what's wrong with the game now. I'm more than a little jaded and you've taught me to never trust you. The game isn't fun anymore, so I've closed my wallet. I have a strong suspicion that I'm not the only whale that's beached itself... can you blame me? The company just harpooned us!
I have a strong suspicion that THIS is the reason for the post and the Q&A. There's a mass exodus and the coffer is drying up. It makes me seriously question your motives. The players have been trying to tell you from closed beta that this thing isn't right. It's not that you've not heard us... you've deliberately ignored us. It seems that you're STILL intending to to ignore us too. I've seen the post that says the Q&A will only be addressing scaling issues. So you don't really want to listen to anything other than what fits your script. How about some REAL dialogue? Sorry for the salt and I really mean no disrespect, but the trust has been broken and it's going to take a lot more than words to earn it back.
I agree. It's not just the horrendous scaling but also the weird nerfings of classes. The whole gameplay has been destroyed with Mod16. My CW is now a shadow of what it was. He is not a controller now, he is a eunuch. Patches here and there will not solve the underlying problem. The problem is in the base. It's a bad base and that is what is making people to leave.
I am sick of hearing contributors on twitch and youtube complain about cryptic. I think it's funny how you complain cryptic doesn't "take care of it's contributors" ..... first off most of the contributors do nothing but show how to make the game truly free to play with solo grinding, meaning not having to put real money on the game......that's a problem ..A BIG PROBLEM...first off folks free to play means no subscription the end game content can be reached with real money which then goes into the game to make it free to play for all...if you take away the real money aspect of this game is gonna fail end of story which is where it's headed now. The reason why things get nerfed is because they need pay, not grind for ad to exchange to zen. Basically you are all complaining about the situation you put yourselves in and what entirely comical is your trying to say that this is all based off of broken content....well friends lets see you eat steak and lobster with no money. Use some common sense folks seriously. As far as i'm concerned mod 16 is great sure there are broken things but what game doesn't have its issues and those issues get addressed I think for the most part its the grinders who are pissed off not the players, think about it they grind an already grindy game to avoid putting real money on the game, then they complain when you take away their ability to grind so they don't have to pay. Honestly in my opinion just fix the bugs and scaling in certain areas and let the bums find another bridge to hide under.
This is the system that was set up by the company, not the players. They chose to offer players basically a time vs money scenario. If the game can no longer support this model, then they need to be forthcoming about it and not pretend balance between total free-to-play and pay-to-play still exists.
It's Cryptic's job to figure out how to make spending real money attractive. Many suggestions have been offered by the community of things they would like to see. But instead of adding new items, they depend on the same items (like cwards) and just make them "more valuable" by increasing the exchange.
My friends and I want to spend money, but we do not feel there is good value here any longer. That's a real problem.
mweh, i really wanna thank you for getting the game scaled down as it is now.
I use to play like, 4/6 hours a day. grinding diff dungeons for fun. Then scaling came in, played the really enjoyable undermountain campain (witch was WAY to short!!!!) and had a really good time! (no lies here!)
Then, 3 quests (ME) a day. 35min max. thats all.
thanks for getting me less addictive to nw. i really even feel i shoudnt even play those ME's anymore and just log in for my key and logg of.
I agree. And when they start bad mouthing the game and/or the devs, and then in the same video, ask the devs why they don't listen to them, I find that especially laughable. It should be obvious why the devs don't even bother watching certain people, when all those people do anymore is bash on the game, the players, or staff.
Who did it? When? You know excactly when this happens: All the great streamers like unforgiven, rainer, mia, kaligold etc. didnt start bashing from the beginning! The getting more and more upset, AFTER they told the devs all the bugs and the big issues with scaling. Not once, 100 times! And after no response at all, they where angry. And there is your post now.....unfair and untrue. So because no streamer was bootlicking the devs 100 times its the fault from the streamer now that devs didnt listen????? Are you serious???? Whats next? Bugs are only in the game bc the players are to "unfriendly"??? A good dev watches everything what can help him/her to make a game better. You dont like the tone? Its your fault as a dev that ppl getting angry an now you wont watch it, bc the way the streamers are talking AFTER you slapped them in the face???? WOW! Is critic only allowed in a special manner? Maybe you can specify that. Thx a lot
Spidey
11
demonmongerMember, NW M9 PlaytestPosts: 3,350Arc User
edited May 2019
Un-nerf stealth for tr... let it give 100% critical from stealth. And bypass all anti crit defense
Bugs in master expedition, sometimes your mobility goes to 0 and only fixes when you exit dungeon or use a teleport skill encounter... dodge or shift movement wont fix it. / stuck wont fix it .
Scaling needs to go away... I was going to buy some rank 15 packs but since they are no use in all content I didnt...
[SIGPIC][/SIGPIC]
I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
Thank you for finally understand why we player based mad with this module, I would like to see this kind of communication in the future right now there is something I want to talk about and this may sound offensive but it's for the best of the game
Tbh this is not a full apologies from what have you done to your community and whole player based including content creators. THIS IS JUST A DAMAGE CONTROL ISN'T IT? TO GAIN TRUST WITH PLAYER AGAIN. You have been doing that since what?? Module 6??? Or 8???
First of all the Thomas foss aka mimicking statement about the core of the module, this is completely misleading on your development during preview, scaling down is never been a good options (WoW did this and hundred of player are mad about it) please revert or re design scaling because a lvl 80 player with endgame gear now get either 1 or 2 shot kill by weak critters, and it never fun some boss has a very fast aspd, that made dodging aoe marking difficult. The removal of lifesteals is acceptable removal of our character progression of veterans player spend over 5 years playing this game and have over 10k+ hours can't be accepted.
2nd u don't like broken module and a broken game. I want you to see the past module of the game starting from module 6. You been giving us a broken module since mod 6 but yet we manage to survive it because the game play mechanic still the same and there is a progression in it even though it's a Long grind but we can feel our sense of accomplishment. Module 16 however our progression gone and there is no Point to stacks as many stats as we can then get scaled down to oblivion.
3rd before the launch of this mod 16 game developer with gamepedia stream the mod16 but the truth is you were lying to us with embedded view, you ask gamepedia people who has 0 idea about the game to play your game instead asking popular content creators such as rainer, northside (unforgiven), kali gold, silv3ry and etc to invite them in your stream. This is like smashing us with baseball bat in our face. Stop lying to your community, respect your content creators and other veterans player. We also help you advertising game for free.
There is still a lot of mistakes u were msde but I will wait in Q&A about scaling. And sees If u still care about your game, content creators, and player base.
Edit A message to all cryptic developers You all have a chance to save the game during preview yet you missed it and fail miserably, now you still have a chance but do it fast because players are leaving fast and went to TERA, BDO, ESO, MHW, ff14 or others games
The problem is more than just scaling. It’s the drastic devaluation of all of the effort and real money spent by your player base. I spent a great deal of time getting my OP to exactly where I wanted him, hour upon hour researching the BIS; the best feats and boons; the best companions and mounts to use for ME in the style that I play and spending considerable amounts of real money in the process to achieve a toon that I absolutely loved playing. Mod 16 comes and POOF it’s all gone. How can I make this as clear as possible: I do not want to play the travesty of an OP that you have created. Having totally changed my class Cryptic should have given me the choice of another class of MY choosing on a like for like basis. But you haven’t and won’t. Please tell me why I should give Cryptic another single penny of my hard earned cash when I no longer trust you not to devalue whatever I create ? Change was and is necessary and all things become obsolete eventually but not in this way and so quickly
Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
Lets not forget the current lack of reward.. In mod15 an end game player could solo content, I know i personally soloed CN and all beneath (inviting other players to reap the end chest rewards). Being able to do so in itself was a 'reward' for the amount of time invested in my characters.. they actually felt like heroes. Since scaling has removed that element of 'reward' and dungeons take longer and are more difficult shouldn't the rewards received from end chests be reconsidered now.....Other wise there is a rapidly diminishing desire to actually run any old content at all...
Also lets not forget the rubber banding.. There is something definitely wrong as when I do runics, the rubber banding only occurs during the runic......... which means that during a runic all I can do is mash buttons (I'm sure this was something the devs wanted to avoid with this mod) in the vein hope I am actually within range of a mob, or just splash down aoes....
I'm sure there are many other things but those are my main bugbears. reward and performance.
> @ananxiousnoob#0947 said: > The problem is more than just scaling. It’s the drastic devaluation of all of the effort and real money spent by your player base. I spent a great deal of time getting my OP to exactly where I wanted him, hour upon hour researching the BIS; the best feats and boons; the best companions and mounts to use for ME in the style that I play and spending considerable amounts of real money in the process to achieve a toon that I absolutely loved playing. Mod 16 comes and POOF it’s all gone. How can I make this as clear as possible: I do not want to play the travesty of an OP that you have created. Having totally changed my class Cryptic should have given me the choice of another class of MY choosing on a like for like basis. But you haven’t and won’t. Please tell me why I should give Cryptic another single penny of my hard earned cash when I no longer trust you not to devalue whatever I create ? Change was and is necessary and all things become obsolete eventually but not in this way and so quickly"
I totally agree with this. I can't even kill an oger in a level 80 runic now. I shouldn't be REQUIRED to have a party just to run basic, non-scaled content. Not spending another penny until Cryptic develops some form of value for the effort, time and $$$ that we've spent building our toons.
2
demonmongerMember, NW M9 PlaytestPosts: 3,350Arc User
Oh yeah.. the final boon that reflects damage is not working anymore at all...
[SIGPIC][/SIGPIC]
I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
Comments
Wait , maybe there is something you can do? you know fix the game? 75% or more of the community hates the mod. yet your judgements are clouded, blinded.
you clearly dont play the game.. like gamepedia doesnt
ofcourse they dont watch ( even though believe you me , they do ), the truth hurts, dont make me post all the reasons the game went down the drain..
Greta idea, lets support the devs, that ruined the game, ruined progression, i guess most of the community is crazy in pointing out the hundreds of mistakes and flaws..
get off the high horse and speak some truths.. stop defending a lost cause..
i gladly will take the face of the guy you hate , as long as i keep speaking the truth, you will keep hating on us..
get ''creative'' next time..
> Hi folks! I'm going over the comments in this thread in preparation for tomorrow. Our main focus in regards to the Q&A will be scaling and scaling-related bugs so please keep that in mind if your question is unrelated and we are not able to answer.
@nitocris83
Good to know you are reading them, Julia.
Therefore, you know we are expecting announcements of solutions, not platitudes.
...Also, please stream yourself playing CR, ToNG, mSP and LvL80 toon in low level quests.
That's the only way your "where we want it" statement will ever be considered anything but an insult.
Thank you.
I am Took.
"Full plate and packing steel" in NW since 2013.
#scalingisforlizards
but seriously, if hte whole stream is about scaling... it should be a short stream, because the only real solution here is to basically get rid of scaling or scale it WAY back...more or less to where it is on live for consoles.... or to make everything level 80.. it should be simple to get across a solution.
right? otherwise... it's just a load of excuses as to why the problem isn't being fixed..
I admit it... I'm a whale. Or rather, I USED to be. I recognize that Cryptic is a business and Neverwinter is one of the products that it's trying to sell. The purpose of the business is to make profit. I get that, so I have no issue helping to keep the Devs and power bill paid. The lights stay on and folks only get to play for free because some players make real world purchases in the Zen market. TBH, there's nothing in the Zen store really worth buying, so pay to win isn't an issue. But there's really not a lot there to entice folks to spend cash either. But that's a separate issue.
That said, I feel betrayed. I've been a Paladin main since the beginning and I've heavily invested in it. I bought a total of five tigers from the Zen store over the last year (main and alts) among many other items... and now Cryptic has pulled a bait-and-switch by NERFing them into the ground along with all the other companions. These are not the products that we purchased! VIP is barely worth it anymore either. Add to all of this the fact that you've absolutely WRECKED my class along with the general game-play. I can no longer solo content and am really struggling with making a build that's viable. Half of the feats are worthless and the rest effect useless encounters that no one uses. The scaling is an issue, yes, but it's only one fraction of what's wrong with the game now. I'm more than a little jaded and you've taught me to never trust you. The game isn't fun anymore, so I've closed my wallet. I have a strong suspicion that I'm not the only whale that's beached itself... can you blame me? The company just harpooned us!
I have a strong suspicion that THIS is the reason for the post and the Q&A. There's a mass exodus and the coffer is drying up. It makes me seriously question your motives. The players have been trying to tell you from closed beta that this thing isn't right. It's not that you've not heard us... you've deliberately ignored us. It seems that you're STILL intending to to ignore us too. I've seen the post that says the Q&A will only be addressing scaling issues. So you don't really want to listen to anything other than what fits your script. How about some REAL dialogue? Sorry for the salt and I really mean no disrespect, but the trust has been broken and it's going to take a lot more than words to earn it back.
i know about scaling is the biggest problem, but here is what devs really overlooked most of all when they add newer gears, runes, enchants and other stuffs except Crafting.
yes, they missed crafting and became obsolete, and mostly ignore content of all.
just my opinion, it was overlooked, and seem those devs dont have wide view of focus, they seem to have narrow tunnel vision and worked on while ignoring what was needed and they considered not priority.
so my suggestion to redo crafting quest and keep items specific for characters and companions. we have 6-7 types of crafter professions.
what we do when we get new armors and gears from lootings and rewards, made the craft so useless.
see, that is the problem.
solution would be, crafting for companion gears, use crafting to upgrading artifacts, make some upgrades on jewelries, and cleans up the mess they made in Mod 15 and redo the mastercraft.
what i have seen devs doing, they split up focus on one thing and then other stuffs when it would had done it long time ago, divided attentions are the lack of quality and not looking at long term project or seeing big picture, and bad plannings and bad decisions made, and these hurt players.
big question, why do we have crafting like this we have now? it seem abandoned when they should left old profession alone and keep as original and redo "leadership" profession, but instead they turn into "gatherers", workshop was really wrong type of "cash-sink", they already nerf potions with longer cooldowns, still hurting since mod 6. Health regen was the first thing took out on Mod 6, the most hated and now repeated with Mod 16, and now the newly hated. they make players die faster and call it as "good for game" but not good for morales of players.
10. Fountain of youth... Making endgamers and casuals feel like fresh helpless noobs.
9. Not running old dungeons has freed up my time to play the new campaign.
8. Enchantments? I don't need no stink'n enchantments.
7. Tanks have never been so polite. "Be my guest, feel free to go first".
6. Healing Potions, now enriched with vitamin C.
5. Legendary insignia free zones!
4. Content, now like cheese. New content is soft, gets harder with age.
3. Yards everywhere haven't looked this good since mod 6.
2. Random mobs giggling "Pinata party" as you stroll into combat.
1. It's united the player base.
Ereshkigal - 12k Tiefling SW
Aurora Ravensong - 11.6k Drow CW
Original Serenity Mostly Retired DC
Tokarek Bearded Dwarven OP Tankadin
JuiceHead Goofy Human GWF
Member of H3llzWarriors and Limitless.
I like the new zone - I've managed to pull 2 characters through so far - but the dungeons issue (scaling) needs to be addressed asap. I'm not really feeling motivated to bring any more through the new content at this point because once they finish the Undermountain campaign, there is very little else to do.
Besides the 700+ days of VIP (and keys) to work through - what's keeping me in the game at this point is waiting on new classes (and maybe races) to experiment with.
Wow, that is really pathetic from any kind of professional point of view. By that line of reasoning players shouldn't listen to creatyve either since all she does is scoff and write contemptuously about anyone that doesn't hold the same opinions. There are innumerable excuses one can make for not communicating.
However if a company is interested in improving their product, the only way to do that is listening to your customers. This includes negative feedback and listening to those who don't sugar coat every sentence. This is especially true of a virtual fantasy product whose sole avenue of success is in the increasing the fun had by the playerbase.
Patches here and there will not solve the underlying problem. The problem is in the base. It's a bad base and that is what is making people to leave.
It's Cryptic's job to figure out how to make spending real money attractive. Many suggestions have been offered by the community of things they would like to see. But instead of adding new items, they depend on the same items (like cwards) and just make them "more valuable" by increasing the exchange.
My friends and I want to spend money, but we do not feel there is good value here any longer. That's a real problem.
I use to play like, 4/6 hours a day. grinding diff dungeons for fun.
Then scaling came in, played the really enjoyable undermountain campain (witch was WAY to short!!!!) and had a really good time! (no lies here!)
Then, 3 quests (ME) a day. 35min max. thats all.
thanks for getting me less addictive to nw. i really even feel i shoudnt even play those ME's anymore and just log in for my key and logg of.
Cheers to you!
All the great streamers like unforgiven, rainer, mia, kaligold etc. didnt start bashing from the beginning! The getting more and more upset, AFTER they told the devs all the bugs and the big issues with scaling. Not once, 100 times! And after no response at all, they where angry.
And there is your post now.....unfair and untrue. So because no streamer was bootlicking the devs 100 times its the fault from the streamer now that devs didnt listen????? Are you serious????
Whats next? Bugs are only in the game bc the players are to "unfriendly"???
A good dev watches everything what can help him/her to make a game better. You dont like the tone? Its your fault as a dev that ppl getting angry an now you wont watch it, bc the way the streamers are talking AFTER you slapped them in the face???? WOW!
Is critic only allowed in a special manner? Maybe you can specify that. Thx a lot
Spidey
Bugs in master expedition, sometimes your mobility goes to 0 and only fixes when you exit dungeon or use a teleport skill encounter... dodge or shift movement wont fix it. / stuck wont fix it .
Scaling needs to go away... I was going to buy some rank 15 packs but since they are no use in all content I didnt...
That is all.
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Thank you for finally understand why we player based mad with this module, I would like to see this kind of communication in the future right now there is something I want to talk about and this may sound offensive but it's for the best of the game
Tbh this is not a full apologies from what have you done to your community and whole player based including content creators. THIS IS JUST A DAMAGE CONTROL ISN'T IT? TO GAIN TRUST WITH PLAYER AGAIN. You have been doing that since what?? Module 6??? Or 8???
First of all the Thomas foss aka mimicking statement about the core of the module, this is completely misleading on your development during preview, scaling down is never been a good options (WoW did this and hundred of player are mad about it) please revert or re design scaling because a lvl 80 player with endgame gear now get either 1 or 2 shot kill by weak critters, and it never fun some boss has a very fast aspd, that made dodging aoe marking difficult. The removal of lifesteals is acceptable removal of our character progression of veterans player spend over 5 years playing this game and have over 10k+ hours can't be accepted.
2nd u don't like broken module and a broken game. I want you to see the past module of the game starting from module 6. You been giving us a broken module since mod 6 but yet we manage to survive it because the game play mechanic still the same and there is a progression in it even though it's a Long grind but we can feel our sense of accomplishment. Module 16 however our progression gone and there is no Point to stacks as many stats as we can then get scaled down to oblivion.
3rd before the launch of this mod 16 game developer with gamepedia stream the mod16 but the truth is you were lying to us with embedded view, you ask gamepedia people who has 0 idea about the game to play your game instead asking popular content creators such as rainer, northside (unforgiven), kali gold, silv3ry and etc to invite them in your stream. This is like smashing us with baseball bat in our face.
Stop lying to your community, respect your content creators and other veterans player. We also help you advertising game for free.
There is still a lot of mistakes u were msde but I will wait in Q&A about scaling. And sees If u still care about your game, content creators, and player base.
Edit
A message to all cryptic developers
You all have a chance to save the game during preview yet you missed it and fail miserably, now you still have a chance but do it fast because players are leaving fast and went to TERA, BDO, ESO, MHW, ff14 or others games
Also lets not forget the rubber banding.. There is something definitely wrong as when I do runics, the rubber banding only occurs during the runic......... which means that during a runic all I can do is mash buttons (I'm sure this was something the devs wanted to avoid with this mod) in the vein hope I am actually within range of a mob, or just splash down aoes....
I'm sure there are many other things but those are my main bugbears. reward and performance.
> The problem is more than just scaling. It’s the drastic devaluation of all of the effort and real money spent by your player base. I spent a great deal of time getting my OP to exactly where I wanted him, hour upon hour researching the BIS; the best feats and boons; the best companions and mounts to use for ME in the style that I play and spending considerable amounts of real money in the process to achieve a toon that I absolutely loved playing. Mod 16 comes and POOF it’s all gone. How can I make this as clear as possible: I do not want to play the travesty of an OP that you have created. Having totally changed my class Cryptic should have given me the choice of another class of MY choosing on a like for like basis. But you haven’t and won’t. Please tell me why I should give Cryptic another single penny of my hard earned cash when I no longer trust you not to devalue whatever I create ? Change was and is necessary and all things become obsolete eventually but not in this way and so quickly"
I totally agree with this. I can't even kill an oger in a level 80 runic now. I shouldn't be REQUIRED to have a party just to run basic, non-scaled content. Not spending another penny until Cryptic develops some form of value for the effort, time and $$$ that we've spent building our toons.