Please fix the unstoppable bug for GWF's. Also, we need 6 new dungeons and 6 new raids with 3 tiers of difficulty each to even out the game. Stop making campaigns and give us dungeons.
For Systems Design I'd like to know why specifically boons like the SKT +2k damage bonus for 2 points into it are even workable when people are hitting for six and seven figure damage. All the capstone boons in SKT are terrible for non-clerics and should be revised.
Just stuff that is completely negligible that no one would notice if you took them out, they should be removed or be raised significantly. Some of the PVP quests in Caer Konig only give you a pittance of silver and a tiny amount XP, no campaign currency at all.
1
lonewolfmk1Member, NW M9 PlaytestPosts: 137Arc User
Unlike most of the people here, I want to toss my hat in for the Foundry. For a D&D game in which you can create your own quest, the Foundry needs some love since creating quests is something that should be a bigger focus of a D&D MMO.
Foundry? As in why has it been down, what's causing the problem, and is there anything the Foundry community can do to help? Perhaps the ability to create a new PvP map contest?
They don't know how to monetize it (nevermind countless suggestions through the years), and without some profit to look at, aren't interested in doing anything too much about it overall. (My paranoid 2 cents, anyway)
Balancing always needs to be a priority... and sure, pvp.
I went with: Systems Design (stats, balance, etc.), which I personally believe includes PvP and it shouldn't be a separate choice, but that's just me...
1
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
I dont see a vote that lessens the insane amount of boring grind you added.. where is that one? Im not trying to be tongue and cheek, this is what I would vote for.. your game has gotten quite boring recently..
4
instynctiveMember, NW M9 PlaytestPosts: 1,885Arc User
Foundry.
New Dungeons.
New stories.
Less grind.
Foundry.
"...I grab my wiener and charge!" - ironzerg79
5
forumnamesuxsMember, NW M9 PlaytestPosts: 490Arc User
Foundry? As in why has it been down, what's causing the problem, and is there anything the Foundry community can do to help? Perhaps the ability to create a new PvP map contest?
Bold part needs its own post.
Wolves, big as a horse! I need new pants!
0
checkmatein3Member, NW M9 PlaytestPosts: 525Arc User
I did Q&A since there are too many questions that need answered that fit into just one category.
I honestly think both Foundry and PvP are the most neglected "Features" of this game. Rather than dividing ourselves over which deserves the most "love," both communities should unite in calling for improvements to BOTH. A well rounded player base is a healthy player base and benefits the game as a whole. By standing together, we can make this game better for ALL players.
"I don't know, I'm making it up as I go..." Featured Foundry Quest:Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5
adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
I really, really couldn't care less about PvP, and I have no real questions or anything regarding M11.
What I am interested in are long term plans regardingthe Foundry, and short-term plans regarding crafting (including masterwork). This doesn't really fit in the poll, so I will just ignore the poll, sorry.
Take a look at easier to build systems. My favourite example is Wildstar: Building while playing and playing while building. Resizing any objects from tiny to huge. And.. and.. and..
I choose Other. I would love to hear a little bit about the FOUNDRY. Without the assets it's more or less useless and I would love to build again. So much potential. The editor was the reason why I got interested in this game. My answer ist definitely the foundry.
Comments
Why you get like 6k exp and 22 silver for quests in Mod 11? http://neverwinter.gamepedia.com/Mercantile_Missions
Just stuff that is completely negligible that no one would notice if you took them out, they should be removed or be raised significantly. Some of the PVP quests in Caer Konig only give you a pittance of silver and a tiny amount XP, no campaign currency at all.
Balancing always needs to be a priority... and sure, pvp.
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
Other then that....PvP.
New Dungeons.
New stories.
Less grind.
Foundry.
"...I grab my wiener and charge!" - ironzerg79
Guild--And the Imaginary Friends
Iyon the Dark
NWS-DOVA9JIJV - The Lost Seneschal
NW-DT3221YUY - The Wildcross Bride
Foundry Grand Master.
Featured Foundry Quest: Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG
Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5
Sopi SW Youtube channel pvp brickabrack
What I am interested in are long term plans regardingthe Foundry, and short-term plans regarding crafting (including masterwork). This doesn't really fit in the poll, so I will just ignore the poll, sorry.
Take a look at easier to build systems.
My favourite example is Wildstar: Building while playing and playing while building. Resizing any objects from tiny to huge. And.. and.. and..