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M11 Dev Q&A

nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,498 Cryptic Developer
edited February 2017 in General Discussion (PC)
We're looking to do some Dev Q&A streams and want to know what *you* want to know more about! Our goal is to cover every area of game development over time but this will help give us a better idea of what the community is most interested in!

M11 Dev Q&A 227 votes

Overall Game Design
4% 11 votes
Concept Art
0% 0 votes
Environment Art
0% 1 vote
Story/Lore
7% 16 votes
Systems Design (stats, balance, etc.)
48% 111 votes
Engineering
2% 5 votes
QA
6% 15 votes
Production
0% 2 votes
UI Design/Artist
0% 0 votes
Other (add your answer to the thread)
29% 66 votes
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Comments

  • This content has been removed.
  • julianalz55julianalz55 Member, NW M9 Playtest Posts: 89 Arc User
    Pvp
  • elpide31elpide31 Member, NW M9 Playtest Posts: 8 Arc User
    Pvp
  • cust0mxcust0mx Member Posts: 60 Arc User
    PVP
  • whitespicyricewhitespicyrice Member, NW M9 Playtest Posts: 21 Arc User
    PvP
  • ravnazrael1ravnazrael1 Member Posts: 36 Arc User
    Events are old and boring and recycled too much. Some new events that are actually fun with decent rewards would be great.
  • slysnow#2290 slysnow Member Posts: 110 Arc User
    PvP.
    Also wth with these keys? Why won't you cut the time it takes to make the keys in half, purchase via gold/AD etc? Or is it your desire to have people stop playing because of the obvious...
  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    Even though PVP could fit under System's Design, it's clearly worthy of a category of its own. Unfortunately, the Vanilla software has it's... shortcomings... and we can't add an option now that the poll is live. We're counting the PVP response (unique handles in comments and Agree votes).
    Caritas Guild Founder (Greycloak Alliance)

    Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited March 2017
    Issues worth to speak imho:
    -Old dungeons rework.
    -More mechanics to bosses to counter dps burn game.
    -More wise reward system to make Tier3 dungeons worth to farm. Rewarding people ability to make good parties with coordination and TS as in other MMOs or in "good old CN" days.
    -How to make the game with the less He/campaign grind and more dungeon/raid farm
    -dps characters should be in line with each other
    -Anti-bot measurements
    -Foundry

    Post edited by kozi001 on
  • erutluverutluv Member Posts: 7 Arc User
    I'm a new player and I'm definitely interested in the system design, however I'd also like to know about visual appearance for gear. Like how it all looks exactly the same at the low levels. I think having interesting and unique designs for armour and weapons is an attractive feature of any game and I want to know why it's not something that's better developed in Neverwinter.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    PvP and the rebalance of the remaining classes.
  • kb17#4880 kb17 Member Posts: 1 Arc User
    PVP
  • alj0schaalj0scha Member, NW M9 Playtest Posts: 16 Arc User
    PVP
  • glorf755glorf755 Member, NW M9 Playtest Posts: 9 Arc User
    pvp
  • slayassasinslayassasin Member, NW M9 Playtest Posts: 6 Arc User
    PvP <3
  • hastati96hastati96 Member Posts: 499 Arc User
    plans for a new class
    Nero - Palacetamol - Essence of Aggression
  • bananitsabananitsa Member, NW M9 Playtest Posts: 37 Arc User
    PvP

  • killtofigthkilltofigth Member Posts: 8 Arc User
    PvP
  • blur#5900 blur Member Posts: 490 Arc User
    Companions with +Stats active bonuses reworked into some useful active bonuses to bring more choice instead current 3 archons + siege master + something else.
    image
  • chaoticegochaoticego Member, NW M9 Playtest Posts: 5 Arc User
    PVP PVP PVP PVP capture the flag PVP
  • whitespicyricewhitespicyrice Member, NW M9 Playtest Posts: 21 Arc User
    It's been 11 modules and not one thing has been changed to the PvP design/system ( Not including Ice Wind Pass, etc. )

    Having be able to use companions in those zones makes it almost impossible to test builds. It's not the same as it is in Domination. It also lags a lot even if there is or if there is not any players in the instance...making it hard to have a proper 1v1 or to test your skills.

    Putting more effort into making new PvP maps and PvP modes WILL gradually increase the PvP community and be more appealing to the new/current members of the game.

    There's barely any players BECAUSE of the balancing system/very little variety of PvP options. It's time to step it up.

  • rhodahrhodah Member, NW M9 Playtest Posts: 117 Arc User
    edited February 2017
    PVP !
    and why is it not even a choice in the poll? Are pvpers not part of the game?
    Post edited by rhodah on
  • evilmetal86evilmetal86 Member, NW M9 Playtest Posts: 6 Arc User
    PVP
  • urabaskurabask Member Posts: 2,923 Arc User
    edited February 2017
    Posts: 1 said:

    PVP

    lol.
    poll said:

    Production

    IMO this one needs an explanation or it'll be ignored.
    I8r4ux9.jpg
  • calonwen1987calonwen1987 Member Posts: 1 Arc User
    PVP
  • darkinght1darkinght1 Member, NW M9 Playtest Posts: 15 Arc User
    (other) pvp ... is very abandoned,no new content,no balance :| gg and sh siege are dead. the queue system in pvp should also improve, is very frustrating to fight against premades when you pair with people from low ilvl :( example: all 4k vs 3k/2k.. need to add solo queue pvp
  • elfopettielfopetti Member Posts: 1 Arc User
    (other) PvP
This discussion has been closed.