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Update on the Trade Bar Store

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  • edited February 2016
    This content has been removed.
  • wraithr32wraithr32 Member, NW M9 Playtest Posts: 38 Arc User
    It's sad because the original thread on the Xbox forums got closed with this information in the last post by a moderator "Closing this thread up since they have posted an update with how they plan to handle it. You can find that thread here."

    the new thread started with the following post

    "On Tuesday, February 10, the Coalescent Wards, Preservations Wards and Blood Rubies were removed from the Trade Bar Store in the Xbox One version of Neverwinter. We wanted to go over why the decision was made and the process of communicating this change to the community.

    First off, let’s discuss the communication. We as a company failed to distribute this information before we made the change. For that, we apologize. It has always been our desire to be transparent with the community in an effort to ensure that you have the necessary information for our game. However, this change wasn’t something that was planned and withheld. Both the PC and Xbox version operate in different ways especially in regards to their economies. Similar to real-world economies, there are highs and lows mixed with hundreds of variables. In this particular situation, we made the decision to remove the wards and rubies late in the cycle of our communication and after we already communicated the previous changes that were available in the PC version of Underdark. This last minute change did not give us the opportunity to distribute that message to the players before the launch of our expansion. In the future, we will work towards giving a larger timeframe to properly communicate this message to you.

    Similar to the adjustments that we made with the AD economy, our team is in the process of doing a holistic review of how players are interacting with our economy as a whole. Our investigation is focused on reviewing every variable to look for areas of abuse through either exploitation or fraud, whether through paid currency or achievable in-game currency. The removal of these items was due to a large influx in habits that we have been following from exploiters, who have been obtaining these items and redistributing them as currency for other purposes. To be very clear though, we do not want to discuss our economy in absolutes. There could always be adjustments or exceptions based on how players are interacting with the changes to our in-game systems. This is why Coalescent and Preservation Wards are still available through systems like Invocation.

    To speak to this further, one of our guidelines for putting items into in-game stores is to never allow that exact item to also exist in the Zen Market. Doing so can create confusion, as well as introduce perceived equivalencies that aren’t actually true. We made a mistake when allowing these items to exist in both the Trade Bar store and the Zen Market. Though Coalescent Wards and Preservation Wards did exist (at a higher price) in the Trade Bar store before, our attempt to make them more prominent and significantly cheaper had a large negative impact on the in-game economy. We really thought this would be a positive change, but we were wrong and we apologize for taking them away now.

    Through this process, and since the launch of our game, community feedback has been paramount to how we perceive our game. We understand that several of you were upset with the changes and want to reiterate that we do not intend to hinder your play experience. We’re gamers too and we review our decisions through the lens of our own gaming habits. We will continue to review our system, but in the meantime we would like to make good on communication. Although we cannot return the removed items from our Trade Bar store, we would like to offer each of our players the following:
    We are going to look into our player data for those who had 200+ Trade Bars total in their account at the time of our Underdark launch. That means if one character had 197 Trade Bars and another had 3, the account would be treated as though it had 200. For those accounts, we will give out one Coalescent Ward for every 200 Trade Bars that you had in your inventory at the time of launch. The reason we need to use the old pricing is that we are still reviewing the in-game economy as a whole. For this reason, we are also going to cap the maximum amount of wards at 10 Coalescent Wards per eligible individual. You will NOT be charged Trade Bars for this transaction. This is a gift.
    We will also be delivering a free pack to ALL existing accounts that includes: one Coalescent Ward, one Blood Ruby and five Preservation Wards.
    Finally, we are going to consider our community goals for Neverwinter on Xbox One accomplished.
    In regards to when we will deliver these items, we are in the process of making them available for accounts as described above. Based on our current estimations, we expect to have all of these gifts go out within the next week. We will be updating everyone on the status of the update as we get closer to release.

    We hope you continue to deliver feedback for our team. We are listening to you every time that you post on the forums, Reddit, Twitter and Facebook. You are a critical part of our game and your feedback is important to us."


    Which is to say the way they were going to handle it is to do nothing, and they find their community goals for Xbox One accomplished..... HOW?????
  • malfoirmalfoir Member, NW M9 Playtest Posts: 39 Arc User
    wraithr32 said:

    It's sad because the original thread on the Xbox forums got closed with this information in the last post by a moderator "Closing this thread up since they have posted an update with how they plan to handle it. You can find that thread here."

    the new thread started with the following post

    "On Tuesday, February 10, the Coalescent Wards, Preservations Wards and Blood Rubies were removed from the Trade Bar Store in the Xbox One version of Neverwinter. We wanted to go over why the decision was made and the process of communicating this change to the community.

    First off, let’s discuss the communication. We as a company failed to distribute this information before we made the change. For that, we apologize. It has always been our desire to be transparent with the community in an effort to ensure that you have the necessary information for our game. However, this change wasn’t something that was planned and withheld. Both the PC and Xbox version operate in different ways especially in regards to their economies. Similar to real-world economies, there are highs and lows mixed with hundreds of variables. In this particular situation, we made the decision to remove the wards and rubies late in the cycle of our communication and after we already communicated the previous changes that were available in the PC version of Underdark. This last minute change did not give us the opportunity to distribute that message to the players before the launch of our expansion. In the future, we will work towards giving a larger timeframe to properly communicate this message to you.

    Similar to the adjustments that we made with the AD economy, our team is in the process of doing a holistic review of how players are interacting with our economy as a whole. Our investigation is focused on reviewing every variable to look for areas of abuse through either exploitation or fraud, whether through paid currency or achievable in-game currency. The removal of these items was due to a large influx in habits that we have been following from exploiters, who have been obtaining these items and redistributing them as currency for other purposes. To be very clear though, we do not want to discuss our economy in absolutes. There could always be adjustments or exceptions based on how players are interacting with the changes to our in-game systems. This is why Coalescent and Preservation Wards are still available through systems like Invocation.

    To speak to this further, one of our guidelines for putting items into in-game stores is to never allow that exact item to also exist in the Zen Market. Doing so can create confusion, as well as introduce perceived equivalencies that aren’t actually true. We made a mistake when allowing these items to exist in both the Trade Bar store and the Zen Market. Though Coalescent Wards and Preservation Wards did exist (at a higher price) in the Trade Bar store before, our attempt to make them more prominent and significantly cheaper had a large negative impact on the in-game economy. We really thought this would be a positive change, but we were wrong and we apologize for taking them away now.

    Through this process, and since the launch of our game, community feedback has been paramount to how we perceive our game. We understand that several of you were upset with the changes and want to reiterate that we do not intend to hinder your play experience. We’re gamers too and we review our decisions through the lens of our own gaming habits. We will continue to review our system, but in the meantime we would like to make good on communication. Although we cannot return the removed items from our Trade Bar store, we would like to offer each of our players the following:
    We are going to look into our player data for those who had 200+ Trade Bars total in their account at the time of our Underdark launch. That means if one character had 197 Trade Bars and another had 3, the account would be treated as though it had 200. For those accounts, we will give out one Coalescent Ward for every 200 Trade Bars that you had in your inventory at the time of launch. The reason we need to use the old pricing is that we are still reviewing the in-game economy as a whole. For this reason, we are also going to cap the maximum amount of wards at 10 Coalescent Wards per eligible individual. You will NOT be charged Trade Bars for this transaction. This is a gift.
    We will also be delivering a free pack to ALL existing accounts that includes: one Coalescent Ward, one Blood Ruby and five Preservation Wards.
    Finally, we are going to consider our community goals for Neverwinter on Xbox One accomplished.
    In regards to when we will deliver these items, we are in the process of making them available for accounts as described above. Based on our current estimations, we expect to have all of these gifts go out within the next week. We will be updating everyone on the status of the update as we get closer to release.

    We hope you continue to deliver feedback for our team. We are listening to you every time that you post on the forums, Reddit, Twitter and Facebook. You are a critical part of our game and your feedback is important to us."


    Which is to say the way they were going to handle it is to do nothing, and they find their community goals for Xbox One accomplished..... HOW?????

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  • edited February 2016
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  • darwinsradiodarwinsradio Member Posts: 61 Arc User
    Was discussing this with a friend and he pretty much summed up Neverwinter as it stands now

    "Neverwinter is a spamtastic greedy cashgrab run by conartists."

    I hate to say it but I have to agree with him, as much as I try to like this game every time they "Fix" something they just whittle away a little more of what is left that actually keeps me here.

    If they would make actual content other than grindy "elemental Evil" boredom, and Heroic Encounters I might be tempted to keep throwing some cash their way every now and then, but as it stands I have 33 days left on my VIP, and that is the last cash I will ever spend on this game.
  • eldeskaleldeskal Member, NW M9 Playtest Posts: 214 Arc User
    image
    GODTWSJ LG LZW JWKUMW

    Answer is "No more coal wards...hahaha"
  • d4rthd00fusd4rthd00fus Member Posts: 453 Arc User
    This game would have turned out so much better if the devs actually played the game as a normal player would instead of taking shots in the dark and killing half their player base with each clumsy shot. Oh and getting rid of a certain person who has been making poor decisions and ruining the game for everyone since mod 6.
  • gaidin#2096 gaidin Member Posts: 22 Arc User
    Admins,

    I'm a new player, as well as my wife and five of our friends. We've founded a guild with the goal of doing end-game content and 4/5 of us are working our way between 60 and 70 after a couple months of play. We all paid cash to subscribe to VIP (6 months in the case of my wife and I), as well as buying zen market mounts and a few other items. This was a large initial investment into a game for us, but it's D&D and Forgotten Realms - we figured we'd be playing for quite a long time with the VIP giving us bars to use to slowly, but eventually upgrade equipment and enchantments so that we can actually participate and possibly merge with a more long-standing and well geared guild.

    Your change has effectively made this a pipe dream, as none of us has the money to invest the insane amounts of real world cash this will now require. For new/casual players, using bars to buy wards was slow to begin with to try to catch up to required gear scores, and you've effectively made this content exclusive by removing this avenue. Not only this, but the major draw to pay for VIP was the bars, which you've now removed, effectively using true bait and switch on us. i view the remaining months of our VIP a true waste of money now.

    On top of that, I see this administrator post (page 25, bottom of the page with a "spiderman sees uncle ben rice and weeps" gif and no quotable text), mocking the absolutely expected - and well deserved - backlash. With this, you have very succinctly demonstrated what you think of your player base and I can say with absolute certainty that we will not be renewing our VIP, and we will not be spending another real-world dime on your game. We will play until it's not fun anymore or, more likely, the game dies due to the obvious lack of respect and care you have proven to have for the player base as you drive them away.

    Not that I expect any response to my post, assuming it's not removed by moderators, but did mocking the players feel good?

    -Gaidin
    62 GWF (1,771 Gear Score, 814 Nigh Useless Tarmalune Trade Bars, and ~4 months of useless VIP left)
  • vizintivizinti Member Posts: 2 Arc User
    Well it was a fun game! I enjoyed the VIP for the shot at the wards, I mean the travel is used all the time, Praying all over is fun, Mail, bank etc.. but I personally did it for buying the Coal wards, I never get anything good from the 1 key a day. Months and Months on multiple accounts VIP between my entirte family we've never saw a good drop but we all had a laugh and a mini competition on who got the most bars to buy a ward with! Sadly thats been taken away. Now 2 family members returned to another MMO as they feel Dev's are too much cash grabbers and they want to support a game that doesnt do that. What would it have hurt to make them BOA?
  • inyawayupdeepinyawayupdeep Member, NW M9 Playtest Posts: 206 Arc User
    Well you wanted response from us... you got it, page after page in the forums and from what I've seen its all negative. everyone seems to be saying the feel cheated and lied to, I fell the same. Your VIP club was a classic bait and switch, it still has some value but I am ashamed that I recommended it to so many people. I suspect that the removal of wards from the trade bar market was done because the new mod will have items (new armor and weapon enchantments) that will need wards badly to improve, and you want to be able to capitalize on the need. I will go back to my previous stance from before VIP. This game needs to get rid of all wards and just give everything a 100% chance to upgrade. The next best solution is to put the wards back in the trade bar store and remove them from the zen market.

    You need to readdress the issue hit on by Scott the game administrator who told us that Free to play people should be able to enjoy the game at the same level of the Pay to play people by using time instead of cash, you had just started heading in the right direction before you made this change I spent money in the game on keys and VIP, I improved and played my alts. Now you've gone back to your old way of doing things, Did Scott's vision for the game change? How about a word or two from him.
  • mramarodanmramarodan Member Posts: 23 Arc User
    edited February 2016
    I'd say that's a smart move, and I support it very much. It seems lots of people are not happy about it, but it's gonna be a lot more beneficial for starters, and the only ones REALLY gonna be upset are the lockbox gamblers, among which group also include lots of hackers and/or ad farming bots. However it's sad for grinders too since they'll get those for a lot more ad than before. But VIP is for making lvling up easier, not for taking advantages over other players, which is bad for everyone if it's to be encouraged. It will even up the loss atm in the long run; the people that are attracted to the game will find it more enjoyable to play within the system and many of them will still be willing to purchase VIP, which include myself. I'm still gonna purchase VIP, and even more happily...... as soon as I see a discount coming up. :p
  • criticals#1230 criticals Member Posts: 14 Arc User
    How is it more beneficial for starters?

    It makes it MORE expensive and costly to make enchants, have you not seen what PC and Xbox prices have shot through the roof because of this cash grab decieving tradebar update?
  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited February 2016

    I'd say that's a smart move, and I support it very much. It seems lots of people are not happy about it, but it's gonna be a lot more beneficial for starters, and the only ones REALLY gonna be upset are the lockbox gamblers, among which group also include lots of hackers and/or ad farming bots. However it's sad for grinders too since they'll get those for a lot more ad than before. But VIP is for making lvling up easier, not for taking advantages over other players, which is bad for everyone if it's to be encouraged. It will even up the loss atm in the long run; the people that are attracted to the game will find it more enjoyable to play within the system and many of them will still be willing to purchase VIP, which include myself. I'm still gonna purchase VIP, and even more happily...... as soon as I see a discount coming up. :p

    lol .... what?

    Just read the previous 26 pages of different views on this horrible mistake.
    And maybe you will get an idea on how this game works.


    On a side note...

    I would like to add that in no way ,employees should be blamed for this mistake.
    They are just workers here, payed to do a job. They sit there for " -- : -- " hours and do the best they can.

    They do not run the show. The people in the " leadership " position do.
    So i would like to apologize to people that are " not in charge" , you know who you are, and ask for understanding.
    Some of us, are here a very long time.
    And even if we do not post any more, that does not mean we do not play this game and are not active players, trying to contribute to our community in-game. That is why, this " mistake " caught us off-guard.
    I am sure the free apology gift was their idea to appease us. Or at least to give something back.
    Post edited by araneax on
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • cerberusxllcerberusxll Member Posts: 387 Arc User
    they really are doing a hatchet job

    I'd say that's a smart move, and I support it very much. It seems lots of people are not happy about it, but it's gonna be a lot more beneficial for starters, and the only ones REALLY gonna be upset are the lockbox gamblers, among which group also include lots of hackers and/or ad farming bots. However it's sad for grinders too since they'll get those for a lot more ad than before. But VIP is for making lvling up easier, not for taking advantages over other players, which is bad for everyone if it's to be encouraged. It will even up the loss atm in the long run; the people that are attracted to the game will find it more enjoyable to play within the system and many of them will still be willing to purchase VIP, which include myself. I'm still gonna purchase VIP, and even more happily...... as soon as I see a discount coming up. :p

    ok, I'll admit. I laughed at all that.
    Cerberus | Scylla | Orion | Makelo | Nemesis | Ares | Artemis | Asclepius | Nyx | Hades | Dexithea | Dolos | Demonax | Athena | Enyo | Medusa | Talos | Alcyone
  • snottysnotty Member, NW M9 Playtest Posts: 476 Arc User
    While this idea would be nice if they did it, it wouldn't fix the problem.

    Without cheap alternative access to wards via means other then the zen store, ranking up artifacts and artifact gear becomes basically pointless. The drop rate from the coffers you get from invoking is too low. I've been an active player since that change was made and with 8 toons I've been able to get maybe 5 drops.....far too low for that amount of time and since the devs refuse to believe anything is wrong with their RNG I doubt anything will ever be done about it.

    Paying $10 per coal ward or 380K AD (possibly more or less depending on the zax price at the time you need to buy them but for this arguemnt Im sticking with 380 per) to buy the zen to buy the coal is just too high with the number of artifacts we have. With 4 artifacts and 4 artifact gear that that's 8 coal wards if you want to upgrade all 8 so it'll cost you $80 or 3,040,000 ADs. And while you can get to epic pretty easy using Preserv wards, after that you're best off using Coal wards to get to mythic and legendary. So now its 2 coal wards per artifact and artifact gear.

    So 2x8=16. And now 16 coal wards will cost you $160 or 6,080,000 ADs. And by the way, this doesn't even include all the enchantments we have to upgrade also which have an even more demanding need for coal wards. The simplest fix the devs both could have and should have made was to make the trade bar wards BoA.

    And don't be fooled for a minute if you think they either didn't think of that or couldn't do it. They did think of it and they could have done it.
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  • leaudricleaudric Member Posts: 13 Arc User
    Since they are not replying to our worries and don't care about us, why should we even follow the in-game/forum rules. Try guild wars 2 guys,it's free but you have to pay for the expansion. It's $40(standard version) - $100(ultimate version) has the best gaming MMO mechanics I've ever seen.Always in the top 5 in player base unique hits over a period of 4hours and it also takes the number 1 and 2 spot most of the time. I have 6 level 80's,hit me up @leaudric :smile:

    I came back here for nostalgia(NWO is the first MMO I've played),saw it was still crappy, hasn't changed much,then left.
  • l0th4ri0l0th4ri0 Member Posts: 589 Arc User

    I'd say that's a smart move, and I support it very much. It seems lots of people are not happy about it, but it's gonna be a lot more beneficial for starters, and the only ones REALLY gonna be upset are the lockbox gamblers, among which group also include lots of hackers and/or ad farming bots. However it's sad for grinders too since they'll get those for a lot more ad than before. But VIP is for making lvling up easier, not for taking advantages over other players, which is bad for everyone if it's to be encouraged. It will even up the loss atm in the long run; the people that are attracted to the game will find it more enjoyable to play within the system and many of them will still be willing to purchase VIP, which include myself. I'm still gonna purchase VIP, and even more happily...... as soon as I see a discount coming up. :p

    NICE. Well played. I actually should have posted something like this earlier, so I'm kinda envious. The only thing I would have changed in your post is how the changes to the tarm store would fix PVP elitism/unfairness as well.

  • asthazarfasthazarf Member, NW M9 Playtest Posts: 167 Arc User
    If VIP isn't about taking advantage over other players, I suggest the removal of TB discounts as well; just so it'll be more in line with your thoughts. (@mramarodan and @l0th4ri0)
  • araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    edited February 2016
    asthazarf said:

    If VIP isn't about taking advantage over other players, I suggest the removal of TB discounts as well; just so it'll be more in line with your thoughts. (@mramarodan and @l0th4ri0)

    Do not forget removing the Zen = AD trade.
    Removing all the shiny stuff from the trade bars merchant.

    Heck i would even go with removing the lockbox keys of the VIP buyers. Just to " scale it " I mean it is not like they paid any real money for it, right?

    Oh oh, while we are at it. I say making all of the epic dungeons level of entry to at least 3.5 k. and PVP to at least 4k .

    Also no more wards from invoking chests as well! And no pres. wards. Actually they should make it 1000 zen for that as well.

    No mounts ingame, except Zen market and lockboxes..
    No dyes can be bought for AD or bars, just Zen market.

    Removing all of the VIP " privileges " as well! That is always a good move! Right?

    .... remind me if i missed anything. :pensive:

    In case someone did not get it, it is sarcasm. </3
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    hey guys, i think i know who they are, just discovered and exposed...
    these guys are from Bizarro's homeworld, copy of superman.
    people of Bizarro are so totally reverse.

    whenever we get upset, they think it is good.
    remember, their world isnt round, it is squared cubical planet.
  • asthazarfasthazarf Member, NW M9 Playtest Posts: 167 Arc User
    I feel a conspiracy theory creeping up on me... that some folks were "bribed" into posting stuff... >.>
  • inkantessainkantessa Member Posts: 1 Arc User
    I have been working on my main character for the better part of 3 years. I spend minimal money on the game due to a lack of affordability. Micro transaction games are successful because they entice and excite players with what is offered. Everything you offer is outrageously overpriced and not considered a micro transaction. You don't even allow purchases of under $10.00. Most micro transaction games offer $1.00 - $10.00 enticing products that may be necessary or not necessary but are nonetheless intriguing and play towards a players impulse to purchase something. There is nothing in your zen market that offers that kind of excitement. You continue bringing out "expansions" but are not fixing the issues that already lie at the core of the game. Now, you tie the players ability to progress without paying a obsurd amount of money. If I was going to pay that kind of money I would just go back to paying monthly for World of Warcraft, at least they offer a player the ability to compete in game with others who may or may not have money!!

    I hope you can see the trend of outrage this action has caused in an already upset community. You claim you have done this because it messes up the in game commerce, well, there are many other ways you could have handled that problem besides stonewalling your players. The refinement process is already a complicated, time consuming and overly expensive process for the players then to add the aggravation of taking away any chance for progressing without paying a ridiculous sum of money and you have just lost many players. By removing a way for players to progress their characters you have stopped all interest and want to continue playing the game. Understand what you have done... Players pay $10 a month to get VIP so they can open boxes that have a low drop rate for epic items at 1 key a day but to offset that every box contains some Trade bars to collect and get ESSENTIAL items to progress your character. So, okay makes sense to have the PERK of VIP. Now, the only thing that you can obtain with trade bars are non-essential items, i.e. out of date armor, weapons, etc. or vanity pets that give very little advancement to your character, slower mounts that you have no place to store (So no reason to own more than one mount due to limited room in bags and bank!)...etc Now, lets look at the situation as it is now. You have placed the items in the Zen store for $10 for a coalescent ward, $8 for a blood ruby and $1 for for 5 pack of preservation wards. All of the following items will require a coalescent ward to upgrade: armor enchants, weapon enchants, and artifacts/artifact armor pieces due to the percentage for upgrade success being so low. So, there are 5 armor pieces that need upgrade, 4 artifacts, and 22 enchantment upgrades; all of which have to be upgraded multiple times (4 times for armor pieces, 4 times for artifacts and 12 times for each enchant) So, lets do the math on that....304 coalescent ward to make 1 character to max which buying through the zen store is $3,040.00. I don't know about you but that is INSANE!!! There is no other place in the game to get those essential items to progress a character now that they are no longer in the trade bar store. Why would anyone play this game when they are getting completely screwed over?? You cannot PLAY the game if you cannot progress... #freethewards #greedygamingcompany #Neverwinterunplayable


  • edited February 2016
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  • crunch1984crunch1984 Member Posts: 6 Arc User
    I was online playing a bit yesterday and people were talking in chat. Every now and then some random player (who never learned to read) would say in chat, "Wow! I got a Coalescent ward and Blood Ruby in my mail!!" Then I would respond, "Yes, they are apologizing for removing them from the trade bar store, you can only get them with zen now." A moment later and they come back with, "@#$% is so @#$% and $10 for a @#$% coalescent ward!!


  • crunch1984crunch1984 Member Posts: 6 Arc User
    edited February 2016
    If you spend on VIP (on Neverwinter), you, at least, need to have acces to everything and even sit in a mountain of AD, but now it's a lie, you buy VIP and you get absolutely nothing in exchange.



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  • bigblackafricabigblackafrica Member, NW M9 Playtest Posts: 122 Arc User
    leaudric said:

    Since they are not replying to our worries and don't care about us, why should we even follow the in-game/forum rules. Try guild wars 2 guys,it's free but you have to pay for the expansion. It's $40(standard version) - $100(ultimate version) has the best gaming MMO mechanics I've ever seen.Always in the top 5 in player base unique hits over a period of 4hours and it also takes the number 1 and 2 spot most of the time. I have 6 level 80's,hit me up @leaudric :smile:

    I came back here for nostalgia(NWO is the first MMO I've played),saw it was still crappy, hasn't changed much,then left.

    I will never play another MMO if it involves NCSoft in any way. I don't care if it is the best game in the history of games, there is too much likelihood that NCSoft will shut it down.
  • asthazarfasthazarf Member, NW M9 Playtest Posts: 167 Arc User
    Let's try again, without breaking the rules this time.

    Here's a possible reason for this move: Lockboxes are a gambling item. The fact that they were worthwhile even without the big wins, might've lead people to believe that gambling is a good thing!

    So you see, folks... they actually care about you... so much, that they don't want to give you RL grief by altering your perspective towards gambling!
This discussion has been closed.