Though Demogorgon inflicts madness into any brave adventurer he faces, it takes a particularly skilled being to manipulate even the finest of heroes to do their bidding. As the tricky devil on your shoulder, the quasit excels at torment, mischief and corruption. Luckily for you, this quasit is bound to you by magic and shall “advise” you as the newest companion in Neverwinter, available for purchase in the Zen Market on January 21!
http://www.arcgames.com/en/games/neverwinter/news/detail/9746203
Call me Andy (or Strum, or Spider-Man)!
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Comments
The companion looks cute in a weird alien way lol
I understand the new stuff needs to have a cool bonus if there is any expectation of purchase, but that cool bonus has to be useful. This one is not, even with the 3 piece set bonus.
I wouldnt sweat it much.. this comp, even if sort of cool looking, isnt of any value.
(not sure if they remember how bad regen is. )
The thing is, augment companions are not the current hotness compared to a bonded battle companion, so it's hard to love augments right now as more than an idea. I guess a lot of it is innate in power creep, but a companion now needs to offer something pretty special bonus-wise to be viewed as worth using. And no matter how much regeneration you put on it, it's not a stat players are looking for because of not being able to regenerate HP in combat (and not caring about the effect on incoming healing - which, fairly, you can get other ways).
(Couple of notes on companion pricing in general, the tomb spider and kenku archer are inexplicably higher priced than other companions of their quality. The black dragon ioun stone is also more expensive than all other epic Zen companions, which was slightly understandable when it came out.)
(Notes on companion bonuses in general, for any stat stick companion to measure up in level 70 stat scaling, the numbers would need to be more in line with the quasit than current. +25/+100/+190/+300 to a stat is a *terrible* bonus, considering these weren't even much good under the old system. Stuff like the Swashbuckler and Travelling Entertainer circumstantially giving you a teeny-tiny increase in stats... staggeringly awful. Boosting all of them would be a nice gesture to players, and wouldn't wreak havoc on lowbie balancing any worse than being able to use high-level enchants, even less due to not being active in Domination PvP. Aside from that, anyone wanting to be an overpowered lowbie would still be better off using something that buffs damage directly. So really, nothing to lose and everything to gain by adjusting them.)
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I think the answer is to adjust all the stat-stick companions to offer something balanced to the current game.
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Regen as a stat though is just god aweful. At least with the rework lifesteal is still viable, the rework killed regen.
Too bad it has Regen though. Seems strange they would make a new companion have so much of a newly-made useless stat. Perhaps the devs plan on making the stat useful again? Sure hope so.
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My evil magic user had one, my CW needs one. Style points.
Not a huge difference between Fall Damage reduction and Regen to me.
Augments bury you in stats. Why expect it to also have a great bonus, too?
That would make non-augs even more pointless.
I will still get the companion though, as I said. Why? Nostalgia. It's adorable, in an ugly way, and brings back memories. Plus, it's an augment. I love augments. I'm an old school D&D Wizard Fan/Player and love collecting companions, mounts, achievements, lore, and weird stuff.
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I wouldn't necessarily seek out more than what I get from the DC artifact and boons, but I'll gladly take what's given to me.
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(I still use augments on plenty of characters because they're bought and paid for and BiS is uninteresting to me in the same way that owning a larger television is uninteresting to me when I've already got one that works fine. But I know that technically I could get more stats if I upgraded a bunch of companions and a bunch of bonding stones and... bleh. I just can't be bothered about it that much when it's such an expense and I like having so many characters playable-if-not-BiS.)
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3.6M AD? Perhaps if I open some lucky lockboxes I'd look into it.
Not sure why people who'd never play augments complain about
a new ones abilities. You just don't buy it.
Of course if you're complaining about this augment not being a
defender, instead... I guess that's a decent point.
For the average player, this is like getting the Chicken augment.
It's amusing.
It's kind of hard for me to justify putting more money into a different augment though, when the bonus is fairly bad, and I'm using augments because they're what I already have. Depends if they put it at the same price as other rare companions or arbitrarily decide to make this one more expensive because it's so new and speshul. I can be parted with my money for cute factor, but probably not for nothing but cute factor.
It's not even quite like getting a chicken because the bonus on the chicken is an occasional lifesaver. Regen won't be.
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