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[QOL] BoC becomes BoA

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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited October 2015
    No, The majority of BOC items should not become BOA

    Things that would require Unbind Tokens, or unbinding.

    - Companions
    - Mounts
    - Artifact Equipment
    - Artifacts
    - Misc/Belt Items (Doohickey, Pet, Coin, etc)

    Either a different unbind price per category, or a global unbind token that works on all.

    An unbind token could cost 200-400 zen. Allowing PWE to make money off the FOTM changes.

    Even people that had storage spaces full of bound stuff would have an additional cost associated with flipping gear.

    I would pay 200zen per item to xfer my Lostmauth 3pc set. (600zen)

    just do it that way

    30000 Zen for a class changing token to play the next broken class, lol

    I am pretty sure that democracy is a good thing but not in every aspect, otherwise everybody would wear a gun in his pocket because he voted for...
  • szejhuludpuchaczszejhuludpuchacz Member Posts: 306 Arc User
    Yes, All BOC Items should become BOA; where applicable
    This change will be alt-friendly. We have few arti-sets, normal artifacts... Its too much to upgrade. People want to play few classes not only main one. If you are playing only one this game become boring after few months. Ofc some items will stay BoC but it would be ok if I can move my elol set between my DPS characters. Or cw wepon set between my mages. Leveling takes time, after 60 its horrible grind and then after you get 70 you see tons of stuff to upgrade...
    200_s.gif
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    No, The majority of BOC items should not become BOA
    it is alt friendly for long term player
    but its too cheap imo, having some achievments with one char and just transferring them to another, no
    but this game is all about money, so probably they will implement a transfer token
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited October 2015
    Yes, All BOC Items should become BOA; where applicable

    it is alt friendly for long term player

    It used to be for the first few modules. I am a long term player, having been here since Alpha. After Dread Ring, the game became slowly less and less alt-friendly and now is anything but. If one wants to keep up with more than a few of characters, one must treat the game like a second or first job. I'd say it is only alt-friendly if you have one or two extra characters. Beyond that and the repeat grind of neverending begins. More account binding and less character binding will go a long way to resolve this.

  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable

    d lot´s of them does not have every class at top level and all boons + maxed artifact, so trasnfer on these classes will be very welcome

    Yes, it would be very welcmed!
    zebular said:

    it is alt friendly for long term player

    It used to be for the first few modules. I am a long term player, having been here since Alpha. After Dread Ring, the game became slowly less and less alt-friendly and now is anything but. If one wants to keep up with more than a few of characters, one must treat the game like a second or first job. I'd say it is only alt-friendly if you have one or two extra characters. Beyond that and the repeat grind of neverending begins. More account binding and less character binding will go a long way to resolve this.


    I understand the counter argument to this, (There needs to be a definent separation between someone who mains his/her class vs a fotm player) but to be very honest, the game is in a very dire need of players in general.

    I'd gladly deal with more fotm players if it means a revival of the community.

    DERSIDIUS
    ABSLOLUTE 16px-Cross_within_circle_2.svg.png RANK SEVEN
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    Yes, All BOC Items should become BOA; where applicable
    dersidius said:

    d lot´s of them does not have every class at top level and all boons + maxed artifact, so trasnfer on these classes will be very welcome

    Yes, it would be very welcmed!
    zebular said:

    it is alt friendly for long term player

    It used to be for the first few modules. I am a long term player, having been here since Alpha. After Dread Ring, the game became slowly less and less alt-friendly and now is anything but. If one wants to keep up with more than a few of characters, one must treat the game like a second or first job. I'd say it is only alt-friendly if you have one or two extra characters. Beyond that and the repeat grind of neverending begins. More account binding and less character binding will go a long way to resolve this.


    I understand the counter argument to this, (There needs to be a definent separation between someone who mains his/her class vs a fotm player) but to be very honest, the game is in a very dire need of players in general.

    I'd gladly deal with more fotm players if it means a revival of the community.
    Not sure I understand the rebuttal of "FOTM" here. In any case, none of my characters are FOTM characters. They're all made with a purpose and rarely change. The only times any of my characters, besides my main two, have been respeced is when they got free respec tokens and even then, they pretty much went back to how they were. My characters are all made with purpose and themes, not to be the best at any given moment.
  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable
    zebular said:

    dersidius said:

    d lot´s of them does not have every class at top level and all boons + maxed artifact, so trasnfer on these classes will be very welcome

    Yes, it would be very welcmed!
    zebular said:

    it is alt friendly for long term player

    It used to be for the first few modules. I am a long term player, having been here since Alpha. After Dread Ring, the game became slowly less and less alt-friendly and now is anything but. If one wants to keep up with more than a few of characters, one must treat the game like a second or first job. I'd say it is only alt-friendly if you have one or two extra characters. Beyond that and the repeat grind of neverending begins. More account binding and less character binding will go a long way to resolve this.


    I understand the counter argument to this, (There needs to be a definent separation between someone who mains his/her class vs a fotm player) but to be very honest, the game is in a very dire need of players in general.

    I'd gladly deal with more fotm players if it means a revival of the community.
    Not sure I understand the rebuttal of "FOTM" here. In any case, none of my characters are FOTM characters. They're all made with a purpose and rarely change. The only times any of my characters, besides my main two, have been respeced is when they got free respec tokens and even then, they pretty much went back to how they were. My characters are all made with purpose and themes, not to be the best at any given moment.

    I generally min/max all my toons for maximum PvP output, where they stand for usefulness in pvp as a class itself dosent mean anything to me, but regardless..

    This implementation would definitely increase the amount of players in the community, and that's what this game needs the most.

    DERSIDIUS
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  • asterotgasterotg Member Posts: 1,742 Arc User
    No, The majority of BOC items should not become BOA
    Some yes, all, no. I dont want to run my dungeons or fight with/ against 90% fotm players. Some form of commitment is needed. Maybe they could implement a token to unbind from C to A, for some price, so ppl dont swap at random, but in total, no.

    Dont get me wrong, I play multiple chars, I have some surplus legendary/ mystic artefacts on one or two chars, I could need on another char, but to make all BoA would be too much.
    Chars: CW, DC, GF, GWF, HR and TR.
  • mattsacremattsacre Member Posts: 330 Arc User

    mattsacre said:

    cesuke said:

    Most "No" are ppl that is very low geared and have envy of the others.... Thats how world is...

    It's not a "envy" thing it's a "fairness" thing. Having suffered through some things in my life (like 7 surgeries and 11 hospital stays in 2 yrs). Even though I had to suffer through them, I don't wish other people to suffer the same. I believe in a noble concept called "justice", that it is a far more valuable victory when the contestants start with parity.

    How hollow is a victory when you handycap your opponent? Is it a "victory" if you drive a nail through a foot racers foot and then out pace them? People that have gear that they didn't "earn" on their character, are the sugar-in-the-tank-of-the-opponent type of winners, the non-champ/participants trophy "winners".

    Your assumption is completely wrong because if one people focus on one character 'you' (newbie, not you... the people you are talking about) will not have a chance. If people switch their things on multiple characters they will play with toons not maxed with boons, etc. so at least 'you' (they) have a chance. You want to make people ditch alts and focus on one Robocop character.
    When you spend time leveling your character (boons, etc.) you take it from your Robocop, some things will not be switchable for obvious reasons like armor so you have to spend time for them taking the time out of the Robocop. You want to privilege the Robocop.
    You misunderstand me as well.
    The items being all BtA is sort of a "income redistribution" plan.
    So bob got up at 5am. got washed and dressed for the day, had his breakfast, said goodbye to whomever (if so) he co-resides with and makes his way to work. He put's in a full day of hard work and makes his way back to home, perhaps side-tripping for groceries. Hopefully at the end of a week or two Bob get's a paycheck, not as much as he wanted I'm sure, but he makes do. On that check is a bunch of deductions....so the government decided to take a large chunk of Bob's check to do what it thinks it needs to do.

    Cut to Chuck:
    Chuck get's up about noonish...pads his way to the fridge, gets a beer, drinks it as he scratch's himself and shrugs. Bob's got this..why should I work? I think I'll go back to bed.... A week or so later a check comes from Chuck's good buddy "government". Bob is "underwriting" Chuck's livelyhood via "government". I'm sure Bob would like to sit around and have someone else pay his way like chuck is getting a free ride......

    So character A has had all the advantages of a healthy upbringing and good education....and poor, poor character B needs welfare from character A to "survive". REALLY? So character A gives character B some "welfare" gear so he can "compete" against all those other character "Bx's" out there. It's not "fair" that character B earn his own way against all the Bx's out there...he just has to have A's help.

    So let's follow that logic shall we? Then give all the Bx's the same "hand up" with the welfare so they too, can have it 'fair" as B has it. That would be fair wouldn't it? Maybe we need a character A tax for everyone else out there that don't have the gear they can welfare to their character B's.....that would be fair right? So let's make it all fair, take everyone's character A's gear and give it to someone else's character B via NW (government) taxing and making it fair.

    Or better yet......let Bob work hard and keep what he made and spend it as he pleases and maybe be able to afford a vacation. And kick that lazy no good louse Chuck out of bed and let HIM work for a change....or not, and not, then let him starve, it was his choice.

    Sounds fair to me...tax every single A character and "redistribute" it to make it even steven for every one else....what? Don't like that idea? Well then let the worker A keep his earnings and quite welfaring character Bs.


  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited October 2015
    No, The majority of BOC items should not become BOA
    in the sum character A and B are the same person in this game
    I think , if gear is transfered without any kind of tax it is too easy to switch classes every mod
    just take mod 5 how many TR´s growed like mushrooms in every corner, mod 6+7 paladins
    in case you give anyone the chance to just hop on this class and and transfer BIS equip you can see the effec in PVP and PVE
    for now I main warlock and do some PVP despite the problems you have to handle
    I am also someone who build this character on purpose and don´t want to hop on next broken class, just to abuse any kind of bug, but lots of player exactly do this to have an all time advantage contesting each other, PVP would not get better at all, its gonna get worse for sure concernig the variety of classes
    so next Dom its probably 4 OP + one TR against against each other?
    queing for PVE or lfg you wait for ages until a DC pops up in case the class would get nerfed (example)

    the benefit: no more crying and nerfing threads in every class forum, because noone plays some classes actively any more , just waiting in the garage until a developer does any kind of involuntary programming error and the class becomes flavor of the month
    only threads like: "My Paladin is not paingiver No 1 please do someting for my utterly broken path" and make it more broken
    Or: "I can´t solo VT anymore, please fix it"
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    Sounds cool!

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable

    in the sum character A and B are the same person in this game
    I think , if gear is transfered without any kind of tax it is too easy to switch classes every mod
    just take mod 5 how many TR´s growed like mushrooms in every corner, mod 6+7 paladins
    in case you give anyone the chance to just hop on this class and and transfer BIS equip you can see the effec in PVP and PVE
    for now I main warlock and do some PVP despite the problems you have to handle
    I am also someone who build this character on purpose and don´t want to hop on next broken class, just to abuse any kind of bug, but lots of player exactly do this to have an all time advantage contesting each other, PVP would not get better at all, its gonna get worse for sure concernig the variety of classes
    so next Dom its probably 4 OP + one TR against against each other?
    queing for PVE or lfg you wait for ages until a DC pops up in case the class would get nerfed (example)

    the benefit: no more crying and nerfing threads in every class forum, because noone plays some classes actively any more , just waiting in the garage until a developer does any kind of involuntary programming error and the class becomes flavor of the month
    only threads like: "My Paladin is not paingiver No 1 please do someting for my utterly broken path" and make it more broken
    Or: "I can´t solo VT anymore, please fix it"

    What's more important, being a quote on quote "Loyal" class player that has all of 2 other people to play with.

    or to revitalize the community with new players?

    This change is an obvious step to rehabilitate the game.


    DERSIDIUS
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  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    Yes, All BOC Items should become BOA; where applicable
    Absolutely yes, BoA to most everything. There are many reasons for this and they are all good, including helping Crytpics bottom line.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • ayrouxayroux Member Posts: 4,271 Arc User
    Yes, All BOC Items should become BOA; where applicable
    dersidius said:

    So with the huge win for the majority of the population (I'm talking about the implementation of ALL guild vendored items being BOA) I come to the community today with a poll request to figure out this simple question, that IMO would improve QOL drastically, as well as keep players playing for a very long time

    Should all BoC (Bound on Character Items) Become BoA (Bound on Account items)

    The benefits of such a change would include a lot, but mainly this following implementation.

    1 type of artifact, for all the toons on each account.

    my personal account has multiple copies of the same artifact, and it's starting to feel very excessive.

    Implementation of such a change like this would also allow the class specifc artifacts (that are currently black holes for ad) be used in other classes that would need them more then your current main toon.

    this would encourage the player base to have multiple classes, and have far more to do in game with less cost to do it.

    So vote on:

    Yes, to make all Boc Items BoA

    or

    No, if you disagree


    So.... 149 votes votes for yes. 89% of people support this as a good idea. Its not implemented WHY?!
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  • mattsacremattsacre Member Posts: 330 Arc User
    edited October 2015
    dersidius said:

    in the sum character A and B are the same person in this game
    I think , if gear is transfered without any kind of tax it is too easy to switch classes every mod
    just take mod 5 how many TR´s growed like mushrooms in every corner, mod 6+7 paladins
    in case you give anyone the chance to just hop on this class and and transfer BIS equip you can see the effec in PVP and PVE
    for now I main warlock and do some PVP despite the problems you have to handle
    I am also someone who build this character on purpose and don´t want to hop on next broken class, just to abuse any kind of bug, but lots of player exactly do this to have an all time advantage contesting each other, PVP would not get better at all, its gonna get worse for sure concernig the variety of classes
    so next Dom its probably 4 OP + one TR against against each other?
    queing for PVE or lfg you wait for ages until a DC pops up in case the class would get nerfed (example)

    the benefit: no more crying and nerfing threads in every class forum, because noone plays some classes actively any more , just waiting in the garage until a developer does any kind of involuntary programming error and the class becomes flavor of the month
    only threads like: "My Paladin is not paingiver No 1 please do someting for my utterly broken path" and make it more broken
    Or: "I can´t solo VT anymore, please fix it"

    What's more important, being a quote on quote "Loyal" class player that has all of 2 other people to play with.

    or to revitalize the community with new players?

    This change is an obvious step to rehabilitate the game.

    But that's just it...if gear..core gear is BtA it has the opposite effect of bringing in new people and revitalizing the game. With BtA core gear you have a 1% vs. 99% situation.

    The "elite" will have BIS by virtue of a broken class having a advantage to initially getting the gear in the first place. People play the TR when they have a advantage or the OP, whatever, that class until some nerf, is over represented in the rankings. Then they get to "handoff" that gear to some other class without them even earning it.

    They may not have spent 1 second in PvP, but by virtue of that welfare from their OP class, are instaBIS. How does it attract new players when they keep getting matched with instaBIS characters? If I kicked your feet from under you, then gave you a hand up, then kicked you feet from under you, then helped you up then kicked you feet from under you.....how many times are you going to fall for the "hand up" trick? That's what you are setting new player up for..how long before they find out they didn't have a prayer against your "hand-upping-instaBIS-character" and rage quit? Or if not rage quit, then just forgo PvP altogether?

    How long will your ques be if there is no new cannon fodder coming in for you to trip-hand-up anymore? Because if that's how it's going to be, instaBIS characters, you are going to run out of new victims in short order.

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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    No, The majority of BOC items should not become BOA
    Its what metalldj said, only solution is giving everyone a real Chance to get BiS in a acceptable time
    Get rid oft artifacts...
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    No, The majority of BOC items should not become BOA
    Its what metalldj said, only solution is giving everyone a real Chance to get BiS in a acceptable time
    Get rid oft artifacts...
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  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable

    If only level 70 toons could get the Main's artifacts and mounts, I would be ok with the OPs suggestion. Otherwise it is just another death knell for PVP.


    It certainly is not a deathknell

    The arguement about low level pvp being ruined holds no water. You can be out of the level 10 bracket in under 30 minutes if you want to be, not to mention no one really cares about competitive low level gameplay; Anyhow, they could have the points of artifacts scale the same way mulhorand gear does.


    I'm not sure what illusion the community is under, but FOTM players is definitely not our biggest concern atm, in fact we should welcome them in the hopes that it adds to our player base and stimulates growth for the future community.

    Otherwise the downward slope will continue.

    This change needs to be implemented.

    DERSIDIUS
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  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable


    Our only hope is that all these BIS guys get bored and move on to a new game. Let me know which one so I can avoid it like the plague.


    Every time an expireced BiS player thats been here from the beginning leaves the game, the community suffers a drastic blow.

    We lose tons of knowledge of bugs.

    We lose a class expert that can help pave the way for new players with expirence and meta build creation

    and we lose the heart of the community thats been keeping whats left of the player base around.

    All changes need to be geared towards making the game fun to play again.

    having the ability to viably play alts (with BoA Gear, since class balance isn't a thing, and Gear gap is to wide) is a change that will help all levels of game play and encourage players to continue to play.

    Trust me, with the game titles that are coming out next quarter or within a years time. This games dev team needs to pull out all the stops.

    DERSIDIUS
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  • zukn75zukn75 Member Posts: 364 Arc User
    Yes, All BOC Items should become BOA; where applicable
    I'd be fine with any item you equipped becoming Bound to Character, as long as ALL the freaking RP stones from all sources become BtA. IE you use it you bought it, no returns, no selling it on once it hasn't got the new car smell.
    But for the love of all things holy/unholy/undecided allow us to earn enough RP within a modules lifecycle to allow us to refine our gear before it needs replacing without A) dropping hundreds of bucks , B) treating the "game" as a full time job, C) or using AD to buy botted RP
  • dersidiusdersidius Member Posts: 452 Arc User
    Yes, All BOC Items should become BOA; where applicable
    zukn75 said:

    I'd be fine with any item you equipped becoming Bound to Character, as long as ALL the freaking RP stones from all sources become BtA. IE you use it you bought it, no returns, no selling it on once it hasn't got the new car smell.
    But for the love of all things holy/unholy/undecided allow us to earn enough RP within a modules lifecycle to allow us to refine our gear before it needs replacing without A) dropping hundreds of bucks , B) treating the "game" as a full time job, C) or using AD to buy botted RP

    This still dosen't alleviate the fact that I have 5 Mythic DC sigils, Lol.

    DERSIDIUS
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  • sasagerusasageru Member Posts: 269 Arc User
    Yes, All BOC Items should become BOA; where applicable
    Please ^^ this would be awesome. I get some many transmutable item's BoC that I can't use for my characters class, can't sell em, can't give them to my other toon :c whats a girl to do? *sells to item vendor for some copper*
    DPS Rogue | Heal/Buff Cleric
     
  • dersidiusdersidius Member Posts: 452 Arc User
    edited October 2015
    Yes, All BOC Items should become BOA; where applicable
    sasageru said:

    Please ^^ this would be awesome. I get some many transmutable item's BoC that I can't use for my characters class, can't sell em, can't give them to my other toon :c whats a girl to do? *sells to item vendor for some copper*

    Buy more Zen Fashion? lol.... At least those are BoA...


    DERSIDIUS
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  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited October 2015
    No, The majority of BOC items should not become BOA
    I think its quite the other way
    1000s of potentially interested player exist , remember last ncl
    They only take part for a single reason during ncl...get rewarded
    The Moment ncl stopped the queues were empty due to one reason, most if them can't enjoy PVP caused by imbalanced classes and matchmaking
    Playing in a PVE orientated guild I know what the mayority of not BiS equipped player think
    PVP is not made for BIS player they are a small monority and lots of them ruined PVP by exploiting, bug abusing and pug stomping all day
    I feel lots of BIS player are to selfcentered and blind to understand such an obvious causality
    Now creating more of BIS player will not solve anything
    Nobody that is mentally health and new to this game will invest in PVP being treated like this because he needs ages to build up his char
    The PVP community will not grow, it will just slowly die (imo PVP is dead already)
    In case you want fresh blood in PVP, and thats needed by sure, you have to close the gap
    Make PVP competetive again or die
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