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Elemental Evil Preview Patch Notes NW.45.20150515a.6

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  • mirrorballsmirrorballs Member Posts: 877 Bounty Hunter
    edited June 2015
    scathias wrote: »
    now you go to preview and test how SS is performing now and make some changes. DPS CW didn't go anywhere and your doom and gloom is highly misplaced. I promise you that CWs will be just fine with the changes

    Which basically goes so far as to simply prove just how overboard the dumb-proc mechanic was, IMO. If it doesn't crit, and has ICD on procs, and still people are fine with it, then by golly, just how much overboard were they when it had no ICD and would crit everytime? :yikes:

    (ps) Is the patch here already?
  • scathiasscathias Member Posts: 1,174 Arc User
    edited June 2015
    the patch is on preview yes
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  • hydraspeakhydraspeak Member Posts: 3 Arc User
    edited June 2015
    I'm glad for the Storm Spell changes. They've been needed for a long time, and from what I'm hearing it sounds like the changes were applied with wise consideration. (By which I mean, the feature seems like it will still be useful for improving DPS in a high-crit build, but will not scale out of control.)

    On a directly related note, please look at the Lostmauth Set next. It has some similar balance issues (proc always crits because the triggering attack was a crit) and it scales out of control when combined with high weapon damage and multiple multiplicative damage modifiers, such as those found on the GWF. I have the Lostmauth Set on my GWF, and I am currently benefitting from the broken-high DPS, but I am not so naive as to believe it's healthy for the game (or for the balance and viable build-variety of my class) for it to remain this strong. Please give it a look.

    I would like to be able to continue using the Lostmauth Set on my GWF (I don't want to see it nerfed out of all viability) since the class is somewhat crit-focused anyway (same goes for most builds of TR), but I would like it to be brought into balance enough that I stop feeling tempted to buy it for, say, my Virtuous Devoted Cleric. (Currently, the damage from it is just that good, to the point that even my ViAC cleric would be able to put out some serious hurt with it under the right buff/debuff circumstances. That just seems a bit weird!)
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited June 2015
    Don't get your hopes up!
    Next should be Gwfs overbuffs. Weapon dmg, hidden daggers etc

    35% / 40% less dr and a lot of cc restrictions for a melee charater w / o dodge (M4-M6) is not enough? you guys lost the same proportion of damage now? (secundary defender/secundary striker comparison)

    also: in this game gwf is a primary striker (today the full single striker Despite the mark thing). you have a lot of notes and the historical changes proving that. not to mention the personal experience, when friends ask you "why they call berserks, gwfs?" .... hahah

    returning to that matter, be striker is:

    document 1: "Strikers specialize in mobility and damage output These combatants focus on disposing the Threats quickly the possible by doing much damage the As They can, the quickly As They can, without enemies retaliating .."

    document 2: "The striker Primarily eliminates single Threats by closing with a target quickly and safely."

    gwf just have ONE WAY to get close "safely" and some dealing damage w / o retaliation: avalanch of steEl (yes, the daily).

    so, the question is: is there any real demand to reduce the damage of the class or it's all a matter of revenge?

    ps: you guys still have a bizarre striker resourse (desintegration) the shield thing AND CAN HEAL... dont force...
  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited June 2015
    zacazu wrote: »
    35% / 40% less dr and a lot of cc restrictions for a melee charater w / o dodge (M4-M6) is not enough? you guys lost the same proportion of damage now? (secundary defender/secundary striker comparison)

    also: in this game gwf is a primary striker (today the full single striker Despite the mark thing). you have a lot of notes and the historical changes proving that. not to mention the personal experience, when friends ask you "why they call berserks, gwfs" .... hahah

    returning to that matter, be striker is:

    document 1: "Strikers specialize in mobility and damage output These combatants focus on disposing the Threats quickly the possible by doing much damage the As They can, the quickly As They can, without retaliating enemies.."

    document 2: "The striker Primarily eliminates single Threats by closing with a target quickly and safely."

    gwf just have ONE WAY to get close "safely" and some dealing damage w / o retaliation: avalanch of steal (yes, the daily).

    so, the question is: is there any real demand to reduce the damage of the class or it's all a matter of revenge?

    ps: you guys still have a bizarre striker resourse (desintegration) and the shield thing... dont force...

    tell me where hr fits into this? seeing as hr is a primary striker more so than the gwf.
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited June 2015
    tell me where hr fits into this? seeing as hr is a primary striker more so than the gwf.

    like a said one time,http://nw-forum.perfectworld.com/showthread.php?947151-PVE-GWF-seems-to-be-excessively-powerful/page7

    hr and sw need some "love" in your strikers trees (not big range/dot craps, of course). but both classes is better to the second part to be a striker (damage w/o retaliating). anyway, hr still have you secundary function work 100%.

    but I am not hypocritical; I prefer have a high damage and a defender/controller/leader protecting/buff me.

    ps:about the rp thing... ahn... no chance to pass that for daily quests in icewind/wod?
  • sobacsobac Member, NW M9 Playtest Posts: 440 Arc User
    edited June 2015
    The CWs SS nerf is the only thing that bother me from tomorrows patch.
    So I did a test with one of my a-few-months-old CW copy (2.2k ilvl if I remember well). Did this new test twice the same way I test my CW, so error should be minimal. Testes with 4 dummies in DR with CoI on TAB, IcyT, Sudden S. and Steal T.
    Results: interesting, but I've got about 20% more SS hits than before, but if we compare same nº of hits, nerfed SS efficiency is cut almost roughly in a half :( (this is in my case, and most probably because of no crits I think. I have 43% crit. and 113% crit.sev. (base 75% + G.vorp))
    :(
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,462 Arc User
    edited June 2015
    tell me where hr fits into this? seeing as hr is a primary striker more so than the gwf.

    We HR's don't. Mod 6 made us persona non grata. They took away our regen. They took away our lifesteal. They took away our run speed. They took away our defense.
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  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited June 2015
    hustin1 wrote: »
    We HR's don't. Mod 6 made us persona non grata. They took away our regen. They took away our lifesteal. They took away our run speed. They took away our defense.
    i recommend you make a cw. thats what i did and got my cw better geared than my hr. when my cw was lower geared than my hr he had better stats better damage and better control. its crazy.
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,462 Arc User
    edited June 2015
    i recommend you make a cw. thats what i did and got my cw better geared than my hr. when my cw was lower geared than my hr he had better stats better damage and better control. its crazy.

    I have one of every class except the paladin. I'm not planning to ever create a paladin. That's my small protest against the heavy-handed gutting of the HR (and others) to carve out a niche for the OP.

    On another note, I'm probably the only one not bothered by the CW SS change. I don't even have it slotted. My CW is set up for maximum control, not DPS. She can flash-freeze mobs like nobody's business.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
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  • rebellionstuffrebellionstuff Member Posts: 237 Bounty Hunter
    edited June 2015
    hustin1 wrote: »
    I have one of every class except the paladin. I'm not planning to ever create a paladin. That's my small protest against the heavy-handed gutting of the HR (and others) to carve out a niche for the OP.

    On another note, I'm probably the only one not bothered by the CW SS change. I don't even have it slotted. My CW is set up for maximum control, not DPS.
    nice i made a pally. but wont level him like most my other chars. i just needed something to fill the slot for leadership and i already have 2 hrs and one of every other XD
  • cryolysis9cryolysis9 Member Posts: 0 Arc User
    edited June 2015
    magenubbie wrote: »
    Both a cooldown AND no longer critting at all? bit overkill don't you think? If it really does too much damage the old way, this way it's rather pointless to use. Can you at least increase the base damage a bit so we still have a reason to slot it in PvE? You do realize that when it comes to DPS in a dungeon, the pressure is on us right? So if this is because some PvP people can't handle a properly played wallet warrior CW, I seriously hope you'll reconsider this.

    And out of curiousity, why can't it crit in the first place? Why does this have to be the only offensive skill that cannot crit?


    Agreed. Another major nerf hammer for my CW. Internal cooldown was more than enough but not allowing a critical strike is just ridiculous.
  • phoenix1021phoenix1021 Member Posts: 532 Arc User
    edited June 2015
    Just use a different build for your CW if this hurts you so much. You know, they DO have several class features and even a second paragon path! I think some people don't even know that anymore...
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited June 2015
    scathias wrote: »
    now you go to preview and test how SS is performing now and make some changes. DPS CW didn't go anywhere and your doom and gloom is highly misplaced. I promise you that CWs will be just fine with the changes

    Thanks Captain Hindsight!

    Lostmauth set is ruined for CW.
    High crit is useless.
    Low dmg Spell storm procers(conduit, icy terrain) are ruined.
  • commanderdata001commanderdata001 Member Posts: 307 Bounty Hunter
    edited June 2015
    zacazu wrote: »
    35% / 40% less dr and a lot of cc restrictions for a melee charater w / o dodge (M4-M6) is not enough? you guys lost the same proportion of damage now? (secundary defender/secundary striker comparison)

    also: in this game gwf is a primary striker (today the full single striker Despite the mark thing). you have a lot of notes and the historical changes proving that. not to mention the personal experience, when friends ask you "why they call berserks, gwfs?" .... hahah

    returning to that matter, be striker is:

    document 1: "Strikers specialize in mobility and damage output These combatants focus on disposing the Threats quickly the possible by doing much damage the As They can, the quickly As They can, without enemies retaliating .."

    document 2: "The striker Primarily eliminates single Threats by closing with a target quickly and safely."

    gwf just have ONE WAY to get close "safely" and some dealing damage w / o retaliation: avalanch of steEl (yes, the daily).

    so, the question is: is there any real demand to reduce the damage of the class or it's all a matter of revenge?

    ps: you guys still have a bizarre striker resourse (desintegration) the shield thing AND CAN HEAL... dont force...

    Do you think that I care for pvp? And I care for some pvp oriented CW problems?
    I have a rogue to pvp...

    On the contrary of the ususal mantra Striker only means single target dps.
    Its not forbidden to CWs to do good aoe dps.
  • rinat114rinat114 Member Posts: 913 Arc User
    edited June 2015
    Lostmauth set is ruined for CW.

    lol. You don't get to cry over a set you had no buisness wearing in the first place being now obsolete for you. All LOL set cw's super deserve it for making a bad choice. The set does not make you even remotely competitive with primary strikers such as GWF's and TR's and it has utterly useless abilities for the class, all you got is a good amount of wasted RP. Congrats! Looks like it's hard for people to understand the Control part of the Control Wizard.
  • benistvanbenistvan Member Posts: 159 Arc User
    edited June 2015
    rinat114 wrote: »
    lol. You don't get to cry over a set you had no buisness wearing in the first place being now obsolete for you. All LOL

    lol says who?
    rinat114 wrote: »
    l The set does not make you even remotely competitive with primary strikers such as GWF's and TR's and it has utterly useless abilities for the class, .
    primrary striker?
    This mantra only means it has higher single target dps. Its not forbidden to CWs to do good aoe dps!
    rinat114 wrote: »
    Looks like it's hard for people to understand the Control part of the Control Wizard.
    Then do stictly offtanking with your GWF I presume!
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited June 2015
    Do you think that I care for pvp? And I care for some pvp oriented CW problems?
    I have a rogue to pvp...

    On the contrary of the ususal mantra Striker only means single target dps.
    Its not forbidden to CWs to do good aoe dps.

    in the classical definition, yes. in this game striker is a heavy damage dealer+some mobility or range tools. and cws is a secundary one...

    your problem is simple: instead to create cws and wws (2 controllers, being one to be adapted to a generic caster striker) he create 2 in 1, and that, you know, cause a lot of imbalance and will still cause (lets see the future. that is just one patch...). that is the situation.
  • spqwnspqwn Member, NW M9 Playtest Posts: 43 Arc User
    edited June 2015
    I also don't understand why so many CWs are running aroung with LoL set. It gives Str and Dex, the worst stats for a CW. Now just wait for the inevitable LoL nerf and you can throw it away.
  • rinat114rinat114 Member Posts: 913 Arc User
    edited June 2015
    You must be new around here. CW has been primary damage since open beta. Enjoy your stay and don't take the flavour text too seriously.

    Which, dear ignorant sir, is a bad design on the devs behalf. A CW, up until mod 6, was a god. CC? check. Uber damage? check. Healing in seconds due to aoe's and lifesteal? check. You could easily 5 wizards everywhere and have zero trouble, other classes were not needed. And then mod 6 arrived, and the uber god cw has been told it's no longer uber, and is there to provide, as the name says, CONTROL. And oh my god the earth shattered and broke into tiny little sad pieces and the community absolutely DIED. Booho and good for you. If you have yet to realize your class isn't supposed to be top DPS just yet, I would suggest class reroll. Want pure DPS? Roll a TR, roll a GWF, roll a SW after they get fixed. All they do is DPS, they have absolutely no utilities for the party whatsoever other than DPS, so sit the hell down.
    benistvan wrote: »
    Then do stictly offtanking with your GWF I presume!

    Do I really need to link what has been linked all over this thread and educate you that offtanking is only a secondary and minor attribute to the GWF and comes way after single target DPS? Please, do your homework and get back to me. Honestly, I don't expect you to understand much since you seem to be a LOL set user or defender of it. All that wasted RP :( You mad?
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    benistvan wrote: »
    Its not forbidden to CWs to do good aoe dps!

    And this is what you still can do. So why so much mimimi?

  • biocraftfrbiocraftfr Member Posts: 8 Arc User
    edited June 2015
    SS it's nerfed now what to use ?
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    biocraftfr wrote: »
    SS it's nerfed now what to use ?

    For DPS? Change class ^^. For CC? You got a lot CC skills with your CW, i guess.

  • biocraftfrbiocraftfr Member Posts: 8 Arc User
    edited June 2015
    spideymt wrote: »
    For DPS? Change class ^^. For CC? You got a lot CC skills with your CW, i guess.

    I have all character but i love my cw, and cw in mod6 it's not the best dps it's gwf but it's not a problem just stop nerf cw :O
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    biocraftfr wrote: »
    just stop nerf cw :O

    How many nerfs did the CW had in module 5 or 6? I played a intimidaiton GWF in mod 5. I like the way as a off tank with huge dps abilities for pve. In modul 6 it was nerfed to death. So what was nerfed at CWs so much, except the ss now?

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  • spqwnspqwn Member, NW M9 Playtest Posts: 43 Arc User
    edited June 2015
    spideymt wrote: »
    For DPS? Change class ^^. For CC? You got a lot CC skills with your CW, i guess.

    Actually we don't have that much CC. We had it for a short time, but it got nerfed. Only classes we can cc 1v1 are SW, CW, DC and maybe HR if lucky; GF and OP only if they are really bad; GWF and TR, no way!
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    edited June 2015
    spqwn wrote: »
    Actually we don't have that much CC. We had it for a short time, but it got nerfed. Only classes we can cc 1v1 are SW, CW, DC and maybe HR if lucky; GF and OP only if they are really bad; GWF and TR, no way!

    Sry, but i talk about pve. I dont play pvp in nw. Its lame in nw.

  • biocraftfrbiocraftfr Member Posts: 8 Arc User
    edited June 2015
    spqwn wrote: »
    Actually we don't have that much CC. We had it for a short time, but it got nerfed. Only classes we can cc 1v1 are SW, CW, DC and maybe HR if lucky; GF and OP only if they are really bad; GWF and TR, no way!

    Yes and now 0 damage and 0 control for cw :/ and cw have been nerfed many times
    PvP it's bad and pvp it's not D&D ;)
  • wentriswentris Member Posts: 542 Arc User
    edited June 2015
    Has anybody tested new IWD RP rewards?

    Minor - Greater Success = Peridot (+sometimes rank 5)
    Minor - Encounter Completed = ??

    And how about greater? Have Major HE's like Remo been nerfed just as hard? I actually wish minor HE's mindless zerging "run into HE, press Q+E+R - optionally daily - and run further strategy got nerfed and Major HE's were untouched. This is how I imagined farming HE's when the rp rewards came out - hunt for the greatest ones (Remo/Beholder) and complete minors ONLY when there is nothing else left.
    But if everything got nerfed equally (like 1 aqua for greater success on remo) - then its kinda meh.
This discussion has been closed.