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  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    I would never call a CW "squishy" given the insane DR of shield on tab. It is, infact, comparable to feat/power buffed GF damage resistance. But yes, I think it balances very well vs gf in terms of range: gf owns close range as it should, CW owns distance. SW? That isn't even a real pvp class as it has absolutely no defense.
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited April 2015
    I would never call a CW "squishy" given the insane DR of shield on tab. It is, infact, comparable to feat/power buffed GF damage resistance. But yes, I think it balances very well vs gf in terms of range: gf owns close range as it should, CW owns distance. SW? That isn't even a real pvp class as it has absolutely no defense.

    Me and my friend was saying the exact same thing earlier lol :)

    And yeah cw arent squishy but maybe lacking in defence options. they cant control gf as much as they could before. this make sit easy for gf to pin them down but other than that i would say they are balanced. But sw is way too squishy. All classes should have a fair chance at pvp and these poor guys spend all there time running away or getting beat up.

    I have seen a few threads where people complaining about tr nerfs but in my opinion that doesn't seem to be the case as I have been hit 90k by a rouge lol and they seem to be quite balanced.

    Not really sure about hr or gwf. I havent fought many of them yet.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited April 2015
    i think some of you are misunderstanding the new stat curves.Also comparing boosted lv60 GFs to 70 level.

    When you will level your original Gf to 70 you wil see some things :

    It's DR will get reduced by roughly 50%.
    It's damage wil get reduced by roughly 25%.

    So Gf is still in disadvantage.

    Boosted lv60 to 70s are not good indicator friends.Some scaling issues.At level 70,as said,you will be more squishy and will do less damage.

    About GWFs in pvp....become ready for a rude and harsh awakening.....and i meant vesrus them.Just wait and see :)

    HRs?Hindering shot,contricting arrow,root,melee,forsest ghost.Hindering shot ,constricting arrow ,root,melee...and goes on....

    Trs?Slightly less damage than mod5 but still gods amongst men.

    Cws:The 3rd OP class of mod5 got an encounter with 5 sec dc and 81k damage non crit.

    Didn't notice the other classes though.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    i think some of you are misunderstanding the new stat curves.Also comparing boosted lv60 GFs to 70 level.

    When you will level your original Gf to 70 you wil see some things :

    It's DR will get reduced by roughly 50%.
    It's damage wil get reduced by roughly 25%.

    So Gf is still in disadvantage.

    Boosted lv60 to 70s are not good indicator friends.Some scaling issues.At level 70,as said,you will be more squishy and will do less damage.

    About GWFs in pvp....become ready for a rude and harsh awakening.....and i meant vesrus them.Just wait and see :)

    HRs?Hindering shot,contricting arrow,root,melee,forsest ghost.Hindering shot ,constricting arrow ,root,melee...and goes on....

    Trs?Slightly less damage than mod5 but still gods amongst men.

    Cws:The 3rd OP class of mod5 got an encounter with 5 sec dc and 81k damage non crit.

    Didn't notice the other classes though.

    I never understood a game that sets players up for disappointment rather than a sense of reward. You would think that is the opposite of what a person would want to get out of a game.
  • cxyencxyen Member Posts: 87 Arc User
    edited April 2015
    I never understood a game that sets players up for disappointment rather than a sense of reward. You would think that is the opposite of what a person would want to get out of a game.

    maybe disappointment is the focus of mod 6? Module 6: Elemental Disappointment :rolleyes:
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    cxyen wrote: »
    maybe disappointment is the focus of mod 6? Module 6: Elemental Disappointment :rolleyes:

    The shame is that if this game could be really well emulated the players would make a really fantastic game of it. It has that much potential. As of now though it just seems like that dying old starving cow they keep locked in a dirty shed and are just suqeezing the heck out of it to get the last bits of milk it has to offer before it dies.
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited April 2015
    i think some of you are misunderstanding the new stat curves.Also comparing boosted lv60 GFs to 70 level.

    When you will level your original Gf to 70 you wil see some things :

    It's DR will get reduced by roughly 50%.
    It's damage wil get reduced by roughly 25%.

    So Gf is still in disadvantage.

    Boosted lv60 to 70s are not good indicator friends.Some scaling issues.At level 70,as said,you will be more squishy and will do less damage.

    About GWFs in pvp....become ready for a rude and harsh awakening.....and i meant vesrus them.Just wait and see :)

    HRs?Hindering shot,contricting arrow,root,melee,forsest ghost.Hindering shot ,constricting arrow ,root,melee...and goes on....

    Trs?Slightly less damage than mod5 but still gods amongst men.

    Cws:The 3rd OP class of mod5 got an encounter with 5 sec dc and 81k damage non crit.

    Didn't notice the other classes though.

    Thanks hypervoreian ^^

    Didnt know about the lvl scale difference.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited April 2015
    crixus8000 wrote: »
    Thanks hypervoreian ^^

    Didnt know about the lvl scale difference.


    :) C u in game friend :)
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited April 2015
    teribad15 wrote: »
    i ve fought many lv 70 GFs already while the dmg is a bit too high for a class thats not meant to be dps, overall the GF seems balanced its just the dmg is a bit too high.

    Conq tree is a DPS tree by definition.And lucks survivability.
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited April 2015
    Im 70 already (115k hp but saw 130k GF already). For now it look pretty cool. Every class have 100k+ hp. SW with his new choke looks cool, I saw few neet tactics with him. I must say, that 100k with tabed shield and negation CW with his heals is the tankiest class ingame... Its looking interesting. I ... MUST .... PLAY .... DOM.... MOAR!!!
    Main : GF - Lord Kruk
    Steel and Magic
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