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  • rain727rain727 Member Posts: 5 Arc User
    edited April 2015
    "If you need lessons on how to hit ppl with Bull Charge I can dust off my old GF and show you. False feedback is not helping any class's cause."

    i don't need lessons thanks.The point was that it can be missed while boar charge not.But you said nothing about that.Selective responses.

    '"And get this once and for all - you cant use broken classes as reason to ask for "balance" changes to your own class. Period. Its the broken classes that must be adjusted to match the rest not vise versa"

    I see.So Hr (OP in mod6) ,Tr,Cw,DC must be adjusted.Ok.Gf must remain pityfull for ever.I mean ,we suck from mod2 to now with a brief exception of mod3 release.I will wait another 2-3 mods.That is aproximatelly 1 ,1 1/2 year.
    Yes.You told me so.Yes.I must wait the other classes to be adjusted.meanwhile i will die from powries in lv70 Shar.

    Thanks,i thought of your suggestion,but I'll think,i LL pass :)

    Since you think that other classes are OP ,thing is i never saw you in forums asking for an adjustment.Which class you play by the way and you want to see Gfs nerfed?

    @hypervoreian,i was reading the post and you do provide a good point . you are correct. You are my idol. you and the one just like one of the great GFs in the server Azrael you two are the greatest. I saw Azrael earlier being mob in GG by 2 trs(one is me) and a CW and still killed us three. :D
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited April 2015
    If you need lessons on how to hit ppl with Bull Charge I can dust off my old GF and show you. False feedback is not helping any class's cause.

    And get this once and for all - you cant use broken classes as reason to ask for "balance" changes to your own class. Period. Its the broken classes that must be adjusted to match the rest not vise versa

    PS: Sorry man, its a long post an I just saw your claim that a SM GF has no gap closers. LS ? BC ? Those are what then? Potatoes? I discontinue this discussion at this point

    The SM does pale in comparison to the IV in terms of mobility. Only a fool would argue against that.

    You need ENCOUNTERS to close the gap as a SM, an IV can use an at-will.

    The windows are indeed small to get to your opponent. As an IV I even respecced and took a point out of Bull Charge to stop hitting the target so far away. Reductions to prone duration, tons of deflec on certain classes and tenacity ensure that you are working with very small windows against good players. Add in the fact that the GF is the slowest class in game and it is clear to see that one does not simply knock a target 30 feet away and get to him quickly and easily.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited April 2015
    rain727 wrote: »
    @hypervoreian,i was reading the post and you do provide a good point . you are correct. You are my idol. you and the one just like one of the great GFs in the server Azrael you two are the greatest. I saw Azrael earlier being mob in GG by 2 trs(one is me) and a CW and still killed us three. :D

    ^^Stop trolling!!! :P
  • hypervoreianhypervoreian Member Posts: 1,036 Arc User
    edited April 2015
    thestaggy wrote: »
    The SM does pale in comparison to the IV in terms of mobility. Only a fool would argue against that.

    You need ENCOUNTERS to close the gap as a SM, an IV can use an at-will.

    The windows are indeed small to get to your opponent. As an IV I even respecced and took a point out of Bull Charge to stop hitting the target so far away. Reductions to prone duration, tons of deflec on certain classes and tenacity ensure that you are working with very small windows against good players. Add in the fact that the GF is the slowest class in game and it is clear to see that one does not simply knock a target 30 feet away and get to him quickly and easily.

    Yes Staggy you are correct.And unfortunately the tier4 Bull Charge adds another 10feet away :(.

    By the way,after the damage buff, i am seriously thinking to change to your old gamestyle IV Tact. :) I am thinking of it i will decide when i will be level 70.Nvm :)

    Greets ,friend :)
  • cyencecyence Member, NW M9 Playtest Posts: 99 Arc User
    edited April 2015
    Please don't nerf the GF. PLEASE! I think people just have to get used to the GF not completely sucking. The fact that some consider it as good as some of the "good" classes now means it is just right.
  • canmanncanmann Member Posts: 203 Arc User
    edited April 2015
    cyence wrote: »
    Please don't nerf the GF. PLEASE! I think people just have to get used to the GF not completely sucking. The fact that some consider it as good as some of the "good" classes now means it is just right.

    LOL i was thinking this as well. We have been the forgotten class for so long we finally get to a point that feels fun and we get on everyone's radar. Now it is nerf them to the ground threads.

    Folks will now have to fear us killing them rather then just slowing them down for a few rotations.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    thestaggy wrote: »
    The SM does pale in comparison to the IV in terms of mobility. Only a fool would argue against that.

    You need ENCOUNTERS to close the gap as a SM, an IV can use an at-will.

    The windows are indeed small to get to your opponent. As an IV I even respecced and took a point out of Bull Charge to stop hitting the target so far away. Reductions to prone duration, tons of deflec on certain classes and tenacity ensure that you are working with very small windows against good players. Add in the fact that the GF is the slowest class in game and it is clear to see that one does not simply knock a target 30 feet away and get to him quickly and easily.

    I play old school GF and thought the whole paragon sharing between GF and GWF to be forced and cheesy and plagued with balance problems from the very first IV Sent GWF builds. That said, after playing a ton of CW, Bull Charge is like a better version of CW's Repel. The target doesn't go quite as far but it prones them and basically allows you to position them where you want. So for me it is bullcharge>lunging>anvil. Its not necessarily easy to catch someone in that full rotation, but if the bullcharge isn't dodged, its lights out.

    The class is almost where it should be.
  • ofnieslafofnieslaf Member Posts: 381 Arc User
    edited April 2015
    I play old school GF and thought the whole paragon sharing between GF and GWF to be forced and cheesy and plagued with balance problems from the very first IV Sent GWF builds. That said, after playing a ton of CW, Bull Charge is like a better version of CW's Repel. The target doesn't go quite as far but it prones them and basically allows you to position them where you want. So for me it is bullcharge>lunging>anvil. Its not necessarily easy to catch someone in that full rotation, but if the bullcharge isn't dodged, its lights out.

    The class is almost where it should be.

    almost? what more do u want. u have the 2nd best single target damage, more cc than post (chain stun/prone) and very good survivability.

    its more than enough

    regards
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    ofnieslaf wrote: »
    almost? what more do u want. u have the 2nd best single target damage, more cc than post (chain stun/prone) and very good survivability.

    its more than enough

    regards

    Almost as in everything except any certainty the class won't be nerfed back into oblivion when enough people cry about it. So ya, almost enough.

    My wallet stays shut till the next major patch later this month. Hell with investing in something and then having it torn apart a couple weeks later.
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited April 2015
    Well after yesterday maintenence i noticed big drop in dmg. Or it was my lvling up. Its a pity we cannot stand on lvl 60 and destroy everyone :). Its good that i have 2 more pvp toons with lvl 60 to fool around. CW is new tr, 1 hit 1 kill. GWFs with negation and 40k ibs are shining also. Its a mess, but its kinda intresting :)

    And guys could you stop talk <font color="orange">HAMSTER</font> before lvl 70? When this ret. arded scaling wont work will see whose on top.

    Ofnieslaf your info is false. Biger single target dps have tr, cw, hr,gwf,dps dc, sw. We got shield and prone encounter (most class have). Without shield our survivability equales 0, when shield up we have dangerous for us to use atwill and thats it.
    Main : GF - Lord Kruk
    Steel and Magic
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    ravenan wrote: »
    Well after yesterday maintenence i noticed big drop in dmg. Or it was my lvling up. Its a pity we cannot stand on lvl 60 and destroy everyone :). Its good that i have 2 more pvp toons with lvl 60 to fool around. CW is new tr, 1 hit 1 kill. GWFs with negation and 40k ibs are shining also. Its a mess, but its kinda intresting :)

    And guys could you stop talk <font color="orange">HAMSTER</font> before lvl 70? When this ******ed scaling wont work will see whose on top.

    Ya, me to, a big drop. Geez, just when we thought we had somethin good. Oh well! Nothing to see here folks, move along just the same old GF you know and love :D
  • raistlinmajere00raistlinmajere00 Member, NW M9 Playtest Posts: 176 Arc User
    edited April 2015
    it's good, great gf is not <font color="orange">HAMSTER</font> anymore. really great i'm happy for them and don't nerf. everything perfect... BUT gf having way better burst damage than gwf is kinda awkward isn't it? what is gwf's job in the game now?
    image
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited April 2015
    You used IBS latetly? :o
    Main : GF - Lord Kruk
    Steel and Magic
  • raistlinmajere00raistlinmajere00 Member, NW M9 Playtest Posts: 176 Arc User
    edited April 2015
    ravenan wrote: »
    You used IBS latetly? :o

    yes I did. we are talking about pvp right? cuz in pve, i just wear my avatar set and use vorpal then it's great! in pvp it doesn't work like that unfortunately. well at least for me...
    image
  • raistlinmajere00raistlinmajere00 Member, NW M9 Playtest Posts: 176 Arc User
    edited April 2015
    Believe it or not, GWF are supposed to be AOE semi-DPS (not burst damage/all damages in 1 - heroes, at all). GWF has more constant DPS than a GF can have high burst values. In the end the GWF surpasses the GF by miles, in terms of damage. - fact.

    Sure, the cheesy cagi spec does not deal tons of damage anymore, but that's also the reason, why it is a tank spec with higher DR. If you want DPS, go destroyer, if you wants some better aoe dps/utility, go instigator.

    then i change my question, what does gwf do in pvp? :)
    image
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited April 2015
    yes I did. we are talking about pvp right? cuz in pve, i just wear my avatar set and use vorpal then it's great! in pvp it doesn't work like that unfortunately. well at least for me...

    RLY? 36% tenacity, 46% DR, got hit on pvp for 43k by IBS.

    FS->TD->IBS works for almost all classes. It can fail with TRS, HRS, GWFS ...

    FS should remain stun but TD should be prone.
    Main : GF - Lord Kruk
    Steel and Magic
  • raistlinmajere00raistlinmajere00 Member, NW M9 Playtest Posts: 176 Arc User
    edited April 2015
    ravenan wrote: »
    RLY? 36% tenacity, 46% DR, got hit on pvp for 43k by IBS.

    FS->TD->IBS works for almost all classes. It can fail with TRS, HRS, GWFS ...

    FS should remain stun but TD should be prone.

    well i didn't really come here to complain, like I said I'm happy for gf. but lower geared gf's (compared to me) do a lot higher burst damage as far as I've seen.
    image
  • ravenanravenan Member, NW M9 Playtest Posts: 220 Arc User
    edited April 2015
    I saw this at day 1, and i would agree. But know? After maitanance I think they ninja nerfed our dmg, not sure. Like i said im no longer lvl 60. Then my BC did 20k crit, now i saw 9k crit. It started to show normal for my toon numbers and bannana from my face is gone. Maybe its lvl 60 and stupid scaling.
    Main : GF - Lord Kruk
    Steel and Magic
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited April 2015
    GFS are my new bane on my dc.. (trs/cw the others)

    Im trying out a virt healing spec for team increase AP , when I have all my hots rolling and a few crits, it does very well, but darn this new GF! its not a stalemate at all anymore, if they get to me before my hots are rolling.. im dead, just like a TR!

    It almost ALMOST wants me to shake off my campfire gf =P.. nah, too much else to do.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    silverkelt wrote: »
    GFS are my new bane on my dc.. (trs/cw the others)

    Im trying out a virt healing spec for team increase AP , when I have all my hots rolling and a few crits, it does very well, but darn this new GF! its not a stalemate at all anymore, if they get to me before my hots are rolling.. im dead, just like a TR!

    It almost ALMOST wants me to shake off my campfire gf =P.. nah, too much else to do.

    You want that GF with you, on your team, watching your back. A solid GF + DC tandem is BEASTLY as it should be. Tank + healer. An mmo gets it right. I pretty much had a nerdgasm last night when I was fortunate enough to have a good dc in a pug with my gf. The red team was a troll comp and wave upon wave of 3+ TR's could not shake us from 2. It was like being in a batters cage with the pitching machine shooting rat after rat and knocking them into far left field lol.
  • thexarkunthexarkun Member Posts: 9 Arc User
    edited April 2015
    They finally got the GF class right. Can't wait to try it at 70 pvp with burning gear. This game is actually way more balanced now than it was mod 3-5 I think. No one class will guaranteed ROFLstomp another. Don't change a thing. (except maybe make it so paladins have less self heals.)
  • colonelwingcolonelwing Member Posts: 1,448 Arc User
    edited April 2015
    At first i thought they made us GF, overpowered as hell... (12 million damage anvil of doom, etc.) but when i gained levels my damage went back to normal ;((( So i believe this is a scaling issue, rather than a balance issue. And trust me i'm not biased since i am an honest and righteous person. So meh, GF feels the same as in mod 5, kind of. (after lvl 60) At lvl 60, you may very well hit 70k in pvp, hehe. idk why that is, though.

  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited April 2015
    you don´t really think these changes to GF were intended to make Gf more viable in PVP?
    take it as an accident , hope it lasts for a while
    there is not any logical nerf or buff to classes PVP wise imo, since this game does not make any decisions in case of making classes more balanced in PVP
    its all about PVE for sure, so disuss about things (that only were addressed to make GF more viabel in PVE), and believe in the devs having interest in your sorrows about balance in PVP ;)
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    At first i thought they made us GF, overpowered as hell... (12 million damage anvil of doom, etc.) but when i gained levels my damage went back to normal ;((( So i believe this is a scaling issue, rather than a balance issue. And trust me i'm not biased since i am an honest and righteous person. So meh, GF feels the same as in mod 5, kind of. (after lvl 60) At lvl 60, you may very well hit 70k in pvp, hehe. idk why that is, though.

    I think its natural to go from cannon ball to fortress as you level through 60's. I just hope they fix bloodtheft, because I can see a GF with a massive pool of HP, with incoming dc or op heals, taking a lot of damage and pretty much wiping the damagers via bloodtheft multi procs, all the while the GF stays at about the same hp due to the healing. Build a reflect build around that and I am positive there will be real qq'ing and calls for gf nerf when it isn't even the class but a bugged enchant.
  • cyencecyence Member, NW M9 Playtest Posts: 99 Arc User
    edited April 2015
    GF is fine at 70. I think people are upset about the 60-69 bracket scaling issues.
  • overdriver13overdriver13 Member Posts: 1,521 Arc User
    edited April 2015
    cyence wrote: »
    GF is fine at 70. I think people are upset about the 60-69 bracket scaling issues.

    It's a bit wacky when you are a wreckingball at 60, then at 65 you are getting wrecked by other GF's and are thinking "wow they must be geared". Find and check em after match and see they are lesser geared level 60's lol. The thing I am finding is that you need a Healer (DC or PAL), a GF, a TR, and a CW. Troll comps are failing. Even troll comps I've seen of all GF's. I think pvp is baancing its self finally.
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited April 2015
    I'm not really sure what to think of the gf in this mod. He seems like the most balanced he has ever been but yet seems too strong. I have been testing a lot and I can kill a sw, cw, cleric or rogue usually 1 hit if they have 30k hp or under and I have played 11 gg games and come very top each one since im able to 5v1 people on nodes and win....

    The main issue to me seems that some classes are maybe just too squishy and it doesnt compare well with the new gf.
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
  • gomok72gomok72 Member Posts: 616 Arc User
    edited April 2015
    crixus8000 wrote: »
    I'm not really sure what to think of the gf in this mod. He seems like the most balanced he has ever been but yet seems too strong. I have been testing a lot and I can kill a sw, cw, cleric or rogue usually 1 hit if they have 30k hp or under and I have played 11 gg games and come very top each one since im able to 5v1 people on nodes and win....

    The main issue to me seems that some classes are maybe just too squishy and it doesnt compare well with the new gf.

    Crixus,

    I think that the GF is in a good spot and should remain where it is, while I don't play one as a main, GF have been in a mediocre spot for the longest. They have ramped up the GF's damage up to that of a equally geared Paladin, so in respect, be careful what you wish for, you may just get it.

    On the squishy part for other classes, yes without lifesteal to heal us back to full and face tank a real "TANK" class in PvP we can expect to die, like it should have been several mods ago, this isn't a single person fps based game as I know you know, it's team effort that wins the day.
    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
  • scathiasscathias Member Posts: 1,174 Arc User
    edited April 2015
    As a GF i have to get hit in order to ramp up my 'burst' dmg, while a GWF can just flail away, like a Neanderthal and ramp up damage by just doing that. GWF's also have direct access to critical hit rate, while a GF does not have such option, at all. Play as a destroyer GWF and then claim again, that GF hits harder than GWF. Stop spreading these false rumors in order to get your class buffed.

    GWF stacks last 3-4 seconds only anyone who can keep from getting hit by staying out of the way for that long gets to see the GWF do no damage again (GF's reckless attacker lasts 10 seconds). I'd also like to introduce you to my guildmates running GF who have 56% crit BEFORE buffs like reckless attacker. a GWF can do more damage then a GF but it takes him about 3 times as long to do it. GFs get nearly all their damage as burst right up front and in pvp that is what matters. So please, stop making assumptions and pay attention to what your class can actually do
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited April 2015
    gomok72 wrote: »
    Crixus,

    I think that the GF is in a good spot and should remain where it is, while I don't play one as a main, GF have been in a mediocre spot for the longest. They have ramped up the GF's damage up to that of a equally geared Paladin, so in respect, be careful what you wish for, you may just get it.

    On the squishy part for other classes, yes without lifesteal to heal us back to full and face tank a real "TANK" class in PvP we can expect to die, like it should have been several mods ago, this isn't a single person fps based game as I know you know, it's team effort that wins the day.

    I have been testing with the gf a lot in past mods and he had countless issues and bugs and finally in this mod he feels right but yes some classes seem to squishy but i dont think that a gf problem and i can't test it since I only have one char.

    Maybe gf should be left untouched and some of the other classes like cw and sw should get looked at next.

    This might FINALLY be a balanced mod for pvp :)
    Crixus - PVP GF
    [SIGPIC][/SIGPIC]
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