Me thinks a large portion of the "Dragon" population thinks that was an entire useless module.
I actually had loads of fun in the IWD area. the open pvp was much more satisfying than domination, because its not premade stacks of BIS people vs the scraps. also lets me and my friends go 1v1 against each other for bragging rights.
I actually had loads of fun in the IWD area. the open pvp was much more satisfying than domination, because its not premade stacks of BIS people vs the scraps. also lets me and my friends go 1v1 against each other for bragging rights.
So have we, but it's a novelty at best. That's just me though.
And, gloves gated behind RNG that you then Craft, and have to feed. All to do 1 skirmish? Wasn't exactly something I was interested in.
That being said I have sets on HR and CW, but I could give a flying rip if they get "updated" or not. I'd actually prefer not and move on. I can't count how many times I've seen people whine about the gloves...
A whole module was built around this gear, its complex to aquire and maintain. This isnt some random T2 you can buy at the AH for 10k. Seeing IWD deserted because no one intersted in it, would be just sad.
Updating it to lvl 70 and adding T4 empowerement will breath live into IWD.
The only way I can see to make T1,T2 and even BI gears relevant would be to reduce the minimum level they can be equipped. Sure they will be obsolete beyond level 60+ but having such a short lifespan for the absurd amount of effort required to get them is rather incomprehensible. I'd say let T1 gear be equippable at lvl 25, T2 at lvl 35, BI at lvl 45. That way contents where such items dropped will still be relevant.
No need to upgrade the old Black Ice. The reason that most people hated IWD was because they could not get the initial piece to get started. They need to make new pieces that are independent of the old Black Ice armors. They have a chance to fix things now without having to rework the old gear and making people mad that spent the time grinding it the hard (insane? luck?) way.
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
Sounds great all around. Interested to see if Black Ice damage/resistance will play a factor in some builds.
Black Ice damage is a thing of the past. It has been removed from all monsters and resistance from equipment. We didn't want to force players to wear Black Ice only in Icewind Dale.
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
Black Ice damage is a thing of the past. It has been removed from all monsters and resistance from equipment. We didn't want to force players to wear Black Ice only in Icewind Dale.
So Kessel's Retreat is no longer being gated behind BI equipment, and will BI Equipment have a new stat added to it to replace BI Resistance?
The right to command is earned through duty, the privilege of rank is service.
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
Thanks, that makes so much sense for the reasons stated.
Have you considered tying the new PVP armor to IWD as well? The open world areas need all the help they can get.
Black Ice damage is a thing of the past. It has been removed from all monsters and resistance from equipment. We didn't want to force players to wear Black Ice only in Icewind Dale.
That would be my question as well then, to confirm that Kessel will no longer require anything but to unlock it and maybe have an ilvl requirement.
why the hell everybody cries for upgrades to old gear ?
whats the point of having a new level cap if we still have all the old equipment ?
didnt read all replies, but..
The answer is that this level Cap Increase is designed to make it easier for Cryptic to re-designate dungeons and gear to different lvl brackets.
Right now we have 20 different sets of gear and 20 Dungeons to run at 60, yet only 2 sets of gear are worth even looking at and only 2 or 3 dungeons are worth running.
its not so much that they have added 10 new levels to the game, but more like they redesigned the game to be played out over 70 level instead of 60. they nerf the worth of each stat, increased the top lvl of enchants and artifacts, and the end result will be: We are simply working our butts off Simply to get Back to where we currently are in Live Server (that is, for the BIS end gamers)
but hey, its still early in mod 6 testing, who knows what 70 will actually be like when it goes live.
I have the gloves on 4 of my chars, the others have not been lucky enough to get. Is the increase in drop something noticeable, or is it such a small percent that it will not matter? Seeing a 1 in 200 drop rate vs 1 in 250 isnt that noticeable. It would be nice if a person tried to farm it for 20 hours and was able to be successful in that time. It shouldnt be much harder to get than any other piece since it is not stronger (when Black Ice armor was the only armor with overload slots it was understandable that the armor be rarer and hard to get).
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
Thanks for the info.
So if I understand right, T2 dungeon armor will be better than the new tier black ice armor?
Currently on live, the only armor that has (arguable) better stats than black ice is draconic templar. T2 armor is inferior (stat wise only, set bonuses aside).
There will be a new tier of Black Ice armor, both Corrupted and Purified. It will be, at max fill of Black Ice, in between the 2 sets of Dungeon armors. I did increase the drop rate of the Black Ice Arms and you can use also your old Corrupted/Purified Arms to make the new Black Ice arms. It should be visible in the next patch.
So, let me get this straight.
BI gear, which by original design was intended to be more powerful than PvE T2 gear (thus it's T3 fully-empowered ranking) will get "levelled up," but that top level will in actuality be effectively T1.5?
You realize this will completely kill IWD, right? Who would want to work for gear that is basically Drake Seal equipment with a set bonus?
So, let me get this straight.
BI gear, which by original design was intended to be more powerful than PvE T2 gear (thus it's T3 fully-empowered ranking) will get "levelled up," but that top level will in actuality be effectively T1.5?
You realize this will completely kill IWD, right? Who would want to work for gear that is basically Drake Seal equipment with a set bonus?
If its something like T1,5 and at same time is the only lvl70 set with tenacity a lot of people will continue using it and farming for it. If they finnally release a good lvl70 drow/elemental set with tenacity u are rigth R.I.P. IWD.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
So, let me get this straight.
BI gear, which by original design was intended to be more powerful than PvE T2 gear (thus it's T3 fully-empowered ranking) will get "levelled up," but that top level will in actuality be effectively T1.5?
You realize this will completely kill IWD, right? Who would want to work for gear that is basically Drake Seal equipment with a set bonus?
Presumably whatever armor is coming in the new dungeons, not the old T1 and T2 sets.
Depends how it falls out. If it has a better set bonus or the stats fit better for some people, they might still want it.
Also, if it can be made from your old armor, some people will just go for that because it's easy, because... they already have it.
I dunno, with this whole "elemental" thing happening - maybe it's a good idea to keep BI damage and add some other stats to other gear.
I kind of enjoyed BI damage and Kessel's because of the unmitigatable damage. The only real problem there was that it was an end to iself. Other content didn't have varied kinds of damage. So now, that we're entering the whole "elemental" thing, it might be a good time to add other types of damage/resistance (but forgo the whole Piercing thing meanwhile).
I know, it's a lot of coding and server load, but it's fun
Black Ice damage is a thing of the past. It has been removed from all monsters and resistance from equipment. We didn't want to force players to wear Black Ice only in Icewind Dale.
Cool thanks for the info. Interested to see what the final versions look like. If people are going to have to keep refilling black ice gear what is the advantage to having it over other gear that doesn't require this maintenance? Just curious, thanks for the info given so far
Ah, good point Becky; I might have misunderstood.
Graalx3's comment read to me as if they were going to put BI gear between the sets of existing dungeon armors, not new armor that may be coming in the new campaign.
This seems odd, though, since one would think they would describe the new armor with a term other than "dungeon" armor, which I had always understood to be the classic T1 and T2 gear you get from the original epic dungeons.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited February 2015
I'm under the impression that we're supposed to get new epic gear, but we haven't gotten to preview it yet.
So if we call that gear T4 and T5, the new BI stuff would be T4.5, which puts it in a respectable place again.
Sounds like they will be removing BI resistance and adding a bunch of HPs. And upgrading will put you a half notch below the best armor you can get at 70.
Comments
Me thinks a large portion of the "Dragon" population thinks that was an entire useless module.
I actually had loads of fun in the IWD area. the open pvp was much more satisfying than domination, because its not premade stacks of BIS people vs the scraps. also lets me and my friends go 1v1 against each other for bragging rights.
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
So have we, but it's a novelty at best. That's just me though.
And, gloves gated behind RNG that you then Craft, and have to feed. All to do 1 skirmish? Wasn't exactly something I was interested in.
That being said I have sets on HR and CW, but I could give a flying rip if they get "updated" or not. I'd actually prefer not and move on. I can't count how many times I've seen people whine about the gloves...
Updating it to lvl 70 and adding T4 empowerement will breath live into IWD.
new gear yes, old <font color="orange">HAMSTER</font> updated no
these sets have been around for so long its boring, these old campaigns should be used for leveling not because they cant be bothered with new content
Very nice! thanks.
Sounds great all around. Interested to see if Black Ice damage/resistance will play a factor in some builds.
summoning @graalx3
you stated about all lv 70 gear having HP.
you can expect more HP on purified and some HP on corrupted then?
thanks
So Kessel's Retreat is no longer being gated behind BI equipment, and will BI Equipment have a new stat added to it to replace BI Resistance?
Thanks, that makes so much sense for the reasons stated.
Have you considered tying the new PVP armor to IWD as well? The open world areas need all the help they can get.
That would be my question as well then, to confirm that Kessel will no longer require anything but to unlock it and maybe have an ilvl requirement.
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didnt read all replies, but..
The answer is that this level Cap Increase is designed to make it easier for Cryptic to re-designate dungeons and gear to different lvl brackets.
Right now we have 20 different sets of gear and 20 Dungeons to run at 60, yet only 2 sets of gear are worth even looking at and only 2 or 3 dungeons are worth running.
its not so much that they have added 10 new levels to the game, but more like they redesigned the game to be played out over 70 level instead of 60. they nerf the worth of each stat, increased the top lvl of enchants and artifacts, and the end result will be: We are simply working our butts off Simply to get Back to where we currently are in Live Server (that is, for the BIS end gamers)
but hey, its still early in mod 6 testing, who knows what 70 will actually be like when it goes live.
So if I understand right, T2 dungeon armor will be better than the new tier black ice armor?
Currently on live, the only armor that has (arguable) better stats than black ice is draconic templar. T2 armor is inferior (stat wise only, set bonuses aside).
So, let me get this straight.
BI gear, which by original design was intended to be more powerful than PvE T2 gear (thus it's T3 fully-empowered ranking) will get "levelled up," but that top level will in actuality be effectively T1.5?
You realize this will completely kill IWD, right? Who would want to work for gear that is basically Drake Seal equipment with a set bonus?
If its something like T1,5 and at same time is the only lvl70 set with tenacity a lot of people will continue using it and farming for it. If they finnally release a good lvl70 drow/elemental set with tenacity u are rigth R.I.P. IWD.
Presumably whatever armor is coming in the new dungeons, not the old T1 and T2 sets.
Depends how it falls out. If it has a better set bonus or the stats fit better for some people, they might still want it.
Also, if it can be made from your old armor, some people will just go for that because it's easy, because... they already have it.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I kind of enjoyed BI damage and Kessel's because of the unmitigatable damage. The only real problem there was that it was an end to iself. Other content didn't have varied kinds of damage. So now, that we're entering the whole "elemental" thing, it might be a good time to add other types of damage/resistance (but forgo the whole Piercing thing meanwhile).
I know, it's a lot of coding and server load, but it's fun
Cool thanks for the info. Interested to see what the final versions look like. If people are going to have to keep refilling black ice gear what is the advantage to having it over other gear that doesn't require this maintenance? Just curious, thanks for the info given so far
Graalx3's comment read to me as if they were going to put BI gear between the sets of existing dungeon armors, not new armor that may be coming in the new campaign.
This seems odd, though, since one would think they would describe the new armor with a term other than "dungeon" armor, which I had always understood to be the classic T1 and T2 gear you get from the original epic dungeons.
So if we call that gear T4 and T5, the new BI stuff would be T4.5, which puts it in a respectable place again.
Neverwinter Census 2017
All posts pending disapproval by Cecilia