Seems the orcus set posts have been taken down except for here. So one request, my esteemed guild leader...do some naked runs just for fun and post the results before the set fix is in!
Not sure about Black Ice and Lostmauth but Orcus will definitely perform best for Fury SW.
thanks
Why black ice is better lostmauth and valindra set???
Black ice: +2str and +2con is ok for my statistics but ""Your powers have a chance to deal additional unresistable damage equal to 10% of your weapon damage"???
Black ice is actually +2 CON/CHA. Valindra has bad stats and attributes and control effect is useless. Lostmauth will provide you best set-damage but it will be around 2-4% in total for SW. Black ice has same stats as Lostmauth (Power/Crit/ArPen) and best CON/CHA bonus (which itself will grant 2% damage increase and 2% crit chance increase). I haven't tested BI on preview yet, only Lost/Orcus.
Black ice is actually +2 CON/CHA. Valindra has bad stats and attributes and control effect is useless. Lostmauth will provide you best set-damage but it will be around 2-4% in total for SW. Black ice has same stats as Lostmauth (Power/Crit/ArPen) and best CON/CHA bonus (which itself will grant 2% damage increase and 2% crit chance increase). I haven't tested BI on preview yet, only Lost/Orcus.
excuse my mistake, I wanted to write +2 CON / CHA eheheh
maybe greater belt of con is also wort a comment , since 4% more damage is near same what lolset deals.
Yeah it might be decent but you're still losing power/crit there and setbonus. Orcus is expensive ATM (but will be cheaper after fix) and lacks in arpen but overall setbonus is working really great with fury feats and dread enchantment.
maybe greater belt of con is also wort a comment , since 4% more damage is near same what lolset deals.
Yeah it might be decent but you're still losing power/crit there and setbonus. Orcus is expensive ATM (but will be cheaper after fix) and lacks in arpen but overall setbonus is working really great with fury feats and dread enchantment.
Are you using axe beak or replaced enchants to kick in some armour penetration lost from black ice set? Asking better, is there any mount that fits better the loss of armour penetration than axe beak?
Hum.... 2060 arm penetration lost, to put that armour penetration back it will be something like loosing around 5% dps (2060 - 1000 power from wand + 0,2 from combat advantage over aoe resist chosen in off-hand artifact +2% from charisma) with prejudice on recovery, i never tested the BI set bonus but there is a channel on youtube were the SW talking says his BI set contributes to something around 1%, so it's p0op, but even so 6% dps and recovery.....and orcus up to 20% more damage, if we take in account fury feats executioners gift and murdering flames buggy version and the player is 100% of the time full life i would say orcus damage to be something arounf 15-16%, why did the boards above got erased?
@treesclimber - I don't use it in live yet, need to drop that girdle first...
About arpen - I'm switching armor and arms (I didn't had arpen on those) and Sigil of CW to Sigil of GWF - that will cover that loss. Running with snail's power for extra AP generation. SW has so long cooldowns on encounters that stacking recovery is useless anyway
As you said - Orcus (even if buffing only 10% at setbonus) will still benefit best for SW. Especially if combined with Dread enchant.
Don't forget that with bondings arp is less of an issue.
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treesclimberMember, NW M9 PlaytestPosts: 1,161Arc User
Ty for the answers. i guess i will keep with my costum set, pay to get demon lords immortality set to legendary even with feed refinement in 2 rp + the set price is way out of my budget.
Having the Demonic Set, with Soulbinder Fury build and a Dread Enchantment makes...
Blade of Vanquished Armies pretty darn snazzy. I'm having NO issues gaining Sparks running it against adds. Needs more testing against solo targets and sucheck, along with changing play style to be more in the thick of things. But it's working well so far...
I agree, Blade of Vanquished Armies pretty good with the Orcust set, though I am Damnation at the moment. However I am seriously considering switching to Fury after th elol set nerf.
I allways run bova for trash in dungeons and solo mobgroups. Heals you constantly, stacks spark also vs single targets. combined with ACC and DT you get your 60% DR buff in no time. My favorit "burst setup" is Bova+firy blast +DT + Accursed souls, wich has no ICD..so in case you have sparks up again you cast that spell very frequently.
thats a rotation I wouldnt even touch, weird how we use such different rotations. Im still using HG, KF and SS. for all boss fights and large trash and swap out HG for FB for trash. I hate not being able to move quickly when casting DT, so therefore never use it.
Tab.
Tabatha@rotters // Scourge Warlock // Co Leader // Civil Anarchy
This set bonus now properly increases the player's damage if the player's hit points are below the target's This set bonus no longer increases the damage of certain powers by immense amounts.
If it's changed so the bonus only works when player has less HP% remaining that the target then set changed from cool to almost useless for us warlocks
This set bonus now properly increases the player's damage if the player's hit points are below the target's This set bonus no longer increases the damage of certain powers by immense amounts.
If it's changed so the bonus only works when player has less HP% remaining that the target then set changed from cool to almost useless for us warlocks
I believe, and hope, you are misinterpreting the sentence.
It doesn't say it was calculating it inaccurately if you were higher HP then the opponent, simply saying that the percentage now works if we are below the opponents HP and calculates the percentage accordingly. I believe it should still calculate the percentage if we are higher, it will be need testing to confirm... I just believe this was something that wasn't being done before.
This set bonus now properly increases the player's damage if the player's hit points are below the target's This set bonus no longer increases the damage of certain powers by immense amounts.
If it's changed so the bonus only works when player has less HP% remaining that the target then set changed from cool to almost useless for us warlocks
I believe, and hope, you are misinterpreting the sentence.
It doesn't say it was calculating it inaccurately if you were higher HP then the opponent, simply saying that the percentage now works if we are below the opponents HP and calculates the percentage accordingly. I believe it should still calculate the percentage if we are higher, it will be need testing to confirm... I just believe this was something that wasn't being done before.
thats a rotation I wouldnt even touch, weird how we use such different rotations. Im still using HG, KF and SS. for all boss fights and large trash and swap out HG for FB for trash. I hate not being able to move quickly when casting DT, so therefore never use it.
Tab.
not for elite mobgroups, only solo and f.e. the mobgroups in CN after first and second boss, it´s the fastest way to gain max burst in few seconds. bova (lesser curse on mobs)-firy bolt (increased aoe by cursed targets)-accursed soul (big aoe, no ICD)-DT refill your sparkss as good as possible...mobs die in seconds, daily is up again, next group GWF and CW blow those mobs away in no time 3x WMS done, TT needs way too long to deal any damage at those groups. Running the small HE´s you blow them in one rotation in 2-3 seconds , it´s about the speed you can deal with those squishy mobs. Accursed soul crits and deals great damage in a very very big aoe, seems to have no limitation in number of targets and procs lolset on all mobs.
Comments
Well Endowed (Xbox)
(Sorry for my English)
I wanted to know if it was better the set of valindra or black ice as the set of lostmout will be nerfed .
thank you all
Not sure about Black Ice and Lostmauth but Orcus will definitely perform best for Fury SW.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Why black ice is better lostmauth and valindra set???
Black ice: +2str and +2con is ok for my statistics but ""Your powers have a chance to deal additional unresistable damage equal to 10% of your weapon damage"???
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
excuse my mistake, I wanted to write +2 CON / CHA eheheh
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Hum.... 2060 arm penetration lost, to put that armour penetration back it will be something like loosing around 5% dps (2060 - 1000 power from wand + 0,2 from combat advantage over aoe resist chosen in off-hand artifact +2% from charisma) with prejudice on recovery, i never tested the BI set bonus but there is a channel on youtube were the SW talking says his BI set contributes to something around 1%, so it's p0op, but even so 6% dps and recovery.....and orcus up to 20% more damage, if we take in account fury feats executioners gift and murdering flames buggy version and the player is 100% of the time full life i would say orcus damage to be something arounf 15-16%, why did the boards above got erased?
You need to make up the lost ArmPen via enchantments, equipment, and/or Mounts, so do as you will.
About arpen - I'm switching armor and arms (I didn't had arpen on those) and Sigil of CW to Sigil of GWF - that will cover that loss. Running with snail's power for extra AP generation. SW has so long cooldowns on encounters that stacking recovery is useless anyway
As you said - Orcus (even if buffing only 10% at setbonus) will still benefit best for SW. Especially if combined with Dread enchant.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Blade of Vanquished Armies pretty darn snazzy. I'm having NO issues gaining Sparks running it against adds. Needs more testing against solo targets and sucheck, along with changing play style to be more in the thick of things. But it's working well so far...
Heals you constantly, stacks spark also vs single targets.
combined with ACC and DT you get your 60% DR buff in no time.
My favorit "burst setup" is Bova+firy blast +DT + Accursed souls, wich has no ICD..so in case you have sparks up again you cast that spell very frequently.
Tab.
Tabatha@rotters // Scourge Warlock // Co Leader // Civil Anarchy
We are looking for non elitist guilds to join our alliance.
Combat and Powers
Demon Lords' Immortality set bonus
This set bonus now properly increases the player's damage if the player's hit points are below the target's
This set bonus no longer increases the damage of certain powers by immense amounts.
If it's changed so the bonus only works when player has less HP% remaining that the target then set changed from cool to almost useless for us warlocks
It doesn't say it was calculating it inaccurately if you were higher HP then the opponent, simply saying that the percentage now works if we are below the opponents HP and calculates the percentage accordingly. I believe it should still calculate the percentage if we are higher, it will be need testing to confirm... I just believe this was something that wasn't being done before.
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
bova (lesser curse on mobs)-firy bolt (increased aoe by cursed targets)-accursed soul (big aoe, no ICD)-DT refill your sparkss as good as possible...mobs die in seconds, daily is up again, next group
GWF and CW blow those mobs away in no time 3x WMS done, TT needs way too long to deal any damage at those groups.
Running the small HE´s you blow them in one rotation in 2-3 seconds , it´s about the speed you can deal with those squishy mobs. Accursed soul crits and deals great damage in a very very big aoe, seems to have no limitation in number of targets and procs lolset on all mobs.