test content
What is the Arc Client?
Install Arc

Curse of Icewind Dale Preview Patch Notes NW.15.20140314a.5

1234689

Comments

  • ukspawnukspawn Member Posts: 426 Arc User
    edited March 2014
    Really looking forward to this next module. For once everything works in my favour, even if the stealth mechanic changes were to come in, I'm hoping these will work in my favour also, as a TR. Totally selfish perspective on it, but having faced the nerf stick several times and simply got on with it, I'm not bothered. I can appreciate alot of the complaints but as far as I'm concerned, class wise, don't care. If something's to change, it will happen, I don't think any planned changed has been revoked and everyones just got on with it in the end, and it's pretty much forgotten, until the next one.

    The content additions are god **** awesome, for me personally ,this is exactly where I look to go for end game content, I'm chuffed it's gone in this direction and can't wait to try it out and whine out loud when it bugs (it will but it's inevitable)

    Only thing I really agree on is the change from sharandar to dread ring caches. Keep it the same or make both accessible.
  • cloud990plcloud990pl Member Posts: 16 Arc User
    edited March 2014
    "Must have the third boon in either the Sharandar or Dread Ring campaign." not cool with current campaign progression (daily missions)...
  • nuitrarinuitrari Member, NW M9 Playtest Posts: 54 Arc User
    edited March 2014
    Correct me if I'm wrong but this is a PvP focused expansion, how about making the GF block more responsive? at the moment there's a small delay between when you click the key and when the shield is actually brought up to block, which results in you getting hit although you responded to the actual attack. its been reported before a few times and nothing been done about it, I would imagine that in a PvP oriented expansion those sort of things would be among the first to be fixed.
    Other then that some more love for the GF would be nice as well, I know its a bit drastic but how about rechecking the tab skill the GF has to be more useful in PvP.
  • rhoricrhoric Member Posts: 1 Arc User
    edited March 2014
    No, this is both PvP and PvE focused this time around, not just PvE like the last 2 modules.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited March 2014
    cloud990pl wrote: »
    "Must have the third boon in either the Sharandar or Dread Ring campaign." not cool with current campaign progression (daily missions)...

    Getting the first three is not so bad .... now, getting the fourth and fifth....that's a bit, well...boring. Then again, it is really worth it got get all 5 - those boons are really nice boosts.
    Hoping for improvements...
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    cloud990pl wrote: »
    "Must have the third boon in either the Sharandar or Dread Ring campaign." not cool with current campaign progression (daily missions)...

    All you have to do in the Dread ring is the daily lair for 14 days to get all 3 boons , no need to touch the daily quests unless you want to level up the gauntlets , the lair reward gives all the materials needed to progress the boons and the daily 1k prayer AD pays the ad cost , literally 10 minutes ,less if you party up.
    YourSecretsAreOurSecrets.gif
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited March 2014
    pando83 wrote: »
    I don't like the class artifacts being reserved for the ones who have 2 alts to lvl 60. You basically need to level 2 toons to 60 and make them get 3 sharandar boons or dread ring boons... which is a lot of time wasted for people who can barely take care of their main toon, and a big advantage for lifeless nerds or credit card warriors. Will take a look at what these artifacts give, at least.

    <--- Has at least one of every class but HR finished the campaigns. The HR is working on it.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • futuunfutuun Member, Neverwinter Beta Users Posts: 0 Arc User
    edited March 2014
    Still no patch on preview shard? weird...
    0LQASjV.png
  • bajornorbertbajornorbert Member, NW M9 Playtest Posts: 272 Arc User
    edited March 2014
    Any update on when this is going to hit the preview server? I'm really looking forward to testing this.
  • m3fanm3fan Member Posts: 31 Arc User
    edited March 2014
    I could swear I saw the 2nd post here saying that this was made active on the NeverwinterPreview realm @ 1 PM on 3/21. However, when I log onto the NeverwinterPreview realm I see none of this. Am I missing something...?
  • scathiasscathias Member Posts: 1,174 Arc User
    edited March 2014
    It's 1pm in whatever timezone cryptic is in. i think it'll be able 3 hours from now
    Guild - The Imaginary Friends
    We are searching for slave labor, will pay with food from our farm!
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    m3fan wrote: »
    I could swear I saw the 2nd post here saying that this was made active on the NeverwinterPreview realm @ 1 PM on 3/21. However, when I log onto the NeverwinterPreview realm I see none of this. Am I missing something...?

    The server went down for several hours on Friday and the team were in the office until very late Friday night dealing with that so they didn't have a chance to patch module 3 onto the preview shard , panderus said he will update us when he gets a better idea of when it'll be going up.
    YourSecretsAreOurSecrets.gif
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    m3fan wrote: »
    I could swear I saw the 2nd post here saying that this was made active on the NeverwinterPreview realm @ 1 PM on 3/21. However, when I log onto the NeverwinterPreview realm I see none of this. Am I missing something...?

    The post was updated today to include the 1 PM thing. Also, I think it is 1 PM PST if you are on a different timezone.

    So 1 PM PST today basically.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    The post was updated today to include the 1 PM thing. Also, I think it is 1 PM PST if you are on a different timezone.

    So 1 PM PST today basically.

    SWEEEEET! , I checked earlier but it must have been before he updated that post xD so unless I'm going by the wrong timezone thats under 2 and a half hours from when I post this?
    YourSecretsAreOurSecrets.gif
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    iambecks1 wrote: »
    SWEEEEET! , I checked earlier but it must have been before he updated that post xD so unless I'm going by the wrong timezone thats under 2 and a half hours from when I post this?

    Unless they have any unexpected issues, yes. I'm really excited to check it out as well.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    Less then half an hour away!
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • gipsylassgipsylass Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 61
    edited March 2014
    I really don't know what to say about this.

    All this balancing (and CW will be nerfed as well, just a matter of time) is mostly due to PvP, as someone else mentioned already.

    Why are CWs often one of the most wanted classes in a dungeon run? Because of the insane amount of adds. Fix that and then fix the number of targets a CW can control. Not the other way round.

    And HR damage isn't all that great, so 45% for the one decent attack we have is way overboard.

    I get more and more disappointed ... this is really sad.
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited March 2014
    Keep in mind the 45% nerf is only being tested. Usually when they do those sorts of things, they're trying to set upper and lower limits. I would imagine it'll go to live with significantly less of a damage nerf.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
  • radtatatradtatat Member, Neverwinter Beta Users Posts: 201
    edited March 2014
    Hmmm.. not patched yet...

    Nevermind...got time zones wrong..another hour to go I think...
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    radtatat wrote: »
    Hmmm.. not patched yet...

    Shhh , try not to attract all the people from the other night ,if they hear about it not being patched yet they will surely demand compensation D:

    But seriously yeah , I've been opening the patcher ,logging in and trying to patch since 11 minutes ago now xD
    YourSecretsAreOurSecrets.gif
  • bajornorbertbajornorbert Member, NW M9 Playtest Posts: 272 Arc User
    edited March 2014
    gipsylass wrote: »
    ...Fix that and then fix the number of targets a CW can control. Not the other way round...

    I hope you don't mean nerf CW CC even more, cause that's the reason why you see 3-4 CW parties, the CC and AP gain nerf. Before the CC nerf all dungeons were doable with 1 CW, but ppl where complaining that CWs could control everything, then they nerfed the CC and ppls started doing 2 CW parties, then ppl were complaining about 2 CW parties and they nerfed AP gain, now you see 3-4 CW parties.

    If they want to do anything about the CW then lower it's damage and increase it's CC, it's a CONTROL wizard after all, not a DPS mage, but please add a DPS mage, like a Sorcerer or something like that, cause the only reason i play a CW is because there isn't a proper dps mage.
  • iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2014
    You can patch it now! :D
    YourSecretsAreOurSecrets.gif
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    It's patching!
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    iambecks1 wrote: »
    You can patch it now! :D

    Gah! You beat me to it!
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • warpetwarpet Member Posts: 1,969 Arc User
    edited March 2014
    I hope you don't mean nerf CW CC even more, cause that's the reason why you see 3-4 CW parties, the CC and AP gain nerf. Before the CC nerf all dungeons were doable with 1 CW, but ppl where complaining that CWs could control everything, then they nerfed the CC and ppls started doing 2 CW parties, then ppl were complaining about 2 CW parties and they nerfed AP gain, now you see 3-4 CW parties.

    If they want to do anything about the CW then lower it's damage and increase it's CC, it's a CONTROL wizard after all, not a DPS mage, but please add a DPS mage, like a Sorcerer or something like that, cause the only reason i play a CW is because there isn't a proper dps mage.

    ppl play 4xcw or 3xcw since beta
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    Ok, patching done, is anyone in yet? Still saying "Connecting to the login server".
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited March 2014
    I hope you don't mean nerf CW CC even more, cause that's the reason why you see 3-4 CW parties, the CC and AP gain nerf. Before the CC nerf all dungeons were doable with 1 CW, but ppl where complaining that CWs could control everything, then they nerfed the CC and ppls started doing 2 CW parties, then ppl were complaining about 2 CW parties and they nerfed AP gain, now you see 3-4 CW parties.

    If they want to do anything about the CW then lower it's damage and increase it's CC, it's a CONTROL wizard after all, not a DPS mage, but please add a DPS mage, like a Sorcerer or something like that, cause the only reason i play a CW is because there isn't a proper dps mage.
    There is no need to control things when they are dead. And that is not the reason people run multiple CWs, and if you NEED more than 2 CWs in a party, you're terrible.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited March 2014
    People are posting screenshots but it isn't letting me in still. It's acting like trying to log into live last Friday. Any ideas?
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited March 2014
    People are posting screenshots but it isn't letting me in still. It's acting like trying to log into live last Friday. Any ideas?

    After looking at the screenshot, its from the livestream video. You can see the people on the bottom left corner.
  • sylvialynnsylvialynn Member Posts: 160 Arc User
    edited March 2014
    They seemed to had started it around 1PM PST. Probably take them a couple hours like most patches.
This discussion has been closed.