This thread is dedictated to sharing with everyone and putting it all in one place
Before I go into my builds specifics, I need to give credit to Todesfaella who inspired me with his stealth based TR Build.
The following thread has an incredible amount of useful information.
Banelorne's Stealth-Based Executioner Builds: Maximize Your TR's Solo Capabilities.
I did not want to copy anything verbatim, so instead, I took his guide and applied my own personal playing style to it and came up with My Sexy little killer, who excels in both PVE and PVP.
I can't thank Todesfaella enough. Before reading his guide, I was an OK PVE player and abysmal at PVP.
Now, I am significantly improved. The best part is the big smile I always have.
Thanks!!!
So without further ado, I present to you
XynTrynZia
I am playing the character I rolled on Day 1 of Neverwinter's original beta. Initially I put all my points into Str and Dex. I respeced and tried putting points into INT and was only able to get it up to 14. It worked ok, but I did lose damage. As such, I respeced back and put them all back into Strength and Dex.
The one thing you don't see from the screenshot below is the following basic stats
Attack/Healing 10391
38.2% Critical Chance
75% Critical Severity
21.3% Recharge Speed Increase
41% Action Point Gain
So if I had to describe my build, it's a more of a non crit consistent damage build that can tick off the Daily Powers at a fast rate
http://gateway.playneverwinter.com/#char(XynTrynZia@xyntrynz1a)/charactersheet
Since the PvP Patch, I have replaced my
Battlefield Skulker Armor
+450 Life Steal
25% more Stealth
5% more dmg while stealthed
With the
Pround Armor of the Scoundrel
+450 Crit
30% more Stealth
7.5% more dmg while stealthed
While it may seem like you gain crit, due to the set bonus, I did lose some, but for my build, that is not as much of an issue as I have gained more non critical stealth damage which is the meat and potatoes of my build. After reading about some suggestions, I found a pair of daggers that would bring my Crit back up to almost where it was in PVE, and with some Gem Swapping, I got my recovery back to about where it was too. I am still down on HPs, but in PvP that is offset by Tenacity
I have farmed like a
HAMSTER for Silvery's. My right column of gear is all Silvery for Offense and all Radiant for Defense. I have all Darks for Utility to help my movement. My Main Hand has a Silvery for PVE and a Vorpal to increase my Crit severity. In PvP I run a Perfect Bilethorn Enchantment. My Daggers will be detailed below. I have a Silvery in my off hand because I needed some more recovery to make up for my low INT score. When Artifacts were introduced, I chose the Lantern of Revelation. I bought the Raven head with 24,000 Glory points from PVP
and after successfully auctioning some Epic Gear, I bought a Water Artifact.
With those, my Recovery is in a nice state.
I had some fun/Pun with the names of my Companions.
I have a healer (Idle right now) named Buffy
A Firebird named Trans Am
A Sprite named 7-Up
A stone that circles your head called Lunar
Comments
One thing of note that will make some people scratch their heads is my choice to only spend one point in Dualist Flurry. For me, I like being able to control my encounter launches better and did not like waiting for DF to end. Also, being a Scoundrel, I have a feat that adds damage to Sly Flourish and Cloud of Steel, but lack the feat that adds Dazzling Blades. As such, I spent the extra 2 points elsewhere.
I recently respeced and eliminated powers I just never use and added some I would like to play with. Below is my current setup.
Feats - Scoundrel Path
Action Advantage: 20% more AP from Combat Advantage
Swift Footwork: 10% stamina regen
Twilight Adept: Dodge roll restores 10% of stealth
Improved Cunning Sneak: Stealth last 20% longer
Cunning Stalker: While stealthed Build 20% more AP
Sneaky Stabber: Gloaming Cut grants 10% of stealth
Underhanded Tactics: Combat advantage is 20% more effective
Nimble Blade: 35% chance to deal 20% more damage on a non critical strike
Mocking Knave: 10% damage bonus to Cloud of Steel and Sly Flourish. Cloud of Steel's damage stack is increased 2.5%
Action Rush: Encounters have a 15% chance to grant 15% AP
Whirlwind Sneak: For 10 seconds after leaving stealth do 15% dmg+ with first encounter. I combine this with Impact Strike for some serious damage in PvP
With my change to the Profound Armor of the Scoundrel I lost a bunch of Life Steal and Crit and decided to change around my Boons.
I did gain a bunch of Power, so I swapped all boons that gave power to a different benefit.
Dread Ring Boons
Conjurer's Gambit: 125 Critical Strike + Movement
Illusionary Regeneration: 250 Regeneration
Forbidden Piercing: 250 Armor Penetration
Enraged Regrowth: Chance to heal 1000 Damage and 250 defense for 10 seconds
Rampaging Madness: Gain Stacks of Madness. When 30 are reached get 600 Power, 300 LifeSteal and 300 Regeneration
Sharandar Boons
Dark Fey Warder: 250 Defense
Fey precision: 250 Critical
Elven Haste: 2% Action Point Gain
Elven Tranquility: 400 Heal
Elven Resolve: 10% Stamina/Guard recharge bonus
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At-Wills: Sly Flourish, Gloaming Cut or Cloud of Steel
Encounters: Lashing Blade or Impossible to Catch, Path of Blades or Bait and Switch , Shadow Strike,
Class Features: Tactics, Invisible Infiltrator
Dailies: Lurker's Assault, Shocking Execution, Bloodbath or Whirlwind of Blades
This setup gives me the benefit of Gaining 15% more Action Points and one more way to refill my stealth and thus stay concealed and in Combat Advantage
When I use Lurkers Assault, my overall bonuses are
7.5% more Damage from Profound Armor of the Scoundrel
15% more Damage from Lurkers Assault
20% more effective Combat Advantage
10% Damage to Cloud of Steel or Sly Flourish
2.5% Damage Stack to Cloud of Steel
and the additional
15% more damage for 5 Seconds from Invisible Infiltrator
All while getting the following Action Point Gain bonuses while in Stealth
20% More Effective Combat Advantage from the feat Underhanded Tactics
20% More Action Points from Combat Advantage due to the Feat Action Advantage
20% More Action Points from the feat Cunning Stalker
15% More Action Points from the Class Feature Tactics
2% Action Point Gain from Elven Haste
2% Action Point Gain from my Sprite Companion
For PVE, I use Lashing Blade for all the non bosses and ITC with the Boss. Lately I have been messing around with Path of Blades. It's been quite comical. I will go stealth, Run into the middle of a crowd, drop Path of blades. Hit Blitz, then throw Shadow Stealth and start my rotation to kill anything the PoB and didn't kill. I laugh my butt off watching the red caps just get tee'd up
I change up the first At Will and my Class Features to adapt to the PVP match I am in. Lately I opt for having more speed and crit.
My PVP Setup
At-Wills: Gloaming Cut or Sly Flourish, Cloud of Steel(Always on my right mouse button)
Encounters: Impossible to Catch or Smoke Bomb, Path of Blades or Bait and Switch , Shadow Strike,
Class Features: Tenacious Concealment, Sneak Attack, Skillful Infiltrator, Invisible Infiltrator and Tactics
Dailies: Lurker's Assault, Shocking Execution.
I use Tenacious Concealment to reduce my stealth loss from damage by 90%. This helps me stay in stealth if I get caught in AOE or someone figures out where I am. Skillful Infiltrator gives me 15% run speed as well as increasing my Critical/dodge/deflect by 3%. Sometimes I use Invisible Infiltrator when I want to maximize my stealth. I always slot Tactics because I want to be able to gain as many action points as possible all the time. Most of the time I use Shocking Execution to finish off an opponent I see go below 15%, but if needed, I will use Lurkers Assault to help me stay in stealth and do more prolonged damage. It also can be a life saver if I have to bail out to get some health.
Since the PvP patch, I have been experimenting with setups and have abandoned Impact Shot. I am pretty sad about that, as it used to be my go to skill. I now play stealthier, but will sit on Node two to help us maintain the win.
I took a screenshot of a PVP match.
I think I did OK :cool:
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The left is when I had the Battlefield Skulker set equipped
The right is with the Profound Armor of the Scoundrel
Personally, I was worried about the loss of HPs, but I just don't seem to notice it. In PvP I do feel less squishy and seem to be doing better than I did post patch. HPs aren't really an issue for me in PVE, and if I mess up, my Soulforge bails me out once every 90 seconds.
After someone mentioned it, I found out that there are 2 sets of Daggers that give a 450 Crit bonus that do not need to be crafted. As such, I went Dungeon Delving. I decided that it was brutal enough getting Weaponsmith to LvL 20 and do not want to go through that with Artificing just to get a recipe.
The above stats are a direct result of equipping the following for PVE.
[To be honest, I got one as a drop and I bought the other off the Auction house.]
Previously I had a Radiant in the Main Dagger, but with all the power you gain from the Profound Armor, I removed that and swapped in a Silvery. As such, after a full gear switch, I am only .2% less critical chance and gained .2% recovery.
For PvP I use a Profound Dagger of the Executioner and have it equipped with a Perfect Bilethorn and Rank 8 Radiant Enchant. Like my PvE Main hand, I need to swap out the Radiant for a Silvery, but a Drow Elff only has so much moola.
I actually have 150,000 rough AD diamonds but since you can only refine 24,000 a day, it's going to take me a while to cash in enough to get me the silvery I need. The nice thing is that will free up another Rank 8 radiant and I can work towards upgrading that to a 9
I've actually stopped salvaging stuff and am attempting to sell more on the Auction house. You get less AD but you have it immediately.
I wish they would increase the amount you can refine in a day
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Nonetheless, great job and keep maintaining your guide, man.
PS. This guy hits like a truck in PVP. Don't get hit without stealth or ITC.
I have a Drow which gives +2 to Dex and +2 to charisma. Most things work well.
I think Humans are pretty awesome as they get 3 additional Feats. For my build that could add 9% more damage
It worked out well for me.
The Executioner Style is the bottom row of feats. Todesfaella's original build is setup with that. I have a link to his post above
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https://vimeo.com/85661639
While that was encoding I did The Moonless Knight
I slotted BnS and almost did the whole run
Both times I dropped out for a split second was user error.
So this can be done 100% in stealth
https://vimeo.com/85662585
I realized the quality was lacking and vimeo suggested I up the bit rate to 5000 so I made that change and created my next video. This time I just wanted to fight in Stealth and not worry about it while grabbing treasure
This is the Dread Ring Qwest to kill Zulkir
https://vimeo.com/85665247
Now that I know how to use the software, I can upgrade the quality and do some post record editing.
Im hoping to catch some of our PVP matches.
I hope you enjoy these.
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Since its based on bonus damage vs crit
The only change i will need to make is the weapon enchantment.
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yeah and there is new profound armor which has separate stats for every tree scoundrel looks the best:
Scoundrel
Main Status : ARP/Deflect
Profound armor of Scoundrel good sides : It have ARP and Deflect ( may work for deflect builds) + increased set effect (Crit/stealth metter)
Profound armor of Scoundrel Bad sides : Lower status then Skulker/ No HP.
here is the rest
http://nw-forum.perfectworld.com/showthread.php?602941-Rogue-The-*skulker*-version-ProFound&p=7218411#post7218411
I chose Elven Resolve for the Stamina regeneration.
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I slotted a Silvery into my Off hand to bring up my PvP Recovery a little more
and used the Radiant that was in there, to raise the Radiant in my Main hand up one level.
So I lost some Power, but not much, but bumped up my Recharge to 22% which is pretty good for a non Int based TR.
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Also I'd love to see some PVP videos aswell.
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Except for the HR's stealing all my kills after I work so hard
I would like to point out in the game below, that I was fighting the GWF and took him down 6 times.
I don't think he got me at all. If I remember correctly, the other team's TR's got all 3 of my deaths so all around that is a TR job well done!!! Those guys were pretty good. It was fun playing against them
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Neverwinter Census 2017
All posts pending disapproval by Cecilia
The following pics are to demonstrate 2 items in this build
1. Survivability
2. DPS does depend on alive time
:cool:
Please note that I took less than half the damage of the next closest player, while dealing the most.
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But for now, the Scavenger set is still extremely good and essentially free since you purchase it with Glory. After you earn the Blood Raven Crystal, and buy some PvP potions, there really isn't anything else worth spending the Glory on.
I hope the new tenacity armor will be bought with Glory. To me, since you earn Glory in PvP, it only makes sense that you could use it to buy the new armor.
I added a bunch of information to my first couple of posts. 2 things of note were the damage stacking while being in stealth and how my Action Points are gained.
I'll go back and detail all the things that aid to keeping me in stealth at another time.
Enjoy!!
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I've been over on the preview forums and my impression is that there will be a few armor sets that can be bought with glory. They are bumping up the cap from 25k to 50k and I think some of the sets may go for around 200k glory. And they seem to be reducing the amount earned per match a bit also. So the new gear will have to be earned but as you pointed out, getting pvp gear by playing pvp does make sense.
Ive actually gotten two of the blood raven crystals. For refining, I cant remember if it's better to dump the one that's been leveled some into the unleveled one, or the other way around.
Thanks for the guide and the updates!!!
As I state in my very first post, I learned alot from Todesfaella and give him serious credit for turning me into a very formidable player.
The differences lie in the fact that I have a low intelligence score so I put my points into Strength and Dexterity
In order to increase my recovery whch affects the Recharge rate, I am more dependant on silvery enchantments and the Water and Blood Crystal Artifacts.
Conversely, though, my high Strength and Dex give me very good sustained non Critical damage and the Scoundrel feats help with that.
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My stats are similar to yours other than my con is 2 more and my str is 2 less. I hope that doesn't gimp me too much with this, I guess I'll find out!
What my build lacks in Regen, It makes up with Life Steal. Having a higher strength means i gain more health from my damage and I have the boon that gives me a chance to triple the amount of life steal.
When the Challenge of the Gods was in play the 2 hardest challenges I had were
Killing enemies while below 50% health and using potions as I just could not stay injured enough.
ITC and stealth go a long way to keeping you healthy and consistently I do much more damage than I take.
My Skirmish results can show you the % of damage vs health I average.
In PVP, I will snag health pots occasionally and use the Blood Crystal combined with the PvP potions to save my butt when needed.
I think you will be fine with your choice. Its just another way if attacking the issue. More HP is never a bad thing
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PvP now, this really fits me better. I can go toe to toe more with opponents yet still do the perma stealth back capping thing just as effectively. My kill rate went up for sure and keep in mind I am still in Scavengers gear, don't have all my boons yet and only two artifacts one blue and one green. Oh and no enchants over rank 5 or 6. (yeah I am poor hah.)
I made another TR mad in PvP. We ended up at the far end of the map and dueled it out. I lost but just by a sliver. He was all in top end gear and still almost lost. He was complaining in /zone that all I had was stealth (which I did maintain most of the fight) and other than that I was a zero. I was laughing because he almost lost so.....it was awesome because before I couldn't fight high GS TR's with my old perma stealth build.
I'm not sure I'll ever get scores like yours but I can see it getting much better once I get all purpled out.
Just keep farming for Enchants like a HAMSTER. It's not hard getting to a Rank 7, but then, to get to a Rank 8, you need a Rank 7 as a component. This is why I still have some Rank 7 Darks
Do you have the Blood Crystal Raven Artifact?
That's a big help in PvP
As far as leveling Artifacts, what I did was sell Epic gear for AD in the Auction house, then bought Rank 5 Training stones. People normally sell them in groups of 99 and then use them to level your Artifacts. If you can ring farm, some of the ones like Ancient Slavemaster of Control can fetch a good auction selling price to cover the training stones cost.
I am working on my Blood Crystal now and just dumping any enchant I get on it.
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Yep I have the blood crustal artifact. I have two actually, one is lvl 40 and the other is unleveled. I'm trying to remember at what level I dump the leveled one into the unleveled one. There is some trick to it to get the max refine points.
I'm going to have to get more proactive in farming. I'm mostly a pvp guy. After years of MMOs I'm burnt out on farming lol. Thanks for the tips in that area!
I posted a new thread in the general area so hopefully people see that.
Are you able to equip 2 of the same artifact?
If you do the qwests to get the Boons from the Dread Ring and Sharandar, you end up getting a decent amount of enchantments in the process.
In 2 days I got 2 radiants up to Rank 6. I want to work on on getting both of my equipped Radiants to a level 9 and will need a level 8 to do that. Which means I will technically need 4 level 7s. I think that is B.S. but it's part of the game.
Other choice is to farm for Epic gear, sell for AD then buy from Auction House. Thats a little more fun as the Epic dungeons can be a challenge
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