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Why are the Devs nerfing all GWFs ratehr than adjustign the Sentinel Feats?

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  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    cribstaxxx wrote: »
    Singu + bump for instant kill on all 20 b/c your party took a CW over GWF =P

    lol sorry I had to

    Hah...I love some singularity even when there is no cliff.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    maxillion2 wrote: »
    Avalanche Will not save you from 20 mobs some mobs cant be proned in the time your in the air with Avalanche The CW's will have cleaned up the trash and your probably hitting less then 4 mobs by the time you land. The time your in the air I culd have started slam plus did 100k or more dmg in at wills and other encounters if your not dieing who gives a **** about your dmg immunity your also not proving any thing for your party during the casting of your liittle air show Like i said class dismissed.

    Seriously you need a dose of reality.

    I'm on Mindflayer.

    PM Warbane if you want to see just how badly I will leave you and slam in the dust.
  • maxillion2maxillion2 Member Posts: 125 Arc User
    edited August 2013
    tarmalen wrote: »
    Seriously you need a dose of reality.

    I'm on Mindflayer.

    PM Warbane if you want to see just how badly I will leave you and slam in the dust.
    All you have to do is give me screens of your DPS chart and Chat from None Pug Organized =geared group raid Dungeon and of you standing next to the dead boss and nothing more hold up you must be top or at least second place dps in the instance. I am on Mindflayer/Dragon Havic Stone/Storm My GWF is on Dragon My CW and GF on Mindflayer as i consider that a better PvP Server then dragon. I don't PvE with My GF and i would probably be taken over you in a group sense i am a 11k GS HV CW. PS even if my GWF were on mindflayer no one in there right mind takes a group with 2 gwf
  • copticonecopticone Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    I hate to tell you this...but I top DPS charts using Instigator build using Avalanche.

    You don't understand that it takes 12 seconds to do FULL damage of slam?

    You don't understand that it only takes 4 for Avalanche?
    It also interrupts.
    It also prones.
    It has no target cap.
    I get 4 seconds of COMPLETE immunity.

    Quiz time.

    20 mobs are trying to smash you and your party into dust. Do you..

    a) Use slam with its 5 target cap
    b) Use avalanche with no target cap

    OMG, you are beyond stubborn. What encounters and/or what boss fight last 4 seconds? Why the hec are you obsessed over that freakin 4second span. NOTHING happens in 4 seconds. You need to take the parse over a good representation of time lapsed.

    Yes Slam takes 12 seconds to deliver all its damage. So lets compare someone who is using Slam VS. Avalanche over that same 12 seconds.
    Using your numbers:
    On 5 Targets Avalanche will do 50k and you still have 8 seconds left. Let's assume you will be spamming At-Wills on 5 targets for lets say 15k per second for another 120k. So your total damage in 12 seconds = 170k

    With Slam you do 60k over the entire 12seconds, plus 11seconds of At-Wills for 165k, for a combined total of 225k

    Now add an additional 5 targets for another 50k for Avalanche and you will STILL be behind.

    Another advantage is that Slam is not limited to the specific mobs that are initially hit. If 2 out of the 5 die, slam will hit 2 new targets. In a speed run, where mob groups are pulled before the current group is completely dead, it maximizes the damage output of Slam. Hec, one poorly timed Shield Pulse/Repel/Ice Storm can completely waste your Avalanche.
    I am not saying Avalanche is useless. Obviously it has its uses.


    And absolutely NO, Instigator is NOT top dps for GWFs, especially where it counts, which is on Bosses. Destroyer will do a lot more damage on a boss, and about the same on AoE with WMS animation cancellation. I am not doubting that you are topping DPS in "Your" circle of buddies/friends/guild, but that doesn't mean anything.
    Check out my personal Nerf Proof T2 Thaumaturge Build.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    maxillion2 wrote: »
    All you have to do is give me screens of your DPS chart and Chat from None Pug Organized =geared group raid Dungeon and of you standing next to the dead boss and nothing more hold up you must be top or at least second place dps in the instance. I am on Mindflayer/Dragon Havic Stone/Storm My GWF is on Dragon My CW and GF on Mindflayer as i consider that a better PvP Server then dragon. I don't PvE with My GF and i would probably be taken over you in a group sense i am a 11k GS HV CW. PS even if my GWF were on mindflayer no one in there right mind takes a group with 2 gwf

    Funny but we did a GF/3GWF/DC run last night.


    I will make sure and grab a screen shot after work when I run a DD with guild mates. Pick a dungeon besides dread vault or Castle Never and I will post.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    copticone wrote: »
    OMG, you are beyond stubborn. What encounters and/or what boss fight last 4 seconds? Why the hec are you obsessed over that freakin 4second span. NOTHING happens in 4 seconds. You need to take the parse over a good representation of time lapsed.

    Yes Slam takes 12 seconds to deliver all its damage. So lets compare someone who is using Slam VS. Avalanche over that same 12 seconds.
    Using your numbers:
    On 5 Targets Avalanche will do 50k and you still have 8 seconds left. Let's assume you will be spamming At-Wills on 5 targets for lets say 15k per second for another 120k. So your total damage in 12 seconds = 170k

    With Slam you do 60k over the entire 12seconds, plus 11seconds of At-Wills for 165k, for a combined total of 225k

    Now add an additional 5 targets for another 50k for Avalanche and you will STILL be behind.

    Another advantage is that Slam is not limited to the specific mobs that are initially hit. If 2 out of the 5 die, slam will hit 2 new targets. In a speed run, where mob groups are pulled before the current group is completely dead, it maximizes the damage output of Slam. Hec, one poorly timed Shield Pulse/Repel/Ice Storm can completely waste your Avalanche.
    I am not saying Avalanche is useless. Obviously it has its uses.


    And absolutely NO, Instigator is NOT top dps for GWFs, especially where it counts, which is on Bosses. Destroyer will do a lot more damage on a boss, and about the same on AoE with WMS animation cancellation. I am not doubting that you are topping DPS in "Your" circle of buddies/friends/guild, but that doesn't mean anything.

    Stick with slam. I will stick with Avalanche. It brings more DPS and utility than slam does.

    Once again...Mindflayer - Warbane. Bring it.

    P.S. I can Avalanche twice in your one slam window...Just saying.
  • maxillion2maxillion2 Member Posts: 125 Arc User
    edited August 2013
    tarmalen wrote: »
    Stick with slam. I will stick with Avalanche. It brings more DPS and utility than slam does.

    Once again...Mindflayer - Warbane. Bring it.

    P.S. I can Avalanche twice in your one slam window...Just saying.

    Dude no one care's for the prone from Avalanche Prone VS the upcoming 15% dmg debuff slam will offer after patch even with its dps Nerf i will take the debuff over a 1-3 second long prone that mite not even effect a boss monster witch are the only monsters that matter. Ok any way Go do Epic frozen heart with out glitching mobs on spike on the last boss and show me your DPS Numbers there i will be waiting. Also slam can help save party member if mobs are chasing them with the slow debuff it dose so i can be used defensibly also Avalanche the short prone and personal protection are all you get.
  • copticonecopticone Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    Stick with slam. I will stick with Avalanche. It brings more DPS and utility than slam does.

    Once again...Mindflayer - Warbane. Bring it.

    P.S. I can Avalanche twice in your one slam window...Just saying.

    I am not on Midflayer, so I am sorry I can't "Bring it". You're welcome to Bring it on Dragon lol.

    P.S. Show us a small clip on how you can generate 100% AP in under 8 seconds and people will love you for it and call you our GWF Hero. That would be an amazing feat on an Instigator that doesn't have any way to lower Roar's CD, our fastest AP gen.
    Check out my personal Nerf Proof T2 Thaumaturge Build.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    Stick with slam. I will stick with Avalanche. It brings more DPS and utility than slam does.

    Once again...Mindflayer - Warbane. Bring it.

    P.S. I can Avalanche twice in your one slam window...Just saying.

    Hhaaha listen to this guy. BRING IT BRAH. ON MINDFLAYER BRAH. I'LL END YOU BRAH. Avalanche is HAMSTER, dude, there's a reason the best GWFs don't use that ****. It's okay in PvE, but nothing like Slam currently. There's a delay until it actually drops, whereas Slam is continuous for its entire time limit. It also stays active when you're knocked over. Avalanche, yeah, it has some good points, but in PvP it's a ****ing joke and if you say it isn't play against my guild and I'll show you what a real GWF does, brah. The problem with it is the AOE is too ****ing obvious and it's SO easy to move out of the way of it. Bring it.
  • viledeeds77#8676 viledeeds77 Member Posts: 393 Arc User
    edited August 2013
    Hhaaha listen to this guy. BRING IT BRAH. ON MINDFLAYER BRAH. I'LL END YOU BRAH.


    Made me LOL!
    [SIGPIC][/SIGPIC]
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    faleth77 wrote: »
    Made me LOL!

    Glad I could be of service!
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    Hhaaha listen to this guy. BRING IT BRAH. ON MINDFLAYER BRAH. I'LL END YOU BRAH. Avalanche is HAMSTER, dude, there's a reason the best GWFs don't use that ****. It's okay in PvE, but nothing like Slam currently. There's a delay until it actually drops, whereas Slam is continuous for its entire time limit. It also stays active when you're knocked over. Avalanche, yeah, it has some good points, but in PvP it's a ****ing joke and if you say it isn't play against my guild and I'll show you what a real GWF does, brah. The problem with it is the AOE is too ****ing obvious and it's SO easy to move out of the way of it. Bring it.

    Seriously? You go mister PVP hero!

    Ohh and in case your low INT score did not register....we are discussing Avalanche in a PVE setting.
  • maxillion2maxillion2 Member Posts: 125 Arc User
    edited August 2013
    tarmalen wrote: »
    Seriously? You go mister PVP hero!

    Ohh and in case your low INT score did not register....we are discussing Avalanche in a PVE setting.

    Sucks in both so dose instigator mite as well talk about both
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    maxillion2 wrote: »
    Sucks in both so dose instigator mite as well talk about both

    Nah...no reason to talk about it. You made your mind up. Have fun limiting yourself and your knowledge of the class.
  • maxillion2maxillion2 Member Posts: 125 Arc User
    edited August 2013
    tarmalen wrote: »
    Nah...no reason to talk about it. You made your mind up. Have fun limiting yourself and your knowledge of the class.
    Your the one whose Limiting your self with Avalanche i even gave you a simple challenge to prove me wrong epic frozen heart none glitching any of the bosses your pre made group you have to be 1 place or at least second place dps.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    maxillion2 wrote: »
    Your the one whose Limiting your self with Avalanche i even gave you a simple challenge to prove me wrong epic frozen heart none glitching any of the bosses your pre made group you have to be 1 place or at least second place dps.

    Roger that. I will be happy to provide a screen shot. One before we enter the final boss where I will be in the lead and one after final boss when that **** pesky TR over takes me.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited August 2013
    tarmalen wrote: »
    Roger that. I will be happy to provide a screen shot. One before we enter the final boss where I will be in the lead and one after final boss when that **** pesky TR over takes me.

    Thats when you bring the guild cleric that "accidently" forgets to heal the TR haha
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    cribstaxxx wrote: »
    Thats when you bring the guild cleric that "accidently" forgets to heal the TR haha

    I wish. FH last boss does not require a DC. Even in dungeons that do I.E. Spell plague...he still doesn't need healing.
  • balgorinbalgorin Member Posts: 11 Arc User
    edited August 2013
    mconosrep wrote: »

    And now because Sentinel GWF are doing too well in PvP, we have a series of proposed damage and survivability nerfs which will affect all GWF, a class that is barely tolerated in PvE as it is, rather than some adjustments to the Sentinel Feat line.

    Can anyone figure out why the Devs are doing thing this way? Because I know I can't.

    I'm not sure why either, I do hope they leave Slam alone, I try to spam on Slam because I don't hit like a truck or hell anything like one :(
    [SIGPIC][/SIGPIC]:D
  • draco359draco359 Member Posts: 2 Arc User
    edited August 2013
    Oi wait what if there was a better way to imrpove GWF and game without ****ing our class.

    I've been thinking that a better way to balance GWF pvp potential without ****ing up the pve potential is to make rank 4 upgrades to all abilities similar to the model Mass Effect 2 used.
    In mass effect 2 once you are about to upgrade a skill to it's 4th rank you are given a choice on how to upgrade it.

    Let's take the Infiltrators Stealth Ability.At rank 4 you could chose whether to increase it's duration or the damage you deal upon exiting stealth.

    Let's see this applied to Slam:at it's rank 4 you could either decrease it's damage by 60% to give it more pvp utility or you could give it pve utility by makeing targets aflicted by Slam give combat advantage to party members.It dosen't have to be like this though.This is just an example on how you could make everyone happy and not increase pvp utility at cost of pve utility.It's a win-win everybody.

    Let's look at it practically.By increasing level cap to 70 you give people more reason to do quest in upcoming new zones.Furthermore with the posibility of chosing what abilities would get hited by a nerfbat for extra utility in pvp or pve.This could also bring back some players to check on improvement of company-customer relationship and quality of product.

    I think I speak for the entire GWF that we would rather be offered the choice between makeing our Slam's pvp or pve.Furthermore I am sure the community would be willing to help the proud developers at Cryptic Studios find similar upgrades for other classes.It's better then disturbing the very fragile balance between classes in the current neverwinter format.

    So please cryptic delay the wrath of your nerfbat upon the heads of the allready pve ignored great weapon fighters and try to make everyone happy with this.At least apply following patches without GWF nerfs and take the rank 4 solution after release of Ranger class.I've been lookin realy forward to it.

    I mean at the end of the day our wallet our right to judge the game.If you like something try to contribute with constructive suggestions to improve it or take money and leave.
  • skenderijaskenderija Member Posts: 87
    edited August 2013
    This is more in line with my thought process, and the fact well... They are gonna do what they are gonna do. I've stated my opinion a few times, hope they see it and find it constructive. Aside from that, I'll wait for the changes to come down and then adapt accordingly!


    You have no factual number to back that assertion bud, so spamming the forums with that isn't necessarily true. Now I can't say it isn't, I'm simply saying don't speak with authority on an assumption... I love my Sentinel build, and I am perfectly happy as a support role. Though that is simply just me! :)




    why are you happy at beeing mediocre and want everybody to be like you lol.even tho you have everything to be one the best as a pve player there is no possibility as gwf and you are ok with that,then all you can say is its a class like that....what? support.so theres logic to back that assertion bud.when did you ever do something better then mediocre as gwf...never and never will to bad you fine with that...
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    Roger that. I will be happy to provide a screen shot. One before we enter the final boss where I will be in the lead and one after final boss when that **** pesky TR over takes me.

    Hhaah waiting for this one...
  • copticonecopticone Member Posts: 0 Arc User
    edited August 2013
    skenderija wrote: »
    why are you happy at beeing mediocre and want everybody to be like you lol.even tho you have everything to be one the best as a pve player there is no possibility as gwf and you are ok with that,then all you can say is its a class like that....what? support.so theres logic to back that assertion bud.when did you ever do something better then mediocre as gwf...never and never will to bad you fine with that...

    Why are you upset that someone else is happy and content?! Isn't that the whole point of playing a game. I think that you are just jealous that someone is enjoying playing the same class you are complaining about. :P
    Check out my personal Nerf Proof T2 Thaumaturge Build.
  • sirindrasirindra Member Posts: 42 Arc User
    edited August 2013
    After much anger and rage at seeing the 60% dmg nerf to slam, I have come to a slightly calmer sense.

    PVE wise, GWFs get the short end of the stick, a lot. Not just the short, but the shortest. We are the last to be chosen for groups if you're trying to find a PuG, hell sometimes people even leave as soon as they see your class and say "I don't play with GWF." In guild, they joke they just bring you along for the debuffs half the time. We have only 1 good 4set, and even that is a pain and laughable compared to other 4sets. The amount of times unstoppable breaks on us is completely ridiculous and hasn't been fixed, even though it's been in the game since pre-live. Yet, there are those of us that persist on, in this current state, before nerfs or anything.

    Now you (devs) are going to take a popular (and imo the best) PVE spec we have, and nerf it's #1 skill by 60%, a skill that we need to even attempt to top damage charts at all. Nerfing this is game-changing for us. And considering it's the one thing we have to effectively pull a mass amount of agro off the CW or DC or to push our DPS higher during battles, this nerf is pretty unacceptable. You made us AoE hybrid tanks/dps. Slam is a class defining skill that makes us be just what you wanted us to be, but you're changing your mind for PvP? This seems more of a punishment than anything for those of us that bothered to hold on to this class.

    From a PvP perspective, I have never seen anyone complain about the damage of slam to me, but rather of the mechanics of regen, teneborous, deflect and unstoppable. Why would you want to nerf something no one is complaining about to begin with? Our being "OP" in PvP as Sentinels has nothing to do with Slam at all, and will not change any current mechanics that make us OP in PvP.
  • skenderijaskenderija Member Posts: 87
    edited August 2013
    copticone wrote: »
    Why are you upset that someone else is happy and content?! Isn't that the whole point of playing a game. I think that you are just jealous that someone is enjoying playing the same class you are complaining about. :P[/QUOTE


    thats just sily lol i love the class.im very happy playing pvp and im one of the better players in server(never said im the best)...he is one of the best pve players but in reality he is just a normal asset to any group easily replaced by decent 11,gs cw,tr,gf,whats there to be happy about in the end he is LEEROY JENKINS - Monster Slayer Extraordinaire
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited August 2013
    sirindra wrote: »
    From a PvP perspective, I have never seen anyone complain about the damage of slam to me, but rather of the mechanics of regen, teneborous, deflect and unstoppable. Why would you want to nerf something no one is complaining about to begin with? Our being "OP" in PvP as Sentinels has nothing to do with Slam at all, and will not change any current mechanics that make us OP in PvP.

    I'm not sure, myself, why these idiots have thought about this nerf. Follow the Zen, however, and I'm sure money is involved in some way.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    Hhaah waiting for this one...

    Wait a bit longer. I have someone with a monster computer to fraps some of the rotations this weekend since it was requested.
    Feel free to bash away until I put up some evidence.

    Now if I could only convince the CW to not blast the mobs away during singularity.

    Sure they get a full AP bar to pop singularity again but when you have 3 melee run to where the cluster is and begin a rotation and they hit nothing but air because of the knock back it is a DPS LOSS for the entire party. But but but...I can haz singularity again!!! Sigh...

    Other than that I was stoked I hit a new high of 17k with Avalanche last night.

    Tonight I will be trapping the damage logs for a posting and maybe some respek!

    In the mean time bash away!

    P.S. You asked for a non speed run...that didn't happen last night.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    Wait a bit longer. I have someone with a monster computer to fraps some of the rotations this weekend since it was requested.
    Feel free to bash away until I put up some evidence.

    Now if I could only convince the CW to not blast the mobs away during singularity.

    Sure they get a full AP bar to pop singularity again but when you have 3 melee run to where the cluster is and begin a rotation and they hit nothing but air because of the knock back it is a DPS LOSS for the entire party. But but but...I can haz singularity again!!! Sigh...

    Other than that I was stoked I hit a new high of 17k with Avalanche last night.

    Tonight I will be trapping the damage logs for a posting and maybe some respek!

    In the mean time bash away!

    P.S. You asked for a non speed run...that didn't happen last night.

    Uh huh. Slam my friend, that's all you need to know, and Roar to increase AP so you're popping it once every 15 seconds or so, usually less if you've built your GWF properly. At least you have the guts to admit your failure publicly.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited August 2013
    Uh huh. Slam my friend, that's all you need to know, and Roar to increase AP so you're popping it once every 15 seconds or so, usually less if you've built your GWF properly. At least you have the guts to admit your failure publicly.

    Need more rope? How about a bigger shovel?

    Also...15 seconds to fill AP? You are doing it wrong.
  • chudovishyechudovishye Member Posts: 0 Arc User
    edited August 2013
    tarmalen wrote: »
    Need more rope? How about a bigger shovel?

    Also...15 seconds to fill AP? You are doing it wrong.

    Note that I said "unless you've built your GWF properly", which translates to "yes I am dropping it more than every 15 seconds, but I'm not going to tell you how". Avalanche sucks, get over it.
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