i dunno if this game need some classes more or some hybrids but what i can say is this game need badly is a second paragon path
and if u open your mind a new pargon path can mean a new class also, take for example a cw second paragon fire or an unholly dps cleric and u can keep going wild with ideas
So how about giveus second paragon path
I'd like a second paragon path as well allows us some flexibility instead of cookie-cutter paths.
Hybrids or any kind of customization similar to handbook D&D would most likely break the game. I can already see people going off the handle with crazy unstoppable combo's in both PvE and PvP.
Even the "when are the new classes going to happen?" is getting a bit old by now, the OP has a point, I think we need more tanks/healers instead of more DPS (which I think the next 2 classes are supposed to be)
There are few healers and tanks in game, we should have more options.
I agree with you, it's not like we haven't been talking about this since the "official beta launch" that lasted what three months? Yeah it was their biggest criticism before PRESS BETA was done so we can't stress this enough, they need to focus their next efforts on getting these classes out tested and it needs to be more then 2 at this point! We're serious about it and yeah we pay the bills.
0
wesgarMember, Neverwinter Beta Users, Neverwinter Hero Users, SilverstarsPosts: 0Arc User
edited October 2013
Hello,
I have been playing other games for quite a while, and have been 'AFK' kind of 'waiting' till a new class came available to play in NWN...
I quite enjoyed my Cleric, and the Rogue was a hoot to play, but I really was thinking that we'd have more choices by now... back in the pre-beta days, it seemed like ' soon new Class's will be available to play' was used quite frequently as a 'lure' for joining up in spite of the few 'release day' choices that they had.
I keep getting little 'announcements' about 'new' things in NeverWinter, but I haven't noticed any that talk about a New Class.
But, like I said, I have been a way for quite some time, I figured that some here in the forums might have been keeping their virtual ears to the ground on this topic and I thought I'd ask.
So, any news on new classes? ETA's ? things like that?
thanks in advance for any useful or informative responses!
zWolf -out.
Thanks,
zWolf / Wesgar
[SIGPIC][/SIGPIC]
0
bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited October 2013
Only official word is "before the end of the year". I recommend you watch the Pixie companion trailer, as it has what some are considering a teaser at the very end, though!
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
0
syka08Member, Neverwinter Beta UsersPosts: 0Arc User
edited October 2013
The archer has been more-or-less datamined "confirmed" by many players. It is still slated to be out by the end of this year and is believed that it will be released with Module 2 which also is following the same release schedule.
I really want to play a druid I have been waiting since beta for one. I think it would really make the game so much better.
Bit of a Necro... but anyway, next class should be an Archer-Ranger or Scourge-Warlock. More than likely the ranger.
Reasoning: Players on other websites dug up files for those classes. They've refused to announce what the new class will be. But... in one stream they did say that players on the forum had correctly figured it out. Add this in the the new video they released with the Pixie companion that was following an Archer. It becomes pretty obvious.
it will be here the second tuesday of next week! christ people enough with the where is the new class what is the next class i want this i want that blah blah blah wah wahwah. it will be announced when they want to announce it.
0
souleshaMember, Neverwinter Knight of the Feywild UsersPosts: 5Arc User
it will be here the second tuesday of next week! christ people enough with the where is the new class what is the next class i want this i want that blah blah blah wah wahwah. it will be announced when they want to announce it.
You're right! How DARE people get excited about something that makes up 1/2 of the game! The nerve of people, to be curious! What is the world coming to!!! :mad:
I really think Perfect World dropped the ball here as far as the classes, this is the Forgotten Realms the amount of classes should greatly surpass five. Sadly I am not sure if the game will survive to reach its full potential with the amount of time it has taken them so far to release a new class, or even get the classes that are already released fully complete.
... with the amount of time it has taken them so far to release a new class, or even get the classes that are already released fully complete.
Release date was June 20th. Its been 4 months, just 4 months. Its not been that much time. If they stay on track they will have at least one new class, possibly 2, and perhaps paragon paths within 6 months of launch. With the addition of 2 mini expansions as well.
I really think Perfect World dropped the ball here as far as the classes, this is the Forgotten Realms the amount of classes should greatly surpass five. Sadly I am not sure if the game will survive to reach its full potential with the amount of time it has taken them so far to release a new class, or even get the classes that are already released fully complete.
yep except this is an MMO and they started out with a basic five classes with plans to roll out more paragon paths and classes as the game progressed with the addition of new modules. if that's dropping the ball, then it must be a disappointing world out there with all those unrealistic expectations.
OP should have done a forum search, and just read the discussions on the other 20 threads that have asked this question rather than for it to be rehashed yet again with all the same people making the same comments.
OP should have done a forum search, and just read the discussions on the other 20 threads that have asked this question rather than for it to be rehashed yet again with all the same people making the same comments.
doh. /10char
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited October 2013
. . . . . . The search feature is indeed a wonderful tool, as is searching google and bing with the suffix of site:nw-forum.perfectworld.com(e.g. class site:nw-forum.perfectworld.com). Thread merging is also very wonderful!
Classes that should have been with release: fighter, wizard, cleric, warlock, monk, barbarian, warlord, druid, rogue, PALADIN.
I cant believe paladin was not at release. Forgotten realms has more paladins in it than any other DnD setting. And lets face it a martial artist monk class would be a very awesome and fun addition to this game.
You can not dismiss someone's argument that cleric, fighter, magic user, and thief are the basic classes in D&D by saying that this is 4E based, and then include barbarian, druid, and monk, none of which appeared in the 4E PH.
The base 4E classes were Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, and Wizard, with a couple of builds for each one.
No druid. No monk. No barbarian.
You won't find me loving that they chose to launch with five "classes" (each representing one of two possible builds for a PHB class), but if they had to make choices, I think that they probably did about the best that they could.
They gave us the classic cleric, fighter, magic-user, and thief (two builds for the fighter, one build for the others). Anything after that was a bonus, and for gameplay purposes, I think that GWF was probably about the best that they could do.
Maybe a warlord could have worked, depending upon how they want to design it, but I do not think that ranged DPS would have worked as well as the fifth launch class.
All that being said, though, I want to see a faster development cycle on classes. It's been four months since launch, and they were working on this class before then?
Maybe it was just wishful thinking on my part, but I was under the impression that the next class was just not quite ready for launch, but here we are these months later and there has still not even been a peep about a release date or even confirmation on the class.
I'm sorry, but I think that 6 months is too long for a class release.
I know that they have to make them and get them ready, but it should be a priority to make that happen.
I mean, I feel for people that want to make a battle cleric, but what about those folks that want to make a paladin,ranger, warlock, or warlord of any sort?
Actually NWO draws its classes from the Essentials books.
Current classes are from 1 book; Heroes of the Fallen Lands.
The other "core" Essentials book is Heroes of the Forgotten Kingdom. This book has Paladin (defender), Ranger (melee striker or ranged controller), Druid (leader) and Warlock (melee striker).
Aside from the Warlock, which I expect to see a PHB1 derived ranged striker based on the NWO trailer, that seems like a reasonable set of classes.
Obsidian Moonlight - Paladin Obsidian Oath - Warlock A whole lot of other Obsidian toons as well.
1
dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Actually NWO draws its classes from the Essentials books.
No, it doesn't.
Guardian Fighter, Great Weapon Fighter, Trickster Rogue, Divine Cleric, and Control Wizard are all builds of their respective classes that come out of the first player's handbook. The only thing they have taken from the essentials books is the way stat bonuses work for races.
You can not dismiss someone's argument that cleric, fighter, magic user, and thief are the basic classes in D&D by saying that this is 4E based, and then include barbarian, druid, and monk, none of which appeared in the 4E PH.
The base 4E classes were Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, and Wizard, with a couple of builds for each one.
No druid. No monk. No barbarian.
You won't find me loving that they chose to launch with five "classes" (each representing one of two possible builds for a PHB class), but if they had to make choices, I think that they probably did about the best that they could.
They gave us the classic cleric, fighter, magic-user, and thief (two builds for the fighter, one build for the others). Anything after that was a bonus, and for gameplay purposes, I think that GWF was probably about the best that they could do.
Maybe a warlord could have worked, depending upon how they want to design it, but I do not think that ranged DPS would have worked as well as the fifth launch class.
All that being said, though, I want to see a faster development cycle on classes. It's been four months since launch, and they were working on this class before then?
Maybe it was just wishful thinking on my part, but I was under the impression that the next class was just not quite ready for launch, but here we are these months later and there has still not even been a peep about a release date or even confirmation on the class.
I'm sorry, but I think that 6 months is too long for a class release.
I know that they have to make them and get them ready, but it should be a priority to make that happen.
I mean, I feel for people that want to make a battle cleric, but what about those folks that want to make a paladin,ranger, warlock, or warlord of any sort?
Barbarian, monk, and druid are in fact in 4e. Maybe you were not aware there is a Phb2? Just because they were',t in the 1st phb, does not mean they arn't important. ALL three of those classes are vitally important to the forgotten realms setting. There are many iconic realms characters that fall into those classes.
We need to see these before infinite variation of the current classes are worked on. I agree classes need to be a priority. New characters drive store sales. new classes drive new characters.
I actually have a friend who will NOT play this game until paladin is released. There are others like him.
0
glithanesMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited October 2013
Please keep up the excellent feedback all!
Cryptic what is ETA of the next 2 Paragon paths for the current classes as well please?
I am waiting for ranger to be released, yet I am playing the game. I have been playing it since May. In all MMOs I have played I have always played a ranger class. I am one for burning down mobs at a distance. So the sooner ranger comes out the better.
To those who are waiting and are just watching the forums but have yet to play. Just try the game out, get used to how the game runs. Playing here is different than other MMOs, I have even taken how I play here back to other MMOs and and now play those ones more along the lines of how I play here.
Guardian Fighter, Great Weapon Fighter, Trickster Rogue, Divine Cleric, and Control Wizard are all builds of their respective classes that come out of the first player's handbook. The only thing they have taken from the essentials books is the way stat bonuses work for races.
Indeed, of course the great weapon fighter in PHB functions the same as the sword and board fighter in terms of marking, and punishment for avoiding marks, while the GWF from NW has far more in common with the Essentials class in that it is a striker that uses some fighter features.
Nah its just a coincidence that the 5 classes in NW so closely match the last core player content for 4E released by WotC, the close association between WotC and PWE on the project, the alignment of the product release and announcements is entirely coincidental and irrelevant....just coincidence.
The fact that Essentials blew up in WotC's face doesn't change the clear parallels.
Obsidian Moonlight - Paladin Obsidian Oath - Warlock A whole lot of other Obsidian toons as well.
1
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited October 2013
So...wait...
The sixth class isn't out yet. The first wave of paragon paths isn't out yet...
Neither even have a promissory release date...
And you want information on what is coming after that...?
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited October 2013
(Yet more "class" threads merged. Folks, please do use the search function, thanks!)
. . . . . .Neverwinter Online is drawn from the Forgotten Realms: Neverwinter Campaign Setting for 4th Edition with the current classes being drawn from the Dungeons & Dragons: Player's Handbook Deluxe Edition, Arcane, Divine, and Martial Heroes Rule Book for 4th edition (which is a deluxe edition including the first three Player's Handbooks for 4th edition). While Neverwinter Online is based off of 4th edition, it is just that, "based off of." Neverwinter Online is not 4th Edition, it is it's own edition of Dungeons & Dragons Rules set up in a way that allows it to function well in an MMO. This was even stated by a developer back in the early days of testing and has since been restated several times.
There are 2 problems with things like the Angelic Avenger PP; firstly they function off builds for classes that are fundamentally not supported by NW and secondly those builds often blur the lines between classes.
For example my Cleric in full plate with fullblade and 1 fighter multi-class feat is often a better paladin than many paladins I got to play in Living Forgotten Realms with, it was only those paladins that had optimised their defender traits that made her look more like a healer.
Right now we have;
GF - Sword and Board Tank Warrior
GWF - Big Sword Tank Warrior
TR - Dual Wielding Stealth Warrior
DC - Healer Caster
CW - Control Caster
On the horizon we have;
Ranger - Bow warrior (hopefully control)
That leaves us with;
Druid - pet based or shapeshifting healer (pet = control secondary, shapeshifting = dps secondary)
Warlock - blaster caster. Dagger in primary and talisman in off-hand. Tough making them distinct from the current CW simply because the CW already pumps out the DPS. (Except mine...)
Paladin - ?? Its another tank but with secondary healing. One way to make them distinct would be to go Sword & Icon. Give them access to the cleric off-hand and a ******* sword for primary. Then give them a suitable mix of close AoE healing and marking powers. It would make them distinct from both the classes they overlap with.
Obsidian Moonlight - Paladin Obsidian Oath - Warlock A whole lot of other Obsidian toons as well.
The thing I wonder is will every class have unique equipment? Now it's not to bad with everyone using different but later will we have separate Long swords and plate armor for guardian fighters and Paladins or Warlords or separate great swords/axes for Great Weapon fighters and Barbarians, or to be more relevant will the Ranger have different leather armor drops than the Rogue? Though I suppose they could have the Ranger wear studded leather rather than normal or something.
Comments
I'd like a second paragon path as well allows us some flexibility instead of cookie-cutter paths.
Hybrids or any kind of customization similar to handbook D&D would most likely break the game. I can already see people going off the handle with crazy unstoppable combo's in both PvE and PvP.
I agree with you, it's not like we haven't been talking about this since the "official beta launch" that lasted what three months? Yeah it was their biggest criticism before PRESS BETA was done so we can't stress this enough, they need to focus their next efforts on getting these classes out tested and it needs to be more then 2 at this point! We're serious about it and yeah we pay the bills.
I have been playing other games for quite a while, and have been 'AFK' kind of 'waiting' till a new class came available to play in NWN...
I quite enjoyed my Cleric, and the Rogue was a hoot to play, but I really was thinking that we'd have more choices by now... back in the pre-beta days, it seemed like ' soon new Class's will be available to play' was used quite frequently as a 'lure' for joining up in spite of the few 'release day' choices that they had.
I keep getting little 'announcements' about 'new' things in NeverWinter, but I haven't noticed any that talk about a New Class.
But, like I said, I have been a way for quite some time, I figured that some here in the forums might have been keeping their virtual ears to the ground on this topic and I thought I'd ask.
So, any news on new classes? ETA's ? things like that?
thanks in advance for any useful or informative responses!
zWolf -out.
zWolf / Wesgar
[SIGPIC][/SIGPIC]
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Bit of a Necro... but anyway, next class should be an Archer-Ranger or Scourge-Warlock. More than likely the ranger.
Reasoning: Players on other websites dug up files for those classes. They've refused to announce what the new class will be. But... in one stream they did say that players on the forum had correctly figured it out. Add this in the the new video they released with the Pixie companion that was following an Archer. It becomes pretty obvious.
You're right! How DARE people get excited about something that makes up 1/2 of the game! The nerve of people, to be curious! What is the world coming to!!! :mad:
Release date was June 20th. Its been 4 months, just 4 months. Its not been that much time. If they stay on track they will have at least one new class, possibly 2, and perhaps paragon paths within 6 months of launch. With the addition of 2 mini expansions as well.
Thats pretty good by any standards.
yep except this is an MMO and they started out with a basic five classes with plans to roll out more paragon paths and classes as the game progressed with the addition of new modules. if that's dropping the ball, then it must be a disappointing world out there with all those unrealistic expectations.
doh. /10char
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
You can not dismiss someone's argument that cleric, fighter, magic user, and thief are the basic classes in D&D by saying that this is 4E based, and then include barbarian, druid, and monk, none of which appeared in the 4E PH.
The base 4E classes were Cleric, Fighter, Paladin, Ranger, Rogue, Warlock, Warlord, and Wizard, with a couple of builds for each one.
No druid. No monk. No barbarian.
You won't find me loving that they chose to launch with five "classes" (each representing one of two possible builds for a PHB class), but if they had to make choices, I think that they probably did about the best that they could.
They gave us the classic cleric, fighter, magic-user, and thief (two builds for the fighter, one build for the others). Anything after that was a bonus, and for gameplay purposes, I think that GWF was probably about the best that they could do.
Maybe a warlord could have worked, depending upon how they want to design it, but I do not think that ranged DPS would have worked as well as the fifth launch class.
All that being said, though, I want to see a faster development cycle on classes. It's been four months since launch, and they were working on this class before then?
Maybe it was just wishful thinking on my part, but I was under the impression that the next class was just not quite ready for launch, but here we are these months later and there has still not even been a peep about a release date or even confirmation on the class.
I'm sorry, but I think that 6 months is too long for a class release.
I know that they have to make them and get them ready, but it should be a priority to make that happen.
I mean, I feel for people that want to make a battle cleric, but what about those folks that want to make a paladin,ranger, warlock, or warlord of any sort?
Current classes are from 1 book; Heroes of the Fallen Lands.
The other "core" Essentials book is Heroes of the Forgotten Kingdom. This book has Paladin (defender), Ranger (melee striker or ranged controller), Druid (leader) and Warlock (melee striker).
Aside from the Warlock, which I expect to see a PHB1 derived ranged striker based on the NWO trailer, that seems like a reasonable set of classes.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
No, it doesn't.
Guardian Fighter, Great Weapon Fighter, Trickster Rogue, Divine Cleric, and Control Wizard are all builds of their respective classes that come out of the first player's handbook. The only thing they have taken from the essentials books is the way stat bonuses work for races.
Barbarian, monk, and druid are in fact in 4e. Maybe you were not aware there is a Phb2? Just because they were',t in the 1st phb, does not mean they arn't important. ALL three of those classes are vitally important to the forgotten realms setting. There are many iconic realms characters that fall into those classes.
We need to see these before infinite variation of the current classes are worked on. I agree classes need to be a priority. New characters drive store sales. new classes drive new characters.
I actually have a friend who will NOT play this game until paladin is released. There are others like him.
Cryptic what is ETA of the next 2 Paragon paths for the current classes as well please?
I agree when Cryptic please?
To those who are waiting and are just watching the forums but have yet to play. Just try the game out, get used to how the game runs. Playing here is different than other MMOs, I have even taken how I play here back to other MMOs and and now play those ones more along the lines of how I play here.
Nah its just a coincidence that the 5 classes in NW so closely match the last core player content for 4E released by WotC, the close association between WotC and PWE on the project, the alignment of the product release and announcements is entirely coincidental and irrelevant....just coincidence.
The fact that Essentials blew up in WotC's face doesn't change the clear parallels.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
The sixth class isn't out yet. The first wave of paragon paths isn't out yet...
Neither even have a promissory release date...
And you want information on what is coming after that...?
You're free to ask...but seriously...? Haha!
. . . . . .Neverwinter Online is drawn from the Forgotten Realms: Neverwinter Campaign Setting for 4th Edition with the current classes being drawn from the Dungeons & Dragons: Player's Handbook Deluxe Edition, Arcane, Divine, and Martial Heroes Rule Book for 4th edition (which is a deluxe edition including the first three Player's Handbooks for 4th edition). While Neverwinter Online is based off of 4th edition, it is just that, "based off of." Neverwinter Online is not 4th Edition, it is it's own edition of Dungeons & Dragons Rules set up in a way that allows it to function well in an MMO. This was even stated by a developer back in the early days of testing and has since been restated several times.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
For example my Cleric in full plate with fullblade and 1 fighter multi-class feat is often a better paladin than many paladins I got to play in Living Forgotten Realms with, it was only those paladins that had optimised their defender traits that made her look more like a healer.
Right now we have;
GF - Sword and Board Tank Warrior
GWF - Big Sword Tank Warrior
TR - Dual Wielding Stealth Warrior
DC - Healer Caster
CW - Control Caster
On the horizon we have;
Ranger - Bow warrior (hopefully control)
That leaves us with;
Druid - pet based or shapeshifting healer (pet = control secondary, shapeshifting = dps secondary)
Warlock - blaster caster. Dagger in primary and talisman in off-hand. Tough making them distinct from the current CW simply because the CW already pumps out the DPS. (Except mine...)
Paladin - ?? Its another tank but with secondary healing. One way to make them distinct would be to go Sword & Icon. Give them access to the cleric off-hand and a ******* sword for primary. Then give them a suitable mix of close AoE healing and marking powers. It would make them distinct from both the classes they overlap with.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.