Following our discussion yesterday on NW_Foundry, here are the details of the quest I have just published. I shall play your quest now.
Campaign Name: When Vultures Circle
Quest Name: Prey on the Predators
ShortCode: NW-DL5CBR73D
Type: Story-Driven, Combat
Chapter 1 of the Story-Driven Action Campaign "When Vultures Circle".
Once one of the greatest houses in Neverwinter, the Astern estate has fallen into ruin. With half the family lost during the defence of the city, the remaining heirs can all but look on as the family fortune is taken from them by tricksters and bandits. Are you interested in offering a helping hand, or lining your own pockets with what's left of the Astern fortune?
Very good quest overall, I liked the way you link your story to the current Neverwinter events.
The only suggestion I can give you is to replace a few hexer or enforcer encounters with something similiar, cause they could get boring really fast.
Great quest! I think you'll win hands down the prize for the most customized maps
The fights were challenging at level 55, but challenging without cheap is always good.
Couple of things I didn't like (can't remember a single name, it's 3AM here and I'm very tired):
The first time I accepted the quest the character spawned inside the hay bale.
The fight with the instructor at the beginning, he's got a huge aoe heal and he kept healing himself and the two adds, it took me ages to kill him with my poor GF (with a very good equip). You could remove one or both of his big adds, or add a switch for slow dpsers that will remove them.
The arena fights with for the "ice boss" were a bit boring for my tastes, I'd rather have just one single good fight and then skip to the boss fight (just my opinion).
I have fixed the hay bale issue. Got one too many negative reviews just because of that one haha.
The professor is the lizard folk shaman encounter (hard) I have been hearing that he is tougher for the gwf and the clerics that play through it. I suppose I could maybe just throw them in a room with a bunch of traps and maybe try to kill them? Since I cannot get that shaman otherwise, worst possibility i have to just change the encounter.
On the ice arena, that's a good point, I will look into it and see if I can make it flow better.
Thanks for the compliment on the map details, I put a lot of work into those. It's tedious but it's my favorite thing to do.
First of all, your quest is not on my list, I may have missed your post and I'm sorry if that's the case.
Anyway if you take the time to read the first post (point 4), you'll notice that I've already got 55 quests to review (of which I already reviewed 24). Now considering that with a solo high level GF it takes on average 30 minutes to 1 hour and a half to review a quest (it means not just play it, but stop and take notes), you'll understand that when I've really got a lot of time (you know,some people got a work and a life) I'll be able to review 3-4 quests per day, sometimes staying up until late at night to do it (3-4AM).
So please, try to understand me.
I have fixed the hay bale issue. Got one too many negative reviews just because of that one haha.
The professor is the lizard folk shaman encounter (hard) I have been hearing that he is tougher for the gwf and the clerics that play through it. I suppose I could maybe just throw them in a room with a bunch of traps and maybe try to kill them? Since I cannot get that shaman otherwise, worst possibility i have to just change the encounter.
On the ice arena, that's a good point, I will look into it and see if I can make it flow better.
Thanks for the compliment on the map details, I put a lot of work into those. It's tedious but it's my favorite thing to do.
Really mate, we're map makers, you're the architect
I wouldn't remove the encounter, I liked it, but it was too slow for my character. But I think the only solution is if you've got a couple of encounters to spare, if you do, you could place the adds into a hidden room with 1-2 hard guards encounter, and they'll take care of the adds.
First, I have to say that the level of detail you put into the environment is simply amazing. So far, the most immersive environment I've played in the Foundry OR Cryptic-made content. Bravo!
I gave you 5 stars only because there wasn't an option for "Cryptic should hire to improve their own content."
One tiny issue I noticed...
Some confusing dialog talking to Stebs in front of the academy. Seems like either some words or punctuation are missing in this sentence, "You go through the catacombs I have an idea."
Heya!
I sure would be interested in a review trade
Mine:
Short Code: NW-DLNI2LJDW
Quest: Tale of a Key-losing Rat
Its soloable if you choose the first two levels of difficulty, although the second is already a bit a push over for solo play (hence a solo mode )
runs about 17-20min
I'll review yours right away and post something here also ^_^
First, I have to say that the level of detail you put into the environment is simply amazing. So far, the most immersive environment I've played in the Foundry OR Cryptic-made content. Bravo!
I gave you 5 stars only because there wasn't an option for "Cryptic should hire to improve their own content."
One tiny issue I noticed...
Some confusing dialog talking to Stebs in front of the academy. Seems like either some words or punctuation are missing in this sentence, "You go through the catacombs I have an idea."
Drak I'm unable to find your quests, can you confirm the details please (name, id, author)?
Looking to trade some reviews for my Foundry quest. It's a quick 15-20 minute quest, not too much story but lots of combat and fun encounters. Difficulty Slider available.
Drak I'm unable to find your quests, can you confirm the details please (name, id, author)?
@Phentrus
NW-DAWPJUQ8T Mines of Misfortune
NW-DN73NK2CR Murder at Jade Junction
Neither of them are searchable by my handle or by their titles. Have to use the short codes. Just searched them both by short code and they came up but I know the Foundry search is pretty unreliable.
After playing some of these others though, I have come to realize how pathetic mine are. I can hardly believe the amount of patience some people have to tweak every tiny detail of a mission... especially when you have to spend so much time waiting for the environment to load then can't place new items in 3d mode and have to switch back out to change things.
0
tabris82Member, Neverwinter Beta Users, Neverwinter Guardian Users, SilverstarsPosts: 0Arc User
First, I have to say that the level of detail you put into the environment is simply amazing. So far, the most immersive environment I've played in the Foundry OR Cryptic-made content. Bravo!
I gave you 5 stars only because there wasn't an option for "Cryptic should hire to improve their own content."
One tiny issue I noticed...
Some confusing dialog talking to Stebs in front of the academy. Seems like either some words or punctuation are missing in this sentence, "You go through the catacombs I have an idea."
haha thank you. Where my environments and details exceed, my dialogue falters I suppose. I'll fix it after work today.
About 30 minutes - story/lore-based dungeon crawl. A couple fights that might be on the tougher side... no stacked encounters, but the last one has a few waves.
Off to play your quest right after posting this!
EDIT: Ok, managed to get through it and give it a well-deserved 5-star review! Really well done. Even on easy mode the last fight was very tough, though. The NPCs all died pretty quickly when the second wave popped up, and cleric companions don't do very well against mobs with lots of AOE . Managed to finish it without dying though thanks to stealth... yay rogues!
Finally managed to review your quest, I'll post feedback in your thread.
Posting just to let you know that I've reviewed your quest. My feedback is on the 18th page.
Just reviewed your quest.
You've got the basis for a good quest, but currently there are some issues (just my opinion!):
1> encounters, "more of the same" all over the place, 75% of the encounters are mixed nasher's rebels as base, and it gets boring fast. Also some fights were really unbalanced at high levels, mainly the first and the last in the poor men's house (and my char equip is almost full epic).
2> The blacklake district part felt a bit 'redundant', I don't think it's worth it to have a whole map just to go and click the tower, also it's filled with the usual base looking nasher rebels. I think you should give it a better purpose, more customization, or just get rid of it.
3> The poor men's house could use some more real customization.
4> The story gets a bit confusing and convoluted at the end.
Now back to work, I'll try to review a couple more tonight.
Hello, I'm also looking for some review trades. Just finished my first foundry quest.
ID: NW-DS4Q996CR (Unforeseen Wrath, Part 1)
Duration: 30-35 minutes
Be aware that this is just Part 1, so it finishes with some kind of a cliffhanger.
Just played your quest. Great work! Never imagined such a good boss fight would be possible to create.
Thanks, I'll add yours to the list.
I got very busy at work this week (including the evenings), but the next I'll have much more time to test during the night.
Comments
Very good quest overall, I liked the way you link your story to the current Neverwinter events.
The only suggestion I can give you is to replace a few hexer or enforcer encounters with something similiar, cause they could get boring really fast.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
I have fixed the hay bale issue. Got one too many negative reviews just because of that one haha.
The professor is the lizard folk shaman encounter (hard) I have been hearing that he is tougher for the gwf and the clerics that play through it. I suppose I could maybe just throw them in a room with a bunch of traps and maybe try to kill them? Since I cannot get that shaman otherwise, worst possibility i have to just change the encounter.
On the ice arena, that's a good point, I will look into it and see if I can make it flow better.
Thanks for the compliment on the map details, I put a lot of work into those. It's tedious but it's my favorite thing to do.
By @Stebss
Short Code: NW-DM900IFHK
Short Code Copy/Paste: NW-DJC4R9H3R
First of all, your quest is not on my list, I may have missed your post and I'm sorry if that's the case.
Anyway if you take the time to read the first post (point 4), you'll notice that I've already got 55 quests to review (of which I already reviewed 24). Now considering that with a solo high level GF it takes on average 30 minutes to 1 hour and a half to review a quest (it means not just play it, but stop and take notes), you'll understand that when I've really got a lot of time (you know,some people got a work and a life) I'll be able to review 3-4 quests per day, sometimes staying up until late at night to do it (3-4AM).
So please, try to understand me.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
Really mate, we're map makers, you're the architect
I wouldn't remove the encounter, I liked it, but it was too slow for my character. But I think the only solution is if you've got a couple of encounters to spare, if you do, you could place the adds into a hidden room with 1-2 hard guards encounter, and they'll take care of the adds.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
Well done! Cool quest, with variable encounters and original room design and well placed effects.
I just spotted a few base names to fix:
Cave bear 4 (if you kill the dying divine).
Customized Deathjump Spider.
Scroll 01 (the final scroll).
Also I think you should add a failsafe for those jumping parts in case the game is really laggy.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
I gave you 5 stars only because there wasn't an option for "Cryptic should hire to improve their own content."
One tiny issue I noticed...
Some confusing dialog talking to Stebs in front of the academy. Seems like either some words or punctuation are missing in this sentence, "You go through the catacombs I have an idea."
Reviewed, feedback in your thread.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
Drak I'm unable to find your quests, can you confirm the details please (name, id, author)?
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
Code: NW-DSVCX8LD4
Thread: http://nw-forum.perfectworld.com/showthread.php?257391-Protect-the-Caravan
Leave feedback on my thread, reply with your quest I prefer to review quicker quests that are 35 minutes max, due to inventory limitations.
Fun 15-20 Minute Heavy Combat Quest with a difficulty slider. Hand crafted environments and encounters.
Code: NW-DSVCX8LD4
Thread URL: http://nw-forum.perfectworld.com/showthread.php?257391-Protect-the-Caravan
@Phentrus
NW-DAWPJUQ8T Mines of Misfortune
NW-DN73NK2CR Murder at Jade Junction
Neither of them are searchable by my handle or by their titles. Have to use the short codes. Just searched them both by short code and they came up but I know the Foundry search is pretty unreliable.
After playing some of these others though, I have come to realize how pathetic mine are. I can hardly believe the amount of patience some people have to tweak every tiny detail of a mission... especially when you have to spend so much time waiting for the environment to load then can't place new items in 3d mode and have to switch back out to change things.
Thank you!
haha thank you. Where my environments and details exceed, my dialogue falters I suppose. I'll fix it after work today.
By @Stebss
Short Code: NW-DM900IFHK
Finally managed to review your quest, I'll post feedback in your thread.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
Reviewed, sent you an in-game mail.
I've got a lot of work to do this week so I'll be able to just review 1-2 quests per night.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
A Nobleman's Request - NW-DIYMYKKVY (Avg. 33 mins)
Just reviewed your quest.
You've got the basis for a good quest, but currently there are some issues (just my opinion!):
1> encounters, "more of the same" all over the place, 75% of the encounters are mixed nasher's rebels as base, and it gets boring fast. Also some fights were really unbalanced at high levels, mainly the first and the last in the poor men's house (and my char equip is almost full epic).
2> The blacklake district part felt a bit 'redundant', I don't think it's worth it to have a whole map just to go and click the tower, also it's filled with the usual base looking nasher rebels. I think you should give it a better purpose, more customization, or just get rid of it.
3> The poor men's house could use some more real customization.
4> The story gets a bit confusing and convoluted at the end.
Now back to work, I'll try to review a couple more tonight.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group
ID: NW-DS4Q996CR (Unforeseen Wrath, Part 1)
Duration: 30-35 minutes
Be aware that this is just Part 1, so it finishes with some kind of a cliffhanger.
Just played your quest. Great work! Never imagined such a good boss fight would be possible to create.
I got very busy at work this week (including the evenings), but the next I'll have much more time to test during the night.
Author: @BardicKnowledge
Q1: Prologue - The Lady and the Worm NW-DPQPJSVTH
Tags: #Challenge, #Story, #Solo, #Group