Simply put how was it for you?
So this was day 1 of 21 and as each day goes by my understanding is it will get harder.
Day One - Barbarian - iL about 23k - it seemed pretty easy, used a couple of healing potions, probably due to laziness.
I am hoping they don't ramp it up too much by day 21!
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Current difficulty - afk for 1 minute -> press AoE attack -> afk for 1 minute -> press AoE attack -> wait 15 seconds for next round.
It is scale to item level 20K.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
At any rate, I found Hell Pit to be a challenge but not an overwhelming one so far. I like this starting place. I'm also motivated to improve my playstyle and gear, as this event is giving me some feedback about my weaknesses (without the vulnerability of having witnesses) and also some motivational prizes over time. (Although, I will say that it was a bummer to sort out that the Legendary mount wasn't going to be available through play alone if I did every day of this event this time. I'd misunderstood, and thought it would be after the initial announcement.)
I love that this event is a thing though. I like that it doesn't take much time. I like that the experience of it will change as it goes along. I also like the little touches and bits of humor. I like the voice acting and the character models.
I would say that there is a bit of an issue with some companions getting stuck behind the gate though. I did have to dismiss and summon my companion in order to make sure that they made it into the arena last time. I was using a deep crow hatchling.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Back on the topic, I basically fire shots at my companion's location as he is being pummeled by the demons. I drop Icy Terrain and hit my wizard artifact at least once per round. I am assuming we are to go up against Pit Champion Wilfred on the 7th day? He is very polite, telling us not to get killed out there.
If you usually fill your daily 100k refine quota, anything that can sell for refined AD is better - that will increase your daily AD income past the refined 100k.
Really it depends on your Power Ups - if you get the health regen or the invincible for 60 seconds, then a round is so easy for anyone. Also the AOE attack makes it easy.
Day 4 - Has anyone counted the number of mobs killed each day? It really felt a lot more busy than day 1 today.
But with 4 Shield Power Ups in a row, meaning you get to take no damage for a minute, it was pretty easy.
The faster you killed, the more mob you get.
Since I played my "don't kill anything until times up", I think there were about 30 to 40 in total during my kill them all moment.
Still doable, but I wish I had chosen to use my Fighter with a Xuna companion just to mop up the mobs.
With the much slower recovery time on Encounter Powers hacking through a crowd of mobs whilst waiting for a Daily AOE attack can be a pain in the backside. Not to mention the damage can stack up from a big gang of mobs.
Used four healing potions in the challenge [Day 5] as the Powerups were mostly the boot thing.
Edit: I found the line I read.
"Every 7 successes will increase the difficulty and payout leading into the final showdown with the pit champion."
Maybe this should be written; Every 7 successes will increase the difficulty and payout, leading into the final showdown with the pit champion on the last day.
Or am I wrong?
And yes, choice of toon is the difference between supereasy and actually quite annoying.
Ho hum. Teach me to think a bit more next time wont it...
Day 1: Nov 21st PST Thur
Day 2: Nov 22nd PST Fri
Day 3: Nov 23rd PST Sat
Day 4: Nov 24th PST Sun
Day 5: Nov 25th PST Mon
Day 6: Nov 26th PST Tue
Day 7: Nov 27th PST Wed
That is why when you posted on 24th ~10am EST, I said it was day 4.
Felt a bit weird and a complete change in playstyle, but it worked well.
Will attempt what I think will be day 7 a bit later - current post time 1pm UK time.
Yet again Cryptic you have said one thing then basically made it neigh on impossible for the AVERAGE player to have fun and win.
You made this out as a great way to let everyone get a mediocre Leg mount, then you implement another train wreck.
Your left hand does not have a clue what your right hand is doing and neither of them are attached to braincells
The jump in difficulty is massive AoE after AoE, damage output by more mobs is increased a lot no fun at all.