Due to the length of the other thread, and there being additional changes over what was already being discussed, I've created this as a new thread for conversation about the additional changes. Any posts from the previous thread that you feel are still as relevant to this one, please feel free to repost here.
These changes will likely show up on preview this week.
- Dark Prayers now summons a soul puppet when an enemy cursed by you dies.
- Soul Investiture is now a 10% damage increase for the Soul Puppet per stack.
- Risky Investment now grants a 4% bonus to damage for each stack of Soul Investiture.
- Killing Flames and Dreadtheft have been moved into the Hellbringer paragon encounter selection.
- Arms of Hadar and Blades of Vanquished Armies moved into the Warlock general encounters.
- Hellfire Expertise no longer increases Fire and Necrotic Damage.
- Soul Sparks now increase Hellbringer damage by 0.25% per spark
- Warlock's Curse increased to a 12% damage boost.
- Eldritch Blast magnitude - 30
- Dark Spiral magnitude - 80-240
- Hellish Rebuke magnitude - 40 base, 10 DoT, 20 Rebuke
- Arms of Hadar magnitude - 55
- Vampiric Embrace magnitude - 250
- Curse Bite magnitude - 250
- Blades of Vanquished Armies magnitude - 20 per blade
- Hadars Grasp magnitude - 200
- Fiery Bolt magnitude - 175
- Infernal Spheres magnitude - 40
- Killing Flame magnitude - 500
- Dreadtheft magnitude - 340
- Hellfire Ring magnitude - 120, DoT 200
- Soul Scorch magnitude - 9 per spark used, Dot is 1.5 magnitude per spark
- Accursed Souls magnitude - 900
- Brood of Hadar tooltip changed to display damage done to the primary target and the magnitude was increased. 600 magnitude main target, 150 magnitude per brood attack.
- Tyrannical Curse magnitude - 900
- Gates of Hell magnitude - 750
- Flames of Phlegethos magnitude - 1000
- Lifebind reduced to taking 10% of damage dealt to allies. Switched from an increase in Defense to an increase in Damage Reduction
- Feat Transfusion Tactics changed to Mending Mastery and increases outgoing healing by 5%
- Prince of Hell is now 5000 Armor Penetration
- Dark Revelry now increases teammates Awareness and Critical Avoidance by 5000
- Soul Sparks should no longer deplete when in a downed state
- Wraith's Shadow Healing Magnitude increased to 100