I think, that it is somehow doable with a CW, to switch between MOF and Thraum. I did build fire weapons for my MOF CW. He will get a T.frost and R12 silver enchants for this set. The relic weapons on my Thraum build will have R12 brutal or azure enchants, depending on the crit I need without renegade.
It will not be perfect, it will be expensive, but it is doable.
Are you talking PVP here? Because for PVE you would at least need to switch your Bonding Companion as well.
#15 Since loadouts do not swap enchants, the gear is useless to me except in that loadout (or loadouts) that use it. I had hoped that this gear would just remain in the loadout when not in use, since as I stated before, the game can no longer contain my inventory needs.
I second this idea/improvement, will definitely help with inventory and free some space.
FYI posts regarding individual correspondence with Devs have been moved to not disrupt the rest of the feedback on this thread. As always, if there is an issue you are unsure as to how to discuss, please contact Me, a mod, or a Dev through PM. Thanks!
#15 Since loadouts do not swap enchants, the gear is useless to me except in that loadout (or loadouts) that use it. I had hoped that this gear would just remain in the loadout when not in use, since as I stated before, the game can no longer contain my inventory needs.
I second this idea/improvement, will definitely help with inventory and free some space.
@noworries#8859 I'm quoting myself because i see this change will help a lot. Any word about if it can be made will be really appreciated. Basically, and for me at least, loadouts is one of the best QoLs there, but the thing is that when you change loadouts and when items are different, those items that are changed, go to your inv, first bag. I normally leave first bag for new drop i pick up, and store other items, which i don't use frequently, in last bags. While i don't want loadouts to just store other items there, it will be very helpful to keep items in their loadouts, or, when changing, a new item replace old ones in the slot and in the same bag they are located, just like when you double click it, so that way your inv wouldn't be so chaotic. Thx in advance.
Surely it can't be hard to have a 'swap placement' thing so they just exchange places? Guild Wars had it.
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Surely it can't be hard to have a 'swap placement' thing so they just exchange places? Guild Wars had it.
Heck, *Neverwinter* has it, right now. If you swap in a different item from the character page, or double-click on an item in inventory, the item currently in your live gear swaps places with the one you selected. It's only when swapping Loadouts that it goes in the first available slot.
Surely it can't be hard to have a 'swap placement' thing so they just exchange places? Guild Wars had it.
Heck, *Neverwinter* has it, right now. If you swap in a different item from the character page, or double-click on an item in inventory, the item currently in your live gear swaps places with the one you selected. It's only when swapping Loadouts that it goes in the first available slot.
So it's just a matter of them taking the time to do it then, hmm.
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Thank you for this capability. Given that loadouts will potentially increase the frequency with which enchantments are changed (albeit manually), can we remove the cost to change enchantments and runestones, please. A cost-free exchange is already the case with Insignias on mounts. Thank you for your consideration.
I think, that it is somehow doable with a CW, to switch between MOF and Thraum. I did build fire weapons for my MOF CW. He will get a T.frost and R12 silver enchants for this set. The relic weapons on my Thraum build will have R12 brutal or azure enchants, depending on the crit I need without renegade.
It will not be perfect, it will be expensive, but it is doable.
Are you talking PVP here? Because for PVE you would at least need to switch your Bonding Companion as well.
Why, I use the sellsword on all my chars, except GF. 10% more dmg for everyone trumps 5% more dmg for me every time.
question: If you have one loadout as IV Gf change to SM as Gf from VI for the second loadout does it work or do you have to have all loadouts in the same path?
question: If you have one loadout as IV Gf change to SM as Gf from VI for the second loadout does it work or do you have to have all loadouts in the same path?
Loadouts can be different paragon paths. They act like a full respec, gear swap, and power tray swap.
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0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Relevant to everyone's interests: official announcement in today's Driftwood Tavern stream that a loadout will cost 500 Zen.
They can probably afford to keep the loadout slots price reasonable as people will still need to buy respec tokens to make proper use of them...or have I missed something about how loadouts work ?
They can probably afford to keep the loadout slots price reasonable as people will still need to buy respec tokens to make proper use of them...or have I missed something about how loadouts work ?
On preview, the 2nd free loadout slot you go came naked / no points spent. I hope that any new loadout slot you buy also starts you out naked with no points spent.
But yes, respec tokens will only repspec a single loadout.
I second the notion that the price is surprisingly reasonable. I think they could have gotten away with a higher price and some grumbling, but this feels really reasonable.
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited April 2017
You can copy an existing loadout (makes sense if you were going to use one to ONLY change equipped powers or gear), but the default is a clean slate.
If you want to change a loadout you've set up, you'd need a respec token to alter the build itself. Not to tinker with powers and equipped items.
I see how it works now after having a quick play on Preview. I foresee a long interval before I get to actually do anything after the mod drops on Tuesday due to setting up loadouts for my four characters >:)
1
treesclimberMember, NW M9 PlaytestPosts: 1,161Arc User
I don't know how this happened, still trying to figure it out, but this is very serious, people will exploit these 5 extra feats for sure. First i got all on the destroyer tree then instigator so it may be related to getting the 4th set of feats.
Ok turns out the instigator path allows instigator vengeance to be pick with only 20 feats invested on the path, i don't think this is bad, maybe even interesting to see if anyone will try to go for it (for the ones wondering it's on dragon too, cmon go respec i want to see instigators out there, you know it will be a waste token, but how much is fun worth? ^^).
I like loadouts as your everyday helper. Being able to switch between the best dps build and whatever works for endgame is a massive plus for support chars. Plus loadouts can do a bit more. I hope though people won't expect too much for the endgame however. The exclusion of Enchantments, Mounts and Companions is a hefty drawback and effectively prevents setting up multiple viable builds on one character.
More than that, it might be necessary to check whether a character's role is really matching its gear. Players might be tempted to set up mediocre builds to fill more roles in the lfg. So chances are you might have quite a few tanks in a healer's body etc. I already can see my ignore list growing considerably.
is the enchantment sharing between loadouts something that will be looked at?
Great question. I would like to know this.
Do we have to have two sets of enchantments in the inv at all times?
Sorry if that was a dumb question. I need to go on preview maybe
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0
dread4moorMember, NW M9 PlaytestPosts: 1,154Arc User
One thing is guaranteed to happen starting tomorrow: a looooong pause before every boss fight. Everyone will be stopping to swap in and out enchants. Time to smash open that piggy bank. Gonna need a lot of gold.
I am Took.
"Full plate and packing steel" in NW since 2013.
One thing is guaranteed to happen starting tomorrow: a looooong pause before every boss fight.
Everyone will be stopping to swap in and out enchants.
Time to smash open that piggy bank. Gonna need a lot of gold.
Surely that would only be the case if players were already swapping loads of gear before boss fights already? Weapon enchantment I can understand, but is it really worth swapping all of them just to make a boss die 30 seconds faster?
Imo, players will switch loadout and maybe their WE then be ready to go.
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dread4moorMember, NW M9 PlaytestPosts: 1,154Arc User
@armadeonx "Imo, players will switch loadout and maybe their WE then be ready to go." Maybe. But you don't have to theorycrafter or minmaxer to cringe at the alternative. For example, imagine switching from a lifesteal-based loadout to a DR-based Loadout without switching all your defense slots from dark to azure. Will not be optimal. The greater the contrast between our loadouts, the more enchants we will swap.
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Comments
I'm quoting myself because i see this change will help a lot. Any word about if it can be made will be really appreciated.
Basically, and for me at least, loadouts is one of the best QoLs there, but the thing is that when you change loadouts and when items are different, those items that are changed, go to your inv, first bag. I normally leave first bag for new drop i pick up, and store other items, which i don't use frequently, in last bags. While i don't want loadouts to just store other items there, it will be very helpful to keep items in their loadouts, or, when changing, a new item replace old ones in the slot and in the same bag they are located, just like when you double click it, so that way your inv wouldn't be so chaotic. Thx in advance.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
If you have one loadout as IV Gf change to SM as Gf from VI for the second loadout does it work or do you have to have all loadouts in the same path?
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Edit: oops removed some old quotes weird.
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EDIT - that is why I made the comment about wanting an 11th loadout
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But yes, respec tokens will only repspec a single loadout.
I second the notion that the price is surprisingly reasonable. I think they could have gotten away with a higher price and some grumbling, but this feels really reasonable.
If you want to change a loadout you've set up, you'd need a respec token to alter the build itself. Not to tinker with powers and equipped items.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I don't know how this happened, still trying to figure it out, but this is very serious, people will exploit these 5 extra feats for sure. First i got all on the destroyer tree then instigator so it may be related to getting the 4th set of feats.
Ok turns out the instigator path allows instigator vengeance to be pick with only 20 feats invested on the path, i don't think this is bad, maybe even interesting to see if anyone will try to go for it (for the ones wondering it's on dragon too, cmon go respec i want to see instigators out there, you know it will be a waste token, but how much is fun worth? ^^).
More than that, it might be necessary to check whether a character's role is really matching its gear. Players might be tempted to set up mediocre builds to fill more roles in the lfg. So chances are you might have quite a few tanks in a healer's body etc. I already can see my ignore list growing considerably.
Do we have to have two sets of enchantments in the inv at all times?
Sorry if that was a dumb question. I need to go on preview maybe
Everyone will be stopping to swap in and out enchants.
Time to smash open that piggy bank. Gonna need a lot of gold.
I am Took.
"Full plate and packing steel" in NW since 2013.
Imo, players will switch loadout and maybe their WE then be ready to go.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
"Imo, players will switch loadout and maybe their WE then be ready to go."
Maybe.
But you don't have to theorycrafter or minmaxer to cringe at the alternative.
For example, imagine switching from a lifesteal-based loadout to a DR-based Loadout without switching all your defense slots from dark to azure.
Will not be optimal.
The greater the contrast between our loadouts, the more enchants we will swap.
I am Took.
"Full plate and packing steel" in NW since 2013.
Signature [WIP] - tyvm John