Heya guys,
I'm sure many of you guys feel the same way as i do regarding the new addition to the summer festival. Disappointed. I was super excited when I saw the rewards, and I was ready to grind. I expected to do some significant grinding. I was slightly deterred when I opened my first chest after a match of Shaha, and found a single measly copper ticket. However, I figured that perhaps it was because I had lost. However, after I won my next match, I didn't recieve any tickets at all!
I've done 5 matchs, and recieved 2 copper tickets, and one silver ticket. 5 matches is 50 minutes of my time.
The BoP Shaha ball the sits in the tooltray costs 360 copper tickets. Lets assume I get 5 tickets from the balls I volley back and forth with people every day (Because that's what I got from using 5 balls). Over 21 days, thats a solid 105 copper tickers. That leaves an additional 255 to be farmed from this event skirmish. At my current rate of copper ticket gain, I will win 2.4 tickets per hour. That's about 105 hours of boring, buggy shaha matches I will be forced to play through in order to get one measly BoP ball that serves no practical purpose in the game whatsoever
Even if my numbers are off by a factor of 5, it's still far too much grinding to realistically do.
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Working as intended?
For the record, I never cared about the mithril ticket lottery, because I strongly feel it's going to be like a carnival ring toss, designed to not ever actually let you win the big prizes which are for display only, to draw the marks in.
But even the biggest midway ripoff lets those same marks walk away with a cruddy plastic toy for every game played, to lessen the sting.
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But if you *might* get a single ticket from an activity that takes 10 minutes, and items cost hundreds of tickets, it's not very feasible to earn them, even grinding your tail off over the next three weeks. That's ruinous RNG.
There are crafting tasks for ticket-balls, but I've not been in the game and don't know how hard it is to accumulate materials (also from playing sahha), which bind on pickup.
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The actual match though... only reason I can see to play it is that the Sailcloth tooltip says it drops by participating in the sahha event (not sure if the match or the casual play).
The game itself is kind of fun (but see below). The rewards though. Er, yeah. What the OP said.
About the game itself - the reset time when the ball goes out of bounds or a goal is scored is FAR too long. It disrupts the flow of the game and is a waste of everyone's time. Just teleport everyone where they need to be without all that stun stuff and drop the ball in 2-3 seconds later.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
It could have been so much fun, but:
OUT - bad idea, the ball should just bounce back into play area. Now we spend most of the time waiting for restart.
Big vs Small - might be only my impression, but after couple of matches I don't see how small Halflings can compeete with oversized Dragons...
Rewards are joke...
The ticket-balls are meant to be the primary source of tickets, and the pricing for items in the store are based around earning tickets from participating in ticket-ball parties. Tickets granted via competitive sahha games are meant only to be small, supplementary rewards for if you're playing a few extra rounds for fun, or helping out a friend. The ticket-ball in the ticket store is meant to be an outlet for extra copper tickets if you've already earned everything you want from copper tickets, and is not intended to be the primary method of obtaining ticket-balls.
The first game of the day will net you a ticket-ball assuming you've picked up Your Very Own Sahha Ball, after that its up to you if you'd like to keep playing for fun but we there was no intention to make the event focused around endlessly playing sahha.
If you are really enjoying the game and want more excuses to play though, let us know! We're very excited to be sharing this with you all and hope you enjoy the festivities!
I know the game developers, artists, etc. put a lot of time and passion into their craft; with whatever time they can afford to devote to the task, of course. I imagine there is also some aspect of monetization integrated into the Summer Festival with Zen Store goods.
The game is self defeating when confronted with an endless grind and astronomically low probability of a reward. Reminds me of escorting the traveler through the Stronghold during the Protector's Jubilee.
@asterdahl I would personally appreciate more reasons to partake in the Summer Festival. My understanding is players have a chance within a chance of obtaining a truly "valuable" item.
From what I have read, even if we grind for hours every day of the Summer Festival, obtaining enough mithral tickets to even fantasize about getting a Gond or Disc seems beyond reason. Are there other ways of improving our odds that we may know about?
We are searching for slave labor, will pay with food from our farm!
On the one hand it makes it less grindy than suspected. On the other hand, the game could actually be pretty fun if you eliminate all the dead time from out of bounds balls (and those stuns). With the reset time, the game just doesn't flow well. I wish there were more rewards from playing it.
Also, I had to turn my graphics settings ALL the way up to see the ball (not just its vapor trail) when it is in motion. Seems the ball should be the first thing you render, not the last :-)
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
the minigame itself is a lot of fun, but the reset time after oob usually lasts half of the matchtime
one from the flower/saha queue quest (voucher), the other 2 from crafting, after finishing the second flowerquest, that you get after the first one
were exactly the mats for 2 additional sahaballs
The lord protector/anniversary (which I was happy to see return) was a grind fest of following a merchant around and I had to use Zen to buy new capes for the next mods because I didn't have 10 hours a day to give to RNG and tedium. I was pretty upset at how they changed the event.
It's sad that they went the same direction with this event.
I want my zen back. @asterdahl
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