i think it was tested by some that for BiS players Lostmauth set contributed less than 15% of total damage....it's only a big boost to damage for low iLvl players (i couldn't find the post that stated this).
It was to good to be true, when it proced from every crit. The Devs adjsted that way back. It Is still BIS, but they should buff the other sets, not make the investment of thousands of players invalid.
Chars: CW, DC, GF, GWF, HR and TR.
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adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
Yes
Yes, but...
"Nerfed" is a loaded word. I would not mind the other sets being buffed a little, but just making Lostmauth work as the tooltip suggests (damage based on weapon damage, not "weapon damage after all bonuses have been applied" would also solve the problem.
Sure it is, cuzz its not the result you like? Ppl voted, no matter why. You cant make poll after poll till the result is acceptable for you. However ppl voted and whatever reasons they have: This poll is simple : Nerf or not nerf LM set. You dont like the result? Thats ok. But to say its a troll poll isnt ok. I dont see any troll text in the op. BTT: Hell no. Make the dungeons more difficult. Give us some challenge.
The set should be fixed, non nerfed. I think this is a non-sense poll, it's like to ask real people if they want taxes or not. The set is clearly bugged and makes some classes unbalanced and the game too easy in some circumstances.
Sure it is, cuzz its not the result you like? Ppl voted, no matter why. You cant make poll after poll till the result is acceptable for you. However ppl voted and whatever reasons they have: This poll is simple : Nerf or not nerf LM set. You dont like the result? Thats ok. But to say its a troll poll isnt ok. I dont see any troll text in the op. BTT: Hell no. Make the dungeons more difficult. Give us some challenge.
Can you give an argument to back up this "don't nerf set, make dungeons harder" opinion? I'd love to see you begin a new account and try out this new dungeon difficulty you're proposing.
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
No
Yes, its overpowered, but I am voting no, because I know what nerfing it would do to the game. Yes, its for selfish reasons, but I don't want to go through 3/4 mods of my CW not been viable as currently the only thing that keeps it competitive in the games meta atm is the fact that on the CW, the elol set is OP. If the elol set was not OP, the CW would do less damage then dps specced dc's and gf's and as we already know that rebalancing classes takes 3/4 mods, I am not willing to have my CW dead for that long.
They vote in North Korea too, yet most people would consider those elections flawed. But I can see it now: Obama going "ppl in North Korea voted, no matter why, so it's okay." The fact is, when people vote, you need to consider the circumstances, and that the majority isn't always right.
Srly? I think you take this whole politic thing too serious. You still know its a game and we are not in north korea?
It is interesting how you followed up your arguments by making this request. Obviously, it would make the dungeons more "challenging" if players did less damage.
Thats what you assume. I never said that. More challenge can also be much more incoming damage/much more hp at bosses/trash/ events at bossfights etx. Never said player should do less damage.
Simply blowing content up to ridiculous levels in order to account for broken mechanics isn't a healthy route to go. Imagine the next logical step in that direction: "Hmmm, we can't nerf OP bubbles, but players want "some challenge" so we'll give monsters enough cc that they'll keep everyone stun locked long enough for bubbles to wear off and players to die."
Can you give an argument to back up this "don't nerf set, make dungeons harder" opinion? I'd love to see you begin a new account and try out this new dungeon difficulty you're proposing.
Mmmhhh...i thought NW is an MMOPRG...didnt know that i must try a new dungeon. I cant make a grp? sad Look waht they made with the dungeon difficulty after all the cry posts after module 6. You like the "challenge"? I dont. So can we plz stop being OT all the time? I voted. Cya ^^
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
Yes, its overpowered, but I am voting no, because I know what nerfing it would do to the game. Yes, its for selfish reasons, but I don't want to go through 3/4 mods of my CW not been viable as currently the only thing that keeps it competitive in the games meta atm is the fact that on the CW, the elol set is OP. If the elol set was not OP, the CW would do less damage then dps specced dc's and gf's and as we already know that rebalancing classes takes 3/4 mods, I am not willing to have my CW dead for that long.
the next step to bring balance it would've been put all classes in line with their critical severity, this way you wont have gwf with 90% crit severity and the others capped at 75%. gotcha?
For the most part, the way classes are balanced in PVE atm is the best they have ever been balanced (with outliers like the OP ofc). They would not be with the nerf of the elol set. Is the set OP? yes. Here is a better question though, does it matter? not really. Classes are balanced as it is, with the set existing in its current form, the thing is though, as it effects different classes differently, nerfing it would upset class balance, they would no longer be balanced. How long does it take for class balancing to take place? 3/4 mods. As the devs have said, its not something they want to do quickly as they don't want to make mistakes.
To put this in a different perspective, what if strum did a poll on whether or not to nerf gwf's instead of the elol set? How would you vote there, you would vote no, because it would upset class balance and it would take 3/4 mods to correct anything that potentially goes wrong.
I would rather the devs pretended that every dps class was using the elol set and balanced around that, then it got nerfed, as sad as that sounds.
The OP use the word nerf because devs never say it is work as intended or not.
I think no matter majority voted yes or no. A set, benifits dps of all players gets so many negative comments. This already shows the problem. Anyway, when Cryptic want to upgrade item level of all sets like they do with weapons, they will have problem.Because only one set matters.
instynctiveMember, NW M9 PlaytestPosts: 1,885Arc User
No
Apparently, people have forgotten about the blanket-nerf everyone got when Nerf 6 (Mod 6) dropped. That was brutal, and caused a lot of people to quit... I lost 2/3 of my Guild that week. And I can understand why... you work your HAMSTER off to get to a certain point, then suddenly, you're months away from getting back to that point.
I will concede that the Lostmauth set is powerful... as it should be. All these sets should be powerful, as they are ARTIFACTS.
I did get the impression during the Q&A yesterday that Cryptic will be "adjusting" the set.. the only fair balance to this that I can see would be to remove the ability for it to crit, which I thought they had already done. Keep damage bonuses in place for "weapon damage".
Is this self-serving? Of course. However, I don't have one of those "Super GWFs". I'm mediocre, even at 3.1k ilvl. When I run with Legit through a T2, I typically place 3rd in damage, usually behind a SW and/or TR. But no one is grousing about how OP a SW is.
Am I the only one that is troubled that the devs are only considering fixing this glaring problem based upon player feedback (and more importantly specifically because of a fear of those types of players that overact and cry/whine when an obviously broken feature is fixed)?
Do the devs even realize that if they do not fix this set bonus that they will have to balance the classes around the broken set bonus (i.e. compare the % increase across the strikers -- notice that this set bonus does not conform evenly among them and be sure to look at % increases as well as damage and relative damage increases against other strikers).
Do the players asking to keep this set bonus as it is realize that they are asking for nerfs to their 'beloved' class or buffs to other classes to correct for this (i.e. gwf/cw are you asking for your class to be nerfed around this set bonus instead of it being fixed or are you asking for massive buffs to hr/sw (for instance) to allow for it to increase by the same %/damage that this set yields to your class)? I would bet that a poll that included these obvious points (that some players apparently cannot comprehend) would have very few 'No' votes.
is this how these big decisions are gonna be made going forward? a poll... if that is the case please post a poll on removing refinement, taking BiS items out of lockboxes and put them in dungeons, etc....
I do want lostmauth nerfed, however, certain classes need some fixes first. As it is right now, after the storm spell nerf a while back, CWS can no longer match some other classes in damage regardless of spec. We're extremely dependant on storm spell and the lostmauth set for our damage right now. If the lostmauth set is nerfed, it will be a major loss of DPS for CW. I can do some tests later to calculate a percentage. I can promise that it's not a low number though, it will be a serious hit, and some sort of buff will need to occur in order to balance a nerf out.
I did get the impression during the Q&A yesterday that Cryptic will be "adjusting" the set.. the only fair balance to this that I can see would be to remove the ability for it to crit, which I thought they had already done. Keep damage bonuses in place for "weapon damage". [/quote]
I totally agree that it needs to be adjusting, however, removing it's ability to crit will spell out the death of the CW - last time they nerfed storm spell so it couldn't crit, we suffered a huge damage reduction. Doing this to lostmauth set will be even worse as I believe that storm spell procs off of those lostmauth crits. I'll try to test it later, but I'm scared to know how huge of a nerf this could potentially be
Can you give an argument to back up this "don't nerf set, make dungeons harder" opinion? I'd love to see you begin a new account and try out this new dungeon difficulty you're proposing.
Mmmhhh...i thought NW is an MMOPRG...didnt know that i must try a new dungeon. I cant make a grp? sad Look waht they made with the dungeon difficulty after all the cry posts after module 6. You like the "challenge"? I dont. So can we plz stop being OT all the time? I voted. Cya ^^
You might not have noticed this, but dungeons DID become more difficult. The fact that you're not noticing it is because players received an even higher boost, including, but not limited to the LM set.
Also, please re-read what I said: "...begin a new account and try out this new dungeon difficulty you're proposing". Increasing the difficulty of current dungeons is not new-player-friendly. Try to think from the perspective of someone who knows nothing about NW. I'm sure these in particular will have the times of their lives when folk start sending them to the forum for documentation on what they should do, instead of trying to have fun in their own way.
You're basically asking for content to be adjusted to BiS level gear, when current content should be playable without there being a need for BiS level gear, according to the specified IL requirements.
If you're asking for future dungeons to have higher requirements, that is a different matter entirely.
The only thing you reach with nerfs are to make things "worthless/ useless ..and that's it!
And You stealing people the Fun of farming this set running eLol or the Possibility to make a bit money with luck. this is more Important that you should not forget!
Making the Set useless take you the reason to looking for" and So will be another Dungeon been forgotten / for ever Alone. Cuz no real reward to looking for.
at the end you'll wonder " why is my gear obsolete.
<::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
I have issues outside of current broken gameplay.. its literally the only thing I have left to farm and sale.
I cant vote.. because im torn apart.. game is too easy, but I doubt just nerfing this set will make it viable... but it maybe would be a good start.
But Im also concerned it will limit CW damage too much, as it literally is 30% of the class damage.. which shows how BAD cws are, even in DPS line with DPS things slotted (IE you cut control down by 30-40% for dps in return) but that dps PALES in comparison to say a HR trapper with set removed.
THE HR, SW and TR interact correctly with the set.. its a marginal gains of 5-10%..
So two classes make it broken.
CW , which makes them funtional dps and GWF which makes them god like.
BUT.. my issue isnt just game balance, its ALSO VALUE balance.. and this is a item Ive farmed (obviously as I wouldnt have 4 of them otherwise) but Ive sold 15 or so of them as well.
This has in turn allowed me to buy and upgrade artifacts, (wheel) upgrade pets, buy 10 or so r10s and helped furnish some perfect bonding stones (along with a sale of a gond)
Without this set.. I dont think I could play the game.. its that important, in terms of VALUE (in terms of performance.. meh.. game is so super easy, it can be done pretty easily without the set involved.. boss fights would last 7-8 mins instead of 3-4 mins) so what.
So im really torn on this.
Im not BIS, I play multiple toons and this is the only thing that allows me to play the game. Without it , I would just move on.
I DONT mind if they took it OUT of the game.. if they GAVE me other things to farm and sale.
For this reason I will abstain from voting, until such a time they FIX rewards for playing their game. Its already the WORST mmo ive ever experienced playing in terms of rewards.
Comments
so, please please don't nerf that damned set!
"Nerfed" is a loaded word. I would not mind the other sets being buffed a little, but just making Lostmauth work as the tooltip suggests (damage based on weapon damage, not "weapon damage after all bonuses have been applied" would also solve the problem.
BTT:
Hell no. Make the dungeons more difficult. Give us some challenge.
That's my case.
Oltreverso guild leader
Maga Othelma - DC | Svalvolo - SW | Dente Avvelenato- GWF
Look waht they made with the dungeon difficulty after all the cry posts after module 6. You like the "challenge"? I dont. So can we plz stop being OT all the time? I voted. Cya ^^
To put this in a different perspective, what if strum did a poll on whether or not to nerf gwf's instead of the elol set? How would you vote there, you would vote no, because it would upset class balance and it would take 3/4 mods to correct anything that potentially goes wrong.
I would rather the devs pretended that every dps class was using the elol set and balanced around that, then it got nerfed, as sad as that sounds.
I think no matter majority voted yes or no. A set, benifits dps of all players gets so many negative comments. This already shows the problem. Anyway, when Cryptic want to upgrade item level of all sets like they do with weapons, they will have problem.Because only one set matters.
Join the Greycloaks
Ana-GWF SM Destroyer | Farseer-CW MoF Renegade | Leon-GF SM Tactician
Adrik Battlefate-DC DO Virtuous | Cassi Woodsheart-HR PF Trapper
I will concede that the Lostmauth set is powerful... as it should be. All these sets should be powerful, as they are ARTIFACTS.
I did get the impression during the Q&A yesterday that Cryptic will be "adjusting" the set.. the only fair balance to this that I can see would be to remove the ability for it to crit, which I thought they had already done. Keep damage bonuses in place for "weapon damage".
Is this self-serving? Of course. However, I don't have one of those "Super GWFs". I'm mediocre, even at 3.1k ilvl. When I run with Legit through a T2, I typically place 3rd in damage, usually behind a SW and/or TR. But no one is grousing about how OP a SW is.
"...I grab my wiener and charge!" - ironzerg79
Do the devs even realize that if they do not fix this set bonus that they will have to balance the classes around the broken set bonus (i.e. compare the % increase across the strikers -- notice that this set bonus does not conform evenly among them and be sure to look at % increases as well as damage and relative damage increases against other strikers).
Do the players asking to keep this set bonus as it is realize that they are asking for nerfs to their 'beloved' class or buffs to other classes to correct for this (i.e. gwf/cw are you asking for your class to be nerfed around this set bonus instead of it being fixed or are you asking for massive buffs to hr/sw (for instance) to allow for it to increase by the same %/damage that this set yields to your class)? I would bet that a poll that included these obvious points (that some players apparently cannot comprehend) would have very few 'No' votes.
|| Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
Thaumaturge's Time To Shine: A Complete Guide
I did get the impression during the Q&A yesterday that Cryptic will be "adjusting" the set.. the only fair balance to this that I can see would be to remove the ability for it to crit, which I thought they had already done. Keep damage bonuses in place for "weapon damage".
[/quote]
I totally agree that it needs to be adjusting, however, removing it's ability to crit will spell out the death of the CW - last time they nerfed storm spell so it couldn't crit, we suffered a huge damage reduction. Doing this to lostmauth set will be even worse as I believe that storm spell procs off of those lostmauth crits. I'll try to test it later, but I'm scared to know how huge of a nerf this could potentially be
|| Axios Guild Leader || Neverwinter Trade Forum Moderator || Infernal Paragons ||
Check out my foundry, titled "Akro's Gone Wacko", featuring our ex-CM Akromatik!: NW-DL8J7BY5T
Erza Moonstalker | Lara Moonstalker | Julie Marvell | Erza Moonhunter | Annie Hellangel | Jenn Moonstalker
Thaumaturge's Time To Shine: A Complete Guide
Also, please re-read what I said: "...begin a new account and try out this new dungeon difficulty you're proposing". Increasing the difficulty of current dungeons is not new-player-friendly. Try to think from the perspective of someone who knows nothing about NW. I'm sure these in particular will have the times of their lives when folk start sending them to the forum for documentation on what they should do, instead of trying to have fun in their own way.
You're basically asking for content to be adjusted to BiS level gear, when current content should be playable without there being a need for BiS level gear, according to the specified IL requirements.
If you're asking for future dungeons to have higher requirements, that is a different matter entirely.
And You stealing people the Fun of farming this set running eLol or the Possibility to make a bit money with luck.
this is more Important that you should not forget!
Making the Set useless take you the reason to looking for" and
So will be another Dungeon been forgotten / for ever Alone.
Cuz no real reward to looking for.
at the end you'll wonder " why is my gear obsolete.
I cant vote.. because im torn apart.. game is too easy, but I doubt just nerfing this set will make it viable... but it maybe would be a good start.
But Im also concerned it will limit CW damage too much, as it literally is 30% of the class damage.. which shows how BAD cws are, even in DPS line with DPS things slotted (IE you cut control down by 30-40% for dps in return) but that dps PALES in comparison to say a HR trapper with set removed.
THE HR, SW and TR interact correctly with the set.. its a marginal gains of 5-10%..
So two classes make it broken.
CW , which makes them funtional dps and
GWF which makes them god like.
BUT.. my issue isnt just game balance, its ALSO VALUE balance.. and this is a item Ive farmed (obviously as I wouldnt have 4 of them otherwise) but Ive sold 15 or so of them as well.
This has in turn allowed me to buy and upgrade artifacts, (wheel) upgrade pets, buy 10 or so r10s and helped furnish some perfect bonding stones (along with a sale of a gond)
Without this set.. I dont think I could play the game.. its that important, in terms of VALUE (in terms of performance.. meh.. game is so super easy, it can be done pretty easily without the set involved.. boss fights would last 7-8 mins instead of 3-4 mins) so what.
So im really torn on this.
Im not BIS, I play multiple toons and this is the only thing that allows me to play the game. Without it , I would just move on.
I DONT mind if they took it OUT of the game.. if they GAVE me other things to farm and sale.
For this reason I will abstain from voting, until such a time they FIX rewards for playing their game. Its already the WORST mmo ive ever experienced playing in terms of rewards.