1) the campaign cant be tested. I get the "talk to people" quest and then soon after: " complete 5 of HAMSTER skirmishes". i hope there is story missing.
2) mantol derith as only underdark location feels really limitative, i dont really sense an underdark feeling even tho the location is per se fitting.
3) regardless the map i visit, the new heroic encounters seem to be only two (slaughter one and escape one)
4) VESERAB MOUNT : 33% weapon damage on encounter usage.... LETS NOT CREATE A LOSTMAUTH 2.0. This should not crit! and should strongly take into consideration how it behaves on Control wizards and warlocks encounters (icy terrain, conduit of ice, warlocks bergain, dreadtheft etc ). Absolutely needs an internal cooldown. Should not take in consideration additional source of damage bonus. Its beyond broken.
@asterdahl a couple of bugs and consideration, please take a look at that mount asap (its exploitable beyond belief)
but the first thing to do it is nerf the elos set bonus.
Loving the new zone quests that allow me to progress a bit further every day with all the campaigns by doing a few HEs, just raising a point there: SHARANDAR (excuse the liberal use of caps to make a point). Why is it that Sharandar got no love at all? Those Feywild sparks are so sparse and so needed (by doing every quest every day, you still need more than 55 days to finish it, and this is counting the old campaign invocation coffre), so please please consider having similar quests for Sharandar as well. Apart from the Tyranny campaign (or should I say Rise of Tiamat, maybe? Those 80 Linu's...), it's the longest and unbalanced one.
Also, will you be considering updating the old Mounts? I'd love to get a Stag for my HR but what's the point of spending thousands of Keys in an old lockbox when this new mounts "2.0" are just so much more and so much better?
On the Feywild lockbox note, could we take a look at planar Idols please? Since we can't redeem them anymore anywhere, it seems like a moot drop?
Thank you, so far the new content looks really really good
The ToD quest should really be giving coffers/treasures too.
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mrvincent1959Member, NW M9 PlaytestPosts: 740Arc User
Cant talk to the armor vendor in that new area.
Did one heroic encounter with one other person in Well Of Dragons and it went well. Looking at the boon/campaign window....it has skirmishes, heroic encounters and some big boss battle in order to get the new currency.
I was kinda expecting a new campaign zone with quests etc .am I missing something here?
I hope those new skirmishes, which arent available yet, are very repeatable without getting boring.
Apparently strum was wrong, the interview and what s on preview right now shows no new adventure zone which at least for me its a quite big disappointment...blame the hype for salvatore but i decided to read his first dark elf trilogy... I had great expections for the realization of the underworld. I was looking for something like icewind dale, that was awesome no matter how many people disliked the mod for other reasons. All could be blamed but no the work done abount the zones production. The merchant city is nice maybe a bit empty but nice...just it cant end there! Its a mod about underdark! Cant be limited to an outer uncool place
I would like to see a new adventure zone as well. Maybe there will be in mod 9 accessed from the hub in mod 8 like IWD. Just hate to have to wait.
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aimeesellersMember, NW M9 PlaytestPosts: 342Arc User
edited October 2015
Ok... so this is the new mount:
VESERAB
The purple version looks like it is going to be available in the new Tradebar store. According to the OFFICIAL listing in collections... the equip bonus is:
+33% Weapon Damage on Encounter Use / +50% Weapon Damage on Encounter Use if you have 3 parts of the Drow armor.
This effectively makes Conduit of Ice, and Dreadtheft into "shred-o-matics"... probably a few others as well.
The purple version looks like it is going to be available in the new Tradebar store. According to the OFFICIAL listing in collections... the equip bonus is:
+33% Weapon Damage on Encounter Use / +50% Weapon Damage on Encounter Use if you have 3 parts of the Drow armor.
This effectively makes Conduit of Ice, and Dreadtheft into "shred-o-matics"... probably a few others as well.
I cannot more strongly suggest that you add a 1 second ICD too the Proc off this mount. please.... It will barely affect normal "single hit" encounters and tone down the bonus for AOE "Multiple-hitting" Encounter to a realistic level. Even with the ICD it can be seen as an amazing mount with great dps boosting potential.
Once tradebar store is open someone should do a combat parse with it. if its the highest source of dps / giving huge amounts of extra DPS it just shows its needs a tonedown.
I can see People not using the "rose-gold" Jewelry as it's Single-slot jewelry. If you have 25 jewelcrafting you would be using the Personalized rings over them.
Few modifications of Leadership tasks. Good step, but i hope this is just a step.
Sharandar is ignored by Demons ? We need Sharandar rewards for SH, so we need an additional quest in Sharandar for more campaign rewards, like others campaign areas.
Few modifications of Leadership tasks. Good step, but i hope this is just a step.
Sharandar is ignored by Demons ? We need Sharandar rewards for SH, so we need an additional quest in Sharandar for more campaign rewards, like others campaign areas.
Few modifications of Leadership tasks. Good step, but i hope this is just a step.
Sharandar is ignored by Demons ? We need Sharandar rewards for SH, so we need an additional quest in Sharandar for more campaign rewards, like others campaign areas.
which changes?
The lvl 25 task gives 2 coffers and lasts 12 hours and they added a purple chest to deliver metals. Probably a few others but most of it seems kind of pointless aside from the level 25 task.
Still doesn't fix the main problem. Still completely useless until level 23-24 and it still takes way too long to reach 21.
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lirithielMember, NW M9 PlaytestPosts: 2,482Arc User
Eye of Lathander: This item is now is now Bind to Account on Pickup from the Dread Ring campaign.
Does this mean that I'll be able to transfer the extra three Eyes of Lathander in my HR's bank to another toon? I've been holding onto them for a very long time...
I think this will apply only the new ones you drop.
I HAMSTER hope not. They had better change this to account for ones we already have in our inventory or else!
Our pain is self chosen.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
My biggest expectation for this module really is a class balance pass: * Fix Lostmauth set so it does reasonable damage. it should be 5-6% at most, not 25-30% * Fix GWFs so they don't do 3 times a s much damage as anyone else. I am fine with them having 20-30% more damage. * Fix OP's so they die a bit more Having so overpowered/invulnerable tanks trivializes much content. * Fix SW's down so their dps is in line with other classes. They might need a defensive boost though.
Currently a lot of the classes are sort of pointless since those 3 are so overpowered.
My biggest expectation for this module really is a class balance pass: * Fix Lostmauth set so it does reasonable damage. it should be 5-6% at most, not 25-30% * Fix GWFs so they don't do 3 times a s much damage as anyone else. I am fine with them having 20-30% more damage. * Fix OP's so they die a bit more Having so overpowered/invulnerable tanks trivializes much content. * Fix SW's down so their dps is in line with other classes. They might need a defensive boost though.
Currently a lot of the classes are sort of pointless since those 3 are so overpowered.
: |
They will over-nerf everything and we'll be complaining about something else being OP and something else being ****. People act like they haven't been through the buff-nerf cycle in a million other games but it's always the same and no one wins.
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aimeesellersMember, NW M9 PlaytestPosts: 342Arc User
* Fix OP's so they die a bit more Having so overpowered/invulnerable tanks trivializes much content.
Not to mention OP's can now crank out more DPS than most CW's and TR's... And not just Tank Paladins... I am talking healers. Burning Guidance with a heal-a-din is a DPS machine. Please Fix it.
* Fix GWFs so they don't do 3 times a s much damage as anyone else. I am fine with them having 20-30% more damage.
Damage is what we do. 20-30% compared to what? A DC?
Compared to another DPS class, right now, a good GWF can outDPS a BiS DPSer of any other class except an SW with a fabled set.
30% more damage just makes them worse than classes that give party buffs. They still need to outdps other classes because they have nothing but damage.
On the Feywild lockbox note, could we take a look at planar Idols please? Since we can't redeem them anymore anywhere, it seems like a moot drop?
Hi,
About the planar idols, I don't know if your already have an answer, but you can still redeem the planar idols. On the welcome screen (L), click the bottom-left button (don't know it's label actually) and there you can go to the store and Exchange the idols for resonators.
On my GWF when i opened the drow armor shop via the campaign window all he could see was the CW gear.
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rickcase276Member, NW M9 PlaytestPosts: 1,404Arc User
My DC can talk to the armor vendor if she does not have the quest from Bruenor, but can not talk to her if she has the quest from him to talk to the vendors.
Comments
The ToD quest should really be giving coffers/treasures too.
Did one heroic encounter with one other person in Well Of Dragons and it went well. Looking at the boon/campaign window....it has skirmishes, heroic encounters and some big boss battle in order to get the new currency.
I was kinda expecting a new campaign zone with quests etc .am I missing something here?
I hope those new skirmishes, which arent available yet, are very repeatable without getting boring.
The merchant city is nice maybe a bit empty but nice...just it cant end there! Its a mod about underdark! Cant be limited to an outer uncool place
VESERAB
The purple version looks like it is going to be available in the new Tradebar store. According to the OFFICIAL listing in collections... the equip bonus is:
+33% Weapon Damage on Encounter Use / +50% Weapon Damage on Encounter Use if you have 3 parts of the Drow armor.
This effectively makes Conduit of Ice, and Dreadtheft into "shred-o-matics"... probably a few others as well.
Pandora's Misfits Guild Leader
Once tradebar store is open someone should do a combat parse with it. if its the highest source of dps / giving huge amounts of extra DPS it just shows its needs a tonedown.
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
I can see People not using the "rose-gold" Jewelry as it's Single-slot jewelry. If you have 25 jewelcrafting you would be using the Personalized rings over them.
Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
Also, new mount seems to be insanely powerful - unless it strikes once per encounter cast.
Sharandar is ignored by Demons ? We need Sharandar rewards for SH, so we need an additional quest in Sharandar for more campaign rewards, like others campaign areas.
Still doesn't fix the main problem. Still completely useless until level 23-24 and it still takes way too long to reach 21.
I HAMSTER hope not. They had better change this to account for ones we already have in our inventory or else!
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
* Fix Lostmauth set so it does reasonable damage. it should be 5-6% at most, not 25-30%
* Fix GWFs so they don't do 3 times a s much damage as anyone else. I am fine with them having 20-30% more damage.
* Fix OP's so they die a bit more Having so overpowered/invulnerable tanks trivializes much content.
* Fix SW's down so their dps is in line with other classes. They might need a defensive boost though.
Currently a lot of the classes are sort of pointless since those 3 are so overpowered.
They will over-nerf everything and we'll be complaining about something else being OP and something else being ****. People act like they haven't been through the buff-nerf cycle in a million other games but it's always the same and no one wins.
Pandora's Misfits Guild Leader
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About the planar idols, I don't know if your already have an answer, but you can still redeem the planar idols.
On the welcome screen (L), click the bottom-left button (don't know it's label actually) and there you can go to the store and Exchange the idols for resonators.
We are searching for slave labor, will pay with food from our farm!
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