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Rumor mill of the game

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  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited September 2015

    The thing is, I refrained from giving detailed explanations to zacazu and schweifer, because they are parroting everything back later on. They don't realise that they just aren't right and keep trying to prove and prove until the person on the opposing side just dies of boredom and stops going into these looped discussions where they keep turning the whole thing back to the exact same arguments. It's just no fun, we are not going forward.

    English only please.

    So?? you are affecting more than 1 enemy with a radious (AoE) attack. Its not necessary to be a "360º" to make an attack fall in "AoE" category.

    that is just another bluff of that guy, but a note: gwf have MORE aoe powers than cw. your first aoe ATWILL cover a area superior than the big majority of cw powers. the problem is just one...

    that powers are not optimized :/

    intimidation, intimidation...

    Post edited by kreatyve on
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    Also, an arc does have a radius. A circle is just an arc that's 360 degrees.
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    well, range and mobility is important in that too, but nevermind.
  • truedragoontruedragoon Member Posts: 5 Arc User
    I read every post to this thread, and every post made me invision a nerd wiggling their fingures over the keyboard saying "well actually!" If you want a balanced game, play D&D. If you want to stare at a screen and waste time... also play D&D. I think all classes are OP and need to be nerfed except TR! Because I built mine wrong and refuse to respec.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    D&D? Balanced? HA!
  • truedragoontruedragoon Member Posts: 5 Arc User
    If you have a good DM and play 2nd ed yes.
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  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited September 2015
    tbone2011 said:

    One more thing, Let's not forget that the sole purpose if Great Weapon Fighter (GWF) is a DPS class.

    Here is the wiki to the great weapon fighter: [educate yourself]
    http://neverwinter.gamepedia.com/Great_Weapon_Fighter
    Learn more about D&D GWFs:
    https://en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    The base is an offtank defender class with some dmg!

    http://dnd4.wikia.com/wiki/Fighter

    "Fighter is a martial defender class in 4th edition Dungeons & Dragons."




    Post edited by ambisinisterr on
    stock and stone I can master, but there's a Wizard to manage here!
  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited September 2015
    clonkyo1 said:



    Yes, i said it too. What i also said is that "that damage must be not even near to "striker classes" " . And, now, if you want to, search for a game where the CONTROLLER CLASS deals more damage than the STRIKER CLASS.

    There is a game! Its called DnD where wizards and warlocks can do aoe dmg!
    Have you heard about it?

    stock and stone I can master, but there's a Wizard to manage here!
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited September 2015





    To finish T2 legit you need at least do in total 200 mill dmg or more and you need at least 25 min to finish it legit.

    This tells somthing .

    Next time if you post somthing press the X on blackdaggers corpse in the boss room.
    This statement here immediately disqualifies everything you have said.
    Etos: mod 7 I have finished in 9 mins 38 seconds
    Egwd: Finished in 17 mins 12 seconds
    Ecc: Haven't actually timed because there are so many doors in the damn instance, but definitely under 25 mins.

    You can just run from 1 door to the other in dungeins and clear everthing in place. Anyhow, I am kind of curious as to how this thread got derailed from rumour mill of the game to nerf gwf's. Only popped in really because someone mentioned my name. Also, the in game timer is horribly wrong, I am not sure what it is actually timing but it is not how long it takes you to clear a dungeon.

    And with regards to @oria1 in that picture there, his CW (Cyler) is great, so I imagine his GWF is as well. Haven't done a run with him since mod 6, but hes one of those players with BiS gear who knows what they doing.
    The dungeon was ECC not Tos not EG





    To finish T2 legit you need at least do in total 200 mill dmg or more and you need at least 25 min to finish it legit.

    This tells somthing .

    Next time if you post somthing press the X on blackdaggers corpse in the boss room.
    This statement here immediately disqualifies everything you have said.
    Etos: mod 7 I have finished in 9 mins 38 seconds
    Egwd: Finished in 17 mins 12 seconds
    Ecc: Haven't actually timed because there are so many doors in the damn instance, but definitely under 25 mins.
    The picture was from ECC i talked about ECC not egwd or TOS.
    Can still easily be finished in a group with 2k ilvl under 25 mins. You just need 1x CW, 1X GWf and have spammed ITF+Steal time on tab then run door to door. Its easy to prove or test out yourself, in a competent group, you not going to wipe on last boss if you playing seriously. I mean seriously, CN could be done in under 15 mins legit and it was a much longer dungeon.
  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited September 2015
    clonkyo1 said:



    Yes, you are correct and we agree on that last part, but seems like you still do not get that GWF is both AoE AND Single target damage dealer... do not get why this simple detail is so hard to understand for you.

    What are you guys reading?
    No GWF is just single target dmg!

    Its unnatural that GWF is doing more aoe dmg as CW/SWs...
    And you are very mistaken if you think this mod6 overbuff goes forever!

    stock and stone I can master, but there's a Wizard to manage here!
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    To be honest everyone asking for GWF nerfs (Bearing in mind I main CW and dev OP ) I think the devs got more pressing concerns atm (like leadership and ad) then nerfing classes (like GWF or OP). Also, quite honestly, I would rather they focus on fixing that aspect of the game right now then on rebalancing classes.
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  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    i had like playing "dragon disciple" as one of prestige template, it made paladin/sorc/DD very powerful character as armor defense went beyond AC 45 base and often immune to crit hits.
    even with other fighter templates, as paladin/weapon master/shadow dancer for massive crit hits can make wizards dps look small.

    i would love to see NWO to add daul classes and new prestige templates, right now, every GF/OP are almost exact clones in this game.
  • strous1strous1 Member Posts: 74 Arc User
    regenerde said:

    I still hope, that the Devs will at first fix all the broken artifacts, enchantments, equipment and even powers... before they start messing around with classes.

    Wont happen. They will do it all at one time and mess it up all over again.
    [SIGPIC][/SIGPIC]

    PnP Red Box DM & Player (74 - ?). NWN + SoU + HotU (4-03),
    NWN Diamond Edition, Neverwinter Nights Complete (NWN + NWN2).
  • romotheoneromotheone Member, NW M9 Playtest Posts: 729 Arc User
    edited September 2015
    clonkyo1 said:


    So?? you are affecting more than 1 enemy with a radious (AoE) attack. Its not necessary to be a "360º" to make an attack fall in "AoE" category.

    It is an AOE attack, but it is an inferior AOE attack on a technical level. It reaches less targets, FAR LESS targets than a 360% AOE could. So on paper, the 360 should be more effective than a 180 or less. On paper, the CW should be twice as effective with every AOE ability being 360 degrees, but only if we're talking about an optimal situation with monsters being all over the place and not just infront of you in a bunch, closely pulled together. This is one of the reasons why a CW is far more effective in a VT run than in other dungeons when we are comparing GWFs and CWs. The GWF AOE is not long range enough (think of SWs) and doesn't happen in a big enough radius and with a wide enough degree to be able to compete IN THEORY. Now how come a GWF is still able to outperform these other 2 classes (less the SW, more the CW) ? It's because the damage has to be exponentionally higher so that despite these mechanical disadvantages, he still comes out on top.
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  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited September 2015

    clonkyo1 said:



    Yes, you are correct and we agree on that last part, but seems like you still do not get that GWF is both AoE AND Single target damage dealer... do not get why this simple detail is so hard to understand for you.

    What are you guys reading?
    No GWF is just single target dmg!

    Its unnatural that GWF is doing more aoe dmg as CW/SWs...
    And you are very mistaken if you think this mod6 overbuff goes forever!
    single target powers:

    3 firsts hits of sure strike (the last have a cap 3)

    Takedown

    Restoring strike

    Second hit of savage advanced

    Flourish (exclusive for swordmaster).
    Crescendo:daily (exclusive for swordmaster)
    Indomitable Strength (exclusive for IV)

    over the top:

    original dev designe:

    "One of the primary questions we received was regarding the design goal of the Great Weapon Fighter. From a systems design perspective, the Great Weapon Fighter is designed to be a class that excels at AoE DPS and taking hits while providing a bit of control to the fight."

    mistaken is you stay here.
  • commanderdata002commanderdata002 Member Posts: 312 Arc User
    edited September 2015
    You just keep referring outdated old posts from devs w/o checking the context. You can do that if you want but it proves nothing!

    If you think that GWFs should do more aoe dmg with an at-will(wicked reminder) as the only power they use as HR/SW/CW than you are sadly mistaken!
    stock and stone I can master, but there's a Wizard to manage here!
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited September 2015
    nwo is inspireded in 4E. that means, 4e exist before. every note about nwo, even the most remote note, come AFTER that 4e. 2 NOTES HERE HAVE LESS THAN ONE YEAR OR 6 MONTHS.

    your better argument - dynamics, outdated concepts, etc - in fact, is a argument in my favor!

    what you call a context here dont have any base. no quotes, no facts. i have the dev notes, time in my favor, facts - gwf have more aoe powers - what you have? a very, very outdated and EXTERNAL note about what you think about controllers .

    why just dont say "you are correct, but i dont agree"? why the discussion need reach that situation?

    You dont think that a change x is fair or consistent? ok. now, ignoring every note, every fact and think thats happening by some histerical ilusion (like,who is more aoe designate or what means be a striker or controller)+bad programing is your checkmate?


    **************************
    politically correct now? I hope.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    I had thought it was partly from lostmauth, at about the same base critial chance % for GWF I am seeing the top source of damage from lostmauth at 25% and for my TR lostmauth is the second source of damage at 16% (7 million in damage for the tr out of 1500 lostmauth procs, and 15 million in damage from the GWF out of 1000 lostmauth procs revealing some interesting information in those details). Even if I removed the lostmauth from the equation it is still 47 million total for my gwf and 33 million for my TR (who is 500 IL higher). I get as much damage from hidden daggers as I do from lostmauth on my TR and it is my 5th source of damage in order compared to lostmauth as second on my TR.
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