I just wanted to clear up somethings about rumors of things to come in the game that are true or not, I'll scratch off the ones that came or are coming to fruition within the game.
Warlocks are getting a buff: Confirmed by developers
Raw stat enchants will get 100 more stats added to the 700 giving it a total value of 800: Unconfirmed.
Fey touch is getting nerfed: Unconfirmed
Barkshield is getting buffed: Unconfirmed
Negation is getting nerfed: Unconfirmed
Rogues are getting nerfed: Unconfirmed
Companions won't be used in SH PvP: Confirmed by developers.
Players will have the opportunity to upgrade mounts to mythic with bonus, later on: Unconfirmed
New class coming to game: Confirmed by developers.
Crafting will have a new way to make vanity wears: Unconfirmed
All enchants, will have another once over: unconfirmed.
Tiamat will be a map choice within foundry making: Unconfirmed
These are some of the things I have been reading within the game and wanted to see what has everyone else heard?
Not sure if this is right place to put this topic, but it's a start.
I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.
-Kymos
0
Comments
Dungeons coming back.
Fix lag issues.
Fix class feats/encounters that don't work as stated.
Make the game of less off a gambling and grinding simulator.
Fix overpowered Lostmauth set.
Fix design rules that break the rules that developers themselves have declared (like Paladins that are 100% immune to damage 100% of the time for example).
Rogues are getting nerfed: Unconfirmed
New class coming to game: Confirmed by developers."
why i feel a cold wind reading that?
a scenario which a melee class without dodge have the biggest damage, rogues be a dps more "reliable" and the main controller was the ranger/trapper - that is, a controller with very moderate damage - was the closest to equilibrium, valuing all functions, including defenders, something unprecedented in the history of the game.
but they confirm some buff (the problem is not the buff, but the scale) for a range caster in the same time then will nerf that melee w/o dodge and the confiable rogues AND BRING A NEW CONTROLLER (new, you know=god)... hmmm. but you will have your "revenge".
But until then, i believe nothing they say or write.
There was also the "promise", that the Devs will handle life steal different or "special" for SW... and now take a look at how that did turn out.
ignoring you for now:
iam not sure if the devs will do something for rogues , or how much they will buff sws - buff and fix the sets? create some restrictive mechanic? - or how strong will be a new class. they just have one lesson to finally learn:
a "super class" - ignoring... you know - is aways a class that, instead to be optimizaded for a demand "x", are overnerfed and then overbuffed.
I said there are rumors "Within the game" not linked, comprehension is a God send.
Getting back on topic guys,
I just wanted to start a thread in regards to what have you heard about changes from individuals within the game itself, rather it be your guild mates, people you have grouped with, etc.
-Kymos
Let me play!
Level 20% lifesteal building!
Great.
Let's do this!
The SW has been my main since it came out, before that the CW was my main. I wouldn't hold my breath on those buffs if I were you.
Sw can have some buff for pvp but its imbalanced for pve, doing 2* dmg as other dps classes and needs a nerf!
I'd say that's a fair deal.
Or can you show another class, that also needs a Stronghold structure for boons, before they can continue to play in a somehow usefull manner again?
There is somewhere a picture of a GWF character sheet flying around in the forum, the stats are way beyond good and evil, and based on some mixture of buffs from other classes and some other bugged HAMSTER...
We should base the nerf for GWF exactly on those numbers!
That is a splendid idea, let's base all nerfs on some bugged HAMSTER!
But there is no point in writing anything - there is always plenty of newbie players which prefer to nerf other classes than get a gear or learn how to play their own class or are expecting good results in pvp having pve build. GWF has been nerfed to the ground in module 5 and 6. Right now on 2,5k + IL and BiS lvl GWF is the weakest class along with SW. Its also typical for this game that casual players entering pvp for daily ad are making "class balances" (and devs are listening to them), because of that many players left game.
In PvE? - there are some situations that GWF is simply not able to attack, for example: in Lostmauth dung. on 2 boss scorpions battle when you don't have a tank in pt gwf can't attack, why? - because this is melee, close combat, class with no defense, when you get one scorpion hit you are dead, ranged class may kite boss and dps him at the same time, gwf can't. Only thing you can do is trying to run and hit but this way you are losing more than 50% dps while ranged classes are hitting boss all the time. Curious why ppl don't want GWF in pt for ECC?
...but if mount get "upgrade" to Mythic, then ONLY LEgendary mount is usefull for upgrade... hmmm, very cryptict fro me.
They just look at big damage numbers, and then cry for a nerf.
That's it.