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Crafting Skill Restriction

bdragon4cobdragon4co Posts: 121 Arc User
edited November 2014 in Suggestions Box
Remove the crafting skill restriction on investigating crafting objects.

I don't really see the point of it anymore. If I go into a warehouse in Westside and find an ammo case, I shouldn't need 100+ Arms skill to open a box in a lvl14 mission.
Post edited by bdragon4co on

Comments

  • crypticbuxomcrypticbuxom Posts: 4,621 Arc User
    edited November 2014
    The way the system was before, you could have easily gotten to that level by 12 thanks to breaking down useless gear.
  • eiledoneiledon Posts: 1,287 Arc User
    edited November 2014
    you can get their by level 6 i would imagine now, if you have a stack of skill ups in your hideout bank
  • notyuunotyuu Posts: 1,121 Arc User
    edited November 2014
    eiledon wrote: »
    you can get their by level 6 i would imagine now, if you have a stack of skill ups in your hideout bank

    no, becasue the level cap increases for the crafting skill (needed to get from 100 to 200 to 300 to 400) are level restricted at the vendors.

    but srsly, i support this idea, remove the restriction from the crafting nodes because, ya know....crafting don't do jack any more.
    In all things, a calm heart must prevail.

    Member of Paragon Dawn: Because some people like friendly helpful communities.

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    Yeah some things are broken... no I don't use/abuse them.. where would be the fun in that?
  • dontaskdontask Posts: 95 Arc User
    edited November 2014
    Seriously. Crafting in this game is mindlessly trite. Lucky for me I have 3 characters who I maxed crafting in BEFORE the On Alert update- but I've moved mains since. I'd like my latest Main to be able to open these things as I find them, but spending $200 to get enough crafting ups is not even an option I'd take if I had a money tree.

    Its absolutely horrific playing a game as a MAXED out and almost fully equipped (2/3 Legion pieces, 3/3 Vigilante- yes I know no Justice but one day) and running across boxes in Westside I can't open.

    Its infuriating and honestly just adding the ability to breakdown items again would fix this issue for most. Its a band-aid for sure, but it'd help stop the bleeding.

    Its like the devs never played a game where crafting was an integral part of the gameplay before.
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