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FC.31.20160210.48 - Bug Fixes

kaiserin#0958 kaiserin Posts: 3,237 Cryptic Developer
Animal Pack
  • Fixed some scaling issues with the animal heads.
  • Fixed some textures where you could not color the skin properly.
  • Fixed the Hyena hair texture from having uncolorable spots.
  • Added texture options to the Kitsune tails.
  • Added gradient colors to many of the other tails.
  • Added Otter tail to the animal pack.
  • Lowered the amount of jiggle on the ears.



Misc Changes
  • Fixed a description error on Sonic Boom.
  • Fixed the tooltip for Vampiric Sympathy on Lifedrain to state that it's 20ft.
  • Fixed R2 of Power Chord from rooting.
  • Lowered Flying Foxbat vehicle to 1000 creds.
  • Foxbatcon creds can now stack to 9999 and can no longer be sold to a vendor.
  • Slightly increased droprate of Foxbat swag bags.
  • Added Spines options to the Fur Chest and Back and Fur Cowl and Back chestwear options. Also added spotted textures. This is available to all players.



Please format any bugs you find in the following format:
Bug
Where it happens
What happens

Please stay on topic in this PTS thread. We use bug reports from this thread to decide whether a PTS build is ready to go live, and so we need to make sure we're seeing everything in it. Please do discuss the changes, but if you find yourself writing about something that isn't specific to what's on PTS, then that should probably go here: http://forum.arcgames.com/championsonline/categories/gameplay-bugs1. Posts that do not pertain to the current PTS patch will be removed.

These player & moderator maintained threads are checked weekly by the development team.
- http://forum.arcgames.com/championsonline/discussion/1203590/costume-bug-list
- http://www.arcgames.com/en/forums/championsonline/#/discussion/1203148/onslaught-bugs-and-balance-qol-concerns
- http://forum.arcgames.com/championsonline/discussion/1198089/known-power-bugs
- http://forum.arcgames.com/championsonline/discussion/1194284/champions-online-alerts-issues
- http://forum.arcgames.com/championsonline/discussion/1198119/compiled-list-of-bugs-issues-and-qol-concerns-version-2-0​​

Comments

  • soulforgersoulforger Posts: 1,654 Arc User
    edited March 2016
    Ah, so this is why there was no patch notes for .47, cause you were going to push out .48 on the same day.

    Also, just wondering, but is there any plans to update the eyes of older heads to have customizable eyes?
    Post edited by soulforger on
  • thelastsonofzodthelastsonofzod Posts: 658 Arc User
    I've also noticed that PTS updates generally come in two 'flavors'. Front-facing updates, where they have testable changes, and back-facing changes, which we don't see from our end. Back facing updates don't generally get patch notes.

  • soulforgersoulforger Posts: 1,654 Arc User
    edited March 2016

    I've also noticed that PTS updates generally come in two 'flavors'. Front-facing updates, where they have testable changes, and back-facing changes, which we don't see from our end. Back facing updates don't generally get patch notes.

    Which makes no sense with .47, as it did have testable changes, that was when the otter tail and price change on the vehicle happened.

    I also noticed the annoying bug that prevents you from having your hands and feet different materials still exists. Unless it is only for certain parts.
    Post edited by soulforger on
  • chaosdrgnz43chaosdrgnz43 Posts: 1,683 Arc User
    edited March 2016
    Suggestion:

    Just a minor one. There's a costume piece in the Chest Wear category called "Beast Mane". It only occupies the neck area though. So, I wonder if it can be available in the Neck category instead of only the Chest Wear part.
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  • criswolf09criswolf09 Posts: 761 Arc User

    Suggestion:

    Just a minor one. There's a costume piece in the Chest Wear category called "Beast Mane". It only occupies the neck area though. So, I wonder if it can be available in the Neck category instead of only the Chest Wear part.

    This suggestion is important! Please consider implementing it!
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  • spinnytopspinnytop Posts: 16,467 Arc User
    The seam between the furry neck of the beast heads and many many non-furry textured upper body textures would be greatly helped by any sort of costume piece that could cover it up.
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    kaizerin said:


    Lowered Flying Foxbat vehicle to 1000 creds.
    Foxbatcon creds can now stack to 9999 and can no longer be sold to a vendor.
    Slightly increased droprate of Foxbat swag bags.
    Thanks for listening to us about Foxbat cred. I hope the new drop rate of swag bags is enough to make farming significant.
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  • avianosavianos Posts: 6,234 Arc User
    edited March 2016
    So i guess those are the Final changes and the Pack is gonna hit Live Today?

    Kinda dissapointed we didn't got Badger, Panda and RED PANDA heads as well, But I hope we will get another Animal Pack in the future, just think of the possibilities
    Suggestion:

    Just a minor one. There's a costume piece in the Chest Wear category called "Beast Mane". It only occupies the neck area though. So, I wonder if it can be available in the Neck category instead of only the Chest Wear part.

    I SECOND THIS SUGGESTION ^​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • aiqaaiqa Posts: 2,608 Arc User
    Bug:
    The additions to the "Fur Chest & Back" and the "Fur Cowl & Back" are not available.
  • avianosavianos Posts: 6,234 Arc User
    edited March 2016
    BUG: Cat Paws FEET don't seem to scale at all with the max feet sliders! They are very small even on MAX sliders! Incredible small! They seem to scale a little bit with the Body Mass

    BUG: The Tiger's colour pattern is WRONG! REALLY WRONG! this is not how Tigers work! The patern doesn't even follow the Tiger pateern the existing Feline head has!
    Except if you make White snow Tigers, the Second color is taking over the WHOLE HEAD

    Nevermind, I will stick with the Feline head, really dissapointed here, really freaking dissapointed:|​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • theultimaxtheultimax Posts: 57 Arc User
    MAJOR BUG!: A bunch of the male animal heads are missing one of their eyes!
  • kaiserin#0958 kaiserin Posts: 3,237 Cryptic Developer
    edited March 2016
    Do you have any details on this? I cannot reproduce it.
    Edit: Looks like the brow slider is affecting a couple eyes, setting that to default will fix it until we can patch in a fix.​​
    Post edited by kaiserin#0958 on
  • avianosavianos Posts: 6,234 Arc User
    edited March 2016
    BUG: The Brow slider effects the left eye Spite positions of many of the heads

    BUG: All the Eye-related Sliders (Eye, Eye Height, Eye position) somehow effect the new Cat Heads Right Ear
    Ado8rSd.png2kzuKif.png

    Poor stray kitty, it lost an ear​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • chaelkchaelk Posts: 7,746 Arc User
    edited April 2016
    tiger pattern on feline head vs tiger pattern on tiger head.
    feline uses skin colour for the lighter area, so it merges with the neck
    the feline pattern is actually more like an actual tiger pattern
    tiger_zps3e4xindv.png​​
    Stuffing up Freeform builds since Mid 2011
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  • squirrelloidsquirrelloid Posts: 876 Arc User
    Bug: the tin of 58 foxbat cred from completing The Real Foxbat actually has 72 cred in it. I'm hoping that's just a typo and 72 is correct.

    Suggestion: Even 72 cred is kind of disappointing for a mission you can only complete 1/year. If it was daily I'd understand, but it's not. Something more like 150-200 would seem to be more appropriate, and make the event seem less grindy (without actually decreasing the grind that much).
  • avianosavianos Posts: 6,234 Arc User
    edited April 2016
    chaelk said:

    tiger pattern on feline head vs tiger pattern on tiger head.

    feline uses skin colour for the lighter area, so it merges with the neck

    the feline pattern is actually more like an actual tiger pattern

    ​​

    Don't waste your time, They have no plans to change this horrible Tiger Pattern :/


    Seriously WTF Modeler?
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • thelastsonofzodthelastsonofzod Posts: 658 Arc User
    edited April 2016
    @squirrelloid

    Apparently, The Real Foxbat is supposed to be a repeatable mission. This is as per Kais herself.

    If it's not repeating, that's a bug.

    That said, the improved drop rates on the swag bag makes them a much better source for tokens now. I earned 300 tokens in about 4 hours.
  • squirrelloidsquirrelloid Posts: 876 Arc User

    @squirrelloid



    Apparently, The Real Foxbat is supposed to be a repeatable mission. This is as per Kais herself.



    If it's not repeating, that's a bug.



    That said, the improved drop rates on the swag bag makes them a much better source for tokens now. I earned 300 tokens in about 4 hours.

    I'll check again, but it was showing a 24h timer and everyone on /trade was assuring me that it was 1/year and the timer would reset when it hit zero (like the Defender autograph mission).

    Otherwise:
    Bug? The Real Foxbat is on a different timer than Foxhunt. That's annoying, if nothing else.
  • eiledoneiledon Posts: 1,278 Arc User
    @squirrelloid

    I'll check again, but it was showing a 24h timer and everyone on /trade was assuring me that it was 1/year and the timer would reset when it hit zero (like the Defender autograph mission).

    Otherwise:
    Bug? The Real Foxbat is on a different timer than Foxhunt. That's annoying, if nothing else.

    If as Kaiserin is quoted above the Real Foxbat is repeatable, the timer is broken. I did it at this time yesterday however it is still showing in Completed tab of Mission Journal as 23:36:54 remaining on it's cooldown timer.

    Bug: The Real Foxbat mission is not repeatable.
    Suggestion: Make mission timer same as the other daily (20Hrs)​​
  • squirrelloidsquirrelloid Posts: 876 Arc User
    eiledon said:


    If as Kaiserin is quoted above the Real Foxbat is repeatable, the timer is broken. I did it at this time yesterday however it is still showing in Completed tab of Mission Journal as 23:36:54 remaining on it's cooldown timer.



    Bug: The Real Foxbat mission is not repeatable.

    Suggestion: Make mission timer same as the other daily (20Hrs)​​

    Confirm: my 24h timers rolled over when they ran out.
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    I can also confirm that swag bags drop pretty frequently, and have a good chance to drop cred.

    Just doing 4 Alerts and a Nemesis mission yesterday, I got five bags; no farming atall. I got 13 cred.
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  • soulforgersoulforger Posts: 1,654 Arc User
    Its a good thing I already have all the costume pieces from foxbatcon on live. Costume pieces were all I wanted.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    edited April 2016
    From what I recall, real foxbat is repeatable on a 3 day timer. As far as farming goes, I collected several hundred yesterday from mob farming.
  • voyagersixvoyagersix Posts: 232 Arc User


    Issues with the tiger texture:

    1. In the texture, the nose and lips are the same colour. An actual tiger's nose is pink and its lips are black. To achieve this extra colour, a character's 'skin' colour could be used for the nosepad.

    2. The back of the tiger head's ears are striped. In reality, there are no tigers with striped ears. They ALL have ears with fake eyes' on the back.

    3. The cheeks should have more orange.

    4. Sub-category whisker attachments would be great.

  • draogndraogn Posts: 1,266 Arc User
    So a 3 day timer for the real foxbat mission? So there's no way to get that ugly/underpowered vehicle without grinding or using drifter salvage, no thanks I'll pass.
  • avianosavianos Posts: 6,234 Arc User
    edited April 2016
    voyagersix wrote: »

    Issues with the tiger texture:

    1. In the texture, the nose and lips are the same colour. An actual tiger's nose is pink and its lips are black. To achieve this extra colour, a character's 'skin' colour could be used for the nosepad.

    2. The back of the tiger head's ears are striped. In reality, there are no tigers with striped ears. They ALL have ears with fake eyes' on the back.

    3. The cheeks should have more orange.

    4. Sub-category whisker attachments would be great.
    THIS ^

    Please DEVs, take this feedback seriously, the Tiger's pattern is Awful

    I really wonder what image of a Tiger the Modeler used as reference, because this Tiger patern looks like it got Bleached​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • avianosavianos Posts: 6,234 Arc User
    BUG: The [Seismic Ping Pong Ball] doesn't work on Objects! You can target and use on them, but the damage will be 0​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • carrionbaggagecarrionbaggage Posts: 736 Community Moderator
    MINOR BUG:
    • The Tinfoil Hat "ears" don't wiggle on female characters.
  • avianosavianos Posts: 6,234 Arc User
    BUG: (again) [Seismic Ping Pong Ball] doesn't Grand Knock Resistance Stacks to the enemy target​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • squirrelloidsquirrelloid Posts: 876 Arc User
    edited April 2016
    draogn said:

    So a 3 day timer for the real foxbat mission? So there's no way to get that ugly/underpowered vehicle without grinding or using drifter salvage, no thanks I'll pass.

    If you do foxhunt every day, you'll easily have enough for the vehicle. (20 days x 63/day = 1260, and i think there's actually 21 days).
  • draogndraogn Posts: 1,266 Arc User


    draogn said:

    So a 3 day timer for the real foxbat mission? So there's no way to get that ugly/underpowered vehicle without grinding or using drifter salvage, no thanks I'll pass.

    If you do foxhunt every day, you'll easily have enough for the vehicle. (20 days x 63/day = 1260, and i think there's actually 21 days).
    The event ends on the 14th, the vehicle was added to the PTS on the 28th, was added to the live servers on the 31st. So at most players have had 3 days to begin grinding/farming. So if you had the foresight you might have had it if you started grinding on the 28th. But if you started when the vehicle actually went live, or spent any on the costumes not knowing a vehicle was being made, the only way to get the vehicle before the event ends is to mindlessly grind or buy drifter salvage.
  • spinnytopspinnytop Posts: 16,467 Arc User
    edited April 2016
    I'm impressed with how much cred I was able to farm just running around slaughtering low level mobs. I farmed for an hour and got ~200 cred. Swagbags were dropping like crazy. It almost feels like they overdid it with the drop rate, but that's fine cause I don't really like this event so I'm happy to be able to 'participate' by just farming random npcs.

    If I cared about the foxbat vehicle I could easily get it... but i don't.
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    spinnytop said:

    I'm impressed with how much cred I was able to farm just running around slaughtering low level mobs. I farmed for an hour and got ~200 cred. Swagbags were dropping like crazy. It almost feels like they overdid it with the drop rate, but that's fine cause I don't really like this event so I'm happy to be able to 'participate' by just farming random npcs.

    If I cared about the foxbat vehicle I could easily get it... but i don't.

    I must concur. If someone is worried about collecting enough Foxbat Cred before the event ends, then farm low level mobs, or mobs you want towards a Perk or for other drops. Farming an hour in the Andrith Lava Temple, I got 30 cred in one hour, and that was by battling level 41 Lemurians on Elite difficulty.
    ___________________________________________________________

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  • avianosavianos Posts: 6,234 Arc User
    edited April 2016
    BUG: The Prankster Perk DOESN'T grand the Prankster Title anymore

    I'm... utterly dissapointed with this...
    I didn't farm the cred to get neither the devices nor the usless Perk Points, I wanted the Title
    Please fix this... 1200 Cred went down to the drain​​
    Post edited by avianos on
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • squirrelloidsquirrelloid Posts: 876 Arc User
    draogn said:


    The event ends on the 14th, the vehicle was added to the PTS on the 28th, was added to the live servers on the 31st. So at most players have had 3 days to begin grinding/farming. So if you had the foresight you might have had it if you started grinding on the 28th. But if you started when the vehicle actually went live, or spent any on the costumes not knowing a vehicle was being made, the only way to get the vehicle before the event ends is to mindlessly grind or buy drifter salvage.

    I generally start farming event currencies by daily the first day of the event, and only start buying things towards the end of the event.

    Also, alts. Lots of alts. Even if i grabbed all the costume bits, i'd still have like a dozen alts who had Foxhunt creds from all the days till now.
  • draogndraogn Posts: 1,266 Arc User

    draogn said:


    The event ends on the 14th, the vehicle was added to the PTS on the 28th, was added to the live servers on the 31st. So at most players have had 3 days to begin grinding/farming. So if you had the foresight you might have had it if you started grinding on the 28th. But if you started when the vehicle actually went live, or spent any on the costumes not knowing a vehicle was being made, the only way to get the vehicle before the event ends is to mindlessly grind or buy drifter salvage.

    I generally start farming event currencies by daily the first day of the event, and only start buying things towards the end of the event.

    Also, alts. Lots of alts. Even if i grabbed all the costume bits, i'd still have like a dozen alts who had Foxhunt creds from all the days till now.
    Good for you, by waiting you also run the risk of something happening to the servers which prevents you from turning anything in. Those who can't stand to run these boring missions on more then a handful of alts or who would rather not risk something happening are still stuck having to grind/use drifter salvage.

    (btw, 30 tokens for an hour of grinding isn't exactly a good ratio for those talking about farming)
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    edited April 2016
    draogn said:


    (btw, 30 tokens for an hour of grinding isn't exactly a good ratio for those talking about farming)



    I was farming my Nemesis in the Lava Temple (another story)--I picked up the Foxbat cred incidentally, while fighting non-trivial mobs.

    Imagine just farming Purple Gang or Escaped Prisoners in West Side--you could easily get 100 cred an hour, possibly more.
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  • criswolf09criswolf09 Posts: 761 Arc User
    Suggestion: Is there any possibility that horns of the Bull head can be made a top accesory instead of being built on the head? I'd like to use other kinds of horns with that lovely head.
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  • draogndraogn Posts: 1,266 Arc User

    draogn said:


    (btw, 30 tokens for an hour of grinding isn't exactly a good ratio for those talking about farming)



    I was farming my Nemesis in the Lava Temple (another story)--I picked up the Foxbat cred incidentally, while fighting non-trivial mobs.

    Imagine just farming Purple Gang or Escaped Prisoners in West Side--you could easily get 100 cred an hour, possibly more.
    So a 10 hour grind, that's also a terrible ratio, that's assuming good luck with RNG. Again, no thanks I'll pass on the mindless grind.
  • pantagruel01pantagruel01 Posts: 7,091 Arc User
    avianos said:

    BUG: The Prankster Perk DOESN'T grand the Prankster Title anymore

    While it's true that it doesn't grant the title, it never did -- prankster was previously impossible to complete.
  • avianosavianos Posts: 6,234 Arc User
    While it's true that it doesn't grant the title, it never did -- prankster was previously impossible to complete.

    It did in the very very very first 1st April Foxbat hunt!
    then it was unobtainable for ages
    and now its back bugged!

    Its the only Foxbatcon-related perk right now which DOESN'T give perk!
    and I REALLY want this title for my characters
    Seriously, 1200 Cred for a perk and a title which I never got went on waste​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • roughbearmattachroughbearmattach Posts: 4,785 Arc User
    draogn said:



    So a 10 hour grind, that's also a terrible ratio, that's assuming good luck with RNG. Again, no thanks I'll pass on the mindless grind.

    Yesterday, in between waiting for Sky Command and Red Winter alerts, I farmed mobs in West Side. I spent about 1 hour farming, got around 100 Foxbat Cred, plus a couple costume unlocks (and tons of joke devices).

    If you actually did the Foxbatcon missions, you'd have enough currency for the Flying Foxbat in a weekend of gameplay, maybe less. I got a couple costume unlocks I wanted, myself.
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  • meedacthunistmeedacthunist Posts: 2,967 Arc User1
    Got enough credits by mass murdering gangsters in Vibora Bay.

    Random's random.​​
  • draogndraogn Posts: 1,266 Arc User
    Yes I get it, you can grind to get the vehicle. But you can't get it by just doing the daily if you started when the vehicle was introduced. It would take around 20 days with the daily and the vehicle was introduced on the 31st.
  • squirrelloidsquirrelloid Posts: 876 Arc User
    Bug(?): the foxhunt perks (find foxbats in the three MC zones perks) doesn't track which foxbats you find, just the total number. So even if you find the same ones against, they count repeatedly to complete it.
    draogn said:

    Yes I get it, you can grind to get the vehicle. But you can't get it by just doing the daily if you started when the vehicle was introduced. It would take around 20 days with the daily and the vehicle was introduced on the 31st.

    It would take 15.9 days of Foxhunt (1000/63 = 15.873, so 16, since you can't do a partial foxhunt). There were 14 days of Foxhunt when the vehicle went live. So you have to make up 1.9 days of foxhunt, or about 110 creds. That's ~1h of farming. And of course The Real Foxbat went live at the same time, which is 72 cred (the item text is a lie, it actually gives 72 cred), so that's most of the difference right there, even assuming we really only can do The Real Foxbat once.
  • avianosavianos Posts: 6,234 Arc User
    edited April 2016
    My Suggestion for the PRANKSTER perk Title would be: Put the title in the Foxbat Vendor and make so the players need the Prankster perk to acquire it! Similar with the What the fox says Action Figurine

    on the Perk/Title discussion related to Foxbat, can anyone confirm if the perk Treed the Fox can be obtained now?
    This perk unlocks the Title: FOX HUNTER
    but requires you to find the real Foxbat among the Clones (I don't know if its RNG-based)

    Ye old wiki archieves
    http://web.archive.org/web/20130907030029/http://champions-online-wiki.com/wiki/Treed_the_Fox

    really old perk, from the first Foxbat Hunt, way before the Foxbatcon was created

    If DEV can bring it back before the end of this event as well​​
    POWERFRAME REVAMPS, NEW POWERS and BUG FIXES > Recycled Content and Events and even costumes at this point Introvert guy who use CO to make his characters playable and get experimental with Viable FF Theme builds! Running out of Unique FF builds due to the lack of updates and synergies! Playing since 1 February 2011 128 + Characters (21 ATs, 107 FFs) ALTitis for Life!
  • squirrelloidsquirrelloid Posts: 876 Arc User
    avianos said:

    My Suggestion for the PRANKSTER perk Title would be: Put the title in the Foxbat Vendor and make so the players need the Prankster perk to acquire it!



    on the Perk/Title discussion, can anyone confirm if the perk Treed the Fox can be obtained now?

    This perk unlocks the Title: FOX HUNTER

    but requires you to find the real Foxbat among the Clones



    http://web.archive.org/web/20130907030029/http://champions-online-wiki.com/wiki/Treed_the_Fox​​

    I've investigated all 100 foxbats and did not get it.
  • draogndraogn Posts: 1,266 Arc User

    Bug(?): the foxhunt perks (find foxbats in the three MC zones perks) doesn't track which foxbats you find, just the total number. So even if you find the same ones against, they count repeatedly to complete it.

    draogn said:

    Yes I get it, you can grind to get the vehicle. But you can't get it by just doing the daily if you started when the vehicle was introduced. It would take around 20 days with the daily and the vehicle was introduced on the 31st.

    It would take 15.9 days of Foxhunt (1000/63 = 15.873, so 16, since you can't do a partial foxhunt). There were 14 days of Foxhunt when the vehicle went live. So you have to make up 1.9 days of foxhunt, or about 110 creds. That's ~1h of farming. And of course The Real Foxbat went live at the same time, which is 72 cred (the item text is a lie, it actually gives 72 cred), so that's most of the difference right there, even assuming we really only can do The Real Foxbat once.
    15 days, the 31st was when the patch and mission went live. Had the Real foxbat mission been repeatable everyday the vehicle could have been earned with out grinding. But since that was put on a 3 day CD and the only way to earn the vehicle would be relying on RNG and grinding (or drifter salvage), no thanks that vehicle isn't worth it.
  • thelastsonofzodthelastsonofzod Posts: 658 Arc User
    draogn said:

    Bug(?): the foxhunt perks (find foxbats in the three MC zones perks) doesn't track which foxbats you find, just the total number. So even if you find the same ones against, they count repeatedly to complete it.

    draogn said:

    Yes I get it, you can grind to get the vehicle. But you can't get it by just doing the daily if you started when the vehicle was introduced. It would take around 20 days with the daily and the vehicle was introduced on the 31st.

    It would take 15.9 days of Foxhunt (1000/63 = 15.873, so 16, since you can't do a partial foxhunt). There were 14 days of Foxhunt when the vehicle went live. So you have to make up 1.9 days of foxhunt, or about 110 creds. That's ~1h of farming. And of course The Real Foxbat went live at the same time, which is 72 cred (the item text is a lie, it actually gives 72 cred), so that's most of the difference right there, even assuming we really only can do The Real Foxbat once.
    15 days, the 31st was when the patch and mission went live. Had the Real foxbat mission been repeatable everyday the vehicle could have been earned with out grinding. But since that was put on a 3 day CD and the only way to earn the vehicle would be relying on RNG and grinding (or drifter salvage), no thanks that vehicle isn't worth it.
    Well that's your prerogative. It sucks to say sometimes, but every aspect of this game, is not a match for all players. I don't intend, or have any interest in grinding justice gear for my toons. That's my choice. I might wish that Cryptic gave me better options for that gear, or some less grindy way to accomplish that goal, but at the end of the day it is them that sets precedent for how their game is run.

    In the case of vehicles, I got my Flying Fox after about...ehh 8 hours cumulatively, from both daily missions and mob grinding. I think that's a fair level of effort for what I got out of it. Not spectacular by any means, but I did get a themed vehicle for whenever I decide to do a Foxbat themed character.
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