Schedule resets anywhere between 2 and 4AM EST. Adds 2 hours every day except thurs/friday: 1 hour The most interesting time to play is clearly 1AM - 4AM EST :-( or so as this gives you lots of options as the schedule will repeat events to resynch the calendar. There is a pattern to that too but I have not posted below…
Use example of Sunday: Because we work until a certain time, ruling out 6PM DDelve start times, no 7PM DDelve start time, 8PM start time doesn't work because our main playing group is in 3 time zones so can't start this early, no 9PM DDelve start time, 10PM is too late to start on East coast because kid has to go to…
I believe the premise of this whole thread is that there is an assumption that if they did any kind of data analysis on their game usage, that if they do not remove some of the onerous scheduling/design flaws (ignoring bugs - we are talking about overall design principles like the timed delves), that there will be (or even…
Makes sense. Thanks. Moved it to my Alt and saw the recipes.... and.... big SIGH I'm trying not to get discouraged by this game...but seriously. BOUND TO CREATOR? Did I simply miss something in the publicly provided information by Cryptic on how this was going to work. Here I have two toons at lvl 20 of weapon and…
thanks for this. Did I miss something where it tells that this is a 1 minute Cool down? Kind of deceptive description! I was Just curious. I like this boon system but not sure why a level 4 boon would be so completely lame to be almost meaningless. The 150 crit or power of the lower boons at least provide continuous value.…
WHAT? what do you mean 7% of your overall damage? I am looking at the log and the elven ferocity is supposed to be a 'chance on hit'. I look at the log and it triggers approximately 1 in every minimum 50+ hits (I'm a TR). Usually it is not even that often, hence my guess of 1%, maybe 2%...it is currently hitting for…
not to side track this conversation a little bit but don't people think it is ridiculously expensive to Dis-enchant? Sure, I'll do the work to get high lvl enchants/runes but come on - 150K+ AD to move something from one piece of armour to another is robbery. So you work to get a perfect vorpal which takes a lot of effort…
Glad I got at least some discussion going ! I believe 'work for key' like Sharandar, with lock out timer for key generating events, with ability to store up keys for those 'wow we got the whole team together for more than an hour' days would work really well for all dungeons.... Maybe this is what they have in mind moving…
Love these type of replies - name calling and no explanation as to the problem. Simply put, creating a reward system that is based on limited timeslots that DO NOT ROTATE THROUGH EACH START TIME IN THE EVENING is ridiculous. There is no rationale reason for this system as it only actually deprives people of opportunities…
oh wow. I thought they simply didn't put these in the store for some reason. To find out that getting into the third realm that is supposed to make the potions available actually makes them unavailable when you step in side..... sad. And think about how long malabog has now been open and no fix?
it shifts 2 hours 5 days and 1 hour on 2 other days. However, You are missing the point. Basic math says that 24 mod2 does not give all permutations of start times and gives fewer evening options to working folks with families that have to fit in 1-2 hour timeslots to do dungeon delves or even longer to get full Gaunt…
I am very happy then the first time we ran this last night I got a TR offhand. But seriously. there is NO excuse for dropping blues from a main boss fight. Minimum X seals, chance of fragment on each and then a guaranteed purple on final boss regardless of Delve is on or not. Blue's are not a reward, they are a nuisance.…
epic foundries is a great idea. And they should open up foundry to allow for user created look and feel equipment so I can get rid of this ridiculous jester look on my rogue
actually, the point is: What should dev's be spending their time on with limited budget and limited time? NOT a 10 person or 4 hour dungeon that would cater to the exceedingly small group of people capable of finding the people or the time. MORE 5 man skirmishes and dungeons would be significantly smarter return on the…
no, this is about dungeons and being locked out of boss fight because you get killed and no way to get rezzed because of some rule that decides when you can use a life scroll or not
okay, so to be clear... you can rez yourself as many times until your cash runs out if you use scrolls of life, can GET rezzed by an ally but if you die while revive sickness is on (after ally rez), you can't scroll yourself or get rezzed by an ally....? This is good to know if this is the case because then during boss…
this is how Star wars the old republic worked. normal, Hard, Nightmare. You could only get into Hard version at lvl 50 and nightmare only once you completed hard
Interesting conversation. As a rogue, not as much of a problem as I'm tucked so close up the bosses butt, I'm pretty sure I am hitting the right target. One thing I thought would be useful though is to simply have another HUD window (optional) that shows the currently targetted MOB. That way you could always have a visual…
i agree....unfortunately it does't nicely show GREEN/RED stat changes like some games do to show benefit/adverse affects and no 'icon' showing on the toon either
I have also experienced. Problem is, I report bugs, they don't show up in bug searches through the games, most people do not read forums...so how is anyone supposed to know if they are even reading/acknowledging the bugs?
exactly. This is the most annoying part of this area. opening plants and no-one drops out over and over and over I was also underwhelmed by the design of this area. Fights are still easy but just not interesting (except the hounds :-) btw: to the person starting this post. If you are mounted on a high level mount, it seems…
Giant Mini poison health I'm pretty sure I remember a random transformation as well Drank about 100 of these but many didn't seem to do 'anything' noticeable
ah sorry. yes, that confirms what I actually have already. But the major unstable potion is still there so there doesn't seem to be any reason to continue producing with 'hopes' that it will produce a random recipe as well.... These potions are very good but don't survive death so using alts to get elixirs that last…