1) A way to clear screen when party mass picks up items, honestly the screen litter is really annoying, especially when in the midst of battle and you know there will always be someone doing it, sometimes it's needed. However, when you have 5+ item pickups pile through the centre of your screen, atleast move it to the side of allow us to clear it.
Side note, it may be possible as I haven't enquired, is it? HUD adjustment?
2) PvP rewards for level 50-60. Again, this needs an adjustment, in relation to previous suggestion thread on level 60 blues, these are almost worthless and certainly aren't a worthy reward for you conquest, there are so many ways to mix this up, I don't need to harp on about how this could be modified to be more suiting. The bottom line is the pvp rewards are terrible at this stage in the game.
Side note: pvp rewards for lower levels are suitable.
3) to be added.
Post edited by ukspawn on
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Comments
bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited September 2013
1) I would love to see some sort of "auto-answer" option for loot rolls - something like "Enchantments: Always Need, Runes: Always Need, White Class Items: Always Pass" - There'd be a list of drop downs and you could select what you wanted for them, or have a global "always ask" option.
2) I'm going to preface my answer by stating that I hardly ever PvP. That being said, I really think PvP needs to be broken down into gear score tiers. Right now, you have some players that are genuinely good and have the gear to back it up, then you have people who just bought top end gear, and use that edge to stomp lesser equipped players. That needs to stop. I should not have to face off against 12K+ GS people w/ my new level 60 that's still using green gear. Let those "elite" players square off against people more in their league.
3) I'll also add that they should greatly expand upon the selection that's available in the seal vendors. Additionally, any pieces sold for pegasus seals or lower need to have their prices cut by like 75% - unless you actively farm for lion or other seals, you will have well out leveled their usefulness by the time you actually get a enough of them.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
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pjdvMember, Neverwinter Knight of the Feywild UsersPosts: 67
edited September 2013
I want them to at least implement 'ignore greens and blues' except consumables and runes. I have no interest in picking up greens and blues
Comments
2) I'm going to preface my answer by stating that I hardly ever PvP. That being said, I really think PvP needs to be broken down into gear score tiers. Right now, you have some players that are genuinely good and have the gear to back it up, then you have people who just bought top end gear, and use that edge to stomp lesser equipped players. That needs to stop. I should not have to face off against 12K+ GS people w/ my new level 60 that's still using green gear. Let those "elite" players square off against people more in their league.
3) I'll also add that they should greatly expand upon the selection that's available in the seal vendors. Additionally, any pieces sold for pegasus seals or lower need to have their prices cut by like 75% - unless you actively farm for lion or other seals, you will have well out leveled their usefulness by the time you actually get a enough of them.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums