Still no response or acknowledgement about this, obviously cryptic think it's working as planed - if so that spells doom for most peoples quests to be suck into to ever growing black hole of unreachable ones (without the specific sort code that is) shame.
It's nice to know that semi-officialdom agrees with us, now if we can only get an Official response as to weather this is staying as is or to be reworked, would be nice too.
/bump If we are getting every word blocked because it means something else in another language, then we are getting very close to being in a situation of not being able to tell a decent tale unless we have a language degree (in every language). And not everyone has one of those, let alone all of them. Looks like Legal will…
I know this has been mentioned - but we have no feedback yet. These are flagged by the profanity filter in the foundry editor? Master at Arms = Military Title. John = proper name as in John Smith. This is getting out of hand - soon it will be impossible to string any sort of coherent sentence together and telling decent…
I know this has been mentioned - but we have no feedback yet. These are flagged by the profanity filter in the foundry editor? Master at Arms = Military Title. John = proper name as in John Smith. This is getting out of hand - soon it will be impossible to string any sort of coherent sentence together and telling decent…
You are doing nothing wrong for some reason patrols don't seam to disappear at the end or trigger an event as far as I know - so best make the NPC walk/run way behind something. I have tried to use patrols in a cut scene but with no way to detect the end point and trigger another one or and event it's impossible. Good Luck.
Just completed Riddles in the Dark - very interesting quest, found it a little hard on my 35 TR but was FUN and well made. Gave it 4 stars and 500 tip good work.
One note: Personally I do not like the "yellow brick road" it breaks immersion, that's why I Don't use it unless there really is no alternative. Think I fixed them all, Once again thanks for the honest review much appreciated.
Somewhat - Needs loads more assets as above and a TIMER. More encounters many single and a TIMER. Ground rectangles like the water ones grass, desert/sand, rocks, etc. and a TIMER. Ability to have flying encounters that can dive on you from above, and a TIMER. And many other things like a TIMER.
If you make the two items Intractable and not story objects it will work, you could use a reach to explain what to do at the objects using the reach story object.
So after all that discussion and blathering we are left in the same boat as before, tags are not set by the author only by players who can mess it up for you. Wow no progress there then. Why is it that the Devs get the idea from the community then change it to be not what was required or asked for? I can see this being…