In my experience, I would agree that Trickster Rogues seem to be the most fully fleshed out. I would actually say that Great Weapon Fighters come second, though they are the most recent addition. Past that, Control Wizards are almost where they need to be. Some powers are still useless, and some control effects may need…
I found my Control Wizard to be a powerhouse in PvP. Yes, we do not have burst damage, but no class really has much burst damage and everyone takes a long time to kill, which I like. It is all about tactics, not one rotation that knocks someone out. Killing another player takes time, effort, and often the work of several…
No, fauust01 is correct, there is a bug with its cooldown timer. It will occasionally show that it is available to use when it is not. Then when you try to use it and it issues an error, the cooldown timer shows. The bug likely has something to due with the fact it does have to be cast twice to actually fire, but it is…
One factor worth mentioning is that in order to obtain the maximum number of Astral Diamonds an account may have at launch, one must purchase a Hero of the North Founder's Pack (and the Guardian of Neverwinter Pack, too). This innately adds incalculable value to the pack because a Guardian of Neverwinter, while now having…
This is untrue; I have both unlocks. In fact, I have three since I got the Pale Horse twice before getting the Stormraider Horse. Now, as to how that turns out in-game, I cannot say, since they are not released in beta, but I suspect I will get one of each per character.
I do not believe mounts are or will be tradable. Companions can be sold and traded, but every mount I recall seeing was bound. I know for sure that ZEN Market mounts are bound to an account, and it follows that promotional mounts will be, too.
There are varying "facts" out there, but as far as I know, experience was where it was supposed to be for both beta weekends so far. Some people like to say it was accelerated, but there is no solid evidence of that, and, in fact, recent information points that out as garbage. The experience rates did change between the…
No, you are not! http://nw-forum.perfectworld.com/showthread.php?82881-Changes-coming-to-the-Control-Wizard!&p=1237861 Control effects will have increased durations.
I just read every post, and I commend zaphtastic on making such a cogent discussion of the potential perils of Foundry ratings/accessibility while also providing excellent recommendations as to how to mitigate them. I also feel it will be important to make content available and to avoid the issues a system that strictly…
I agree with volcxxx. The Guardian Fighter, while interesting in concept, feels weak and lacklustre compared to the other classes, and certainly needs help fulfilling his role as a defender (tank). I would like to emphasize a few key points and add some, too. Fighter's Recovery: Yes, it definitely was a bit too powerful in…
I do not know what the maximum is, but it is quite long. You can have as many spaces as you like, too, from what I saw, not just <forename> <surname>, so underscores are not necessary.
I found my companion only talked too often when I was riding around on a mount. I am not exactly sure why, but it may have had something to do with companion speech being triggered when they get far away and then bridge the gap, kind of like a "I'm here!" alert. Some companions do not even have speech yet, like the Acolyte…
I think that some players claiming the game is too easy never made it to the Neverdeath Graveyard, or always played while in a group. The game does ramp up its difficulty significantly in the mid-twenties, and it increases appropriately before that, too. If you want difficult, have fun with Malus Blackdagger in the…
Character slots, like others have mentioned, cost 500 ZEN for two. That, I feel, is a fair, even inexpensive purchase, amounting to $5 USD. Given that at launch there will be only five classes, few people will need more than 5 character slots. So, for 1,000 ZEN you could buy four additional character slots and be set for a…
Firstly, I believe the item recommendation is, likely you said, based strictly on the item's level instead of on statistics valuable to your class. It is a decent guide as, in general, the recommendation will be better than what you have, but this is not always the case. For example, anything that increase maximum HP is…
By the way, here is a potentially scary thought: What if alpha invites use the same system as the one that is supposed to be sending out beta information and other news? If they are sent out with the same system, you potentially could have been invited to the alpha test but never were notified. I cannot say either way…
I am a bit dismayed that this issue has not yet been resolved, given the number of customers affected, the potential severity of the issue, and the fact that there can only be two possible reasons, and one of them is improbable. Firstly, it stands to reason that there are many hundreds, maybe thousands of customers…
I would not be surprised if this option was made available via a ZEN purchase, just like name changes will be if Neverwinter is anything like Champions Online or Star Trek Online.
I updated some information based on new information (PC Gamer keys are live for weekends 2 and 3). Also, I want to make a humble request: if you have a key applied to your account I have not listed, please give me the details. I know a bunch are missing, especially the ones given out today via contests for beta weekend 2.…
I do like the fact that the community is being challenged, but please challenge us more! There are at least 10,000 potential beta participants, and that figure could be much higher. I am basing this on the number of keys distributed via contests and a rough estimate of the number of other beta key sources, like PC Gamer…
I definitely did not get the email blast, either. Something is still broken on their end. I know my email address is correct because I certainly got the emails sent to the email address registered to my account when I purchased the various packs.
Ah, of course, that is why my patch was larger - I turned on-demand patching off so I could load the whole thing. I had forgotten I did that a month ago.
Well, since I am one of the afflicted, an email could have been sent today and I would not have known. But, as far as I know, the most recent beta-related email was sent almost one week ago and basically stated that characters were being wiped for the second beta weekend.
I should clarify that while I feel large numbers are largely irrelevant, they can be cumbersome, and I certainly agree that the numbers do not need to be that high. As ranncore wisely points out, a larger scale does allow for more granular balancing, so it does make a fair bit of sense to have larger numbers for that…
I must have misread something. Anyway, that points to an epic, game-changing world event heralding their release. It sort of reminds me of Frogloks in EverQuest II. It could end up being pretty fun.
I find how large the numbers are to be largely irrelevant. What matters is time-to-kill (TTK), and that is independent of how large HP pools are. In short, whether enemies take 10 hits of 10 damage to kill, or 10 hits of 10,000 damage to kill, I do not care. All I want is fun, balanced combat.