I am still experiencing problems with items de-equiping after a map change. Last night brought from the exchange all new weapons shields and engines. Equiped them, joined new map and ship would not go, had no weapons nor shields. Auto entered into combat after map change and couldn't re-equip anything. 3 chain deaths later…
I miss the old level grind. I thought it was done well for what it was. Having all the story arc content at your finger tips as a F2P player is wrong in my opinion. There should be more of a challenge to play through the content. A F2P player can burn through it in less than a week of casual 2 to 3 hours a night. Then…
I'll just say, that if you are burned out with the repetitive game play, try your hand at foundry mission creation. I think the OP has 12 maxed out characters...I mean wow, that's a lot of STO. At that point STO turns into a been there done that experience. I like to urge people that have seen it all, make something that…
I'll just say this: It comes down to a debate on what the game actually was, what it can be, and how can the improvement be implemented cost efficiently. PWI saved STO from going under with the F2P model and leveling redesign. Unfortunately, the content took a hit. Their focus is for the F2P player running around between 1…
My only advice as a returning player...delete all your characters and approach the game again. Starting over instead of keeping the broken end game toons I had let me start a new story. Currently, I am a Romulan who stole the constitution class original enterprise. I am seeing how far I can get leveling using the limited…
All this complaining about how the devs released a t6 intrepid class with the Delta sector content...yes it is a marketing ply for fan boys who want to spend cash so they can be janeway in the delta sector. It's to make fast cash up front. however, the content came out last friday. T6 ships are coming, fricking relax kids,…
The start of this thread is the OP complaining about how a PUG broke up because of server lag. If everyone was 'advanced players' you would tried the mission again. The PUGger that left early is wrong. The fact that the OP threw themselves back in the fire without back up was wrong as well. The fail was because of a…
If you have played all missions in the foundry, leveled all 3 factions and arch-types to end game, and flown every ship in the game. Then you have played the game for well over 1 thousand hours. That is not bad for a MMO. They got your money and you got your game. Move on or wait for new content. Don't complain on the…
Seriously? In what way do you draw the conclusion that English 'isn't my first language'? Ignoring your BS and moving on.... Bullet sponges are a quick fix for devs to add harder end game content with hardly any need for mission redesign. But think about it, it forces teamwork and relying on your teammates for support to…
There is an easy fix which is already in the game. Give the subs/lifers access to more free middle road ship upgrades. The grind for F2P should not be thrown on people who paid.
I like the idea of providing more reward vs time spent, but that would mean a revamp of the reward tables and how they operate. The missions are coded with a heads/tails outcome, pass/fail, win/lose. I don't agree on rewarding for failure. You didn't win, no treat too bad. However, adding a reward for trying is kind of…
So I can agree and disagree with the OP's statements. Let me say that there are 3 points of view. First there is the point of view of the developer. He creates content which is frankly not lacking in STO anymore. Finally there is something to do for every level range and end game measurable goals and bragging rights. There…
AutoUpdate: Can't access patch server retries 5 times and give error msg. Connection Problem: Unable to establish connection to patch server. Results from pinging patchserver.crypticstudios.com is less than 30ms. Why won't the server connect?