200,000 years of military build-up for galactic conquest, billions slaughtered, Preservers wiped out ... everybody sit down and have a good reminisce. Servitors will still be snatching bodies from subspace I bet. Nothing was actually resolved This is why I hate time-travel scripts, it makes the writer lazy
If they'd learned anything, they wouldn't still be trying to sell you the same ship all over again at full price plus premium. Instead they are doing it more and more frequently
I hate getting invite spam for Facebook games, and I would hate this just as much. Last thing I want is to be the guy that brought somebody into this cashgrab extortion model. Might as well just spam links to sunglasses or TRIBBLE sites, hey its just a link
All of your old gear is obsolete, there's no PVP to speak of and most of the PVP community has left for greener fields, PVE queues are empty too, and the single player campaign is trying to wrap up the Iconian plot line with some kind of war that does not affect anything outside the single player campaign.
No you're not crazy, I have also considered deleting some of my old toons. There is no longer any positive argument for keeping more toons than you have an interest in playing. I used to keep one of each class in each faction for PVP (so I could join any side), but PVP has effectively been removed as a game type for me, so…
I run some DOFF assignments in the morning, if I level up then I do a mission, otherwise logout until the next morning. That is how I dealt with it, I stopped caring.
Rubberbanding is from packet loss; the client sends movement messages to the server, who does not get them (loss), then resynch puts you back where you were. Packet loss is usually a result of congestion at a network bottleneck.
I regret all of my c-store ship and fleet module purchases. I used to buy T3 ships for consoles and set bonuses, then buy the fleet version of the T5 ship. The regret over the total package is more than the regret for any one of them.
STO is a TT card game with 3D rendering, that's all. Player throws a card, somebody else throws a card, and then some math happens. Buy your new season card pack today!! Its not a coincidence, check where the principles came from. The big thing that's missing from STO is the RPG component. There is no roleplay in either…
I tolerate STO. I like flying starships. STO lets me fly starships. As the game sits currently, there isn't really any point to flying starships in STO, so I only login for a few minutes in the morning, run whatever episode missions come up, then go play some other games. I hope one day there will be a reason to flying…
Everything you own is obsolete, PVP is dead, queues are empty, only thing left to do is single-player episode missions at normal difficulty with your old gear
2 out of 8, another at 59 and will hit 60 from DOFFing sometime soon, the other 5 are 52/53 from DOFFing before the XP nerf, not putting any effort into them since they no longer have end-game gear and they are only useful for replaying the single-player episode missions that I have already played 2-3 times
The more alts you had, the more you played the game, and the more you spent on supporting them (bank slots, costumes, ships, etc). Way I see it, Cryptic wants us to only play one toon now. Who am I to argue. Six of my eight toons are still sub-60, most of them will stay there.
Yes, player count is down. You can see it yourself in the logins from Steam at a 3-yr low; even if established players are switching to ARC, there are not enough new players coming in behind them to keep the count up, aka dying.
yeah listen STO is a bizarro IDIC universe where Federation is essentially the Borg, assimilating cultures and technology into their own (cf lockbox prizes), and this universe doesn't care about that
this game does not require twitch skills (like aiming) but it did (past tense) require counterplay skills PVE here does not require counterplay, its DPS uber alles, PVP here is wasteland due to insane imbalances from trying to make PVE heroes feel more special everyday
EPS originally gave an explicit boost to weapon subsystem recharge, then it was dropped, which is when most of the experts (without scare quotes) said it was more effective to spend the skill points elsewhere. The current benefit (and focus of the video) is speed of transferring power, which is subtle but important…
Oh and OP, I already bought end-game gear, I'm not giving Cryptic anymore money to make them end-game again, whether that is from "upgrades" or from repacking the ships as T6, I've given all I'm going to give for end-game gear
Except Cryptic still sells the T5 ships for full-price. Some of them haven't been obsoleted with T6 yet, so people are still buying them today for the purpose of upgrading to fleet and/or T5-U. They are being sold as current active ships. OTOH, your software analogy, you expect that stuff to be in the $5 bargain bin And…