The largest single driving factor in inflation is the amount of currency in circulation, basic Econ. 101. I don't have a problem with the changes, but to deny that inflation is a possible outcome for this change, is naive at best.
The horizontal bar stays horizontal but can be downsized to 1-3 rows, upper left corner. The rare rep tokens can be crafted in the third (down) rep area for 100 rep marks, or you can get them from some, elite or advanced queues, if there is an elite option, advanced can be a long load time at certain times of the day. In…
Proudmore if your doing things on your pc like surfing the web or downloading other content it can disrupt the download for sto. My advice is download it overnight or check it every 10 minutes and close and reopen the game portal if it stops progress. The good news is, that in most cases your full download will work even…
In my experience every MMO goes through a similar cycle of growth /expansion, Plataeu , decline, Plateau/ stabilization. From there you might have small oscillations of growth and decline but generally a mature MMO is in drift after that first big spike. Unfortunately STO is drift mode and while we are IMO far far away…
A tax would remove a percent of ec from the game but why stop at 1%, charge the seller 5%, while this may raise prices slightly and move a few items off the exchange if the true goal is to easy the burden on the serves this would help with both the ec volume and the exchange volume.
While there is nothing wrong with your ground melee eng. kit equips. I am currently running a 5 drone , all attack types, and using the na'kuhl plasma blade. The benefit is I can pre-spawn my drones before entering the 'fight zone'. Turrets and mortars are nice but take time to spawn.
i'll by what your selling OP but there are a few builds were it is a good to slot a (wasted) weapon in the rear weapon arc just to get the bonus at least on a temporary basis, that is until you have that perfect weapon(s) or console to replace them. However for a free, marginal grind, this is a nice set with a good three…
Don't get me wrong the new UI still has a ways to go IMO, but it's hard to deny yesterday's patch helped. Now if they can fix/affix difficulty preferences or allow you to sort by more then one category it would be helpful, also the old team features ( chat and being able to see the group ahead of time) would be welcome…
Just throwing this out there as an RL XO, unless your on a virtual private network your not secure. Anytime I want I can ask for a report for my IT department for a per CPU list of website activity which includes sites and time spent on sites and also includes wifi searches and if your computers tracks the password, I get…
first impressions are good, you can sort the difficulty and it stays for the most part ( if you are in the PVE tab tab on the top and you tab to PVP or create private will clear this out however), cool-down tab is easy use and tracks well, the numbers in the queue still don't track as fast as they use to ( you can test…
I'd rate binary a 9 out of 10, twin a 8 out of 10 and core a 5 out of 10 but that's just me. I think this cpve,cpvpish thing will be viable once the UI gets some tweaking. One issue with queue times, the weather is getting better and it's harder to spend more time on the CPU when it's play time outside. Just something to…
I always recommend a few run on beginner level, then when you have the mechanics of the run down jump to elite give it a go and if you can handle that stay there,. People tend to gravitate to better rewards, so elite will fill faster then advanced, if an elite option is available
It's been two weekends now and I have to say still very unhappy with the UI. It is harder to get into more then one queue at a time, queues take noticeably longer when you do queue up, it is much harder to tell if your close to the begining (should l load into a new star system or transwarp? and risk missing the start),…
Wow last night was the first time I team queued since the change, and while it still sucks for all of the same reasons when your doing a solo que , we also lost pre-game/pre-que chat, so now queues are less organization, we have less communications,and less chances to interact Way to kill off teamwork, heck who needs to…
Right now the new UI for ques is just horribleness x10, so slow to find the que change the difficulty then refind the que check a box repeat for a few ques then que up 3 or 4 in a batch, it's a 5 minute prosess the use to take 30 seconds max. Can it be fixed sure but will it be, don't hold your breath, my gut says a month…
First run was fun, I see this becoming a short race to pvp after a few weeks. Pvp is still way to fast, die fast, kill fast. I was surprised by my kill to death ratio for the short run in the core, kind felt bad for the people I was melting
It would have been nice if my temporal agent got a special notice, other then that the time-line is secure. Why have a pop-up? If that all we are ever going to have? Other then that nice mission.
Why do birds fly? Why do fish swim? Someone set it up that way from the beginning. If your looking for logic then I'll talk to a bit programmer in a few weeks and I might be able to get you a better answer but lacking the source code ..the why is..it's anyone guess