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  • You are probably right. :)
  • Sure. Space isn't flat. But it is clustered with a relative area of star population and the void surrounding it. You can see that in the game with the different star systems being placed at different points on the z axis, and the fact that you can fly your ship in almost a complete three dimensions. So, say the Gorn do…
  • I think it's only a problem because now it doesn't make any sense story wise. The whole story surrounding those missions involves the Gorn, who should not be able to traverse all of Federation space (from their territory "south" of the Federation and even the Klingon Empire) to be a threat on an outlying world. And even if…
  • Also, just as another side note: probably better than 70% of the assets in my map are structural. I have some plants and several consoles. But really, it's mostly about the walls.
  • I get overloading a system. (Mine has not been overloading.) And I appreciate that there are technological limitations on what can be pumped through the system onto someone's screen. But when you look at something like ESD or Q'onos or Bajor, there are likely thousands of assets. And then when you deconstruct that some of…
  • One more thing. Script possibilities that include something like "if you kill this, you fail" or "if you kill more than x of these, you fail" or "you must kill at least x of these". And also count down clocks. Both internal ones and external ones.
  • I'm going to add to the chorus of people asking for a true interior editor. I know that it's coming over from Neverwinter at some point, but it would be truly spectacular to get it. Along those lines (and I don't know if this has been mentioned at some point in the communications about what the NW system is actually…
  • In the tailor, they appear in the order of recruitment. On your status screen, they appear with the BOffs you most recently took on an away mission first, then everyone else in alphabetical order. At some point in the recent past, the BOffs you had selected as department heads or slotted at stations on your ship also…
  • I'd like to know what everyone who complains about not being able to outfit a single character with all the max gear inside two weeks sees as the point of the game. I genuinely don't understand the incessant need to get stuff. For me, the game is about having fun, playing in the ST universe, enjoying the story. If I get…
  • I think the moral of the story that's happening right now is that everybody likes to complain. There is a general consensus that exists on the Forum between the players who choose to post here about the things that we think could be improved about the game. And there is a very loud monologue happening to explicate it.…
  • ***This is continued from above.*** **Command Officer Training** There are three different types of advancement opportunity. The fast track means that Command Officer Training opens up to you at level 20. The standard track means that COT opens up to you at level 25. The slow track means that COT opens up to you at level…
  • ***This is a re-post of my original, now split into two parts and 33% more complete.*** I would like to second flintl0ck33, tetonica, and grtiggy. These are absolutely wonderful ideas. I've harped on and on about the need to differentiate the way that characters from different disciplines operate from a mechanical point of…
  • Okay. Super irritated right now. Went back to correct the spelling mistake I made in my post (Kobayashi Maru not Kobyashi Maru) and when I reposted with the correct spelling, the bottom third of my post is gone. As I was dumb and typed it directly in here, that work is gone. Unless someone knows how to magically retrieve…
  • Totally cede this to you. I guess I missed it the first go around.
  • Figured it out. Re-posting below.
  • I think part of the problem may be the assumption that every person who plays the game has time to play four hours or more in a two-day period. Most people are probably lucky to get to the game four hours in a week. Unless that's all at once on a Saturday or something, the cumulative four hours might come in mostly small…
  • On the whole, I think this is a really interesting idea. But I don't think it's interesting from the point of view of balance because, generally speaking, I think balance is dumb. For the purpose of easy illustration of my point, there's no reason that the Defiant should be able to go up against the Enterprise D by itself…
  • I would also stipulate that this particular tool would, in my mind, only be useable in game. Not as an app.
  • My suggestion doesn't come at the price of activity in the game. I'd agree with you that it does reduce the suspense a little--you wouldn't have to fly to Betreka to search for a Support Colonization Efforts assignment only to discover that one isn't there. But you'd still have to fly around to pick up the things that you…
  • This is interesting. I hadn't thought about it. I would point to Biologists and Botanists and Research Lab Scientists and all the Civilians and say that a potential Archeologist/Anthropologist and Physicist/Astrophysicist wouldn't need to be slottable for active powers. I certainly feel that is more true with an…
  • I tried to use the hangar fighters when the assignment first came up. I had about 10 and it wouldn't take them every time I tried over a couple of days. I went back and checked again after everyone overwhelmingly said that it was, in fact, the hangar fighters not the ships and it worked. I don't know why. They were always…
  • PS - This is a Tier I project. I shudder to think what the higher tiers require.
  • Everyone please stay civil. I don't have a problem with a mission that's meant to be played with a group. I have a problem with the reward not matching the difficulty. It's either ridiculously hard and irritating by yourself or you have to run it several times so that everyone in the group gets a shot at the reward. Either…
  • I'm fine with the changes in colors and whatnot. What bothers me to no end is that a system that had relatively few bugs before the launch yesterday is now riddled with bugs. Like this silly ability to take on the same assignment twice if you hurry. Or the fact that DOFFs who are on assignment no longer get taken out of…
  • Yes. I have 14 BOFFs and I still don't have a Borg, which I want. I'm sure that there will be more species introduced along the way that I want to collect. But I use the same four on 99% of the missions I run. Mostly because it's the team I've gotten used to using. They make sense to me in strategic terms and, as weird as…
  • First, I'm trying to encourage a civil and meaningful conversation. Let's all please be kind and constructive. Beyond that... Like I said, I don't think this game needs to be EverQuest. I like the fact that there's really not anything in this game you can't solo. It's super annoying to me that I have to level four or five…
  • Back on the old forum, I criticized the 2.5D nature of the game a few times. It's actually one of my biggest problems with the Star Trek franchise. Reading through the comments here, it's interesting to see the different ways people are interpreting this request. I think it's mainly due to conflating trying to control the…
  • Also, a couple months back they gave Resolve to a hand full of non-Gamma species like Vulcans and Andorians, which are pretty easy to recruit.
  • This is interesting to me. I have long been a fan of the idea of having a slot for warp cores, or I suppose more accurately, engine cores if we're talking about employing different types of engines. Why not have an armor/hull plating slot?