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Tholian Mining - A HUGE Annoyance

treaentreaen Member Posts: 43 Arc User
Okay, I think it's great that one of the events on Nukara is something that's familiar. But it's super super annoying that it's nearly impossible to get more than five or ten crystals at a time because the Tholians spawn on top of you and start shooting. No matter which of the zones I was in, this happened. What should be a comparatively easy task to setting the scientists trapped inside the rifts free or going down in the secret base actually took me longer to do. AND the big prize is a MEASLY 15 Fleet Marks!!!

Granted, these Fleet Marks were just introduced to the game so I have no idea how difficult it is to get one of them versus 100 of them. I also understand that we're supposed to be using the "expertise" we gain on starbases but I've got literally millions of "expertise" points right now. I'm not playing any missions for that stuff.

At any rate, for something that was so entirely frustrating to accomplish and took an hour of my life, this event was not worth it. At all.

I think the Devs need to either fix the event so that you can't get shot at while you're mining and then increase how much you need to mine or up the reward. Either way, there's a really fine line between something that is difficult to do and something that is so incredibly frustrating to do that you want to kick your computer across the room. This thing isn't even close to that line.
Post edited by treaen on

Comments

  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    The crystal mining isn't really supposed to be done solo. It's meant to be done with another person or 2, at the very least.

    That way, you get the crystals while the others cover you.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • hyplhypl Member Posts: 3,719 Arc User
    edited July 2012
    This is just blatantly TRIBBLE. The prompt doesn't appear until your out of combat, which takes an annoying 10 seconds or so. Then when you're finally able to mine the damn thing, Tholians respawn and, not only interrupts your mining, but also DESPAWNS the node, so when you kill the Tholians attacking you, you can't go back to the node. And you get a measly 5 crystals every time...and you need 500 of these damn things. That's insult to injury.

    This mission needs to be removed and replaced with something more feasible. Or make the crystals drops from enemies and lootable objects scattered around the maps instead of an annoying mining game in the middle of a combat zone.

    *shakes head* Who in their right mind thought this was actually a GOOD idea? Seriously... :rolleyes:
  • pyryckpyryck Member Posts: 6 Arc User
    edited July 2012
    Cooperative game play required... :rolleyes:

    Group up, 1 mine, others stand guard.

    Drop turrets and shieldgens to distract the mobs, maybe even an Engy cover shield to mine behind.

    It's really amazing what sort of ideas you can come up with if you apply some critical thinking skills instead of getting all emotional and whining "I can't do it". :D
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2012
    the problem with one mine other guard is this: the guard wont get crystals... it is not a team drop like everything else.
    I am a good miner, but my fleeties just got bored of defending me, when they had no interest in it. and when I defended they could not get as many, because I am better...

    plus the whole nukura thing needs fleetmarks back, because at this point it is pretty pointless, unless I want lots and lots and lots of EV suits (it was funny to listen to the rage when someone got his 15th suit in our run :D)

    10k DPS Vesta threads: 1; 2
  • tinkiebootinkieboo Member Posts: 0 Arc User
    edited July 2012
    hypl wrote: »
    This is just blatantly TRIBBLE.
    TRIBBLE??!! Ya know I've seen this word thrown around a few times in this forum full of pre-pube acting bigots. It's NOT cool to use that word... EVER. So I'm drawning the line now and stooping to a level ya all can dig. **** you and your inbread attitudes and to a forum that allows words like that to be posted... toodles all
    "The best diplomat that I know is a fully-loaded phaser bank." -- Lt. Cdr. Montgomery Scott
  • nyniknynik Member Posts: 1,628 Arc User
    edited July 2012
    ferdzso0 wrote: »
    the problem with one mine other guard is this: the guard wont get crystals... it is not a team drop like everything else.
    I am a good miner, but my fleeties just got bored of defending me, when they had no interest in it. and when I defended they could not get as many, because I am better...

    plus the whole nukura thing needs fleetmarks back, because at this point it is pretty pointless, unless I want lots and lots and lots of EV suits (it was funny to listen to the rage when someone got his 15th suit in our run :D)

    Play during the Fleet Event on the Event Calender for Fleet Marks on those missions.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited July 2012
    nynik wrote: »
    Play during the Fleet Event on the Fleet Calender for Fleet Marks on those missions.

    Yeah, those bloody suits are a pox.
  • dariusmajeredariusmajere Member Posts: 0 Arc User
    edited July 2012
    tinkieboo wrote: »
    TRIBBLE??!! Ya know I've seen this word thrown around a few times in this forum full of pre-pube acting bigots. It's NOT cool to use that word... EVER. So I'm drawning the line now and stooping to a level ya all can dig. **** you and your inbread attitudes and to a forum that allows words like that to be posted... toodles all

    Coming from Someone Who is Autistic, As well as being raised threw Eastern Suffolk Boces from elementary to Graduation. I do not find this offensive and believe people need to fight there own fights and let the people with disabilities (unless they are not able to ) fight our own battles. Do not get me wrong, Thank you White Knight Of the Internet. But Even the people with mental issues Actually throw the word loosely Around. We get a very nice kick out of watching people freak out over it. Same with all the other hateful little things in the world. I have been called it my whole life. I laugh it off. So should you. It's a word. That is all. I would rather be called names then have someone physically attack me. Please Step off the Soap Box and let the internet be just that. The Internet. We are faceless, unknown for the most part people. Keep Star Trek to Star Trek, and if you feel like being a white knight on the internet. There are Far worse atrocities out there to Rage off on.


    As for the Crystal Mining Event. I hated the damn Dilithium Mining event, I know many that do. What Genius of Cryptics Decided to say " Hey! Lets take an utterly TRIBBLE event... and... Put it with the tholians .. And.. Make them get attacked at the same time! Lets troll em hard season 6 like they do us on the forums" HRmm who had this conversation? Every other mission is collective. Make the damn crystal one collective also. Put the counter across the Team.
    Proud Fleet Commander in Garfon's Renegades!
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  • treaentreaen Member Posts: 43 Arc User
    edited July 2012
    Everyone please stay civil.

    I don't have a problem with a mission that's meant to be played with a group. I have a problem with the reward not matching the difficulty. It's either ridiculously hard and irritating by yourself or you have to run it several times so that everyone in the group gets a shot at the reward. Either way, you're spending way too much time on something that gives you 15 Fleet Marks and a little bit of experience.

    Also, even if you drop generators and wait for the Tholians to shoot them out while you mine, they get taken out quickly enough that you don't hit the threshold with the mining to make it possible to get more than five crystals. I was watching that go by constantly (the way I do with the dilithium event) and you have to hit the second of five +25's to get more than 10 crystals out of it.

    The biggest complaint I have about the mission is not it's difficulty for the sake of it's difficulty. It's that it's difficult and has a tiny reward.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited July 2012
    treaen wrote: »
    Everyone please stay civil.

    I don't have a problem with a mission that's meant to be played with a group. I have a problem with the reward not matching the difficulty. It's either ridiculously hard and irritating by yourself or you have to run it several times so that everyone in the group gets a shot at the reward. Either way, you're spending way too much time on something that gives you 15 Fleet Marks and a little bit of experience.

    Also, even if you drop generators and wait for the Tholians to shoot them out while you mine, they get taken out quickly enough that you don't hit the threshold with the mining to make it possible to get more than five crystals. I was watching that go by constantly (the way I do with the dilithium event) and you have to hit the second of five +25's to get more than 10 crystals out of it.

    The biggest complaint I have about the mission is not it's difficulty for the sake of it's difficulty. It's that it's difficult and has a tiny reward.


    That's par for the ****ing course in this season apparently.

    My buddy and fleetmate ran the multigroup fleet defense, the one that has the escort freighter, protect assets, fight off waves, etc.


    They lost one asset and the main base took 40 points off in damage.



    He got 8 Fleet marks.




    EIGHT marks for one of the longest and most difficult missions in the list.


    Meanwhile, Colony defense can spit out 30 easy if your team is on the ball and takes less than 15 minutes.
  • goltzhargoltzhar Member Posts: 0 Arc User
    edited July 2012
    treaen wrote: »
    The biggest complaint I have about the mission is not it's difficulty for the sake of it's difficulty. It's that it's difficult and has a tiny reward.

    Agree, if it where easier for a single player it would be TO easy and boring for a team.

    In my opinion they shuld have done two seperate "instances", one for single missions and one for team missions, reward should be time based for team missions.

    The thing is that there is so many people that doesn't know how to use their equipment in the right way and there is many people that does. The difference on being able to inflict damage is pretty big by someone who can and to the ones who can't use their equipment.

    I'm a single player myself (my only STO playing friend left) and of course it take's me more time to finish but I have done almost everything except on hard. But the reward sucks when you have to spend that much time to finish. Won't be doing a lot of them.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited July 2012
    foundrelic wrote: »
    They lost one asset and the main base took 40 points off in damage.

    He got 8 Fleet marks.

    EIGHT marks for one of the longest and most difficult missions in the list.

    Meanwhile, Colony defense can spit out 30 easy if your team is on the ball and takes less than 15 minutes.
    I believe you only got 8 because the starbase took damage (which is more-or-less a loss in the event). If you had managed to win without that happening, you'd have gotten a lot more.

    At least that's what I've heard. I could be wrong.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • valarauko43valarauko43 Member Posts: 227 Arc User
    edited July 2012
    I have done the mission twice. The first time it took 3 hours 35 minutes to collect 250 crystals. The second time it took 3 hours 11 minutes to collect 500 crystals. Both times were solo. The main problem is that it just says zone wide and not that it takes place mostly in areas where medium missions happen. I spent a lot of time rescuing Redshirts by accident while defending myself. The first time through I defeated at least 500 Tholians because there was no getting away from them. It was a bit frustrating to get 5 crystals, kill 30 Tholians, and help out someone who was dragging Tholians, then wait for the red alert to go away so I could spot the next viable mining site. The second time was easier, and when I remembered my Operatives kit the mission got even easier. So, yes it was difficult but I'm glad Cryptic did not make it easier for me. I'm glad I figured it out. I started regularly scoring 490 on the mini-game and collected 20-25 per attempt. I do think the rewards could be a little higher just because of all the off-mission activity.
  • kimmerakimmera Member Posts: 0 Arc User
    edited July 2012
    Call me crazy, but I like the fact these missions take extra effort. The Tholians actually use something resembling tactics.

    I don't look on the mining mission as something that you do as a conventional mission but something you work on incidentally, in a group, while doing the other missions. Given you will be having to kill tholians anyway, and will be in the areas the other objects are in anyway, it seems to me that it is sort of the combined reward.

    That said, I am not entirely sure the ore bodies are working right. Many seem to be clickable but once you get to them (and out of combat), they are not. Maybe related to the bug regarding the academy quests?
  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited July 2012
    Needs to be that once you start mining the Tholians can't shoot you. Simple.

    Otherwise it's not worth the time investment.
    AFMJGUR.jpg
  • happyhappyj0yj0yhappyhappyj0yj0y Member Posts: 699 Arc User
    edited July 2012
    trek21 wrote: »
    The crystal mining isn't really supposed to be done solo. It's meant to be done with another person or 2, at the very least.

    That way, you get the crystals while the others cover you.

    Still doesn't work very well because the aggro system in this game is... questionable.

    Three guys, two turrets, two support drones, two shield generators, two medical generators. One guy mining behind two cover shields, the other two shooting, the two turrets shooting, the two support drones shooting. And the spawning tholians targeted... the miner. About 80% of the time.
    ferdzso0 wrote: »
    the problem with one mine other guard is this: the guard wont get crystals... it is not a team drop like everything else.

    And this. If it's meant to be a team mission it should be a team mission and any person making headway should count for everyone. As it is this is very much a SOLO mission which REQUIRES a team. That's just poor design.
    tinkieboo wrote: »
    stuff

    Before you get upset about people ignorantly throwing around a term like that, you should probably know that idiot, moron, cretin, and imbecile are all outdated terms for mental disabilities, much like the "R-word" (in fact, that word was brought into being to replace the aforementioned). So if you don't get as upset over all of those being used as well you're something of a hypocrite.

    But then you used the term "inbred" to suggest stupidity. The equation of the two is due to the potential for mental disabilities to result from a such a union. So essentially you just mocked all of those people by equating them to the people you're apparently so up in arms about "protecting". So... yeah. Might want to watch what insults you're hurling, because you just made the same faux pas you suggested people should F-off over.
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  • rickpaaarickpaaa Member Posts: 637 Arc User
    edited July 2012
    Mining? I don't do it.
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    Member since December 2009


  • ryeknowryeknow Member Posts: 191 Arc User
    edited July 2012
    kimmera wrote: »
    Call me crazy, but I like the fact these missions take extra effort. The Tholians actually use something resembling tactics.




    I don't call stupidly fast respawn rates a tactic. Just a mere annoyance.
  • starjumpersixstarjumpersix Member Posts: 210 Arc User
    edited July 2012
    ryeknow wrote: »
    I don't call stupidly fast respawn rates a tactic. Just a mere annoyance.

    It's called Zerg tactics. :P

    But yeah, it is annoying.
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited July 2012
    ryeknow wrote: »
    I don't call stupidly fast respawn rates a tactic. Just a mere annoyance.

    No, it's a feature. I can do the data collection 4 times an hour because the spiders spawn so fast- for 20 fleet marks while the mining will take days for 10. Mining is a complete waste of time for the reward it gives.
    KBF Lord MalaK
    Awoken Dead
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    Now shaddup about the queues, it's a BUG
  • kimmerakimmera Member Posts: 0 Arc User
    edited July 2012
    ryeknow wrote: »
    I don't call stupidly fast respawn rates a tactic. Just a mere annoyance.

    They do more than that. They move fast and encircle. They avoid standing in conveniently AE'able packs.
  • abrahamjohnson83abrahamjohnson83 Member Posts: 72 Arc User
    edited July 2012
    Single player is also possible and not very hard if you're an engineer.

    Just take your Fabrication Specialist Kit. Place turret, quantum-mortar and medical gen erator a bit aside the mining zone - this distracts the Tholians a while. After that first kill all enemies around before you going to mine the crystal.

    The time for a complete mining round is available then, mostly.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited July 2012
    Single player is also possible and not very hard if you're an engineer.

    Just take your Fabrication Specialist Kit. Place turret, quantum-mortar and medical gen erator a bit aside the mining zone - this distracts the Tholians a while. After that first kill all enemies around before you going to mine the crystal.

    The time for a complete mining round is available then, mostly.

    Yep- and with the right Doffs, you get three phaser turrets, three support drones, and three quantum mortars!

    Drop those in the middle of the room, place a cover shield behind you, and you'll have no problem getting an uninterrupted minute of mining. You'll even accumulate 'Expertise' and drops while you do it.
  • januhulljanuhull Member Posts: 154 Arc User
    edited July 2012
    treaen wrote: »
    Okay, I think it's great that one of the events on Nukara is something that's familiar. But it's super super annoying that it's nearly impossible to get more than five or ten crystals at a time because the Tholians spawn on top of you and start shooting. No matter which of the zones I was in, this happened. What should be a comparatively easy task to setting the scientists trapped inside the rifts free or going down in the secret base actually took me longer to do. AND the big prize is a MEASLY 15 Fleet Marks!!!

    Granted, these Fleet Marks were just introduced to the game so I have no idea how difficult it is to get one of them versus 100 of them. I also understand that we're supposed to be using the "expertise" we gain on starbases but I've got literally millions of "expertise" points right now. I'm not playing any missions for that stuff.

    At any rate, for something that was so entirely frustrating to accomplish and took an hour of my life, this event was not worth it. At all.

    I think the Devs need to either fix the event so that you can't get shot at while you're mining and then increase how much you need to mine or up the reward. Either way, there's a really fine line between something that is difficult to do and something that is so incredibly frustrating to do that you want to kick your computer across the room. This thing isn't even close to that line.

    It took a bit of doing, but I found that solo mining IS possible.

    You have to play with lines of sight. Don't stand down on the ground in front of the crystals, jump up on them or get around into a corner away from the Tholian's patrol paths. The ramps down from the Easy to Medium areas have several crystal areas with blocked lines of sight. You will likely be interrrupted by wanderers over time, but should have the ability to get between 15-20 crystals per run, if your interrupted, and will likely have the opportunity to do some entire mining cycles without being interrupted at all.

    Look at the terrain and work with it, use that jump button for something practical.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited July 2012
    Unless the crystals getting mined are Lobi, I'm not terribly interested in playing that mining game. I agree it's too little reward for too much time invested.

    What they should've done is tie it in with Fleet Advancement somehow. Maybe later on they'll introduce Mining Holdings that provide some benefit to Fleet Advancement or Crafting or something.
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